dlangui/examples/d3d/src/d3d.d

113 lines
4.9 KiB
D

module d3d;
import dlangui;
import dlangui.graphics.scene.scene3d;
import dlangui.graphics.scene.camera;
import dlangui.graphics.scene.mesh;
import dlangui.graphics.scene.material;
mixin APP_ENTRY_POINT;
/// entry point for dlangui based application
extern (C) int UIAppMain(string[] args) {
// create window
Window window = Platform.instance.createWindow("DlangUI example - 3D Application", null, WindowFlag.Resizable, 600, 500);
static if (true) {
VerticalLayout layout = new VerticalLayout();
Button btn = new Button(null, "Button 1"d);
btn.fontSize = 32;
Button btn2 = new Button(null, "Button 2"d);
btn2.fontSize = 32;
layout.addChild(btn);
layout.addChild(btn2);
window.mainWidget = layout;
} else {
// create some widget to show in window
//window.mainWidget = (new Button()).text("Hello, world!"d).margins(Rect(20,20,20,20));
window.mainWidget = parseML(q{
VerticalLayout {
margins: 10
padding: 10
backgroundColor: "#C0E0E070" // semitransparent yellow background
// red bold text with size = 150% of base style size and font face Arial
TextWidget { text: "Hello World example for DlangUI"; textColor: "red"; fontSize: 150%; fontWeight: 800; fontFace: "Arial" }
HorizontalLayout {
layoutWidth: fill
TextWidget { text: "Text 20%"; backgroundColor:"#80FF0000"; layoutWidth: 20% }
VerticalLayout {
layoutWidth: 30%
TextWidget { text: "Text 30%"; backgroundColor:"#80FF00FF" }
TextWidget { text: "Text 30%"; backgroundColor:"#8000FFFF" }
TextWidget { text: "Text 30%"; backgroundColor:"#8000FFFF" }
}
TextWidget { text: "Text 50%"; backgroundColor:"#80FFFF00"; layoutWidth: 50% }
}
// arrange controls as form - table with two columns
TableLayout {
colCount: 2
TextWidget { text: "param 1" }
EditLine { id: edit1; text: "some text" }
TextWidget { text: "param 2" }
EditLine { id: edit2; text: "some text for param2" }
TextWidget { text: "some radio buttons" }
// arrange some radio buttons vertically
VerticalLayout {
RadioButton { id: rb1; text: "Item 1" }
RadioButton { id: rb2; text: "Item 2" }
RadioButton { id: rb3; text: "Item 3" }
}
TextWidget { text: "and checkboxes" }
// arrange some checkboxes horizontally
HorizontalLayout {
CheckBox { id: cb1; text: "checkbox 1" }
CheckBox { id: cb2; text: "checkbox 2" }
}
}
HorizontalLayout {
Button { id: btnOk; text: "Ok"; fontSize: 27px }
Button { id: btnCancel; text: "Cancel"; fontSize: 27px }
}
CanvasWidget {
id: canvas
minWidth: 500
minHeight: 300
}
}
});
auto canvas = window.mainWidget.childById!CanvasWidget("canvas");
canvas.onDrawListener = delegate(CanvasWidget canvas, DrawBuf buf, Rect rc) {
Log.w("canvas.onDrawListener clipRect=" ~ to!string(buf.clipRect));
buf.fill(0xFFFFFF);
int x = rc.left;
int y = rc.top;
buf.fillRect(Rect(x+20, y+20, x+150, y+200), 0x80FF80);
buf.fillRect(Rect(x+90, y+80, x+250, y+250), 0x80FF80FF);
canvas.font.drawText(buf, x + 40, y + 50, "fillRect()"d, 0xC080C0);
buf.drawFrame(Rect(x + 400, y + 30, x + 550, y + 150), 0x204060, Rect(2,3,4,5), 0x80704020);
canvas.font.drawText(buf, x + 400, y + 5, "drawFrame()"d, 0x208020);
canvas.font.drawText(buf, x + 300, y + 100, "drawPixel()"d, 0x000080);
for (int i = 0; i < 80; i++)
buf.drawPixel(x+300 + i * 4, y+140 + i * 3 % 100, 0xFF0000 + i * 2);
canvas.font.drawText(buf, x + 200, y + 150, "drawLine()"d, 0x800020);
for (int i = 0; i < 40; i+=3)
buf.drawLine(Point(x+200 + i * 4, y+190), Point(x+150 + i * 7, y+320 + i * 2), 0x008000 + i * 5);
};
}
Scene3d scene = new Scene3d();
Camera cam = new Camera();
cam.translation = vec3(0, 0, -5);
scene.activeCamera = cam;
mat4 camMatrix = scene.viewProjectionMatrix;
MeshPart part = new MeshPart();
// show window
window.show();
// run message loop
return Platform.instance.enterMessageLoop();
}