/***********************************************************************\ * windows.d * * * * Windows API header module * * * * Translated from MinGW API for MS-Windows 4.0 * * * * Placed into public domain * \***********************************************************************/ module win32.windows; /* windows.h - main header file for the Win32 API Written by Anders Norlander This file is part of a free library for the Win32 API. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. */ public import win32.w32api; public import win32.core; public import win32.cderr; public import win32.dde; public import win32.ddeml; public import win32.dlgs; public import win32.imm; public import win32.lzexpand; public import win32.mmsystem; public import win32.nb30; public import win32.winsvc; public import win32.rpc; public import win32.shellapi; public import win32.winperf; public import win32.commdlg; public import win32.winspool; public import win32.ole2; // Select correct version of winsock. Importing the incorrect // module will cause a static assert to prevent problems later on. version (Win32_Winsock1) { public import win32.winsock; } else { public import win32.winsock2; public import win32.ws2tcpip; } /+ #if (_WIN32_WINNT >= 0x400) #include /* * MS likes to include mswsock.h here as well, * but that can cause undefined symbols if * winsock2.h is included before windows.h */ #else #include #endif /* (_WIN32_WINNT >= 0x400) */ +/