mirror of https://github.com/buggins/dlangui.git
55 lines
1.9 KiB
D
55 lines
1.9 KiB
D
/***********************************************************************\
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* rapi.d *
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* *
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* Windows API header module *
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* *
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* Translated from MinGW Windows headers *
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* by Stewart Gordon *
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* *
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* Placed into public domain *
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\***********************************************************************/
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module win32.rapi;
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/* Comment from MinGW
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NOTE: This strictly does not belong in the Win32 API since it's
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really part of Platform SDK.
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*/
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private import win32.winbase, win32.windef;
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extern (Windows):
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enum RAPISTREAMFLAG
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{
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STREAM_TIMEOUT_READ
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}
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interface IRAPIStream
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{
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HRESULT SetRapiStat(RAPISTREAMFLAG, DWORD);
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HRESULT GetRapiStat(RAPISTREAMFLAG, DWORD*);
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}
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alias HRESULT function(DWORD, BYTE, DWORD, BYTE, IRAPIStream) RAPIEXT;
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struct RAPIINIT
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{
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DWORD cbSize = this.sizeof;
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HANDLE heRapiInit;
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HRESULT hrRapiInit;
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}
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HRESULT CeRapiInit();
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HRESULT CeRapiInitEx(RAPIINIT*);
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BOOL CeCreateProcess(LPCWSTR, LPCWSTR, LPSECURITY_ATTRIBUTES,
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LPSECURITY_ATTRIBUTES, BOOL, DWORD, LPVOID, LPWSTR, LPSTARTUPINFO,
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LPPROCESS_INFORMATION);
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HRESULT CeRapiUninit();
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BOOL CeWriteFile(HANDLE, LPCVOID, DWORD, LPDWORD, LPOVERLAPPED);
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HANDLE CeCreateFile(LPCWSTR, DWORD, DWORD, LPSECURITY_ATTRIBUTES, DWORD,
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DWORD, HANDLE);
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BOOL CeCreateDirectory(LPCWSTR, LPSECURITY_ATTRIBUTES);
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DWORD CeGetLastError();
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BOOL CeGetFileTime(HANDLE, LPFILETIME, LPFILETIME, LPFILETIME);
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BOOL CeCloseHandle(HANDLE);
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