mirror of https://github.com/buggins/dlangui.git
platform fixes
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parent
ee33115bef
commit
167e129f00
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@ -8,6 +8,7 @@ import dlangui.platforms.common.platform;
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import dlangui.graphics.drawbuf;
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import dlangui.graphics.fonts;
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import dlangui.widgets.styles;
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import dlangui.widgets.widget;
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import dlangui.platforms.console.consolefont;
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private import dlangui.platforms.console.dconsole;
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@ -76,17 +76,6 @@ class DSFMLWindow : dlangui.platforms.common.platform.Window {
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private void paintUsingOpenGL() {
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import derelict.opengl3.gl3;
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import dlangui.graphics.gldrawbuf;
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import dlangui.graphics.glsupport;
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if (!_gl3Reloaded) {
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DerelictGL3.reload();
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_gl3Reloaded = true;
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if (!glSupport.valid && !glSupport.initShaders()) {
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Log.d("Cannot init opengl");
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assert(0);
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}
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}
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glDisable(GL_DEPTH_TEST);
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glViewport(0, 0, _dx, _dy);
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@ -422,11 +411,8 @@ void initDSFMLApp() {
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currentTheme = createDefaultTheme();
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import derelict.opengl3.gl3;
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import dlangui.graphics.glsupport;
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DerelictGL3.load();
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if (!_glSupport)
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_glSupport = new GLSupport();
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initGLSupport(false);
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Platform.instance.uiTheme = "theme_dark";
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}
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@ -291,8 +291,8 @@ class SDLWindow : Window {
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Log.w("OpenGL support is disabled");
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}
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}
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if (success && !_glSupport) {
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_enableOpengl = initGLSupport(false);
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if (success) {
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_enableOpengl = initGLSupport(_platform.GLVersionMajor < 3);
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fixSize();
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}
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}
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@ -183,7 +183,7 @@ static if (ENABLE_OPENGL) {
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_hGLRC = wglCreateContext(hDC);
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if (_hGLRC) {
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bind(hDC);
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bool initialized = initGLSupport(false);
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bool initialized = initGLSupport(Platform.instance.GLVersionMajor < 3);
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unbind(hDC);
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if (!initialized) {
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uninit();
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@ -281,7 +281,7 @@ class Win32Window : Window {
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/* initialize OpenGL rendering */
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HDC hDC = GetDC(_hwnd);
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if (openglEnabled || !_glSupport) {
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if (openglEnabled) {
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useOpengl = sharedGLContext.init(hDC);
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}
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}
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@ -352,20 +352,11 @@ class X11Window : DWindow {
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_enableOpengl = false;
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} else {
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glXMakeCurrent(x11display, cast(uint)_win, _glc);
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if (!_gl3Reloaded) {
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DerelictGL3.missingSymbolCallback = &gl3MissingSymFunc;
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DerelictGL3.reload(GLVersion.GL21, GLVersion.GL40);
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_gl3Reloaded = true;
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if (!_glSupport)
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_glSupport = new GLSupport(true);
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if (!glSupport.valid && !glSupport.initShaders())
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_enableOpengl = false;
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glXMakeCurrent(x11display, cast(uint)_win, null);
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if (!_enableOpengl && _glc) {
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glXDestroyContext(x11display, _glc);
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_glc = null;
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}
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}
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_enableOpengl = initGLSupport(_platform.GLVersionMajor < 3);
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if (!_enableOpengl && _glc) {
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glXDestroyContext(x11display, _glc);
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_glc = null;
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}
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}
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}
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if (_enableOpengl) {
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