dexed/setup
Basile Burg 810996bcc8 rename as Dexed, "D extended editor" 2018-10-20 13:28:15 +02:00
..
.gitignore rename as Dexed, "D extended editor" 2018-10-20 13:28:15 +02:00
deb.sh rename as Dexed, "D extended editor" 2018-10-20 13:28:15 +02:00
readme.md rename as Dexed, "D extended editor" 2018-10-20 13:28:15 +02:00
rpm.sh rename as Dexed, "D extended editor" 2018-10-20 13:28:15 +02:00
setup.d rename as Dexed, "D extended editor" 2018-10-20 13:28:15 +02:00
setup.dxp rename as Dexed, "D extended editor" 2018-10-20 13:28:15 +02:00
setupzip-nux-noarch.sh rename as Dexed, "D extended editor" 2018-10-20 13:28:15 +02:00
setupzip-win32.bat rename as Dexed, "D extended editor" 2018-10-20 13:28:15 +02:00
version.txt rename as Dexed, "D extended editor" 2018-10-20 13:28:15 +02:00
zip-nux32.sh rename as Dexed, "D extended editor" 2018-10-20 13:28:15 +02:00
zip-nux64.sh rename as Dexed, "D extended editor" 2018-10-20 13:28:15 +02:00
zip-win32.bat rename as Dexed, "D extended editor" 2018-10-20 13:28:15 +02:00

readme.md

This folder contains the files necessary to make a dexed release. The process is semi-automatic and achieved by compiling a project in dexed itself.

dexed setup program

This dexed project (cesetup.dexed) creates the dexed setup program. The project contains 3 configurations named win32, nux32, _nux64. Each takes the content of the matching sub-folder and puts it in the output folder, as an extractor program, at compile time (using the import(file) expression).

The extractor program is then compressed by the post-build process, using the scripts named setupzip-<os & arch>.

Raw Zip

The shell scripts named zip-<os & arch> take the content of their matching sub-folder to make an archive. They are proposed alternatively to the setup program. The scripts are launched automatically when the setup program is about to be compiled (as pre-build process).

Todo by hand for each release

  • change the text in the version.txt file.
  • change the setup program version field.
  • put the content (programs, icon, license, etc.) in each of the nux32/nux64/win32 folders.
  • compile on each platform with the right project configuration.
  • run the rpm.sh and the deb.sh scripts.