mirror of https://github.com/buggins/dlangui.git
fix Win32 build to avoid using version def Unicode
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parent
13358200a8
commit
bcd180598f
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@ -34,7 +34,6 @@
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<VersionIds>
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<VersionIds>
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<String>USE_OPENGL</String>
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<String>USE_OPENGL</String>
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<String>USE_SDL</String>
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<String>USE_SDL</String>
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<String>Unicode</String>
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</VersionIds>
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</VersionIds>
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</VersionIds>
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</VersionIds>
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</PropertyGroup>
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</PropertyGroup>
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@ -160,7 +160,6 @@
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<debuglevel>0</debuglevel>
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<debuglevel>0</debuglevel>
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<debugids />
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<debugids />
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<versionlevel>0</versionlevel>
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<versionlevel>0</versionlevel>
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<versionids>Unicode</versionids>
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<dump_source>0</dump_source>
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<dump_source>0</dump_source>
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<mapverbosity>0</mapverbosity>
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<mapverbosity>0</mapverbosity>
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<createImplib>0</createImplib>
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<createImplib>0</createImplib>
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1
dub.json
1
dub.json
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@ -7,7 +7,6 @@
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"targetType": "none",
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"targetType": "none",
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"subPackages": [
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"subPackages": [
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{
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{
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"versions-windows": ["Unicode"],
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"name": "dlanguilib",
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"name": "dlanguilib",
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"description": "D language cross platform GUI library, inspired by Android UI API. Supports OpenGL based hardware acceleration, i18n, styles and themes.",
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"description": "D language cross platform GUI library, inspired by Android UI API. Supports OpenGL based hardware acceleration, i18n, styles and themes.",
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"homepage": "https://github.com/buggins/dlangui",
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"homepage": "https://github.com/buggins/dlangui",
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