mirror of https://github.com/buggins/dlangui.git
new errors checking function
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3cc896dcac
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184fa4db50
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@ -76,14 +76,20 @@ static this() {
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}
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/**
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* Convenient wrapper around glGetError()
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* TODO use one of the DEBUG extensions instead
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* TODO use one of the DEBUG extensions
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*/
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bool checkError(string context="", string file=__FILE__, int line=__LINE__)
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/// Using: checkgl!glFunction(funcParams);
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auto checkgl(alias func, string functionName=__FUNCTION__, int line=__LINE__, Args...)(Args args)
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{
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scope(success) checkError(func.stringof, functionName, line);
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return func(args);
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}
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bool checkError(string context="", string functionName=__FUNCTION__, int line=__LINE__)
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{
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GLenum err = glGetError();
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if (err != GL_NO_ERROR)
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{
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Log.e("OpenGL error ", errors.get(err, to!string(err)), " at ", file, ":", line, " -- ", context);
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Log.e("OpenGL error ", errors.get(err, to!string(err)), " at ", functionName, ":", line, " -- ", context);
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return true;
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}
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return false;
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@ -280,8 +286,8 @@ class SolidFillProgram : GLProgram {
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bind();
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//glUniformMatrix4fv(matrixLocation, 1, false, m.value_ptr);
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//glUniformMatrix4fv(matrixLocation, 1, false, matrix.ptr);
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glUniformMatrix4fv(matrixLocation, 1, false, glSupport.qtmatrix.ptr);
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checkError("glUniformMatrix4fv");
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checkgl!glUniformMatrix4fv(matrixLocation, 1, false, glSupport.qtmatrix.ptr);
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//checkError("glUniformMatrix4fv");
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}
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void afterExecute() {
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@ -495,8 +501,8 @@ class FontProgram : SolidFillProgram {
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//glBlendFunc(GL_ONE_MINUS_SRC_COLOR, GL_SRC_COLOR);
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checkError("glBlendFunc(GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR)");
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bind();
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glUniformMatrix4fv(matrixLocation, 1, false, glSupport.qtmatrix.ptr);
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checkError("glUniformMatrix4fv");
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checkgl!glUniformMatrix4fv(matrixLocation, 1, false, glSupport.qtmatrix.ptr);
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//checkError("glUniformMatrix4fv");
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}
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override void afterExecute() {
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