dlangui/examples/opengl/opengl-monod-osx.dproj

90 lines
3.6 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">x64</Platform>
<ProjectGuid>{F533AB80-BD2F-4F4A-A23D-16AD24CE822A}</ProjectGuid>
<Compiler>DMD2</Compiler>
<PreferOneStepBuild>true</PreferOneStepBuild>
<UseDefaultCompiler>true</UseDefaultCompiler>
<IncrementalLinking>true</IncrementalLinking>
<Includes>
<Includes>
<Path>../../src</Path>
<Path>../../3rdparty</Path>
<Path>../../deps/gl3n</Path>
<Path>../../deps/DerelictGL3/source</Path>
<Path>../../deps/DerelictSDL2/source</Path>
<Path>../../deps/DerelictFT/source</Path>
<Path>../../deps/DerelictUtil/source</Path>
</Includes>
</Includes>
<DependentProjectIds>
<DependentProjectIds>
<String>{1CC7C43E-7B39-4AFC-A45B-F1D9F582CF6D}</String>
</DependentProjectIds>
</DependentProjectIds>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x64' ">
<DebugSymbols>true</DebugSymbols>
<OutputPath>bin\Debug</OutputPath>
<VersionIds>
<VersionIds>
<String>USE_SDL</String>
<String>USE_OPENGL</String>
<String>USE_FREETYPE</String>
<String>EmbedStandardResources</String>
</VersionIds>
</VersionIds>
<ObjectsDirectory>obj/Debug</ObjectsDirectory>
<LinkinThirdPartyLibraries>true</LinkinThirdPartyLibraries>
<UnittestMode>false</UnittestMode>
<OutputName>opengl-monod-osx</OutputName>
<Target>Executable</Target>
<Externalconsole>true</Externalconsole>
<DebugLevel>0</DebugLevel>
<ExtraCompilerArguments>-Jviews -Jviews/res -Jviews/res/i18n -Jviews/res/mdpi -Jviews/res/hdpi</ExtraCompilerArguments>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x64' ">
<OutputPath>bin\Release</OutputPath>
<VersionIds>
<VersionIds>
<String>USE_SDL</String>
<String>USE_OPENGL</String>
<String>USE_FREETYPE</String>
<String>EmbedStandardResources</String>
</VersionIds>
</VersionIds>
<ObjectsDirectory>obj/Release</ObjectsDirectory>
<LinkinThirdPartyLibraries>true</LinkinThirdPartyLibraries>
<UnittestMode>false</UnittestMode>
<OutputName>opengl-monod-osx</OutputName>
<Target>Executable</Target>
<Externalconsole>true</Externalconsole>
<DebugLevel>0</DebugLevel>
<ExtraCompilerArguments>-Jviews -Jviews/res -Jviews/res/i18n -Jviews/res/mdpi -Jviews/res/hdpi</ExtraCompilerArguments>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Unittest|x64' ">
<DebugSymbols>true</DebugSymbols>
<OutputPath>bin\Unittest</OutputPath>
<VersionIds>
<VersionIds>
<String>USE_SDL</String>
<String>USE_OPENGL</String>
<String>USE_FREETYPE</String>
<String>EmbedStandardResources</String>
</VersionIds>
</VersionIds>
<ObjectsDirectory>obj/Unittest</ObjectsDirectory>
<LinkinThirdPartyLibraries>true</LinkinThirdPartyLibraries>
<UnittestMode>true</UnittestMode>
<OutputName>opengl-monod-osx</OutputName>
<Target>Executable</Target>
<Externalconsole>true</Externalconsole>
<DebugLevel>0</DebugLevel>
<ExtraCompilerArguments>-Jviews -Jviews/res -Jviews/res/i18n -Jviews/res/mdpi -Jviews/res/hdpi</ExtraCompilerArguments>
</PropertyGroup>
<ItemGroup>
<Compile Include="src\openglexample.d" />
</ItemGroup>
</Project>