264 lines
7.7 KiB
C
264 lines
7.7 KiB
C
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/**
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* WinPR: Windows Portable Runtime
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* Synchronization Functions
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*
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* Copyright 2012 Marc-Andre Moreau <marcandre.moreau@gmail.com>
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* Copyright 2016 Norbert Federa <norbert.federa@thincast.com>
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <winpr/synch.h>
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#include "synch.h"
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#include <winpr/crt.h>
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#ifdef WINPR_SYNCHRONIZATION_BARRIER
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#include <assert.h>
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#include <winpr/sysinfo.h>
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#include <winpr/library.h>
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#include <winpr/interlocked.h>
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#include <winpr/thread.h>
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/**
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* WinPR uses the internal RTL_BARRIER struct members exactly like Windows:
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*
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* DWORD Reserved1: number of threads that have not yet entered the barrier
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* DWORD Reserved2: number of threads required to enter the barrier
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* ULONG_PTR Reserved3[2]; two synchronization events (manual reset events)
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* DWORD Reserved4; number of processors
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* DWORD Reserved5; spincount
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*/
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#ifdef _WIN32
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static HMODULE g_Kernel32 = NULL;
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static BOOL g_NativeBarrier = FALSE;
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static INIT_ONCE g_InitOnce = INIT_ONCE_STATIC_INIT;
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typedef BOOL(WINAPI* fnInitializeSynchronizationBarrier)(LPSYNCHRONIZATION_BARRIER lpBarrier,
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LONG lTotalThreads, LONG lSpinCount);
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typedef BOOL(WINAPI* fnEnterSynchronizationBarrier)(LPSYNCHRONIZATION_BARRIER lpBarrier,
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DWORD dwFlags);
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typedef BOOL(WINAPI* fnDeleteSynchronizationBarrier)(LPSYNCHRONIZATION_BARRIER lpBarrier);
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static fnInitializeSynchronizationBarrier pfnInitializeSynchronizationBarrier = NULL;
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static fnEnterSynchronizationBarrier pfnEnterSynchronizationBarrier = NULL;
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static fnDeleteSynchronizationBarrier pfnDeleteSynchronizationBarrier = NULL;
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static BOOL CALLBACK InitOnce_Barrier(PINIT_ONCE once, PVOID param, PVOID* context)
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{
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g_Kernel32 = LoadLibraryA("kernel32.dll");
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if (!g_Kernel32)
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return TRUE;
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pfnInitializeSynchronizationBarrier = (fnInitializeSynchronizationBarrier)GetProcAddress(
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g_Kernel32, "InitializeSynchronizationBarrier");
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pfnEnterSynchronizationBarrier =
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(fnEnterSynchronizationBarrier)GetProcAddress(g_Kernel32, "EnterSynchronizationBarrier");
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pfnDeleteSynchronizationBarrier =
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(fnDeleteSynchronizationBarrier)GetProcAddress(g_Kernel32, "DeleteSynchronizationBarrier");
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if (pfnInitializeSynchronizationBarrier && pfnEnterSynchronizationBarrier &&
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pfnDeleteSynchronizationBarrier)
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{
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g_NativeBarrier = TRUE;
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}
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return TRUE;
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}
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#endif
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BOOL WINAPI winpr_InitializeSynchronizationBarrier(LPSYNCHRONIZATION_BARRIER lpBarrier,
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LONG lTotalThreads, LONG lSpinCount)
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{
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SYSTEM_INFO sysinfo;
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HANDLE hEvent0;
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HANDLE hEvent1;
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#ifdef _WIN32
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InitOnceExecuteOnce(&g_InitOnce, InitOnce_Barrier, NULL, NULL);
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if (g_NativeBarrier)
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return pfnInitializeSynchronizationBarrier(lpBarrier, lTotalThreads, lSpinCount);
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#endif
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if (!lpBarrier || lTotalThreads < 1 || lSpinCount < -1)
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{
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SetLastError(ERROR_INVALID_PARAMETER);
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return FALSE;
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}
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ZeroMemory(lpBarrier, sizeof(SYNCHRONIZATION_BARRIER));
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if (lSpinCount == -1)
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lSpinCount = 2000;
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if (!(hEvent0 = CreateEvent(NULL, TRUE, FALSE, NULL)))
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return FALSE;
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if (!(hEvent1 = CreateEvent(NULL, TRUE, FALSE, NULL)))
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{
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CloseHandle(hEvent0);
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return FALSE;
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}
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GetNativeSystemInfo(&sysinfo);
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lpBarrier->Reserved1 = lTotalThreads;
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lpBarrier->Reserved2 = lTotalThreads;
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lpBarrier->Reserved3[0] = (ULONG_PTR)hEvent0;
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lpBarrier->Reserved3[1] = (ULONG_PTR)hEvent1;
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lpBarrier->Reserved4 = sysinfo.dwNumberOfProcessors;
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lpBarrier->Reserved5 = lSpinCount;
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return TRUE;
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}
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BOOL WINAPI winpr_EnterSynchronizationBarrier(LPSYNCHRONIZATION_BARRIER lpBarrier, DWORD dwFlags)
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{
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LONG remainingThreads;
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HANDLE hCurrentEvent;
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HANDLE hDormantEvent;
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#ifdef _WIN32
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if (g_NativeBarrier)
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return pfnEnterSynchronizationBarrier(lpBarrier, dwFlags);
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#endif
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if (!lpBarrier)
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return FALSE;
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/**
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* dwFlags according to
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* https://msdn.microsoft.com/en-us/library/windows/desktop/hh706889(v=vs.85).aspx
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*
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* SYNCHRONIZATION_BARRIER_FLAGS_BLOCK_ONLY (0x01)
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* Specifies that the thread entering the barrier should block
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* immediately until the last thread enters the barrier.
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*
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* SYNCHRONIZATION_BARRIER_FLAGS_SPIN_ONLY (0x02)
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* Specifies that the thread entering the barrier should spin until the
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* last thread enters the barrier, even if the spinning thread exceeds
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* the barrier's maximum spin count.
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*
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* SYNCHRONIZATION_BARRIER_FLAGS_NO_DELETE (0x04)
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* Specifies that the function can skip the work required to ensure
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* that it is safe to delete the barrier, which can improve
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* performance. All threads that enter this barrier must specify the
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* flag; otherwise, the flag is ignored. This flag should be used only
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* if the barrier will never be deleted.
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*/
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hCurrentEvent = (HANDLE)lpBarrier->Reserved3[0];
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hDormantEvent = (HANDLE)lpBarrier->Reserved3[1];
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remainingThreads = InterlockedDecrement((LONG*)&lpBarrier->Reserved1);
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assert(remainingThreads >= 0);
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if (remainingThreads > 0)
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{
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DWORD dwProcessors = lpBarrier->Reserved4;
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BOOL spinOnly = dwFlags & SYNCHRONIZATION_BARRIER_FLAGS_SPIN_ONLY;
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BOOL blockOnly = dwFlags & SYNCHRONIZATION_BARRIER_FLAGS_BLOCK_ONLY;
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BOOL block = TRUE;
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/**
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* If SYNCHRONIZATION_BARRIER_FLAGS_SPIN_ONLY is set we will
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* always spin and trust that the user knows what he/she/it
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* is doing. Otherwise we'll only spin if the flag
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* SYNCHRONIZATION_BARRIER_FLAGS_BLOCK_ONLY is not set and
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* the number of remaining threads is less than the number
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* of processors.
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*/
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if (spinOnly || (((ULONG)remainingThreads < dwProcessors) && !blockOnly))
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{
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DWORD dwSpinCount = lpBarrier->Reserved5;
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DWORD sp = 0;
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/**
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* nb: we must let the compiler know that our comparand
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* can change between the iterations in the loop below
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*/
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volatile ULONG_PTR* cmp = &lpBarrier->Reserved3[0];
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/* we spin until the last thread _completed_ the event switch */
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while ((block = (*cmp == (ULONG_PTR)hCurrentEvent)))
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if (!spinOnly && ++sp > dwSpinCount)
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break;
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}
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if (block)
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WaitForSingleObject(hCurrentEvent, INFINITE);
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return FALSE;
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}
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/* reset the dormant event first */
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ResetEvent(hDormantEvent);
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/* reset the remaining counter */
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lpBarrier->Reserved1 = lpBarrier->Reserved2;
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/* switch events - this will also unblock the spinning threads */
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lpBarrier->Reserved3[1] = (ULONG_PTR)hCurrentEvent;
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lpBarrier->Reserved3[0] = (ULONG_PTR)hDormantEvent;
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/* signal the blocked threads */
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SetEvent(hCurrentEvent);
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return TRUE;
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}
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BOOL WINAPI winpr_DeleteSynchronizationBarrier(LPSYNCHRONIZATION_BARRIER lpBarrier)
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{
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#ifdef _WIN32
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if (g_NativeBarrier)
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return pfnDeleteSynchronizationBarrier(lpBarrier);
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#endif
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/**
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* According to https://msdn.microsoft.com/en-us/library/windows/desktop/hh706887(v=vs.85).aspx
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* Return value:
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* The DeleteSynchronizationBarrier function always returns TRUE.
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*/
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if (!lpBarrier)
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return TRUE;
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while (lpBarrier->Reserved1 != lpBarrier->Reserved2)
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SwitchToThread();
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if (lpBarrier->Reserved3[0])
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CloseHandle((HANDLE)lpBarrier->Reserved3[0]);
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if (lpBarrier->Reserved3[1])
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CloseHandle((HANDLE)lpBarrier->Reserved3[1]);
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ZeroMemory(lpBarrier, sizeof(SYNCHRONIZATION_BARRIER));
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return TRUE;
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}
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#endif
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