dlangui.graphics.ftfonts
This file contains FontManager implementation based on FreeType library.License:
Boost License 1.0
Authors:
Vadim Lopatin, coolreader.org@gmail.com
- class FreeTypeFont: dlangui.graphics.fonts.Font;
- Font implementation based on Win32 API system fonts.
- this(FontFileItem item, int size);
- need to call create() after construction to initialize font
- void clear();
- cleanup resources
- bool findGlyph(dchar code, dchar def_char, ref FT_UInt index, ref FreeTypeFontFile file);
- find glyph index for character
- bool create();
- load font files
- void checkpoint();
- clear usage flags for all entries
- void cleanup();
- removes entries not used after last call of checkpoint() or cleanup()
- class FreeTypeFontManager: dlangui.graphics.fonts.FontManager;
- FreeType based font manager.
- ref FontRef getFont(int size, int weight, bool italic, FontFamily family, string face);
- get font instance with specified parameters
- void checkpoint();
- clear usage flags for all entries
- void cleanup();
- removes entries not used after last call of checkpoint() or cleanup()
- bool registerFont(string filename, FontFamily family = FontFamily.SansSerif, string face = null, bool italic = false, int weight = 0);
- register freetype font by filename - optinally font properties can be passed if known (e.g. from libfontconfig).