module app; import dlangui.all; import std.stdio; import std.conv; import dlangide.ui.frame; import dlangide.ui.commands; import dlangide.workspace.workspace; mixin APP_ENTRY_POINT; /// entry point for dlangui based application extern (C) int UIAppMain(string[] args) { // embed non-standard resources listed in views/resources.list into executable embeddedResourceList.addResources(embedResourcesFromList!("resources.list")()); // you can override default hinting mode here FontManager.hintingMode = HintingMode.Normal; // you can override antialiasing setting here FontManager.minAnitialiasedFontSize = 0; //version (USE_OPENGL) { // you can turn on subpixel font rendering (ClearType) here FontManager.subpixelRenderingMode = SubpixelRenderingMode.None; // //} else { // you can turn on subpixel font rendering (ClearType) here //FontManager.subpixelRenderingMode = SubpixelRenderingMode.BGR; //SubpixelRenderingMode.None; // //} // create window Window window = Platform.instance.createWindow("Dlang IDE", null); IDEFrame frame = new IDEFrame(window); // create some widget to show in window window.windowIcon = drawableCache.getImage("dlangui-logo1"); // open home screen tab frame.showHomeScreen(); // for testing: load workspace at startup //frame.openFileOrWorkspace(appendPath(exePath, "../workspaces/sample1/sample1.dlangidews")); // show window window.show(); // run message loop return Platform.instance.enterMessageLoop(); }