mirror of https://github.com/buggins/dlangui.git
fix DrawBuf.fill behavior - apply clipping rectangle
This commit is contained in:
parent
a147dd2fee
commit
a6a818a884
|
@ -70,11 +70,11 @@
|
|||
<doXGeneration>1</doXGeneration>
|
||||
<xfilename>$(IntDir)\$(TargetName).json</xfilename>
|
||||
<debuglevel>0</debuglevel>
|
||||
<debugids />
|
||||
<debugids>DebugFocus FontResources</debugids>
|
||||
<versionlevel>0</versionlevel>
|
||||
<versionids>EmbedStandardResources Unicode USE_FREETYPE</versionids>
|
||||
<dump_source>0</dump_source>
|
||||
<mapverbosity>3</mapverbosity>
|
||||
<mapverbosity>0</mapverbosity>
|
||||
<createImplib>0</createImplib>
|
||||
<defaultlibname />
|
||||
<debuglibname />
|
||||
|
@ -90,7 +90,7 @@
|
|||
<objfiles />
|
||||
<linkswitches />
|
||||
<libfiles>dlangui.lib phobos.lib ole32.lib kernel32.lib user32.lib comctl32.lib comdlg32.lib shell32.lib</libfiles>
|
||||
<libpaths>../../Debug ../../../DerelictOpenGL3/source</libpaths>
|
||||
<libpaths>../../Debug</libpaths>
|
||||
<deffile />
|
||||
<resfile />
|
||||
<exefile>$(OutDir)\$(ProjectName).exe</exefile>
|
||||
|
|
|
@ -190,6 +190,7 @@ extern (C) int UIAppMain(string[] args) {
|
|||
|
||||
// always use trace, even for release builds
|
||||
Log.setLogLevel(LogLevel.Trace);
|
||||
Log.setFileLogger(std.stdio.File("ui.log", "w"));
|
||||
|
||||
// resource directory search paths
|
||||
// not required if only embedded resources are used
|
||||
|
@ -875,6 +876,7 @@ void main()
|
|||
CanvasWidget canvas = new CanvasWidget("canvas");
|
||||
canvas.layoutWidth(FILL_PARENT).layoutHeight(FILL_PARENT);
|
||||
canvas.onDrawListener = delegate(CanvasWidget canvas, DrawBuf buf, Rect rc) {
|
||||
Log.w("canvas.onDrawListener clipRect=" ~ to!string(buf.clipRect));
|
||||
buf.fill(0xFFFFFF);
|
||||
int x = rc.left;
|
||||
int y = rc.top;
|
||||
|
|
|
@ -21,7 +21,6 @@ public import dlangui.core.types;
|
|||
import dlangui.core.logger;
|
||||
import dlangui.graphics.colors;
|
||||
|
||||
|
||||
/**
|
||||
* 9-patch image scaling information (see Android documentation).
|
||||
*
|
||||
|
@ -120,6 +119,9 @@ class DrawBuf : RefCountedObject {
|
|||
void resetClipping() {
|
||||
_clipRect = Rect(0, 0, width, height);
|
||||
}
|
||||
@property bool hasClipping() {
|
||||
return _clipRect.left != 0 || _clipRect.top != 0 || _clipRect.right != width || _clipRect.bottom != height;
|
||||
}
|
||||
/// returns clipping rectangle, when clipRect.isEmpty == true -- means no clipping.
|
||||
@property ref Rect clipRect() { return _clipRect; }
|
||||
/// returns clipping rectangle, or (0,0,dx,dy) when no clipping.
|
||||
|
@ -736,6 +738,10 @@ class GrayDrawBuf : DrawBuf {
|
|||
resetClipping();
|
||||
}
|
||||
override void fill(uint color) {
|
||||
if (hasClipping) {
|
||||
fillRect(_clipRect, color);
|
||||
return;
|
||||
}
|
||||
int len = _dx * _dy;
|
||||
ubyte * p = _buf.ptr;
|
||||
ubyte cl = rgbToGray(color);
|
||||
|
@ -961,6 +967,10 @@ class ColorDrawBuf : ColorDrawBufBase {
|
|||
resetClipping();
|
||||
}
|
||||
override void fill(uint color) {
|
||||
if (hasClipping) {
|
||||
fillRect(_clipRect, color);
|
||||
return;
|
||||
}
|
||||
int len = _dx * _dy;
|
||||
uint * p = _buf.ptr;
|
||||
for (int i = 0; i < len; i++)
|
||||
|
|
|
@ -90,6 +90,10 @@ class GLDrawBuf : DrawBuf, GLConfigCallback {
|
|||
|
||||
/// fill the whole buffer with solid color (no clipping applied)
|
||||
override void fill(uint color) {
|
||||
if (hasClipping) {
|
||||
fillRect(_clipRect, color);
|
||||
return;
|
||||
}
|
||||
assert(_scene !is null);
|
||||
_scene.add(new SolidRectSceneItem(Rect(0, 0, _dx, _dy), applyAlpha(color)));
|
||||
}
|
||||
|
|
|
@ -1,161 +1,165 @@
|
|||
// Written in the D programming language.
|
||||
|
||||
/**
|
||||
|
||||
This module contains drawing buffer implementation for Win32 platform
|
||||
|
||||
Part of Win32 platform support.
|
||||
|
||||
Usually you don't need to use this module directly.
|
||||
|
||||
|
||||
Synopsis:
|
||||
|
||||
----
|
||||
import dlangui.platforms.windows.win32drawbuf;
|
||||
----
|
||||
|
||||
Copyright: Vadim Lopatin, 2014
|
||||
License: Boost License 1.0
|
||||
Authors: Vadim Lopatin, coolreader.org@gmail.com
|
||||
*/
|
||||
module dlangui.platforms.windows.win32drawbuf;
|
||||
|
||||
version(Windows):
|
||||
// Written in the D programming language.
|
||||
|
||||
import win32.windows;
|
||||
import dlangui.core.logger;
|
||||
import dlangui.graphics.drawbuf;
|
||||
|
||||
/// Win32 context ARGB drawing buffer
|
||||
class Win32ColorDrawBuf : ColorDrawBufBase {
|
||||
private uint * _pixels;
|
||||
private HDC _drawdc;
|
||||
private HBITMAP _drawbmp;
|
||||
/// returns handle of win32 device context
|
||||
@property HDC dc() { return _drawdc; }
|
||||
/// returns handle of win32 bitmap
|
||||
@property HBITMAP bmp() { return _drawdc; }
|
||||
this(int width, int height) {
|
||||
resize(width, height);
|
||||
}
|
||||
/// create resized copy of ColorDrawBuf
|
||||
this(ColorDrawBuf v, int dx, int dy) {
|
||||
this(dx, dy);
|
||||
resetClipping();
|
||||
fill(0xFFFFFFFF);
|
||||
if (_dx == dx && _dy == dy)
|
||||
drawImage(0, 0, v);
|
||||
else
|
||||
drawRescaled(Rect(0, 0, dx, dy), v, Rect(0, 0, v.width, v.height));
|
||||
}
|
||||
/// invert alpha in buffer content
|
||||
void invertAlpha() {
|
||||
for(int i = _dx * _dy - 1; i >= 0; i--)
|
||||
_pixels[i] ^= 0xFF000000;
|
||||
}
|
||||
/// returns HBITMAP for alpha
|
||||
HBITMAP createTransparencyBitmap() {
|
||||
int hbytes = (((_dx + 7) / 8) + 1) & 0xFFFFFFFE;
|
||||
static __gshared ubyte[] buf;
|
||||
buf.length = hbytes * _dy * 2;
|
||||
//for (int y = 0; y < _dy; y++) {
|
||||
// uint * src = scanLine(y);
|
||||
// ubyte * dst1 = buf.ptr + (_dy - 1 - y) * hbytes;
|
||||
// ubyte * dst2 = buf.ptr + (_dy - 1 - y) * hbytes + hbytes * _dy;
|
||||
// for (int x = 0; x < _dx; x++) {
|
||||
// ubyte pixel1 = 0x80; //(src[x] >> 24) > 0x80 ? 0 : 0x80;
|
||||
// ubyte pixel2 = (src[x] >> 24) < 0x80 ? 0 : 0x80;
|
||||
// int xi = x >> 3;
|
||||
// dst1[xi] |= (pixel1 >> (x & 7));
|
||||
// dst2[xi] |= (pixel2 >> (x & 7));
|
||||
// }
|
||||
//}
|
||||
// debug
|
||||
for(int i = 0; i < hbytes * _dy; i++)
|
||||
buf[i] = 0xFF;
|
||||
for(int i = hbytes * _dy; i < buf.length; i++)
|
||||
buf[i] = 0; //0xFF;
|
||||
|
||||
BITMAP b;
|
||||
b.bmWidth = _dx;
|
||||
b.bmHeight = _dy;
|
||||
b.bmWidthBytes = hbytes;
|
||||
b.bmPlanes = 1;
|
||||
b.bmBitsPixel = 1;
|
||||
b.bmBits = buf.ptr;
|
||||
return CreateBitmapIndirect(&b);
|
||||
//return CreateBitmap(_dx, _dy, 1, 1, buf.ptr);
|
||||
}
|
||||
/// destroy object, but leave bitmap as is
|
||||
HBITMAP destroyLeavingBitmap() {
|
||||
HBITMAP res = _drawbmp;
|
||||
_drawbmp = null;
|
||||
destroy(this);
|
||||
return res;
|
||||
}
|
||||
/// Returns pointer to scan line
|
||||
override uint * scanLine(int y) {
|
||||
if (y >= 0 && y < _dy)
|
||||
return _pixels + _dx * (_dy - 1 - y);
|
||||
return null;
|
||||
}
|
||||
~this() {
|
||||
clear();
|
||||
}
|
||||
/// Clear buffer contents, set dimension to 0, 0
|
||||
override void clear() {
|
||||
if (_drawbmp !is null || _drawdc !is null) {
|
||||
if (_drawbmp)
|
||||
DeleteObject(_drawbmp);
|
||||
if (_drawdc)
|
||||
DeleteObject(_drawdc);
|
||||
_drawbmp = null;
|
||||
_drawdc = null;
|
||||
_pixels = null;
|
||||
_dx = 0;
|
||||
_dy = 0;
|
||||
}
|
||||
}
|
||||
/// Change buffer size
|
||||
override void resize(int width, int height) {
|
||||
if (width< 0)
|
||||
width = 0;
|
||||
if (height < 0)
|
||||
height = 0;
|
||||
if (_dx == width && _dy == height)
|
||||
/**
|
||||
|
||||
This module contains drawing buffer implementation for Win32 platform
|
||||
|
||||
Part of Win32 platform support.
|
||||
|
||||
Usually you don't need to use this module directly.
|
||||
|
||||
|
||||
Synopsis:
|
||||
|
||||
----
|
||||
import dlangui.platforms.windows.win32drawbuf;
|
||||
----
|
||||
|
||||
Copyright: Vadim Lopatin, 2014
|
||||
License: Boost License 1.0
|
||||
Authors: Vadim Lopatin, coolreader.org@gmail.com
|
||||
*/
|
||||
module dlangui.platforms.windows.win32drawbuf;
|
||||
|
||||
version(Windows):
|
||||
|
||||
import win32.windows;
|
||||
import dlangui.core.logger;
|
||||
import dlangui.graphics.drawbuf;
|
||||
|
||||
/// Win32 context ARGB drawing buffer
|
||||
class Win32ColorDrawBuf : ColorDrawBufBase {
|
||||
private uint * _pixels;
|
||||
private HDC _drawdc;
|
||||
private HBITMAP _drawbmp;
|
||||
/// returns handle of win32 device context
|
||||
@property HDC dc() { return _drawdc; }
|
||||
/// returns handle of win32 bitmap
|
||||
@property HBITMAP bmp() { return _drawdc; }
|
||||
this(int width, int height) {
|
||||
resize(width, height);
|
||||
}
|
||||
/// create resized copy of ColorDrawBuf
|
||||
this(ColorDrawBuf v, int dx, int dy) {
|
||||
this(dx, dy);
|
||||
resetClipping();
|
||||
fill(0xFFFFFFFF);
|
||||
if (_dx == dx && _dy == dy)
|
||||
drawImage(0, 0, v);
|
||||
else
|
||||
drawRescaled(Rect(0, 0, dx, dy), v, Rect(0, 0, v.width, v.height));
|
||||
}
|
||||
/// invert alpha in buffer content
|
||||
void invertAlpha() {
|
||||
for(int i = _dx * _dy - 1; i >= 0; i--)
|
||||
_pixels[i] ^= 0xFF000000;
|
||||
}
|
||||
/// returns HBITMAP for alpha
|
||||
HBITMAP createTransparencyBitmap() {
|
||||
int hbytes = (((_dx + 7) / 8) + 1) & 0xFFFFFFFE;
|
||||
static __gshared ubyte[] buf;
|
||||
buf.length = hbytes * _dy * 2;
|
||||
//for (int y = 0; y < _dy; y++) {
|
||||
// uint * src = scanLine(y);
|
||||
// ubyte * dst1 = buf.ptr + (_dy - 1 - y) * hbytes;
|
||||
// ubyte * dst2 = buf.ptr + (_dy - 1 - y) * hbytes + hbytes * _dy;
|
||||
// for (int x = 0; x < _dx; x++) {
|
||||
// ubyte pixel1 = 0x80; //(src[x] >> 24) > 0x80 ? 0 : 0x80;
|
||||
// ubyte pixel2 = (src[x] >> 24) < 0x80 ? 0 : 0x80;
|
||||
// int xi = x >> 3;
|
||||
// dst1[xi] |= (pixel1 >> (x & 7));
|
||||
// dst2[xi] |= (pixel2 >> (x & 7));
|
||||
// }
|
||||
//}
|
||||
// debug
|
||||
for(int i = 0; i < hbytes * _dy; i++)
|
||||
buf[i] = 0xFF;
|
||||
for(int i = hbytes * _dy; i < buf.length; i++)
|
||||
buf[i] = 0; //0xFF;
|
||||
|
||||
BITMAP b;
|
||||
b.bmWidth = _dx;
|
||||
b.bmHeight = _dy;
|
||||
b.bmWidthBytes = hbytes;
|
||||
b.bmPlanes = 1;
|
||||
b.bmBitsPixel = 1;
|
||||
b.bmBits = buf.ptr;
|
||||
return CreateBitmapIndirect(&b);
|
||||
//return CreateBitmap(_dx, _dy, 1, 1, buf.ptr);
|
||||
}
|
||||
/// destroy object, but leave bitmap as is
|
||||
HBITMAP destroyLeavingBitmap() {
|
||||
HBITMAP res = _drawbmp;
|
||||
_drawbmp = null;
|
||||
destroy(this);
|
||||
return res;
|
||||
}
|
||||
/// Returns pointer to scan line
|
||||
override uint * scanLine(int y) {
|
||||
if (y >= 0 && y < _dy)
|
||||
return _pixels + _dx * (_dy - 1 - y);
|
||||
return null;
|
||||
}
|
||||
~this() {
|
||||
clear();
|
||||
}
|
||||
/// Clear buffer contents, set dimension to 0, 0
|
||||
override void clear() {
|
||||
if (_drawbmp !is null || _drawdc !is null) {
|
||||
if (_drawbmp)
|
||||
DeleteObject(_drawbmp);
|
||||
if (_drawdc)
|
||||
DeleteObject(_drawdc);
|
||||
_drawbmp = null;
|
||||
_drawdc = null;
|
||||
_pixels = null;
|
||||
_dx = 0;
|
||||
_dy = 0;
|
||||
}
|
||||
}
|
||||
/// Change buffer size
|
||||
override void resize(int width, int height) {
|
||||
if (width< 0)
|
||||
width = 0;
|
||||
if (height < 0)
|
||||
height = 0;
|
||||
if (_dx == width && _dy == height)
|
||||
return;
|
||||
clear();
|
||||
_dx = width;
|
||||
_dy = height;
|
||||
if (_dx > 0 && _dy > 0) {
|
||||
BITMAPINFO bmi;
|
||||
//memset( &bmi, 0, sizeof(bmi) );
|
||||
bmi.bmiHeader.biSize = (bmi.bmiHeader.sizeof);
|
||||
bmi.bmiHeader.biWidth = _dx;
|
||||
bmi.bmiHeader.biHeight = _dy;
|
||||
bmi.bmiHeader.biPlanes = 1;
|
||||
bmi.bmiHeader.biBitCount = 32;
|
||||
bmi.bmiHeader.biCompression = BI_RGB;
|
||||
bmi.bmiHeader.biSizeImage = 0;
|
||||
bmi.bmiHeader.biXPelsPerMeter = 1024;
|
||||
bmi.bmiHeader.biYPelsPerMeter = 1024;
|
||||
bmi.bmiHeader.biClrUsed = 0;
|
||||
bmi.bmiHeader.biClrImportant = 0;
|
||||
_drawbmp = CreateDIBSection( NULL, &bmi, DIB_RGB_COLORS, cast(void**)(&_pixels), NULL, 0 );
|
||||
_drawdc = CreateCompatibleDC(NULL);
|
||||
SelectObject(_drawdc, _drawbmp);
|
||||
}
|
||||
}
|
||||
/// fill with solid color
|
||||
override void fill(uint color) {
|
||||
if (hasClipping) {
|
||||
fillRect(_clipRect, color);
|
||||
return;
|
||||
clear();
|
||||
_dx = width;
|
||||
_dy = height;
|
||||
if (_dx > 0 && _dy > 0) {
|
||||
BITMAPINFO bmi;
|
||||
//memset( &bmi, 0, sizeof(bmi) );
|
||||
bmi.bmiHeader.biSize = (bmi.bmiHeader.sizeof);
|
||||
bmi.bmiHeader.biWidth = _dx;
|
||||
bmi.bmiHeader.biHeight = _dy;
|
||||
bmi.bmiHeader.biPlanes = 1;
|
||||
bmi.bmiHeader.biBitCount = 32;
|
||||
bmi.bmiHeader.biCompression = BI_RGB;
|
||||
bmi.bmiHeader.biSizeImage = 0;
|
||||
bmi.bmiHeader.biXPelsPerMeter = 1024;
|
||||
bmi.bmiHeader.biYPelsPerMeter = 1024;
|
||||
bmi.bmiHeader.biClrUsed = 0;
|
||||
bmi.bmiHeader.biClrImportant = 0;
|
||||
_drawbmp = CreateDIBSection( NULL, &bmi, DIB_RGB_COLORS, cast(void**)(&_pixels), NULL, 0 );
|
||||
_drawdc = CreateCompatibleDC(NULL);
|
||||
SelectObject(_drawdc, _drawbmp);
|
||||
}
|
||||
}
|
||||
/// fill with solid color
|
||||
override void fill(uint color) {
|
||||
int len = _dx * _dy;
|
||||
//for (int i = 0; i < len; i++)
|
||||
// _pixels[i] = color;
|
||||
_pixels[0 .. len - 1] = color;
|
||||
}
|
||||
/// draw to win32 device context
|
||||
void drawTo(HDC dc, int x, int y) {
|
||||
BitBlt(dc, x, y, _dx, _dy, _drawdc, 0, 0, SRCCOPY);
|
||||
}
|
||||
}
|
||||
int len = _dx * _dy;
|
||||
//for (int i = 0; i < len; i++)
|
||||
// _pixels[i] = color;
|
||||
_pixels[0 .. len - 1] = color;
|
||||
}
|
||||
/// draw to win32 device context
|
||||
void drawTo(HDC dc, int x, int y) {
|
||||
BitBlt(dc, x, y, _dx, _dy, _drawdc, 0, 0, SRCCOPY);
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue