114 lines
2.4 KiB
C
114 lines
2.4 KiB
C
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/**
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* FreeRDP: A Remote Desktop Protocol Implementation
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*
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* Copyright 2014 Marc-Andre Moreau <marcandre.moreau@gmail.com>
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <winpr/crt.h>
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#include <winpr/ssl.h>
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#include <winpr/wnd.h>
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#include <winpr/path.h>
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#include <winpr/cmdline.h>
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#include <winpr/winsock.h>
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#include <winpr/tools/makecert.h>
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#ifdef _WIN32
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static BOOL g_MessagePump = TRUE;
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#else
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static BOOL g_MessagePump = FALSE;
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#endif
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#include <freerdp/server/shadow.h>
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#define TAG SERVER_TAG("shadow")
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int main(int argc, char** argv)
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{
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MSG msg;
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int status = 0;
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DWORD dwExitCode;
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rdpSettings* settings;
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rdpShadowServer* server;
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shadow_subsystem_set_entry_builtin(NULL);
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server = shadow_server_new();
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if (!server)
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{
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status = -1;
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WLog_ERR(TAG, "Server new failed");
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goto fail_server_new;
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}
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settings = server->settings;
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settings->NlaSecurity = FALSE;
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settings->TlsSecurity = TRUE;
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settings->RdpSecurity = TRUE;
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#ifdef WITH_SHADOW_X11
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server->authentication = TRUE;
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#else
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server->authentication = FALSE;
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#endif
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if ((status = shadow_server_parse_command_line(server, argc, argv)) < 0)
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{
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shadow_server_command_line_status_print(server, argc, argv, status);
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goto fail_parse_command_line;
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}
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if ((status = shadow_server_init(server)) < 0)
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{
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WLog_ERR(TAG, "Server initialization failed.");
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goto fail_server_init;
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}
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if ((status = shadow_server_start(server)) < 0)
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{
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WLog_ERR(TAG, "Failed to start server.");
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goto fail_server_start;
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}
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if (g_MessagePump)
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{
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while (GetMessage(&msg, 0, 0, 0))
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{
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TranslateMessage(&msg);
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DispatchMessage(&msg);
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}
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}
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WaitForSingleObject(server->thread, INFINITE);
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if (!GetExitCodeThread(server->thread, &dwExitCode))
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status = -1;
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else
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status = (int)dwExitCode;
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fail_server_start:
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shadow_server_uninit(server);
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fail_server_init:
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fail_parse_command_line:
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shadow_server_free(server);
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fail_server_new:
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return status;
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}
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