mirror of https://github.com/buggins/dlangui.git
Prevent children from recieving extra mouse events
This commit is contained in:
parent
91fbca984e
commit
b05d5a6126
|
@ -1129,12 +1129,12 @@ class Window : CustomEventTarget {
|
|||
// only route mouse events to visible widgets
|
||||
if (root.visibility != Visibility.Visible)
|
||||
return false;
|
||||
if (!root.isPointInside(event.x, event.y))
|
||||
if (!root.isPointInside(event.pos))
|
||||
return false;
|
||||
// offer event to children first
|
||||
for (int i = 0; i < root.childCount; i++) {
|
||||
Widget child = root.child(i);
|
||||
if (dispatchMouseEvent(child, event, cursorIsSet))
|
||||
if (child.isPointInside(event.pos) && dispatchMouseEvent(child, event, cursorIsSet))
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
|
@ -663,9 +663,9 @@ public:
|
|||
}
|
||||
|
||||
/// returns true if point is inside of this widget
|
||||
bool isPointInside(int x, int y) {
|
||||
return _pos.isPointInside(x, y);
|
||||
}
|
||||
bool isPointInside(int x, int y) { return _pos.isPointInside(x, y); }
|
||||
///
|
||||
bool isPointInside(Point pt) { return isPointInside(pt.x, pt.y); }
|
||||
|
||||
/// return true if state has State.Enabled flag set
|
||||
@property bool enabled() { return (state & State.Enabled) != 0; }
|
||||
|
|
Loading…
Reference in New Issue