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@ -9,12 +9,14 @@ Alpha stage of development.
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* Mostly inspired by Android UI API (layouts, styles, two phase layout, ...)
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* Mostly inspired by Android UI API (layouts, styles, two phase layout, ...)
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* Supports highly customizable UI themes and styles
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* Supports highly customizable UI themes and styles
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* Supports internationalization
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* Supports internationalization
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* Hardware acceleration using OpenGL (when built with USE_OPENGL)
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* Hardware acceleration using OpenGL (when built with version USE_OPENGL)
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* Fallback to Win32 API / XCB when OpenGL is not available
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* Fallback to Win32 API / XCB when OpenGL is not available
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* Actually it's a port (with major refactoring) of GUI library for cross platform OpenGL based implementation of Cool Reader app prokeject from C++.
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* Actually it's a port (with major refactoring) of GUI library for cross platform OpenGL based implementation of Cool Reader app project from C++.
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* Almost ready for 2D games development
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* Almost ready for 2D games development
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* Goal: provide set of widgets suitable for building of IDE.
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* Goal: provide set of widgets suitable for building of IDE.
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Widgets
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Widgets
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-------
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@ -30,6 +32,7 @@ Currently implemented widgets:
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* CheckBox - check button with label
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* CheckBox - check button with label
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* RadioButton - radio button with label
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* RadioButton - radio button with label
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* EditLine - single line edit
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* EditLine - single line edit
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* EditBox - multiline editor
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* VSpacer - vertical spacer - just an empty widget with layoutHeight == FILL_PARENT, to fill vertical space in layouts
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* VSpacer - vertical spacer - just an empty widget with layoutHeight == FILL_PARENT, to fill vertical space in layouts
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* HSpacer - horizontal spacer - just an empty widget with layoutWidth == FILL_PARENT, to fill horizontal space in layouts
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* HSpacer - horizontal spacer - just an empty widget with layoutWidth == FILL_PARENT, to fill horizontal space in layouts
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* ScrollBar - scroll bar
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* ScrollBar - scroll bar
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