Class Win32Window

Inherits from

Constructors

Name Description
this

Fields

Name Type Description
useOpengl bool
_caption dstring
_cursorCache void*[ushort]
_cursorType uint
_drawbuf Win32ColorDrawBuf
_flags uint
_hwnd void*
_icon void*
_platform Win32Platform
PERFORMANCE_LOGGING_THRESHOLD_MS immutable(int)
_keyFlags uint
_lbutton ButtonDetails
_mbutton ButtonDetails
_rbutton ButtonDetails
_backgroundColor uint
_dx int
_dy int
_eventList EventList
_focusedWidget Widget
_keyboardModifiers uint
_mainWidget Widget
_mouseCaptureButtons ushort
_mouseCaptureFocusedOut bool
_mouseCaptureFocusedOutTrackMovements bool does current capture widget want to receive move events even if pointer left it
_mouseCaptureWidget Widget widget which tracks all events after processed ButtonDown
_mouseTrackingWidgets Widget[] widget which tracks Move events
_popups PopupWidget[]

Properties

Name Type Description
windowCaption [get] dstring returns window caption
windowCaption [set] dstring sets window caption
windowIcon [set] Ref!(dlangui.graphics.drawbuf.DrawBuf) sets window icon
backgroundColor [get] uint
backgroundColor [set] uint
focusedWidget [get] Widget returns current focused widget
height [get] int
keyboardModifiers [get] uint
mainWidget [get] Widget
mainWidget [set] Widget
width [get] int

Methods

Name Description
close close window
getDrawBuf
invalidate request window redraw
loadCursor
onCreate
onDestroy
onKey
onPaint
onSetCursorType
postEvent post event to handle in UI thread (this method can be used from background thread)
scheduleAnimation after drawing, call to schedule redraw if animation is active
show
cancelEvent remove event from queue by unique id if not yet dispatched (this method can be used from background thread)
checkUpdateNeeded checks content widgets for necessary redraw and/or layout
dispatchAction dispatch action to main widget
dispatchCustomEvent dispatch custom event
dispatchKeyEvent dispatch keyboard event
dispatchMouseEvent dispatch mouse event to window content widgets
executeInUiThread post task to execute in UI thread (this method can be used from background thread)
handlePostedEvent remove event from queue by unique id if not yet dispatched and dispatch it
handlePostedEvents handle all events from queue, if any (call from UI thread only)
isChild returns true if widget is child of either main widget or one of popups
isMouseCaptured returns true if mouse is currently captured
layout
measure
onDraw
onResize
removePopup remove popup
requestLayout requests layout for main widget and popups
setFocus change focus to widget
showMessageBox Show message box with specified title and message
showPopup show new popup
update requests update for window (unless force is true, update will be performed only if layout, redraw or animation is required).
setCursorType sets cursor type for window
updateKeyFlags
checkUpdateNeeded checks content widgets for necessary redraw and/or layout
clearMouseCapture
dispatchCancel
dispatchKeyEvent dispatch key event to widgets which have wantsKeyTracking == true
dispatchMouseEvent
sendAndCheckOverride
setCaptureWidget

Authors

Vadim Lopatin, coolreader.org@gmail.com

Copyright

Vadim Lopatin, 2014

License

Boost License 1.0