mirror of https://github.com/buggins/dlangui.git
fix clipping for OpenGL buffers
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@ -42,6 +42,7 @@ class GLDrawBuf : DrawBuf {
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_dx = dx;
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_dx = dx;
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_dy = dy;
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_dy = dy;
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_framebuffer = framebuffer;
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_framebuffer = framebuffer;
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resetClipping();
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}
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}
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/// returns current width
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/// returns current width
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@ -51,6 +52,7 @@ class GLDrawBuf : DrawBuf {
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/// reserved for hardware-accelerated drawing - begins drawing batch
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/// reserved for hardware-accelerated drawing - begins drawing batch
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override void beforeDrawing() {
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override void beforeDrawing() {
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resetClipping();
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_alpha = 0;
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_alpha = 0;
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if (_scene !is null) {
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if (_scene !is null) {
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_scene.reset();
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_scene.reset();
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