mirror of https://github.com/buggins/dlangui.git
SDLPlatform now enables OpenGL context sharing (important for multi-window)
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@ -1054,6 +1054,8 @@ version(USE_SDL) {
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// Set OpenGL attributes
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SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
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SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 24);
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// Share textures between contexts
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SDL_GL_SetAttribute(SDL_GL_SHARE_WITH_CURRENT_CONTEXT, 1);
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}
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SDLPlatform sdl = new SDLPlatform();
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