mirror of https://github.com/buggins/dlangui.git
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3rdparty | ||
examples | ||
lib | ||
src/dlangui | ||
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README.md | ||
dlangui.sln | ||
dlanguilib.dproj | ||
dlanguilib.sln | ||
dlanguilib.visualdproj | ||
dlanguimonod.sln | ||
winmain.d |
README.md
dlangUI
GUI for D programming language, written in D.
- Crossplatform (Win32 and Linux are supported in current version)
- Mostly inspired by Android UI API
- Hardware acceleration using OpenGL (when built with USE_OPENGL)
- Fallback to Win32 API / XCB when OpenGL is not available
Win32 builds
Under windows, uses Win32 API as backend. Optionally, may use OpenGL acceleration via DerelictGL3/WGL. Uses Win32 API for font rendering. Optinally can use FreeType for font rendering.
Linux builds
Uses XCB (X C binding) as backend. Uses shared memory images for faster drawing. Uses FreeType for font rendering. TODO: Use FontConfig to get font list. TODO: OpenGL initializes ok, but images not visible on screen. Disabled temporary.
Third party components used:
- DerelictGL3 - for OpenGL support
- DerelictFT - FreeType library support under linux and optionally under Windows.
- DerelictFI - FreeImage library support for decoding of images