Update readme. Remove project files

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Grim Maple 2022-10-11 21:23:08 +03:00
parent 5d742a2076
commit 1056a96e7c
9 changed files with 11 additions and 3160 deletions

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README.md
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@ -1,7 +1,6 @@
Dlang UI Dlang UI
======== ========
[![PayPayl donate button](https://img.shields.io/badge/paypal-donate-yellow.svg)](https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=KPSNU8TYF6M5N "Donate once-off to this project using Paypal")
[![Gitter](https://badges.gitter.im/Join%20Chat.svg)](https://gitter.im/buggins/dlangui?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge) [![Build Status](https://travis-ci.org/buggins/dlangui.svg?branch=master)](https://travis-ci.org/buggins/dlangui) [![PayPayl donate button](https://img.shields.io/badge/paypal-donate-yellow.svg)](https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=KPSNU8TYF6M5N "Donate once-off to this project using Paypal")
Cross platform GUI for D. Widgets, layouts, styles, themes, unicode, i18n, OpenGL based acceleration. Cross platform GUI for D. Widgets, layouts, styles, themes, unicode, i18n, OpenGL based acceleration.
@ -22,15 +21,6 @@ Screenshots: [http://buggins.github.io/dlangui/screenshots.html](http://buggins.
Coding style: [https://github.com/buggins/dlangui/blob/master/CODING_STYLE.md](https://github.com/buggins/dlangui/blob/master/CODING_STYLE.md) Coding style: [https://github.com/buggins/dlangui/blob/master/CODING_STYLE.md](https://github.com/buggins/dlangui/blob/master/CODING_STYLE.md)
*BeamUI* - actual fork of DlangUI - in active development : [https://github.com/dayllenger/beamui](https://github.com/dayllenger/beamui)
WARNING: dependencies in dlangui/deps now are git submodules (if you previously cloned them into deps directory, remove deps dir before updating dlangui project)
Main features: Main features:
* Crossplatform (Win32, OSX, Linux and Android are supported in current version) * Crossplatform (Win32, OSX, Linux and Android are supported in current version)
@ -46,8 +36,7 @@ Main features:
D compiler versions supported D compiler versions supported
----------------------------- -----------------------------
Needs DMD frontend 2.077 or newer to build Needs DMD frontend 2.100.2 or newer to build
Widgets Widgets
------- -------
@ -150,7 +139,7 @@ Win32 builds
------------ ------------
* Under windows, uses SDL2 or Win32 API as backend. * Under windows, uses SDL2 or Win32 API as backend.
* Optionally, may use OpenGL acceleration via DerelictGL3/WGL. * Optionally, may use OpenGL acceleration
* Uses Win32 API for font rendering. * Uses Win32 API for font rendering.
* Optinally can use FreeType for font rendering. * Optinally can use FreeType for font rendering.
* Executable size for release Win32 API based build is 830K. * Executable size for release Win32 API based build is 830K.
@ -162,9 +151,6 @@ git clone --recursive https://github.com/buggins/dlangui.git
cd dlangui/examples/example1 cd dlangui/examples/example1
dub run --build=release dub run --build=release
``` ```
To develop using Visual-D or MonoD, open dlangui.sln using Visual D (or dlangui-monod.sln for MonoD)
To avoid showing console window add win_app.def file to your package source directory and add line to your dub.json. To avoid showing console window add win_app.def file to your package source directory and add line to your dub.json.
@ -177,220 +163,13 @@ dub.json:
"sourceFiles-windows": ["$PACKAGE_DIR/src/win_app.def"], "sourceFiles-windows": ["$PACKAGE_DIR/src/win_app.def"],
``` ```
Mac OSX development using Mono-D
--------------------------------
DMD, DUB, git, MonoDevelop with Mono-D plugin must be installed
Can use SDL2 or X11 as a backend.
Native Cocoa backend - work is in progress.
In some directory, e.g. ~/src/d/ :
Clone DlangUI repository
```sh
git clone --recursive https://github.com/buggins/dlangui.git
```
Enter dlangui directory
```sh
cd dlangui
```
Open solution file with Mono-D
```
dlangui-monod-osx.sln
```
Linux development using Mono-D
------------------------------
Install DUB, DMD, MonoDevelop with Mono-D plugin.
Required libraries: libsdl2, x11, libfreetype, libfontconfig and OpenGL.
Clone DlangUI repository
```sh
git clone https://github.com/buggins/dlangui.git
```
Enter dlangui directory
```sh
cd dlangui
```
Open solution file with Mono-D
```
dlangui-monod-linux.sln
```
Try running examples: helloworld, example1, tetris, dmledit, spreadsheet, opengl
Configurations Debug, Release, Unittest build SDL2+OpenGL versions of apps.
Configurations DebugMinimal, ReleaseMinimal, UnittestMinimal build pure SDL2 versions of apps.
If you are creating your own solution / project which uses DlangUI in Mono-D:
* Create new solution (assuming that solution directory is located in the same directory as dlangui and "Create directory for solution" option is unchecked; if no - you will need to correct pathes)
* Add / create source files of your project (e.g. copy+paste helloworld.d)
* Add dlangui library project dlangui/dlangui-monod-linux.dproj to solution
Following settings are to be applied to all configurations of your new project (Debug, Release, Unittest):
* In your project options Build/Project Dependencies - mark dlangui-monod-linux item
* In your project options Build/Compiling/Linking - check "Link in static/shared libraries from nested dependencies"
* In your project options Build/Compiling/Compiling - specify Version constants as "USE_OPENGL;USE_SDL;USE_FREETYPE;EmbedStandardResources" (EmbedStandardResources is required if you want to embed your own additional resources into executable)
* If your project needs to embed some resources into executable (usually from "views" directory), specify all directories which contain resources in Build/Compiling/Compiling/Extra Compiler Options, e.g.:
-Jviews
-Jviews/res
-Jviews/res/i18n
-Jviews/res/mdpi
-Jviews/res/hdpi
* In your project options Build/Includes put list of import directories of DlangUI library and its dependencies, like
../dlangui/src
../dlangui/deps/DerelictSDL2/source
../dlangui/deps/DerelictFT/source
../dlangui/deps/DerelictGL3/source
../dlangui/deps/DerelictUtil/source
../dlangui/3rdparty
Now you can build and run your project.
To hack DlangIDE project, you can clone it from https://github.com/buggins/dlangide.git into the same directory dlangui is cloned to. Then just open solution dlangide/dlangide-monod-linux.sln with mono-d.
Windows development using Mono-D
--------------------------------
Install GIT, DUB, DMD, MonoDevelop with Mono-D plugin.
Clone DlangUI repository
```sh
git clone https://github.com/buggins/dlangui.git
```
Enter dlangui directory
```sh
cd dlangui
```
Open solution file with Mono-D
```
dlangui-monod-windows.sln
```
Try running examples: helloworld, example1, tetris, dmledit, spreadsheet, opengl
Configurations Debug, Release, Unittest build SDL2+OpenGL versions of apps.
Configurations DebugMinimal, ReleaseMinimal, UnittestMinimal build pure win32 versions of apps w/o OpenGL.
If you are creating your own solution / project which uses DlangUI in Mono-D:
* Create new solution (assuming that solution directory is located in the same directory as dlangui and "Create directory for solution" option is unchecked; if no - you will need to correct pathes)
* Add / create source files of your project (e.g. copy+paste helloworld.d)
* Add dlangui library project dlangui/dlangui-monod-linux.dproj to solution
Following settings are to be applied to all configurations of your new project (Debug, Release, Unittest):
* In your project options Build/Project Dependencies - mark dlangui-monod-linux item
* In your project options Build/Compiling/Linking - check "Link in static/shared libraries from nested dependencies"
* In your project options Build/Compiling/Compiling - specify Version constants as "USE_FREETYPE;USE_OPENGL;EmbedStandardResources;Unicode;windows" (EmbedStandardResources is required if you want to embed your own additional resources into executable)
* If your project needs to embed some resources into executable (usually from "views" directory), specify all directories which contain resources in Build/Compiling/Compiling/Extra Compiler Options, e.g.:
-Jviews
-Jviews/res
-Jviews/res/i18n
-Jviews/res/mdpi
-Jviews/res/hdpi
* In your project options Build/Includes put list of import directories of DlangUI library and its dependencies, like
../dlangui/src
../dlangui/3rdparty
../dlangui/deps/DerelictSDL2/source
../dlangui/deps/DerelictFT/source
../dlangui/deps/DerelictGL3/source
../dlangui/deps/DerelictUtil/source
Now you can build and run your project.
To hack DlangIDE project, you can clone it from https://github.com/buggins/dlangide.git into the same directory dlangui is cloned to. Then just open solution dlangide/dlangide-monod-linux.sln with mono-d.
Windows development using VisualD
---------------------------------
Install GIT, DUB, DMD, MS Visual Studio (e.g. Community 2013) + VisualD plugin
Clone DlangUI repository
```sh
git clone --recursive https://github.com/buggins/dlangui.git
```
For DlangIDE development, close dlangide project on the same directory level as dlangui is cloned:
```sh
git clone --recursive https://github.com/buggins/dlangide.git
```
Enter dlangui directory
```sh
cd dlangui
```
Open solution file with Visual-D
```
dlangui-msvc.sln
```
Try running examples: helloworld, example1, tetris, dmledit, spreadsheet, opengl
Configurations Debug, Release, Unittest build SDL2+OpenGL versions of apps.
Configurations DebugMinimal, ReleaseMinimal, UnittestMinimal build pure win32 versions of apps w/o OpenGL.
If you are creating your own solution / project which uses DlangUI in Mono-D:
* Create new solution (assuming that solution directory is located in the same directory as dlangui and "Create directory for solution" option is unchecked; if no - you will need to correct pathes)
* Add / create source files of your project (e.g. copy+paste helloworld.d)
* Add dlangui library project dlangui/dlangui-monod-linux.dproj to solution
Following settings are to be applied to all configurations of your new project (Debug, Release, Unittest):
* In your project options Build/Project Dependencies - mark dlangui-monod-linux item
* In your project options Build/Compiling/Linking - check "Link in static/shared libraries from nested dependencies"
* In your project options Build/Compiling/Compiling - specify Version constants as "USE_FREETYPE;USE_OPENGL;EmbedStandardResources;Unicode;windows" (EmbedStandardResources is required if you want to embed your own additional resources into executable)
* If your project needs to embed some resources into executable (usually from "views" directory), specify all directories which contain resources in Build/Compiling/Compiling/Extra Compiler Options, e.g.:
-Jviews
-Jviews/res
-Jviews/res/i18n
-Jviews/res/mdpi
-Jviews/res/hdpi
* In your project options Build/Includes put list of import directories of DlangUI library and its dependencies, like
../dlangui/src
../dlangui/deps/DerelictSDL2/source
../dlangui/deps/DerelictFT/source
../dlangui/deps/DerelictGL3/source
../dlangui/deps/DerelictUtil/source
Now you can build and run your project.
To hack DlangIDE project, you can clone it from https://github.com/buggins/dlangide.git into the same directory dlangui is cloned to. Then just open solution dlangide/dlangide-monod-linux.sln with mono-d.
Linux builds (DUB) Linux builds (DUB)
------------------ ------------------
* Uses SDL2 as a backend. * Uses SDL2 as a backend.
* Uses FreeType for font rendering. * Uses FreeType for font rendering.
* Uses FontConfig to get list of available fonts. * Uses FontConfig to get list of available fonts.
* OpenGL is can be optionally used for better drawing performance. * OpenGL can be optionally used for better drawing performance.
libsdl2, libfreetype, libfontconfig libsdl2, libfreetype, libfontconfig
@ -408,7 +187,10 @@ Build and run on Linux using DUB:
cd examples/example1 cd examples/example1
dub run dlangui:example1 dub run dlangui:example1
``` ```
MacOS builds (DUB)
------------------
DlangUI theoretically supports MacOS, but I have no way of testing if it actually work.
The support is **not guaranteed**.
Other platforms Other platforms
--------------- ---------------
@ -419,9 +201,9 @@ Other platforms
Third party components used Third party components used
--------------------------- ---------------------------
* DerelictGL3 - for OpenGL support * `binbc-opengl` - for OpenGL support
* DerelictFT + FreeType library support under linux and optionally under Windows. * `bindbc-freetype` + FreeType library support under linux and optionally under Windows.
* DerelictSDL2 + SDL2 for cross platform support * `bindbc-sdl` + SDL2 for cross platform support
* WindowsAPI bindings from http://www.dsource.org/projects/bindings/wiki/WindowsApi (patched) * WindowsAPI bindings from http://www.dsource.org/projects/bindings/wiki/WindowsApi (patched)
* X11 binding when SDL2 is not used * X11 binding when SDL2 is not used
* PNG and JPEG reading code is based on dlib sources * PNG and JPEG reading code is based on dlib sources

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@ -1,460 +0,0 @@
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View File

@ -1,159 +0,0 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2012
Project("{3947E667-4C90-4C3A-BEB9-7148D6FE0D7C}") = "dlangui-monod-linux", "dlangui-monod-linux.dproj", "{A38BEF21-AAFE-4115-A978-63B7C8C2FBD1}"
EndProject
Project("{3947E667-4C90-4C3A-BEB9-7148D6FE0D7C}") = "example1-monod-linux", "examples\example1\example1-monod-linux.dproj", "{54BDE028-6064-4CA9-B6CA-4C0BEEE70F24}"
EndProject
Project("{3947E667-4C90-4C3A-BEB9-7148D6FE0D7C}") = "helloworld-monod-linux", "examples\helloworld\helloworld-monod-linux.dproj", "{8E722D80-CF8D-4D98-BEAE-7BC9E6752AC4}"
EndProject
Project("{3947E667-4C90-4C3A-BEB9-7148D6FE0D7C}") = "tetris-monod-linux", "examples\tetris\tetris-monod-linux.dproj", "{0A3A0D08-E4DC-418E-B92B-561CC91C2306}"
EndProject
Project("{3947E667-4C90-4C3A-BEB9-7148D6FE0D7C}") = "dmledit-monod-linux", "examples\dmledit\dmledit-monod-linux.dproj", "{075C374A-563A-4CAC-9E9F-0B6E1DFEAEC3}"
EndProject
Project("{3947E667-4C90-4C3A-BEB9-7148D6FE0D7C}") = "spreadsheet-monod-linux", "examples\spreadsheet\spreadsheet-monod-linux.dproj", "{5BD82AA8-4026-44C2-8957-B4E2932542F0}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
Unittest|Any CPU = Unittest|Any CPU
DebugMinimal|Any CPU = DebugMinimal|Any CPU
ReleaseMinimal|Any CPU = ReleaseMinimal|Any CPU
UnittestMinimal|Any CPU = UnittestMinimal|Any CPU
DebugX11|Any CPU = DebugX11|Any CPU
ReleaseX11|Any CPU = ReleaseX11|Any CPU
UnittestX11|Any CPU = UnittestX11|Any CPU
DebugConsole|Any CPU = DebugConsole|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
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View File

@ -1,101 +0,0 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2012
Project("{3947E667-4C90-4C3A-BEB9-7148D6FE0D7C}") = "dlangui-monod-osx", "dlangui-monod-osx.dproj", "{1CC7C43E-7B39-4AFC-A45B-F1D9F582CF6D}"
EndProject
Project("{3947E667-4C90-4C3A-BEB9-7148D6FE0D7C}") = "example1-monod-osx", "examples\example1\example1-monod-osx.dproj", "{079F4963-E637-4E8F-9EB3-BDC404F9DC1D}"
EndProject
Project("{3947E667-4C90-4C3A-BEB9-7148D6FE0D7C}") = "derelictcocoatest-monod-osx", "examples\derelictcocoatest-monod-osx\derelictcocoatest-monod-osx.dproj", "{1F050D82-5245-4B51-A554-473194EA0DE9}"
EndProject
Project("{3947E667-4C90-4C3A-BEB9-7148D6FE0D7C}") = "dmledit-monod-osx", "examples\dmledit\dmledit-monod-osx.dproj", "{8E3B1C65-63A3-4BD8-9268-604EE648E861}"
EndProject
Project("{3947E667-4C90-4C3A-BEB9-7148D6FE0D7C}") = "helloworld-monod-osx", "examples\helloworld\helloworld-monod-osx.dproj", "{CB4E43FF-5E6A-4F4E-9A6C-F182EC258112}"
EndProject
Project("{3947E667-4C90-4C3A-BEB9-7148D6FE0D7C}") = "tetris-monod-osx", "examples\tetris\tetris-monod-osx.dproj", "{07ECE815-C4C3-4CDB-A60C-2E304EAAA2C7}"
EndProject
Project("{3947E667-4C90-4C3A-BEB9-7148D6FE0D7C}") = "spreadsheet-monod-osx", "examples\spreadsheet\spreadsheet-monod-osx.dproj", "{AAC53A3B-44F0-4597-8074-F92021F63654}"
EndProject
Project("{3947E667-4C90-4C3A-BEB9-7148D6FE0D7C}") = "dlangide-monod-osx", "..\dlangide\dlangide-monod-osx.dproj", "{5125282E-FF14-4FF9-A65A-1B4816D76C6A}"
EndProject
Project("{3947E667-4C90-4C3A-BEB9-7148D6FE0D7C}") = "opengl-monod-osx", "examples\opengl\opengl-monod-osx.dproj", "{F533AB80-BD2F-4F4A-A23D-16AD24CE822A}"
EndProject
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2012
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Project("{3947E667-4C90-4C3A-BEB9-7148D6FE0D7C}") = "dmledit-monod-windows", "examples\dmledit\dmledit-monod-windows.dproj", "{620F56F7-F6DE-45D2-955D-912A22EE728A}"
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Project("{3947E667-4C90-4C3A-BEB9-7148D6FE0D7C}") = "example1-monod-windows", "examples\example1\example1-monod-windows.dproj", "{32EF3B89-10C6-451E-90B9-868693B30D0F}"
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Project("{3947E667-4C90-4C3A-BEB9-7148D6FE0D7C}") = "helloworld-monod-windows", "examples\helloworld\helloworld-monod-windows.dproj", "{5EB161E7-0DB3-459F-86C5-32A84A3F4334}"
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Project("{3947E667-4C90-4C3A-BEB9-7148D6FE0D7C}") = "tetris-monod-windows", "examples\tetris\tetris-monod-windows.dproj", "{55D1FE26-E1FC-4787-9E22-D6385BA7C066}"
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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{55D1FE26-E1FC-4787-9E22-D6385BA7C066}.Debug|Any CPU.ActiveCfg = Debug|x64
{55D1FE26-E1FC-4787-9E22-D6385BA7C066}.Debug|Any CPU.Build.0 = Debug|x64
{55D1FE26-E1FC-4787-9E22-D6385BA7C066}.Release|Any CPU.ActiveCfg = Release|x64
{55D1FE26-E1FC-4787-9E22-D6385BA7C066}.Release|Any CPU.Build.0 = Release|x64
{55D1FE26-E1FC-4787-9E22-D6385BA7C066}.Unittest|Any CPU.ActiveCfg = Unittest|x64
{55D1FE26-E1FC-4787-9E22-D6385BA7C066}.Unittest|Any CPU.Build.0 = Unittest|x64
{5EB161E7-0DB3-459F-86C5-32A84A3F4334}.Debug|Any CPU.ActiveCfg = Debug|x64
{5EB161E7-0DB3-459F-86C5-32A84A3F4334}.Debug|Any CPU.Build.0 = Debug|x64
{5EB161E7-0DB3-459F-86C5-32A84A3F4334}.Release|Any CPU.ActiveCfg = Release|x64
{5EB161E7-0DB3-459F-86C5-32A84A3F4334}.Release|Any CPU.Build.0 = Release|x64
{5EB161E7-0DB3-459F-86C5-32A84A3F4334}.Unittest|Any CPU.ActiveCfg = Unittest|x64
{5EB161E7-0DB3-459F-86C5-32A84A3F4334}.Unittest|Any CPU.Build.0 = Unittest|x64
{620F56F7-F6DE-45D2-955D-912A22EE728A}.Debug|Any CPU.ActiveCfg = Debug|x64
{620F56F7-F6DE-45D2-955D-912A22EE728A}.Debug|Any CPU.Build.0 = Debug|x64
{620F56F7-F6DE-45D2-955D-912A22EE728A}.Release|Any CPU.ActiveCfg = Release|x64
{620F56F7-F6DE-45D2-955D-912A22EE728A}.Release|Any CPU.Build.0 = Release|x64
{620F56F7-F6DE-45D2-955D-912A22EE728A}.Unittest|Any CPU.ActiveCfg = Unittest|x64
{620F56F7-F6DE-45D2-955D-912A22EE728A}.Unittest|Any CPU.Build.0 = Unittest|x64
EndGlobalSection
EndGlobal

View File

@ -1,310 +0,0 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
VisualStudioVersion = 15.0.28010.2041
MinimumVisualStudioVersion = 10.0.40219.1
Project("{002A2DE9-8BB6-484D-9802-7E4AD4084715}") = "dlangui", "dlangui-msvc.visualdproj", "{52A2ABB9-2CF7-4D5F-AE8C-75B21F8585A5}"
EndProject
Project("{002A2DE9-8BB6-484D-9802-7E4AD4084715}") = "d3d", "examples\d3d\d3d-msvc.visualdproj", "{1C8C4726-B356-4533-90C7-88BDA875BF30}"
ProjectSection(ProjectDependencies) = postProject
{52A2ABB9-2CF7-4D5F-AE8C-75B21F8585A5} = {52A2ABB9-2CF7-4D5F-AE8C-75B21F8585A5}
EndProjectSection
EndProject
Project("{002A2DE9-8BB6-484D-9802-7E4AD4084715}") = "dmledit", "examples\dmledit\dmledit-msvc.visualdproj", "{79EA1B6E-D87E-4C45-A12D-7AD00C398F1F}"
ProjectSection(ProjectDependencies) = postProject
{52A2ABB9-2CF7-4D5F-AE8C-75B21F8585A5} = {52A2ABB9-2CF7-4D5F-AE8C-75B21F8585A5}
EndProjectSection
EndProject
Project("{002A2DE9-8BB6-484D-9802-7E4AD4084715}") = "example1", "examples\example1\example1-msvc.visualdproj", "{B1CA031C-C195-4938-8F3E-8BFF7DA68933}"
ProjectSection(ProjectDependencies) = postProject
{52A2ABB9-2CF7-4D5F-AE8C-75B21F8585A5} = {52A2ABB9-2CF7-4D5F-AE8C-75B21F8585A5}
EndProjectSection
EndProject
Project("{002A2DE9-8BB6-484D-9802-7E4AD4084715}") = "helloworld", "examples\helloworld\helloworld-msvc.visualdproj", "{9F5147FF-DB71-4CEC-BF2F-803143E42BCD}"
ProjectSection(ProjectDependencies) = postProject
{52A2ABB9-2CF7-4D5F-AE8C-75B21F8585A5} = {52A2ABB9-2CF7-4D5F-AE8C-75B21F8585A5}
EndProjectSection
EndProject
Project("{002A2DE9-8BB6-484D-9802-7E4AD4084715}") = "tetris", "examples\tetris\tetris-msvc.visualdproj", "{954B6A84-1EEC-42B0-B215-2A17842B1101}"
ProjectSection(ProjectDependencies) = postProject
{52A2ABB9-2CF7-4D5F-AE8C-75B21F8585A5} = {52A2ABB9-2CF7-4D5F-AE8C-75B21F8585A5}
EndProjectSection
EndProject
Project("{002A2DE9-8BB6-484D-9802-7E4AD4084715}") = "dlangide", "..\dlangide\dlangide_msvc.visualdproj", "{DA4E9F22-21EB-4A71-AF1F-3B5BC370CBA0}"
ProjectSection(ProjectDependencies) = postProject
{52A2ABB9-2CF7-4D5F-AE8C-75B21F8585A5} = {52A2ABB9-2CF7-4D5F-AE8C-75B21F8585A5}
EndProjectSection
EndProject
Project("{002A2DE9-8BB6-484D-9802-7E4AD4084715}") = "spreadsheet", "examples\spreadsheet\spreadsheet-msvc.visualdproj", "{533AF38D-98E7-446F-9689-805BDFF3CE84}"
ProjectSection(ProjectDependencies) = postProject
{52A2ABB9-2CF7-4D5F-AE8C-75B21F8585A5} = {52A2ABB9-2CF7-4D5F-AE8C-75B21F8585A5}
EndProjectSection
EndProject
Project("{002A2DE9-8BB6-484D-9802-7E4AD4084715}") = "opengl", "examples\opengl\opengl-msvc.visualdproj", "{29CF2CAC-2C0C-4F17-9292-E1706AC7EBBF}"
ProjectSection(ProjectDependencies) = postProject
{52A2ABB9-2CF7-4D5F-AE8C-75B21F8585A5} = {52A2ABB9-2CF7-4D5F-AE8C-75B21F8585A5}
EndProjectSection
EndProject
Project("{002A2DE9-8BB6-484D-9802-7E4AD4084715}") = "ircclient", "examples\ircclient\ircclient.visualdproj", "{20722E6B-CA27-467F-8BB8-07F80106B478}"
ProjectSection(ProjectDependencies) = postProject
{52A2ABB9-2CF7-4D5F-AE8C-75B21F8585A5} = {52A2ABB9-2CF7-4D5F-AE8C-75B21F8585A5}
EndProjectSection
EndProject
Project("{002A2DE9-8BB6-484D-9802-7E4AD4084715}") = "dminer", "examples\dminer\dminer.visualdproj", "{5F443F6A-6612-4404-B89E-D0D0205DC8E5}"
ProjectSection(ProjectDependencies) = postProject
{52A2ABB9-2CF7-4D5F-AE8C-75B21F8585A5} = {52A2ABB9-2CF7-4D5F-AE8C-75B21F8585A5}
EndProjectSection
EndProject
Project("{002A2DE9-8BB6-484D-9802-7E4AD4084715}") = "Failed to load dminer2", "examples\dminer2\dminer2.visualdproj", "{5F443F6A-6612-4404-B89E-D0D0205DC812}"
ProjectSection(ProjectDependencies) = postProject
{52A2ABB9-2CF7-4D5F-AE8C-75B21F8585A5} = {52A2ABB9-2CF7-4D5F-AE8C-75B21F8585A5}
EndProjectSection
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
ConsoleDebug|Win32 = ConsoleDebug|Win32
ConsoleDebug|x64 = ConsoleDebug|x64
Debug|Win32 = Debug|Win32
Debug|x64 = Debug|x64
DSFMLDebug|Win32 = DSFMLDebug|Win32
DSFMLDebug|x64 = DSFMLDebug|x64
Release|Win32 = Release|Win32
Release|x64 = Release|x64
Unittest|Win32 = Unittest|Win32
Unittest|x64 = Unittest|x64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{52A2ABB9-2CF7-4D5F-AE8C-75B21F8585A5}.ConsoleDebug|Win32.ActiveCfg = ConsoleDebug|Win32
{52A2ABB9-2CF7-4D5F-AE8C-75B21F8585A5}.ConsoleDebug|Win32.Build.0 = ConsoleDebug|Win32
{52A2ABB9-2CF7-4D5F-AE8C-75B21F8585A5}.ConsoleDebug|x64.ActiveCfg = ConsoleDebug|x64
{52A2ABB9-2CF7-4D5F-AE8C-75B21F8585A5}.ConsoleDebug|x64.Build.0 = ConsoleDebug|x64
{52A2ABB9-2CF7-4D5F-AE8C-75B21F8585A5}.Debug|Win32.ActiveCfg = Debug|Win32
{52A2ABB9-2CF7-4D5F-AE8C-75B21F8585A5}.Debug|Win32.Build.0 = Debug|Win32
{52A2ABB9-2CF7-4D5F-AE8C-75B21F8585A5}.Debug|x64.ActiveCfg = Debug|x64
{52A2ABB9-2CF7-4D5F-AE8C-75B21F8585A5}.Debug|x64.Build.0 = Debug|x64
{52A2ABB9-2CF7-4D5F-AE8C-75B21F8585A5}.DSFMLDebug|Win32.ActiveCfg = DSFMLDebug|Win32
{52A2ABB9-2CF7-4D5F-AE8C-75B21F8585A5}.DSFMLDebug|Win32.Build.0 = DSFMLDebug|Win32
{52A2ABB9-2CF7-4D5F-AE8C-75B21F8585A5}.DSFMLDebug|x64.ActiveCfg = DSFMLDebug|x64
{52A2ABB9-2CF7-4D5F-AE8C-75B21F8585A5}.DSFMLDebug|x64.Build.0 = DSFMLDebug|x64
{52A2ABB9-2CF7-4D5F-AE8C-75B21F8585A5}.Release|Win32.ActiveCfg = Release|Win32
{52A2ABB9-2CF7-4D5F-AE8C-75B21F8585A5}.Release|Win32.Build.0 = Release|Win32
{52A2ABB9-2CF7-4D5F-AE8C-75B21F8585A5}.Release|x64.ActiveCfg = Release|x64
{52A2ABB9-2CF7-4D5F-AE8C-75B21F8585A5}.Release|x64.Build.0 = Release|x64
{52A2ABB9-2CF7-4D5F-AE8C-75B21F8585A5}.Unittest|Win32.ActiveCfg = Unittest|Win32
{52A2ABB9-2CF7-4D5F-AE8C-75B21F8585A5}.Unittest|Win32.Build.0 = Unittest|Win32
{52A2ABB9-2CF7-4D5F-AE8C-75B21F8585A5}.Unittest|x64.ActiveCfg = Unittest|x64
{52A2ABB9-2CF7-4D5F-AE8C-75B21F8585A5}.Unittest|x64.Build.0 = Unittest|x64
{1C8C4726-B356-4533-90C7-88BDA875BF30}.ConsoleDebug|Win32.ActiveCfg = ConsoleDebug|Win32
{1C8C4726-B356-4533-90C7-88BDA875BF30}.ConsoleDebug|Win32.Build.0 = ConsoleDebug|Win32
{1C8C4726-B356-4533-90C7-88BDA875BF30}.ConsoleDebug|x64.ActiveCfg = ConsoleDebug|x64
{1C8C4726-B356-4533-90C7-88BDA875BF30}.ConsoleDebug|x64.Build.0 = ConsoleDebug|x64
{1C8C4726-B356-4533-90C7-88BDA875BF30}.Debug|Win32.ActiveCfg = Debug|Win32
{1C8C4726-B356-4533-90C7-88BDA875BF30}.Debug|Win32.Build.0 = Debug|Win32
{1C8C4726-B356-4533-90C7-88BDA875BF30}.Debug|x64.ActiveCfg = Debug|x64
{1C8C4726-B356-4533-90C7-88BDA875BF30}.Debug|x64.Build.0 = Debug|x64
{1C8C4726-B356-4533-90C7-88BDA875BF30}.DSFMLDebug|Win32.ActiveCfg = Debug|Win32
{1C8C4726-B356-4533-90C7-88BDA875BF30}.DSFMLDebug|Win32.Build.0 = Debug|Win32
{1C8C4726-B356-4533-90C7-88BDA875BF30}.DSFMLDebug|x64.ActiveCfg = Debug|x64
{1C8C4726-B356-4533-90C7-88BDA875BF30}.DSFMLDebug|x64.Build.0 = Debug|x64
{1C8C4726-B356-4533-90C7-88BDA875BF30}.Release|Win32.ActiveCfg = Release|Win32
{1C8C4726-B356-4533-90C7-88BDA875BF30}.Release|Win32.Build.0 = Release|Win32
{1C8C4726-B356-4533-90C7-88BDA875BF30}.Release|x64.ActiveCfg = Release|x64
{1C8C4726-B356-4533-90C7-88BDA875BF30}.Release|x64.Build.0 = Release|x64
{1C8C4726-B356-4533-90C7-88BDA875BF30}.Unittest|Win32.ActiveCfg = Release|Win32
{1C8C4726-B356-4533-90C7-88BDA875BF30}.Unittest|Win32.Build.0 = Release|Win32
{1C8C4726-B356-4533-90C7-88BDA875BF30}.Unittest|x64.ActiveCfg = Release|x64
{1C8C4726-B356-4533-90C7-88BDA875BF30}.Unittest|x64.Build.0 = Release|x64
{79EA1B6E-D87E-4C45-A12D-7AD00C398F1F}.ConsoleDebug|Win32.ActiveCfg = ConsoleDebug|Win32
{79EA1B6E-D87E-4C45-A12D-7AD00C398F1F}.ConsoleDebug|Win32.Build.0 = ConsoleDebug|Win32
{79EA1B6E-D87E-4C45-A12D-7AD00C398F1F}.ConsoleDebug|x64.ActiveCfg = ConsoleDebug|x64
{79EA1B6E-D87E-4C45-A12D-7AD00C398F1F}.ConsoleDebug|x64.Build.0 = ConsoleDebug|x64
{79EA1B6E-D87E-4C45-A12D-7AD00C398F1F}.Debug|Win32.ActiveCfg = Debug|Win32
{79EA1B6E-D87E-4C45-A12D-7AD00C398F1F}.Debug|Win32.Build.0 = Debug|Win32
{79EA1B6E-D87E-4C45-A12D-7AD00C398F1F}.Debug|x64.ActiveCfg = Debug|x64
{79EA1B6E-D87E-4C45-A12D-7AD00C398F1F}.Debug|x64.Build.0 = Debug|x64
{79EA1B6E-D87E-4C45-A12D-7AD00C398F1F}.DSFMLDebug|Win32.ActiveCfg = Debug|Win32
{79EA1B6E-D87E-4C45-A12D-7AD00C398F1F}.DSFMLDebug|Win32.Build.0 = Debug|Win32
{79EA1B6E-D87E-4C45-A12D-7AD00C398F1F}.DSFMLDebug|x64.ActiveCfg = Debug|x64
{79EA1B6E-D87E-4C45-A12D-7AD00C398F1F}.DSFMLDebug|x64.Build.0 = Debug|x64
{79EA1B6E-D87E-4C45-A12D-7AD00C398F1F}.Release|Win32.ActiveCfg = Release|Win32
{79EA1B6E-D87E-4C45-A12D-7AD00C398F1F}.Release|Win32.Build.0 = Release|Win32
{79EA1B6E-D87E-4C45-A12D-7AD00C398F1F}.Release|x64.ActiveCfg = Release|x64
{79EA1B6E-D87E-4C45-A12D-7AD00C398F1F}.Release|x64.Build.0 = Release|x64
{79EA1B6E-D87E-4C45-A12D-7AD00C398F1F}.Unittest|Win32.ActiveCfg = Release|Win32
{79EA1B6E-D87E-4C45-A12D-7AD00C398F1F}.Unittest|Win32.Build.0 = Release|Win32
{79EA1B6E-D87E-4C45-A12D-7AD00C398F1F}.Unittest|x64.ActiveCfg = Release|x64
{79EA1B6E-D87E-4C45-A12D-7AD00C398F1F}.Unittest|x64.Build.0 = Release|x64
{B1CA031C-C195-4938-8F3E-8BFF7DA68933}.ConsoleDebug|Win32.ActiveCfg = ConsoleDebug|Win32
{B1CA031C-C195-4938-8F3E-8BFF7DA68933}.ConsoleDebug|Win32.Build.0 = ConsoleDebug|Win32
{B1CA031C-C195-4938-8F3E-8BFF7DA68933}.ConsoleDebug|x64.ActiveCfg = ConsoleDebug|x64
{B1CA031C-C195-4938-8F3E-8BFF7DA68933}.ConsoleDebug|x64.Build.0 = ConsoleDebug|x64
{B1CA031C-C195-4938-8F3E-8BFF7DA68933}.Debug|Win32.ActiveCfg = Debug|Win32
{B1CA031C-C195-4938-8F3E-8BFF7DA68933}.Debug|Win32.Build.0 = Debug|Win32
{B1CA031C-C195-4938-8F3E-8BFF7DA68933}.Debug|x64.ActiveCfg = Debug|x64
{B1CA031C-C195-4938-8F3E-8BFF7DA68933}.Debug|x64.Build.0 = Debug|x64
{B1CA031C-C195-4938-8F3E-8BFF7DA68933}.DSFMLDebug|Win32.ActiveCfg = Debug|Win32
{B1CA031C-C195-4938-8F3E-8BFF7DA68933}.DSFMLDebug|Win32.Build.0 = Debug|Win32
{B1CA031C-C195-4938-8F3E-8BFF7DA68933}.DSFMLDebug|x64.ActiveCfg = Debug|x64
{B1CA031C-C195-4938-8F3E-8BFF7DA68933}.DSFMLDebug|x64.Build.0 = Debug|x64
{B1CA031C-C195-4938-8F3E-8BFF7DA68933}.Release|Win32.ActiveCfg = Release|Win32
{B1CA031C-C195-4938-8F3E-8BFF7DA68933}.Release|Win32.Build.0 = Release|Win32
{B1CA031C-C195-4938-8F3E-8BFF7DA68933}.Release|x64.ActiveCfg = Release|x64
{B1CA031C-C195-4938-8F3E-8BFF7DA68933}.Release|x64.Build.0 = Release|x64
{B1CA031C-C195-4938-8F3E-8BFF7DA68933}.Unittest|Win32.ActiveCfg = Release|Win32
{B1CA031C-C195-4938-8F3E-8BFF7DA68933}.Unittest|Win32.Build.0 = Release|Win32
{B1CA031C-C195-4938-8F3E-8BFF7DA68933}.Unittest|x64.ActiveCfg = Release|x64
{B1CA031C-C195-4938-8F3E-8BFF7DA68933}.Unittest|x64.Build.0 = Release|x64
{9F5147FF-DB71-4CEC-BF2F-803143E42BCD}.ConsoleDebug|Win32.ActiveCfg = ConsoleDebug|Win32
{9F5147FF-DB71-4CEC-BF2F-803143E42BCD}.ConsoleDebug|Win32.Build.0 = ConsoleDebug|Win32
{9F5147FF-DB71-4CEC-BF2F-803143E42BCD}.ConsoleDebug|x64.ActiveCfg = ConsoleDebug|x64
{9F5147FF-DB71-4CEC-BF2F-803143E42BCD}.ConsoleDebug|x64.Build.0 = ConsoleDebug|x64
{9F5147FF-DB71-4CEC-BF2F-803143E42BCD}.Debug|Win32.ActiveCfg = Debug|Win32
{9F5147FF-DB71-4CEC-BF2F-803143E42BCD}.Debug|Win32.Build.0 = Debug|Win32
{9F5147FF-DB71-4CEC-BF2F-803143E42BCD}.Debug|x64.ActiveCfg = Debug|x64
{9F5147FF-DB71-4CEC-BF2F-803143E42BCD}.Debug|x64.Build.0 = Debug|x64
{9F5147FF-DB71-4CEC-BF2F-803143E42BCD}.DSFMLDebug|Win32.ActiveCfg = Debug|Win32
{9F5147FF-DB71-4CEC-BF2F-803143E42BCD}.DSFMLDebug|Win32.Build.0 = Debug|Win32
{9F5147FF-DB71-4CEC-BF2F-803143E42BCD}.DSFMLDebug|x64.ActiveCfg = Debug|x64
{9F5147FF-DB71-4CEC-BF2F-803143E42BCD}.DSFMLDebug|x64.Build.0 = Debug|x64
{9F5147FF-DB71-4CEC-BF2F-803143E42BCD}.Release|Win32.ActiveCfg = Release|Win32
{9F5147FF-DB71-4CEC-BF2F-803143E42BCD}.Release|Win32.Build.0 = Release|Win32
{9F5147FF-DB71-4CEC-BF2F-803143E42BCD}.Release|x64.ActiveCfg = Release|x64
{9F5147FF-DB71-4CEC-BF2F-803143E42BCD}.Release|x64.Build.0 = Release|x64
{9F5147FF-DB71-4CEC-BF2F-803143E42BCD}.Unittest|Win32.ActiveCfg = Release|Win32
{9F5147FF-DB71-4CEC-BF2F-803143E42BCD}.Unittest|Win32.Build.0 = Release|Win32
{9F5147FF-DB71-4CEC-BF2F-803143E42BCD}.Unittest|x64.ActiveCfg = Release|x64
{9F5147FF-DB71-4CEC-BF2F-803143E42BCD}.Unittest|x64.Build.0 = Release|x64
{954B6A84-1EEC-42B0-B215-2A17842B1101}.ConsoleDebug|Win32.ActiveCfg = ConsoleDebug|Win32
{954B6A84-1EEC-42B0-B215-2A17842B1101}.ConsoleDebug|Win32.Build.0 = ConsoleDebug|Win32
{954B6A84-1EEC-42B0-B215-2A17842B1101}.ConsoleDebug|x64.ActiveCfg = ConsoleDebug|x64
{954B6A84-1EEC-42B0-B215-2A17842B1101}.ConsoleDebug|x64.Build.0 = ConsoleDebug|x64
{954B6A84-1EEC-42B0-B215-2A17842B1101}.Debug|Win32.ActiveCfg = Debug|Win32
{954B6A84-1EEC-42B0-B215-2A17842B1101}.Debug|Win32.Build.0 = Debug|Win32
{954B6A84-1EEC-42B0-B215-2A17842B1101}.Debug|x64.ActiveCfg = Debug|x64
{954B6A84-1EEC-42B0-B215-2A17842B1101}.Debug|x64.Build.0 = Debug|x64
{954B6A84-1EEC-42B0-B215-2A17842B1101}.DSFMLDebug|Win32.ActiveCfg = DSFMLDebug|Win32
{954B6A84-1EEC-42B0-B215-2A17842B1101}.DSFMLDebug|Win32.Build.0 = DSFMLDebug|Win32
{954B6A84-1EEC-42B0-B215-2A17842B1101}.DSFMLDebug|x64.ActiveCfg = DSFMLDebug|x64
{954B6A84-1EEC-42B0-B215-2A17842B1101}.DSFMLDebug|x64.Build.0 = DSFMLDebug|x64
{954B6A84-1EEC-42B0-B215-2A17842B1101}.Release|Win32.ActiveCfg = Release|Win32
{954B6A84-1EEC-42B0-B215-2A17842B1101}.Release|Win32.Build.0 = Release|Win32
{954B6A84-1EEC-42B0-B215-2A17842B1101}.Release|x64.ActiveCfg = Release|x64
{954B6A84-1EEC-42B0-B215-2A17842B1101}.Release|x64.Build.0 = Release|x64
{954B6A84-1EEC-42B0-B215-2A17842B1101}.Unittest|Win32.ActiveCfg = Release|Win32
{954B6A84-1EEC-42B0-B215-2A17842B1101}.Unittest|Win32.Build.0 = Release|Win32
{954B6A84-1EEC-42B0-B215-2A17842B1101}.Unittest|x64.ActiveCfg = Release|x64
{954B6A84-1EEC-42B0-B215-2A17842B1101}.Unittest|x64.Build.0 = Release|x64
{DA4E9F22-21EB-4A71-AF1F-3B5BC370CBA0}.ConsoleDebug|Win32.ActiveCfg = ConsoleDebug|Win32
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{DA4E9F22-21EB-4A71-AF1F-3B5BC370CBA0}.ConsoleDebug|x64.ActiveCfg = ConsoleDebug|x64
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EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {CC1A7323-1269-4893-BC1E-4D9EF670BBC5}
EndGlobalSection
GlobalSection(Performance) = preSolution
HasPerformanceSessions = true
EndGlobalSection
EndGlobal

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