dlangui.widgets.layouts
DLANGUI library.
This module contains common layouts implementations.
Layouts are similar to the same in Android.
LinearLayout - either VerticalLayout or HorizontalLayout.
VerticalLayout - just LinearLayout with orientation=Orientation.Vertical
HorizontalLayout - just LinearLayout with orientation=Orientation.Vertical
FrameLayout - children occupy the same place, usually one one is visible at a time
TableLayout - children aligned into rows and columns
Synopsis:
import dlangui.widgets.layouts;
License:
Boost License 1.0
Authors:
Vadim Lopatin, coolreader.org@gmail.com
- struct LayoutItem;
- helper for layouts
- void set(Widget widget, Orientation orientation);
- sets item for widget
- void measure(int parentWidth, int parentHeight);
- set item and measure it
- class LayoutItems;
- helper class for layouts
- Point measure(int parentWidth, int parentHeight);
- fill widget layout list with Visible or Invisible items, measure them
- void setWidgets(ref WidgetList widgets);
- fill widget layout list with Visible or Invisible items, measure them
- class FrameLayout: dlangui.widgets.widget.WidgetGroup;
- place all children into same place (usually, only one child should be visible at a time)
- void measure(int parentWidth, int parentHeight);
- Measure widget according to desired width and height constraints. (Step 1 of two phase layout).
- void layout(Rect rc);
- Set widget rectangle to specified value and layout widget contents. (Step 2 of two phase layout).
- void onDraw(DrawBuf buf);
- Draw widget at its position to buffer
- bool showChild(string ID, Visibility otherChildrenVisibility = Visibility.Invisible, bool updateFocus = false);
- make one of children (with specified ID) visible, for the rest, set visibility to otherChildrenVisibility
- class TableLayout: dlangui.widgets.widget.WidgetGroup;
- layout children as table with rows and columns
- @property int colCount();
- number of columns
- void measure(int parentWidth, int parentHeight);
- Measure widget according to desired width and height constraints. (Step 1 of two phase layout).
- void layout(Rect rc);
- Set widget rectangle to specified value and layout widget contents. (Step 2 of two phase layout).
- void onDraw(DrawBuf buf);
- Draw widget at its position to buffer
Page generated by Ddoc. Vadim Lopatin, 2014