fix Win32 build to avoid using version def Unicode

This commit is contained in:
Vadim Lopatin 2014-12-05 13:49:46 +03:00
parent 13358200a8
commit bcd180598f
3 changed files with 0 additions and 3 deletions

View File

@ -34,7 +34,6 @@
<VersionIds>
<String>USE_OPENGL</String>
<String>USE_SDL</String>
<String>Unicode</String>
</VersionIds>
</VersionIds>
</PropertyGroup>

View File

@ -160,7 +160,6 @@
<debuglevel>0</debuglevel>
<debugids />
<versionlevel>0</versionlevel>
<versionids>Unicode</versionids>
<dump_source>0</dump_source>
<mapverbosity>0</mapverbosity>
<createImplib>0</createImplib>

View File

@ -7,7 +7,6 @@
"targetType": "none",
"subPackages": [
{
"versions-windows": ["Unicode"],
"name": "dlanguilib",
"description": "D language cross platform GUI library, inspired by Android UI API. Supports OpenGL based hardware acceleration, i18n, styles and themes.",
"homepage": "https://github.com/buggins/dlangui",