mirror of https://github.com/buggins/dlangui.git
sdlUpdateScreenDPI() should return false when DPI override is set.
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@ -1593,7 +1593,7 @@ version (Windows) {
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}
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}
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/// try to get screen resolution and update SCREEN_DPI; returns true if SCREEN_DPI is changed by this check
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/// try to get screen resolution and update SCREEN_DPI; returns true if SCREEN_DPI is changed (when custom override DPI value is not set)
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bool sdlUpdateScreenDpi(int displayIndex = 0) {
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if (SDL_GetDisplayDPI is null) {
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Log.w("SDL_GetDisplayDPI is not found: cannot detect screen DPI");
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@ -1608,11 +1608,13 @@ bool sdlUpdateScreenDpi(int displayIndex = 0) {
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int idpi = cast(int)hdpi;
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if (idpi < 32 || idpi > 2000)
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return false;
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Log.i("sdlUpdateScreenDpi: SCREEN_DPI=", idpi);
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if (SCREEN_DPI != idpi) {
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Log.i("sdlUpdateScreenDpi: SCREEN_DPI is changed from ", SCREEN_DPI, " to ", idpi);
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Log.i("sdlUpdateScreenDpi: systemScreenDPI=", idpi);
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if (overrideScreenDPI != 0)
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Log.i("sdlUpdateScreenDpi: systemScreenDPI is overrided = ", overrideScreenDPI);
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if (systemScreenDPI != idpi) {
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Log.i("sdlUpdateScreenDpi: systemScreenDPI is changed from ", systemScreenDPI, " to ", idpi);
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SCREEN_DPI = idpi;
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return true;
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return (overrideScreenDPI == 0);
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}
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return false;
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}
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