mirror of https://github.com/buggins/dlangui.git
fix window close handling in console apps
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parent
63de7760df
commit
014935fd96
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@ -149,17 +149,14 @@ class ConsolePlatform : Platform {
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_needRedraw = false;
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}
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protected bool onInputIdle() {
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checkClosedWindows();
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redraw();
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_console.flush();
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return false;
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}
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/**
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* close window
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*
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* Closes window earlier created with createWindow()
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*/
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override void closeWindow(Window w) {
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protected Window[] _windowsToClose;
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protected void handleCloseWindow(Window w) {
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for (int i = 0; i < _windowList.length; i++) {
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if (_windowList[i] is w) {
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for (int j = i; j + 1 < _windowList.length; j++)
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@ -171,6 +168,21 @@ class ConsolePlatform : Platform {
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}
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}
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}
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protected void checkClosedWindows() {
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for (int i = 0; i < _windowsToClose.length; i++) {
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handleCloseWindow(_windowsToClose[i]);
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}
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_windowsToClose.length = 0;
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}
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/**
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* close window
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*
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* Closes window earlier created with createWindow()
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*/
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override void closeWindow(Window w) {
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_windowsToClose ~= w;
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}
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/**
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* Starts application message loop.
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*
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@ -268,8 +280,8 @@ class ConsoleDrawBuf : DrawBuf {
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RGB(128,0,0),
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RGB(128,0,128),
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RGB(128,128,0),
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RGB(128,128,128),
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RGB(192,192,192),
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RGB(0x7c,0x7c,0x7c), // ligth gray
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RGB(0,0,255),
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RGB(0,255,0),
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RGB(0,255,255),
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