mirror of https://github.com/buggins/dlangui.git
trying to fix OpenGL support on Mac OSX
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@ -85,7 +85,7 @@ class GLProgram {
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}
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private void compatibilityFixes(ref char[] code, GLuint type) {
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if (glslversionInt < 150)
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//if (glslversionInt < 150)
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code = replace(code, " texture(", " texture2D(");
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}
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