diff --git a/src/ce_dubproject.pas b/src/ce_dubproject.pas
index 457a2cc0..ab24399c 100644
--- a/src/ce_dubproject.pas
+++ b/src/ce_dubproject.pas
@@ -788,6 +788,8 @@ function isValidDubProject(const filename: string): boolean;
var
maybe: TCEDubProject;
begin
+ if (UpperCase(ExtractFileExt(filename)) <> '.JSON') then
+ exit(false);
result := true;
// avoid the project to notify the observers, current project is not replaced
EntitiesConnector.beginUpdate;
diff --git a/src/ce_nativeproject.pas b/src/ce_nativeproject.pas
index 10bbde65..0b8fb7fb 100644
--- a/src/ce_nativeproject.pas
+++ b/src/ce_nativeproject.pas
@@ -964,6 +964,8 @@ var
maybe: TCENativeProject;
begin
result := false;
+ if isDlangCompilable(ExtractFileExt(filename)) then
+ exit;
// avoid the project to notify the observers, current project is not replaced
EntitiesConnector.beginUpdate;
maybe := TCENativeProject.create(nil);
diff --git a/wiki/wiki.txt b/wiki/wiki.txt
index 9297f590..c5881d41 100644
--- a/wiki/wiki.txt
+++ b/wiki/wiki.txt
@@ -523,7 +523,7 @@ _Find all_ results are displayed in the [messages widget][lnk_widg_msg] and are
The most recent searches and replacements are saved between each session.
-Note that to find a symbol, Ctrl+MB Right or the [symbol list][lnk_widg_symlist] are faster.
+Note that to find a symbol, Ctrl+MB Left or the [symbol list][lnk_widg_symlist] are faster.
## Library manager widget
@@ -594,7 +594,7 @@ If this choice has avoided a painful GUI designing work, it also perfectly repre
Notes:
- changing the configuration name is only possible in the section [**All Categories**](https://github.com/BBasile/Coedit/wiki#all-categories), field **name**.
-### General options:
+#### General options:
The general options are common to each configuration.
@@ -613,7 +613,7 @@ This field can be used to specify another one, either relative or absolute. This
It's recommended to use the [project inspector][lnk_widg_prjinsp] instead of this archaic editor. To include a folder of source it's also possible to specify a path with a asterisk in the **Paths** options, **extraSources** editor.
This avoids to manually remove the obsolete source or to manually add the new source files.
-### Message options:
+#### Message options:
Groups the options related to the messages emitted by the compiler.
These options are defined per-configuration.
@@ -629,7 +629,7 @@ These options are defined per-configuration.
- verbose: sets if verbose. (**-v**)
- warnings: sets if the warnings are displayed. (**-w**)
-### Debugging options:
+#### Debugging options:
Groups the options related to the debugging information added to the output binary.
These options are defined per-configuration.
@@ -643,7 +643,7 @@ These options are defined per-configuration.
- debugIdentifiers: list of debug identifier. (for each item **-debug=item**). One item per line.
- generateMapFile: sets if a map file is generated. (**-map**)
-### Documentation options:
+#### Documentation options:
Groups the options related to the generation of the project documentation.
These options are defined per-configuration.
@@ -655,7 +655,7 @@ These options are defined per-configuration.
- generateJSON: sets if the JSON documentation is generated. This field is constrained to _true_ if the JSON file name is defined. (**-X**)
- JSONFilename: sets the JSON file name. (**-Xf**)
-### Output options:
+#### Output options:
Groups the options related to the code generation.
These options are defined per-configuration.
@@ -674,7 +674,7 @@ These options are defined per-configuration.
- unittest: generates the unittest code. (**-unittest**)
- versionIdentifiers: list of version identifiers. One per line, the switches **-version=** are added automatically. An entry can be disabled by prefixing it with a semicolon or a pair of backslash.
-### Other Options:
+#### Other Options:

@@ -687,7 +687,7 @@ Most of the existing switches are hard-coded however for the few missing ones th
These custom switches are defined per-configuration.
-### Path options:
+#### Path options:
Groups the options defining the location of the files used or produced by the compiler.
These options are defined per-configuration.
@@ -701,7 +701,7 @@ These options are defined per-configuration.
- objectDirectory: the directory where object files (_*.o_ or _*.obj_) must be written. (**-od**)
- outputFilename: the output filename. The identifier should only include a period to specify a non default extension otherwise it prevents _DMD_ to add the default one. (**-of**)
-### Pre/Post build process options:
+#### Pre/Post build process options:
They define the options of two processes, respectively executed before and after the compilation.
These options are defined per-configuration.
@@ -720,7 +720,7 @@ This can be used as a trick to compile from another tool.
An interesting post-build process feature is that it can be set on the executable that's just been build, like in the example named _cleaner.coedit_.
This is possible by using the [symbolic string][lnk_sym] **** (Current Project Output).
-### Run options:
+#### Run options:

@@ -729,7 +729,7 @@ The _executable_ field is not present because it's defined by the project option
If the output is piped then the [process input widget][lnk_widg_procinp] can be used to pass the input to the program being executed.
These options are defined per-configuration.
-### All categories
+#### All categories
Unfiltered options, sub categories can be expanded or collapsed. The field ***name*** matches the current configurations name. Actually this is the only place (except if you directly edit the project file) where it's possible to modify the identifier.
@@ -739,14 +739,14 @@ Unfiltered options, sub categories can be expanded or collapsed. The field ***na
The DUB project editor is widget is divided in two panels:
-### Inspector
+#### Inspector

The first panel displays the sources list and the combination of _each build type_ with each _build configuration_. Sources can be opened in a new editor by double clicking. To select a configuration defines which type and which configuration will be build by DUB when clicking _compile_ in the _project_ menu.
Note that it's possible to specify which compiler DUB uses in the application options _dubCompiler_.
-### Editor
+#### Editor
The second panel displays the tree of the project properties. The can be modified in the field at the bottom.