2038 lines
52 KiB
C
2038 lines
52 KiB
C
/*
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* astobj2_hash - RBTree implementation for astobj2.
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*
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* Copyright (C) 2006 Marta Carbone, Luigi Rizzo - Univ. di Pisa, Italy
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*
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* See http://www.asterisk.org for more information about
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* the Asterisk project. Please do not directly contact
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* any of the maintainers of this project for assistance;
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* the project provides a web site, mailing lists and IRC
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* channels for your use.
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*
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* This program is free software, distributed under the terms of
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* the GNU General Public License Version 2. See the LICENSE file
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* at the top of the source tree.
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*/
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/*! \file
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*
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* \brief RBTree functions implementing astobj2 containers.
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*
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* \author Richard Mudgett <rmudgett@digium.com>
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*/
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#include "asterisk.h"
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#include "asterisk/_private.h"
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#include "asterisk/astobj2.h"
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#include "asterisk/utils.h"
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#include "astobj2_private.h"
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#include "astobj2_container_private.h"
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/*!
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* A structure to hold the object held by the container and
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* where it is located in it.
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*
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* A red-black tree has the following properties:
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*
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* 1) Every node is either black or red.
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*
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* 2) The root is black.
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*
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* 3) If a node has a NULL child, that "child" is considered
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* black.
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*
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* 4) If a node is red, then both of its children are black.
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*
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* 5) Every path from a node to a descendant NULL child has the
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* same number of black nodes. (Including the black NULL
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* child.)
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*/
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struct rbtree_node {
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/*!
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* \brief Items common to all container nodes.
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* \note Must be first in the specific node struct.
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*/
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struct ao2_container_node common;
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/*! Parent node of this node. NULL if this is the root node. */
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struct rbtree_node *parent;
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/*! Left child node of this node. NULL if does not have this child. */
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struct rbtree_node *left;
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/*! Right child node of this node. NULL if does not have this child. */
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struct rbtree_node *right;
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/*! TRUE if the node is red. */
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unsigned int is_red:1;
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};
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/*!
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* A rbtree container in addition to values common to all
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* container types, stores the pointer to the root node of the
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* tree.
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*/
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struct ao2_container_rbtree {
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/*!
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* \brief Items common to all containers.
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* \note Must be first in the specific container struct.
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*/
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struct ao2_container common;
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/*! Root node of the tree. NULL if the tree is empty. */
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struct rbtree_node *root;
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#if defined(AO2_DEBUG)
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struct {
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/*! Fixup insert left cases 1-3 */
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int fixup_insert_left[3];
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/*! Fixup insert right cases 1-3 */
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int fixup_insert_right[3];
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/*! Fixup delete left cases 1-4 */
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int fixup_delete_left[4];
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/*! Fixup delete right cases 1-4 */
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int fixup_delete_right[4];
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/*! Deletion of node with number of children (0-2). */
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int delete_children[3];
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} stats;
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#endif /* defined(AO2_DEBUG) */
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};
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enum equal_node_bias {
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/*! Bias search toward first matching node in the container. */
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BIAS_FIRST,
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/*! Bias search toward any matching node. */
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BIAS_EQUAL,
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/*! Bias search toward last matching node in the container. */
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BIAS_LAST,
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};
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enum empty_node_direction {
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GO_LEFT,
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GO_RIGHT,
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};
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/*! Traversal state to restart a rbtree container traversal. */
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struct rbtree_traversal_state {
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/*! Active sort function in the traversal if not NULL. */
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ao2_sort_fn *sort_fn;
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/*! Saved comparison callback arg pointer. */
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void *arg;
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/*! Saved search flags to control traversing the container. */
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enum search_flags flags;
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};
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struct rbtree_traversal_state_check {
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/*
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* If we have a division by zero compile error here then there
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* is not enough room for the state. Increase AO2_TRAVERSAL_STATE_SIZE.
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*/
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char check[1 / (AO2_TRAVERSAL_STATE_SIZE / sizeof(struct rbtree_traversal_state))];
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};
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/*!
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* \internal
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* \brief Get the most left node in the tree.
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* \since 12.0.0
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*
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* \param node Starting node to find the most left node.
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*
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* \return Left most node. Never NULL.
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*/
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static struct rbtree_node *rb_node_most_left(struct rbtree_node *node)
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{
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while (node->left) {
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node = node->left;
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}
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return node;
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}
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/*!
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* \internal
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* \brief Get the most right node in the tree.
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* \since 12.0.0
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*
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* \param node Starting node to find the most right node.
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*
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* \return Right most node. Never NULL.
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*/
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static struct rbtree_node *rb_node_most_right(struct rbtree_node *node)
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{
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while (node->right) {
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node = node->right;
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}
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return node;
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}
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/*!
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* \internal
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* \brief Get the next node in ascending sequence.
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* \since 12.0.0
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*
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* \param node Starting node to find the next node.
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*
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* \return node on success.
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* \retval NULL if no node.
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*/
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static struct rbtree_node *rb_node_next(struct rbtree_node *node)
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{
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if (node->right) {
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return rb_node_most_left(node->right);
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}
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/* Find the parent that the node is a left child of. */
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while (node->parent) {
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if (node->parent->left == node) {
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/* We are the left child. The parent is the next node. */
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return node->parent;
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}
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node = node->parent;
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}
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return NULL;
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}
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/*!
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* \internal
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* \brief Get the next node in descending sequence.
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* \since 12.0.0
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*
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* \param node Starting node to find the previous node.
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*
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* \return node on success.
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* \retval NULL if no node.
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*/
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static struct rbtree_node *rb_node_prev(struct rbtree_node *node)
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{
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if (node->left) {
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return rb_node_most_right(node->left);
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}
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/* Find the parent that the node is a right child of. */
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while (node->parent) {
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if (node->parent->right == node) {
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/* We are the right child. The parent is the previous node. */
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return node->parent;
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}
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node = node->parent;
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}
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return NULL;
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}
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/*!
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* \internal
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* \brief Get the next node in pre-order sequence.
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* \since 12.0.0
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*
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* \param node Starting node to find the next node.
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*
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* \return node on success.
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* \retval NULL if no node.
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*/
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static struct rbtree_node *rb_node_pre(struct rbtree_node *node)
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{
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/* Visit the children if the node has any. */
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if (node->left) {
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return node->left;
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}
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if (node->right) {
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return node->right;
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}
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/* Time to go back up. */
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for (;;) {
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if (!node->parent) {
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return NULL;
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}
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if (node->parent->left == node && node->parent->right) {
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/*
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* We came up the left child and there's a right child. Visit
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* it.
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*/
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return node->parent->right;
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}
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node = node->parent;
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}
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}
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/*!
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* \internal
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* \brief Get the next node in post-order sequence.
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* \since 12.0.0
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*
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* \param node Starting node to find the next node.
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*
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* \return node on success.
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* \retval NULL if no node.
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*/
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static struct rbtree_node *rb_node_post(struct rbtree_node *node)
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{
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/* This node's children have already been visited. */
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for (;;) {
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if (!node->parent) {
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return NULL;
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}
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if (node->parent->left == node) {
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/* We came up the left child. */
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node = node->parent;
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/*
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* Find the right child's left most childless node.
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*/
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while (node->right) {
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node = rb_node_most_left(node->right);
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}
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/*
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* This node's left child has already been visited or it doesn't
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* have any children.
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*/
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return node;
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}
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/*
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* We came up the right child.
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*
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* This node's children have already been visited. Time to
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* visit the parent.
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*/
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return node->parent;
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}
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}
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/*!
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* \internal
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* \brief Get the next non-empty node in ascending sequence.
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* \since 12.0.0
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*
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* \param node Starting node to find the next node.
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*
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* \return node on success.
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* \retval NULL if no node.
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*/
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static struct rbtree_node *rb_node_next_full(struct rbtree_node *node)
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{
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for (;;) {
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node = rb_node_next(node);
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if (!node || node->common.obj) {
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return node;
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}
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}
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}
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/*!
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* \internal
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* \brief Get the next non-empty node in descending sequence.
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* \since 12.0.0
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*
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* \param node Starting node to find the previous node.
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*
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* \return node on success.
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* \retval NULL if no node.
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*/
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static struct rbtree_node *rb_node_prev_full(struct rbtree_node *node)
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{
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for (;;) {
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node = rb_node_prev(node);
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if (!node || node->common.obj) {
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return node;
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}
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}
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}
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/*!
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* \internal
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* \brief Determine which way to go from an empty node.
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* \since 12.0.0
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*
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* \param empty Empty node to determine which side obj_right goes on.
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* \param sort_fn Sort comparison function for non-empty nodes.
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* \param obj_right pointer to the (user-defined part) of an object.
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* \param flags flags from ao2_callback()
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* OBJ_SEARCH_OBJECT - if set, 'obj_right', is an object.
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* OBJ_SEARCH_KEY - if set, 'obj_right', is a search key item that is not an object.
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* OBJ_SEARCH_PARTIAL_KEY - if set, 'obj_right', is a partial search key item that is not an object.
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* \param bias How to bias search direction for duplicates
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*
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* \return \ref empty_node_direction to proceed.
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*/
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static enum empty_node_direction rb_find_empty_direction(struct rbtree_node *empty, ao2_sort_fn *sort_fn, void *obj_right, enum search_flags flags, enum equal_node_bias bias)
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{
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int cmp;
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struct rbtree_node *cur;
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struct rbtree_node *right_most;
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/* Try for a quick definite go left. */
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if (!empty->left) {
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/* The empty node has no left child. */
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return GO_RIGHT;
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}
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right_most = rb_node_most_right(empty->left);
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if (right_most->common.obj) {
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cmp = sort_fn(right_most->common.obj, obj_right, flags);
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if (cmp < 0) {
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return GO_RIGHT;
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}
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if (cmp == 0 && bias == BIAS_LAST) {
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return GO_RIGHT;
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}
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return GO_LEFT;
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}
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/* Try for a quick definite go right. */
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if (!empty->right) {
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/* The empty node has no right child. */
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return GO_LEFT;
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}
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cur = rb_node_most_left(empty->right);
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if (cur->common.obj) {
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cmp = sort_fn(cur->common.obj, obj_right, flags);
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if (cmp > 0) {
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return GO_LEFT;
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}
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if (cmp == 0 && bias == BIAS_FIRST) {
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return GO_LEFT;
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}
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return GO_RIGHT;
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}
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/*
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* Have to scan the previous nodes from the right_most node of
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* the left subtree for the first non-empty node to determine
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* direction.
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*/
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cur = right_most;
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for (;;) {
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/* Find previous node. */
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if (cur->left) {
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cur = rb_node_most_right(cur->left);
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} else {
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/* Find the parent that the node is a right child of. */
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for (;;) {
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if (cur->parent == empty) {
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/* The left side of the empty node is all empty nodes. */
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return GO_RIGHT;
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}
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if (cur->parent->right == cur) {
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/* We are the right child. The parent is the previous node. */
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cur = cur->parent;
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break;
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}
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cur = cur->parent;
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}
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}
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if (cur->common.obj) {
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cmp = sort_fn(cur->common.obj, obj_right, flags);
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if (cmp < 0) {
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return GO_RIGHT;
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}
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if (cmp == 0 && bias == BIAS_LAST) {
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return GO_RIGHT;
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}
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return GO_LEFT;
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}
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}
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}
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/*!
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* \internal
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* \brief Tree node rotation left.
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* \since 12.0.0
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*
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* \param self Container holding node.
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* \param node Node to perform a left rotation with.
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*
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* p p
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* | Left rotation |
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* N ---> Ch
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* / \ / \
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* a Ch N c
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* / \ / \
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* b c a b
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*
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* N = node
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* Ch = child
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* p = parent
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* a,b,c = other nodes that are unaffected by the rotation.
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*
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* \note It is assumed that the node's right child exists.
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*/
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static void rb_rotate_left(struct ao2_container_rbtree *self, struct rbtree_node *node)
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{
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struct rbtree_node *child; /*!< Node's right child. */
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child = node->right;
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/* Link the node's parent to the child. */
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if (!node->parent) {
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/* Node is the root so we get a new root node. */
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self->root = child;
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} else if (node->parent->left == node) {
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/* Node is a left child. */
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node->parent->left = child;
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} else {
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/* Node is a right child. */
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node->parent->right = child;
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}
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child->parent = node->parent;
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/* Link node's right subtree to the child's left subtree. */
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node->right = child->left;
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if (node->right) {
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node->right->parent = node;
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}
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/* Link the node to the child's left. */
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node->parent = child;
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child->left = node;
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}
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/*!
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* \internal
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* \brief Tree node rotation right.
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|
* \since 12.0.0
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*
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* \param self Container holding node.
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* \param node Node to perform a right rotation with.
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*
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* p p
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* | Right rotation |
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* Ch N
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* / \ <--- / \
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* a N Ch c
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* / \ / \
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* b c a b
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*
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* N = node
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* Ch = child
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* p = parent
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* a,b,c = other nodes that are unaffected by the rotation.
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*
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* \note It is assumed that the node's left child exists.
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*/
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static void rb_rotate_right(struct ao2_container_rbtree *self, struct rbtree_node *node)
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{
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struct rbtree_node *child; /*!< Node's left child. */
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child = node->left;
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/* Link the node's parent to the child. */
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if (!node->parent) {
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/* Node is the root so we get a new root node. */
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self->root = child;
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} else if (node->parent->right == node) {
|
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/* Node is a right child. */
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node->parent->right = child;
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} else {
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/* Node is a left child. */
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node->parent->left = child;
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}
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child->parent = node->parent;
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|
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/* Link node's left subtree to the child's right subtree. */
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node->left = child->right;
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if (node->left) {
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node->left->parent = node;
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}
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|
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/* Link the node to the child's right. */
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node->parent = child;
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child->right = node;
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}
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|
|
/*!
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|
* \internal
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|
* \brief Create an empty copy of this container. (Debug version)
|
|
* \since 14.0.0
|
|
*
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|
* \param self Container to operate upon.
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|
* \param tag used for debugging.
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|
* \param file Debug file name invoked from
|
|
* \param line Debug line invoked from
|
|
* \param func Debug function name invoked from
|
|
*
|
|
* \return empty-clone-container on success.
|
|
* \retval NULL on error.
|
|
*/
|
|
static struct ao2_container *rb_ao2_alloc_empty_clone(struct ao2_container_rbtree *self,
|
|
const char *tag, const char *file, int line, const char *func)
|
|
{
|
|
if (!__is_ao2_object(self, file, line, func)) {
|
|
return NULL;
|
|
}
|
|
|
|
return __ao2_container_alloc_rbtree(ao2_options_get(self), self->common.options,
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|
self->common.sort_fn, self->common.cmp_fn, tag, file, line, func);
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|
}
|
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|
|
/*!
|
|
* \internal
|
|
* \brief Fixup the rbtree after deleting a node.
|
|
* \since 12.0.0
|
|
*
|
|
* \param self Container to operate upon.
|
|
* \param child Child of the node just deleted from the container.
|
|
*
|
|
* \note The child must be a dummy black node if there really
|
|
* was no child of the deleted node. Otherwise, the caller must
|
|
* pass in the parent node and which child was deleted. In
|
|
* addition, the fixup routine would be more complicated.
|
|
*/
|
|
static void rb_delete_fixup(struct ao2_container_rbtree *self, struct rbtree_node *child)
|
|
{
|
|
struct rbtree_node *sibling;
|
|
|
|
while (self->root != child && !child->is_red) {
|
|
if (child->parent->left == child) {
|
|
/* Child is a left child. */
|
|
sibling = child->parent->right;
|
|
ast_assert(sibling != NULL);
|
|
if (sibling->is_red) {
|
|
/* Case 1: The child's sibling is red. */
|
|
AO2_DEVMODE_STAT(++self->stats.fixup_delete_left[0]);
|
|
sibling->is_red = 0;
|
|
child->parent->is_red = 1;
|
|
rb_rotate_left(self, child->parent);
|
|
sibling = child->parent->right;
|
|
ast_assert(sibling != NULL);
|
|
}
|
|
/*
|
|
* The sibling is black. A black node must have two children,
|
|
* or one red child, or no children.
|
|
*/
|
|
if ((!sibling->left || !sibling->left->is_red)
|
|
&& (!sibling->right || !sibling->right->is_red)) {
|
|
/*
|
|
* Case 2: The sibling is black and both of its children are black.
|
|
*
|
|
* This case handles the two black children or no children
|
|
* possibilities of a black node.
|
|
*/
|
|
AO2_DEVMODE_STAT(++self->stats.fixup_delete_left[1]);
|
|
sibling->is_red = 1;
|
|
child = child->parent;
|
|
} else {
|
|
/* At this point the sibling has at least one red child. */
|
|
if (!sibling->right || !sibling->right->is_red) {
|
|
/*
|
|
* Case 3: The sibling is black, its left child is red, and its
|
|
* right child is black.
|
|
*/
|
|
AO2_DEVMODE_STAT(++self->stats.fixup_delete_left[2]);
|
|
ast_assert(sibling->left != NULL);
|
|
ast_assert(sibling->left->is_red);
|
|
sibling->left->is_red = 0;
|
|
sibling->is_red = 1;
|
|
rb_rotate_right(self, sibling);
|
|
sibling = child->parent->right;
|
|
ast_assert(sibling != NULL);
|
|
}
|
|
/* Case 4: The sibling is black and its right child is red. */
|
|
AO2_DEVMODE_STAT(++self->stats.fixup_delete_left[3]);
|
|
sibling->is_red = child->parent->is_red;
|
|
child->parent->is_red = 0;
|
|
if (sibling->right) {
|
|
sibling->right->is_red = 0;
|
|
}
|
|
rb_rotate_left(self, child->parent);
|
|
child = self->root;
|
|
}
|
|
} else {
|
|
/* Child is a right child. */
|
|
sibling = child->parent->left;
|
|
ast_assert(sibling != NULL);
|
|
if (sibling->is_red) {
|
|
/* Case 1: The child's sibling is red. */
|
|
AO2_DEVMODE_STAT(++self->stats.fixup_delete_right[0]);
|
|
sibling->is_red = 0;
|
|
child->parent->is_red = 1;
|
|
rb_rotate_right(self, child->parent);
|
|
sibling = child->parent->left;
|
|
ast_assert(sibling != NULL);
|
|
}
|
|
/*
|
|
* The sibling is black. A black node must have two children,
|
|
* or one red child, or no children.
|
|
*/
|
|
if ((!sibling->right || !sibling->right->is_red)
|
|
&& (!sibling->left || !sibling->left->is_red)) {
|
|
/*
|
|
* Case 2: The sibling is black and both of its children are black.
|
|
*
|
|
* This case handles the two black children or no children
|
|
* possibilities of a black node.
|
|
*/
|
|
AO2_DEVMODE_STAT(++self->stats.fixup_delete_right[1]);
|
|
sibling->is_red = 1;
|
|
child = child->parent;
|
|
} else {
|
|
/* At this point the sibling has at least one red child. */
|
|
if (!sibling->left || !sibling->left->is_red) {
|
|
/*
|
|
* Case 3: The sibling is black, its right child is red, and its
|
|
* left child is black.
|
|
*/
|
|
AO2_DEVMODE_STAT(++self->stats.fixup_delete_right[2]);
|
|
ast_assert(sibling->right != NULL);
|
|
ast_assert(sibling->right->is_red);
|
|
sibling->right->is_red = 0;
|
|
sibling->is_red = 1;
|
|
rb_rotate_left(self, sibling);
|
|
sibling = child->parent->left;
|
|
ast_assert(sibling != NULL);
|
|
}
|
|
/* Case 4: The sibling is black and its left child is red. */
|
|
AO2_DEVMODE_STAT(++self->stats.fixup_delete_right[3]);
|
|
sibling->is_red = child->parent->is_red;
|
|
child->parent->is_red = 0;
|
|
if (sibling->left) {
|
|
sibling->left->is_red = 0;
|
|
}
|
|
rb_rotate_right(self, child->parent);
|
|
child = self->root;
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Case 2 could leave the child node red and it needs to leave
|
|
* with it black.
|
|
*
|
|
* Case 4 sets the child node to the root which of course must
|
|
* be black.
|
|
*/
|
|
child->is_red = 0;
|
|
}
|
|
|
|
/*!
|
|
* \internal
|
|
* \brief Delete the doomed node from this container.
|
|
* \since 12.0.0
|
|
*
|
|
* \param self Container to operate upon.
|
|
* \param doomed Container node to delete from the container.
|
|
*/
|
|
static void rb_delete_node(struct ao2_container_rbtree *self, struct rbtree_node *doomed)
|
|
{
|
|
struct rbtree_node *child;
|
|
int need_fixup;
|
|
|
|
if (doomed->left && doomed->right) {
|
|
struct rbtree_node *next;
|
|
int is_red;
|
|
|
|
/*
|
|
* The doomed node has two children.
|
|
*
|
|
* Find the next child node and swap it with the doomed node in
|
|
* the tree.
|
|
*/
|
|
AO2_DEVMODE_STAT(++self->stats.delete_children[2]);
|
|
next = rb_node_most_left(doomed->right);
|
|
SWAP(doomed->parent, next->parent);
|
|
SWAP(doomed->left, next->left);
|
|
SWAP(doomed->right, next->right);
|
|
is_red = doomed->is_red;
|
|
doomed->is_red = next->is_red;
|
|
next->is_red = is_red;
|
|
|
|
/* Link back in the next node. */
|
|
if (!next->parent) {
|
|
/* Doomed was the root so we get a new root node. */
|
|
self->root = next;
|
|
} else if (next->parent->left == doomed) {
|
|
/* Doomed was the left child. */
|
|
next->parent->left = next;
|
|
} else {
|
|
/* Doomed was the right child. */
|
|
next->parent->right = next;
|
|
}
|
|
next->left->parent = next;
|
|
if (next->right == next) {
|
|
/* The next node was the right child of doomed. */
|
|
next->right = doomed;
|
|
doomed->parent = next;
|
|
} else {
|
|
next->right->parent = next;
|
|
doomed->parent->left = doomed;
|
|
}
|
|
|
|
/* The doomed node has no left child now. */
|
|
ast_assert(doomed->left == NULL);
|
|
|
|
/*
|
|
* We don't have to link the right child back in with doomed
|
|
* since we are going to link it with doomed's parent anyway.
|
|
*/
|
|
child = doomed->right;
|
|
} else {
|
|
/* Doomed has at most one child. */
|
|
child = doomed->left;
|
|
if (!child) {
|
|
child = doomed->right;
|
|
}
|
|
}
|
|
if (child) {
|
|
AO2_DEVMODE_STAT(++self->stats.delete_children[1]);
|
|
} else {
|
|
AO2_DEVMODE_STAT(++self->stats.delete_children[0]);
|
|
}
|
|
|
|
need_fixup = (!doomed->is_red && !self->common.destroying);
|
|
if (need_fixup && !child) {
|
|
/*
|
|
* Use the doomed node as a place holder node for the
|
|
* nonexistent child so we also don't have to pass to the fixup
|
|
* routine the parent and which child the deleted node came
|
|
* from.
|
|
*/
|
|
rb_delete_fixup(self, doomed);
|
|
ast_assert(doomed->left == NULL);
|
|
ast_assert(doomed->right == NULL);
|
|
ast_assert(!doomed->is_red);
|
|
}
|
|
|
|
/* Link the child in place of doomed. */
|
|
if (!doomed->parent) {
|
|
/* Doomed was the root so we get a new root node. */
|
|
self->root = child;
|
|
} else if (doomed->parent->left == doomed) {
|
|
/* Doomed was the left child. */
|
|
doomed->parent->left = child;
|
|
} else {
|
|
/* Doomed was the right child. */
|
|
doomed->parent->right = child;
|
|
}
|
|
if (child) {
|
|
child->parent = doomed->parent;
|
|
if (need_fixup) {
|
|
rb_delete_fixup(self, child);
|
|
}
|
|
}
|
|
|
|
AO2_DEVMODE_STAT(--self->common.nodes);
|
|
}
|
|
|
|
/*!
|
|
* \internal
|
|
* \brief Destroy a rbtree container node.
|
|
* \since 12.0.0
|
|
*
|
|
* \param v_doomed Container node to destroy.
|
|
*
|
|
* \details
|
|
* The container node unlinks itself from the container as part
|
|
* of its destruction. The node must be destroyed while the
|
|
* container is already locked.
|
|
*
|
|
* \note The container must be locked when the node is
|
|
* unreferenced.
|
|
*/
|
|
static void rb_ao2_node_destructor(void *v_doomed)
|
|
{
|
|
struct rbtree_node *doomed = v_doomed;
|
|
|
|
if (doomed->common.is_linked) {
|
|
struct ao2_container_rbtree *my_container;
|
|
|
|
/*
|
|
* Promote to write lock if not already there. Since
|
|
* adjust_lock() can potentially release and block waiting for a
|
|
* write lock, care must be taken to ensure that node references
|
|
* are released before releasing the container references.
|
|
*
|
|
* Node references held by an iterator can only be held while
|
|
* the iterator also holds a reference to the container. These
|
|
* node references must be unreferenced before the container can
|
|
* be unreferenced to ensure that the node will not get a
|
|
* negative reference and the destructor called twice for the
|
|
* same node.
|
|
*/
|
|
my_container = (struct ao2_container_rbtree *) doomed->common.my_container;
|
|
#ifdef AST_DEVMODE
|
|
is_ao2_object(my_container);
|
|
#endif
|
|
|
|
__adjust_lock(my_container, AO2_LOCK_REQ_WRLOCK, 1);
|
|
|
|
#if defined(AO2_DEBUG)
|
|
if (!my_container->common.destroying
|
|
&& ao2_container_check(doomed->common.my_container, OBJ_NOLOCK)) {
|
|
ast_log(LOG_ERROR, "Container integrity failed before node deletion.\n");
|
|
}
|
|
#endif /* defined(AO2_DEBUG) */
|
|
rb_delete_node(my_container, doomed);
|
|
#if defined(AO2_DEBUG)
|
|
if (!my_container->common.destroying
|
|
&& ao2_container_check(doomed->common.my_container, OBJ_NOLOCK)) {
|
|
ast_log(LOG_ERROR, "Container integrity failed after node deletion.\n");
|
|
}
|
|
#endif /* defined(AO2_DEBUG) */
|
|
}
|
|
|
|
/*
|
|
* We could have an object in the node if the container is being
|
|
* destroyed or the node had not been linked in yet.
|
|
*/
|
|
if (doomed->common.obj) {
|
|
__container_unlink_node(&doomed->common, AO2_UNLINK_NODE_UNLINK_OBJECT);
|
|
}
|
|
}
|
|
|
|
/*!
|
|
* \internal
|
|
* \brief Create a new container node.
|
|
* \since 12.0.0
|
|
*
|
|
* \param self Container to operate upon.
|
|
* \param obj_new Object to put into the node.
|
|
* \param tag used for debugging.
|
|
* \param file Debug file name invoked from
|
|
* \param line Debug line invoked from
|
|
* \param func Debug function name invoked from
|
|
*
|
|
* \return initialized-node on success.
|
|
* \retval NULL on error.
|
|
*/
|
|
static struct rbtree_node *rb_ao2_new_node(struct ao2_container_rbtree *self, void *obj_new, const char *tag, const char *file, int line, const char *func)
|
|
{
|
|
struct rbtree_node *node;
|
|
|
|
node = ao2_alloc_options(sizeof(*node), rb_ao2_node_destructor,
|
|
AO2_ALLOC_OPT_LOCK_NOLOCK | AO2_ALLOC_OPT_NO_REF_DEBUG);
|
|
if (!node) {
|
|
return NULL;
|
|
}
|
|
|
|
__ao2_ref(obj_new, +1, tag ?: "Container node creation", file, line, func);
|
|
node->common.obj = obj_new;
|
|
node->common.my_container = (struct ao2_container *) self;
|
|
|
|
return node;
|
|
}
|
|
|
|
/*!
|
|
* \internal
|
|
* \brief Fixup the rbtree after inserting a node.
|
|
* \since 12.0.0
|
|
*
|
|
* \param self Container to operate upon.
|
|
* \param node Container node just inserted into the container.
|
|
*
|
|
* \note The just inserted node is red.
|
|
*/
|
|
static void rb_insert_fixup(struct ao2_container_rbtree *self, struct rbtree_node *node)
|
|
{
|
|
struct rbtree_node *g_parent; /* Grand parent node. */
|
|
|
|
while (node->parent && node->parent->is_red) {
|
|
g_parent = node->parent->parent;
|
|
|
|
/* The grand parent must exist if the parent is red. */
|
|
ast_assert(g_parent != NULL);
|
|
|
|
if (node->parent == g_parent->left) {
|
|
/* The parent is a left child. */
|
|
if (g_parent->right && g_parent->right->is_red) {
|
|
/* Case 1: Push the black down from the grand parent node. */
|
|
AO2_DEVMODE_STAT(++self->stats.fixup_insert_left[0]);
|
|
g_parent->right->is_red = 0;
|
|
g_parent->left->is_red = 0;
|
|
g_parent->is_red = 1;
|
|
|
|
node = g_parent;
|
|
} else {
|
|
/* The uncle node is black. */
|
|
if (node->parent->right == node) {
|
|
/*
|
|
* Case 2: The node is a right child.
|
|
*
|
|
* Which node is the grand parent does not change.
|
|
*/
|
|
AO2_DEVMODE_STAT(++self->stats.fixup_insert_left[1]);
|
|
node = node->parent;
|
|
rb_rotate_left(self, node);
|
|
}
|
|
/* Case 3: The node is a left child. */
|
|
AO2_DEVMODE_STAT(++self->stats.fixup_insert_left[2]);
|
|
node->parent->is_red = 0;
|
|
g_parent->is_red = 1;
|
|
rb_rotate_right(self, g_parent);
|
|
}
|
|
} else {
|
|
/* The parent is a right child. */
|
|
if (g_parent->left && g_parent->left->is_red) {
|
|
/* Case 1: Push the black down from the grand parent node. */
|
|
AO2_DEVMODE_STAT(++self->stats.fixup_insert_right[0]);
|
|
g_parent->left->is_red = 0;
|
|
g_parent->right->is_red = 0;
|
|
g_parent->is_red = 1;
|
|
|
|
node = g_parent;
|
|
} else {
|
|
/* The uncle node is black. */
|
|
if (node->parent->left == node) {
|
|
/*
|
|
* Case 2: The node is a left child.
|
|
*
|
|
* Which node is the grand parent does not change.
|
|
*/
|
|
AO2_DEVMODE_STAT(++self->stats.fixup_insert_right[1]);
|
|
node = node->parent;
|
|
rb_rotate_right(self, node);
|
|
}
|
|
/* Case 3: The node is a right child. */
|
|
AO2_DEVMODE_STAT(++self->stats.fixup_insert_right[2]);
|
|
node->parent->is_red = 0;
|
|
g_parent->is_red = 1;
|
|
rb_rotate_left(self, g_parent);
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
* The root could be red here because:
|
|
* 1) We just inserted the root node in an empty tree.
|
|
*
|
|
* 2) Case 1 could leave the root red if the grand parent were
|
|
* the root.
|
|
*/
|
|
self->root->is_red = 0;
|
|
}
|
|
|
|
/*!
|
|
* \internal
|
|
* \brief Insert a node into this container.
|
|
* \since 12.0.0
|
|
*
|
|
* \param self Container to operate upon.
|
|
* \param node Container node to insert into the container.
|
|
*
|
|
* \return \ref ao2_container_insert value.
|
|
*/
|
|
static enum ao2_container_insert rb_ao2_insert_node(struct ao2_container_rbtree *self, struct rbtree_node *node)
|
|
{
|
|
int cmp;
|
|
struct rbtree_node *cur;
|
|
struct rbtree_node *next;
|
|
ao2_sort_fn *sort_fn;
|
|
uint32_t options;
|
|
enum equal_node_bias bias;
|
|
|
|
if (!self->root) {
|
|
/* The tree is empty. */
|
|
self->root = node;
|
|
return AO2_CONTAINER_INSERT_NODE_INSERTED;
|
|
}
|
|
|
|
sort_fn = self->common.sort_fn;
|
|
options = self->common.options;
|
|
switch (options & AO2_CONTAINER_ALLOC_OPT_DUPS_MASK) {
|
|
default:
|
|
case AO2_CONTAINER_ALLOC_OPT_DUPS_ALLOW:
|
|
if (options & AO2_CONTAINER_ALLOC_OPT_INSERT_BEGIN) {
|
|
bias = BIAS_FIRST;
|
|
} else {
|
|
bias = BIAS_LAST;
|
|
}
|
|
break;
|
|
case AO2_CONTAINER_ALLOC_OPT_DUPS_REJECT:
|
|
case AO2_CONTAINER_ALLOC_OPT_DUPS_OBJ_REJECT:
|
|
case AO2_CONTAINER_ALLOC_OPT_DUPS_REPLACE:
|
|
bias = BIAS_EQUAL;
|
|
break;
|
|
}
|
|
|
|
/*
|
|
* New nodes are always colored red when initially inserted into
|
|
* the tree. (Except for the root which is always black.)
|
|
*/
|
|
node->is_red = 1;
|
|
|
|
/* Find node where normal insert would put a new node. */
|
|
cur = self->root;
|
|
for (;;) {
|
|
if (!cur->common.obj) {
|
|
/* Which direction do we go to insert this node? */
|
|
if (rb_find_empty_direction(cur, sort_fn, node->common.obj, OBJ_SEARCH_OBJECT, bias)
|
|
== GO_LEFT) {
|
|
if (cur->left) {
|
|
cur = cur->left;
|
|
continue;
|
|
}
|
|
|
|
/* Node becomes a left child */
|
|
cur->left = node;
|
|
node->parent = cur;
|
|
rb_insert_fixup(self, node);
|
|
return AO2_CONTAINER_INSERT_NODE_INSERTED;
|
|
}
|
|
if (cur->right) {
|
|
cur = cur->right;
|
|
continue;
|
|
}
|
|
|
|
/* Node becomes a right child */
|
|
cur->right = node;
|
|
node->parent = cur;
|
|
rb_insert_fixup(self, node);
|
|
return AO2_CONTAINER_INSERT_NODE_INSERTED;
|
|
}
|
|
cmp = sort_fn(cur->common.obj, node->common.obj, OBJ_SEARCH_OBJECT);
|
|
if (cmp > 0) {
|
|
if (cur->left) {
|
|
cur = cur->left;
|
|
continue;
|
|
}
|
|
|
|
/* Node becomes a left child */
|
|
cur->left = node;
|
|
node->parent = cur;
|
|
rb_insert_fixup(self, node);
|
|
return AO2_CONTAINER_INSERT_NODE_INSERTED;
|
|
} else if (cmp < 0) {
|
|
if (cur->right) {
|
|
cur = cur->right;
|
|
continue;
|
|
}
|
|
|
|
/* Node becomes a right child */
|
|
cur->right = node;
|
|
node->parent = cur;
|
|
rb_insert_fixup(self, node);
|
|
return AO2_CONTAINER_INSERT_NODE_INSERTED;
|
|
}
|
|
switch (bias) {
|
|
case BIAS_FIRST:
|
|
/* Duplicate nodes unconditionally accepted. */
|
|
if (cur->left) {
|
|
cur = cur->left;
|
|
continue;
|
|
}
|
|
|
|
/* Node becomes a left child */
|
|
cur->left = node;
|
|
node->parent = cur;
|
|
rb_insert_fixup(self, node);
|
|
return AO2_CONTAINER_INSERT_NODE_INSERTED;
|
|
case BIAS_EQUAL:
|
|
break;
|
|
case BIAS_LAST:
|
|
/* Duplicate nodes unconditionally accepted. */
|
|
if (cur->right) {
|
|
cur = cur->right;
|
|
continue;
|
|
}
|
|
|
|
/* Node becomes a right child */
|
|
cur->right = node;
|
|
node->parent = cur;
|
|
rb_insert_fixup(self, node);
|
|
return AO2_CONTAINER_INSERT_NODE_INSERTED;
|
|
}
|
|
|
|
break;
|
|
}
|
|
|
|
/* Node is a duplicate */
|
|
switch (options & AO2_CONTAINER_ALLOC_OPT_DUPS_MASK) {
|
|
default:
|
|
case AO2_CONTAINER_ALLOC_OPT_DUPS_ALLOW:
|
|
ast_assert(0);/* Case already handled by BIAS_FIRST/BIAS_LAST. */
|
|
return AO2_CONTAINER_INSERT_NODE_REJECTED;
|
|
case AO2_CONTAINER_ALLOC_OPT_DUPS_REJECT:
|
|
/* Reject all objects with the same key. */
|
|
return AO2_CONTAINER_INSERT_NODE_REJECTED;
|
|
case AO2_CONTAINER_ALLOC_OPT_DUPS_OBJ_REJECT:
|
|
if (cur->common.obj == node->common.obj) {
|
|
/* Reject inserting the same object */
|
|
return AO2_CONTAINER_INSERT_NODE_REJECTED;
|
|
}
|
|
next = cur;
|
|
if (options & AO2_CONTAINER_ALLOC_OPT_INSERT_BEGIN) {
|
|
/* Search to end of duplicates for the same object. */
|
|
for (;;) {
|
|
next = rb_node_next_full(next);
|
|
if (!next) {
|
|
break;
|
|
}
|
|
if (next->common.obj == node->common.obj) {
|
|
/* Reject inserting the same object */
|
|
return AO2_CONTAINER_INSERT_NODE_REJECTED;
|
|
}
|
|
cmp = sort_fn(next->common.obj, node->common.obj, OBJ_SEARCH_OBJECT);
|
|
if (cmp) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* Find first duplicate node. */
|
|
for (;;) {
|
|
next = rb_node_prev_full(cur);
|
|
if (!next) {
|
|
break;
|
|
}
|
|
if (next->common.obj == node->common.obj) {
|
|
/* Reject inserting the same object */
|
|
return AO2_CONTAINER_INSERT_NODE_REJECTED;
|
|
}
|
|
cmp = sort_fn(next->common.obj, node->common.obj, OBJ_SEARCH_OBJECT);
|
|
if (cmp) {
|
|
break;
|
|
}
|
|
cur = next;
|
|
}
|
|
if (!cur->left) {
|
|
/* Node becomes a left child */
|
|
cur->left = node;
|
|
} else {
|
|
/* Node becomes a right child */
|
|
cur = rb_node_most_right(cur->left);
|
|
cur->right = node;
|
|
}
|
|
} else {
|
|
/* Search to beginning of duplicates for the same object. */
|
|
for (;;) {
|
|
next = rb_node_prev_full(next);
|
|
if (!next) {
|
|
break;
|
|
}
|
|
if (next->common.obj == node->common.obj) {
|
|
/* Reject inserting the same object */
|
|
return AO2_CONTAINER_INSERT_NODE_REJECTED;
|
|
}
|
|
cmp = sort_fn(next->common.obj, node->common.obj, OBJ_SEARCH_OBJECT);
|
|
if (cmp) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* Find last duplicate node. */
|
|
for (;;) {
|
|
next = rb_node_next_full(cur);
|
|
if (!next) {
|
|
break;
|
|
}
|
|
if (next->common.obj == node->common.obj) {
|
|
/* Reject inserting the same object */
|
|
return AO2_CONTAINER_INSERT_NODE_REJECTED;
|
|
}
|
|
cmp = sort_fn(next->common.obj, node->common.obj, OBJ_SEARCH_OBJECT);
|
|
if (cmp) {
|
|
break;
|
|
}
|
|
cur = next;
|
|
}
|
|
if (!cur->right) {
|
|
/* Node becomes a right child */
|
|
cur->right = node;
|
|
} else {
|
|
/* Node becomes a left child */
|
|
cur = rb_node_most_left(cur->right);
|
|
cur->left = node;
|
|
}
|
|
}
|
|
break;
|
|
case AO2_CONTAINER_ALLOC_OPT_DUPS_REPLACE:
|
|
SWAP(cur->common.obj, node->common.obj);
|
|
ao2_ref(node, -1);
|
|
return AO2_CONTAINER_INSERT_NODE_OBJ_REPLACED;
|
|
}
|
|
|
|
/* Complete inserting duplicate node. */
|
|
node->parent = cur;
|
|
rb_insert_fixup(self, node);
|
|
return AO2_CONTAINER_INSERT_NODE_INSERTED;
|
|
}
|
|
|
|
/*!
|
|
* \internal
|
|
* \brief Find the next rbtree container node in a traversal.
|
|
* \since 12.0.0
|
|
*
|
|
* \param self Container to operate upon.
|
|
* \param state Traversal state to restart rbtree container traversal.
|
|
* \param prev Previous node returned by the traversal search functions.
|
|
* The ref ownership is passed back to this function.
|
|
*
|
|
* \return node-ptr of found node (Reffed).
|
|
* \retval NULL when no node found.
|
|
*/
|
|
static struct rbtree_node *rb_ao2_find_next(struct ao2_container_rbtree *self, struct rbtree_traversal_state *state, struct rbtree_node *prev)
|
|
{
|
|
struct rbtree_node *node;
|
|
void *arg;
|
|
enum search_flags flags;
|
|
int cmp;
|
|
|
|
arg = state->arg;
|
|
flags = state->flags;
|
|
|
|
node = prev;
|
|
for (;;) {
|
|
/* Find next node in traversal order. */
|
|
switch (flags & OBJ_ORDER_MASK) {
|
|
default:
|
|
case OBJ_ORDER_ASCENDING:
|
|
node = rb_node_next(node);
|
|
break;
|
|
case OBJ_ORDER_DESCENDING:
|
|
node = rb_node_prev(node);
|
|
break;
|
|
case OBJ_ORDER_PRE:
|
|
node = rb_node_pre(node);
|
|
break;
|
|
case OBJ_ORDER_POST:
|
|
node = rb_node_post(node);
|
|
break;
|
|
}
|
|
if (!node) {
|
|
/* No more nodes left to traverse. */
|
|
break;
|
|
}
|
|
if (!node->common.obj) {
|
|
/* Node is empty */
|
|
continue;
|
|
}
|
|
|
|
if (state->sort_fn) {
|
|
/* Filter node through the sort_fn */
|
|
cmp = state->sort_fn(node->common.obj, arg, flags & OBJ_SEARCH_MASK);
|
|
if (cmp) {
|
|
/* No more nodes in this container are possible to match. */
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* We have the next traversal node */
|
|
ao2_ref(node, +1);
|
|
|
|
/*
|
|
* Dereferencing the prev node may result in our next node
|
|
* object being removed by another thread. This could happen if
|
|
* the container uses RW locks and the container was read
|
|
* locked.
|
|
*/
|
|
ao2_ref(prev, -1);
|
|
if (node->common.obj) {
|
|
return node;
|
|
}
|
|
prev = node;
|
|
}
|
|
|
|
/* No more nodes in the container left to traverse. */
|
|
ao2_ref(prev, -1);
|
|
return NULL;
|
|
}
|
|
|
|
/*!
|
|
* \internal
|
|
* \brief Find an initial matching node.
|
|
* \since 12.0.0
|
|
*
|
|
* \param self Container to operate upon.
|
|
* \param obj_right pointer to the (user-defined part) of an object.
|
|
* \param flags flags from ao2_callback()
|
|
* OBJ_SEARCH_OBJECT - if set, 'obj_right', is an object.
|
|
* OBJ_SEARCH_KEY - if set, 'obj_right', is a search key item that is not an object.
|
|
* OBJ_SEARCH_PARTIAL_KEY - if set, 'obj_right', is a partial search key item that is not an object.
|
|
* \param bias How to bias search direction for duplicates
|
|
*
|
|
* \return node on success.
|
|
* \retval NULL if not found.
|
|
*/
|
|
static struct rbtree_node *rb_find_initial(struct ao2_container_rbtree *self, void *obj_right, enum search_flags flags, enum equal_node_bias bias)
|
|
{
|
|
int cmp;
|
|
enum search_flags sort_flags;
|
|
struct rbtree_node *node;
|
|
struct rbtree_node *next = NULL;
|
|
ao2_sort_fn *sort_fn;
|
|
|
|
sort_flags = flags & OBJ_SEARCH_MASK;
|
|
sort_fn = self->common.sort_fn;
|
|
|
|
/* Find node where normal search would find it. */
|
|
node = self->root;
|
|
if (!node) {
|
|
return NULL;
|
|
}
|
|
for (;;) {
|
|
if (!node->common.obj) {
|
|
/* Which direction do we go to find the node? */
|
|
if (rb_find_empty_direction(node, sort_fn, obj_right, sort_flags, bias)
|
|
== GO_LEFT) {
|
|
next = node->left;
|
|
} else {
|
|
next = node->right;
|
|
}
|
|
if (!next) {
|
|
switch (bias) {
|
|
case BIAS_FIRST:
|
|
/* Check successor node for match. */
|
|
next = rb_node_next_full(node);
|
|
break;
|
|
case BIAS_EQUAL:
|
|
break;
|
|
case BIAS_LAST:
|
|
/* Check previous node for match. */
|
|
next = rb_node_prev_full(node);
|
|
break;
|
|
}
|
|
if (next) {
|
|
cmp = sort_fn(next->common.obj, obj_right, sort_flags);
|
|
if (cmp == 0) {
|
|
/* Found the first/last matching node. */
|
|
return next;
|
|
}
|
|
next = NULL;
|
|
}
|
|
|
|
/* No match found. */
|
|
return next;
|
|
}
|
|
} else {
|
|
cmp = sort_fn(node->common.obj, obj_right, sort_flags);
|
|
if (cmp > 0) {
|
|
next = node->left;
|
|
} else if (cmp < 0) {
|
|
next = node->right;
|
|
} else {
|
|
switch (bias) {
|
|
case BIAS_FIRST:
|
|
next = node->left;
|
|
break;
|
|
case BIAS_EQUAL:
|
|
return node;
|
|
case BIAS_LAST:
|
|
next = node->right;
|
|
break;
|
|
}
|
|
if (!next) {
|
|
/* Found the first/last matching node. */
|
|
return node;
|
|
}
|
|
}
|
|
if (!next) {
|
|
switch (bias) {
|
|
case BIAS_FIRST:
|
|
if (cmp < 0) {
|
|
/* Check successor node for match. */
|
|
next = rb_node_next_full(node);
|
|
}
|
|
break;
|
|
case BIAS_EQUAL:
|
|
break;
|
|
case BIAS_LAST:
|
|
if (cmp > 0) {
|
|
/* Check previous node for match. */
|
|
next = rb_node_prev_full(node);
|
|
}
|
|
break;
|
|
}
|
|
if (next) {
|
|
cmp = sort_fn(next->common.obj, obj_right, sort_flags);
|
|
if (cmp == 0) {
|
|
/* Found the first/last matching node. */
|
|
return next;
|
|
}
|
|
}
|
|
|
|
/* No match found. */
|
|
return NULL;
|
|
}
|
|
}
|
|
node = next;
|
|
}
|
|
}
|
|
|
|
/*!
|
|
* \internal
|
|
* \brief Find the first rbtree container node in a traversal.
|
|
* \since 12.0.0
|
|
*
|
|
* \param self Container to operate upon.
|
|
* \param flags search_flags to control traversing the container
|
|
* \param arg Comparison callback arg parameter.
|
|
* \param state Traversal state to restart rbtree container traversal.
|
|
*
|
|
* \return node-ptr of found node (Reffed).
|
|
* \retval NULL when no node found.
|
|
*/
|
|
static struct rbtree_node *rb_ao2_find_first(struct ao2_container_rbtree *self, enum search_flags flags, void *arg, struct rbtree_traversal_state *state)
|
|
{
|
|
struct rbtree_node *node;
|
|
enum equal_node_bias bias;
|
|
|
|
if (self->common.destroying) {
|
|
/* Force traversal to be post order for tree destruction. */
|
|
flags = OBJ_UNLINK | OBJ_NODATA | OBJ_MULTIPLE | OBJ_ORDER_POST;
|
|
}
|
|
|
|
memset(state, 0, sizeof(*state));
|
|
state->arg = arg;
|
|
state->flags = flags;
|
|
|
|
switch (flags & OBJ_SEARCH_MASK) {
|
|
case OBJ_SEARCH_OBJECT:
|
|
case OBJ_SEARCH_KEY:
|
|
case OBJ_SEARCH_PARTIAL_KEY:
|
|
/* We are asked to do a directed search. */
|
|
state->sort_fn = self->common.sort_fn;
|
|
break;
|
|
default:
|
|
/* Don't know, let's visit all nodes */
|
|
state->sort_fn = NULL;
|
|
break;
|
|
}
|
|
|
|
if (!self->root) {
|
|
/* Tree is empty. */
|
|
return NULL;
|
|
}
|
|
|
|
/* Find first traversal node. */
|
|
switch (flags & OBJ_ORDER_MASK) {
|
|
default:
|
|
case OBJ_ORDER_ASCENDING:
|
|
if (!state->sort_fn) {
|
|
/* Find left most child. */
|
|
node = rb_node_most_left(self->root);
|
|
if (!node->common.obj) {
|
|
node = rb_node_next_full(node);
|
|
if (!node) {
|
|
return NULL;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
|
|
/* Search for initial node. */
|
|
switch (self->common.options & AO2_CONTAINER_ALLOC_OPT_DUPS_MASK) {
|
|
case AO2_CONTAINER_ALLOC_OPT_DUPS_REJECT:
|
|
case AO2_CONTAINER_ALLOC_OPT_DUPS_REPLACE:
|
|
if ((flags & OBJ_SEARCH_MASK) != OBJ_SEARCH_PARTIAL_KEY) {
|
|
/* There are no duplicates allowed. */
|
|
bias = BIAS_EQUAL;
|
|
break;
|
|
}
|
|
/* Fall through */
|
|
default:
|
|
case AO2_CONTAINER_ALLOC_OPT_DUPS_ALLOW:
|
|
case AO2_CONTAINER_ALLOC_OPT_DUPS_OBJ_REJECT:
|
|
/* Find first duplicate node. */
|
|
bias = BIAS_FIRST;
|
|
break;
|
|
}
|
|
node = rb_find_initial(self, arg, flags, bias);
|
|
if (!node) {
|
|
return NULL;
|
|
}
|
|
break;
|
|
case OBJ_ORDER_DESCENDING:
|
|
if (!state->sort_fn) {
|
|
/* Find right most child. */
|
|
node = rb_node_most_right(self->root);
|
|
if (!node->common.obj) {
|
|
node = rb_node_prev_full(node);
|
|
if (!node) {
|
|
return NULL;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
|
|
/* Search for initial node. */
|
|
switch (self->common.options & AO2_CONTAINER_ALLOC_OPT_DUPS_MASK) {
|
|
case AO2_CONTAINER_ALLOC_OPT_DUPS_REJECT:
|
|
case AO2_CONTAINER_ALLOC_OPT_DUPS_REPLACE:
|
|
if ((flags & OBJ_SEARCH_MASK) != OBJ_SEARCH_PARTIAL_KEY) {
|
|
/* There are no duplicates allowed. */
|
|
bias = BIAS_EQUAL;
|
|
break;
|
|
}
|
|
/* Fall through */
|
|
default:
|
|
case AO2_CONTAINER_ALLOC_OPT_DUPS_ALLOW:
|
|
case AO2_CONTAINER_ALLOC_OPT_DUPS_OBJ_REJECT:
|
|
/* Find last duplicate node. */
|
|
bias = BIAS_LAST;
|
|
break;
|
|
}
|
|
node = rb_find_initial(self, arg, flags, bias);
|
|
if (!node) {
|
|
return NULL;
|
|
}
|
|
break;
|
|
case OBJ_ORDER_PRE:
|
|
/* This is a tree structure traversal so we must visit all nodes. */
|
|
state->sort_fn = NULL;
|
|
|
|
node = self->root;
|
|
|
|
/* Find a non-empty node. */
|
|
while (!node->common.obj) {
|
|
node = rb_node_pre(node);
|
|
if (!node) {
|
|
return NULL;
|
|
}
|
|
}
|
|
break;
|
|
case OBJ_ORDER_POST:
|
|
/* This is a tree structure traversal so we must visit all nodes. */
|
|
state->sort_fn = NULL;
|
|
|
|
/* Find the left most childless node. */
|
|
node = self->root;
|
|
for (;;) {
|
|
node = rb_node_most_left(node);
|
|
if (!node->right) {
|
|
/* This node has no children. */
|
|
break;
|
|
}
|
|
node = node->right;
|
|
}
|
|
|
|
/* Find a non-empty node. */
|
|
while (!node->common.obj) {
|
|
node = rb_node_post(node);
|
|
if (!node) {
|
|
return NULL;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
|
|
/* We have the first traversal node */
|
|
ao2_ref(node, +1);
|
|
return node;
|
|
}
|
|
|
|
/*!
|
|
* \internal
|
|
* \brief Find the next non-empty iteration node in the container.
|
|
* \since 12.0.0
|
|
*
|
|
* \param self Container to operate upon.
|
|
* \param node Previous node returned by the iterator.
|
|
* \param flags search_flags to control iterating the container.
|
|
* Only AO2_ITERATOR_DESCENDING is useful by the method.
|
|
*
|
|
* \note The container is already locked.
|
|
*
|
|
* \return node on success.
|
|
* \retval NULL on error or no more nodes in the container.
|
|
*/
|
|
static struct rbtree_node *rb_ao2_iterator_next(struct ao2_container_rbtree *self, struct rbtree_node *node, enum ao2_iterator_flags flags)
|
|
{
|
|
if (flags & AO2_ITERATOR_DESCENDING) {
|
|
if (!node) {
|
|
/* Find right most node. */
|
|
if (!self->root) {
|
|
return NULL;
|
|
}
|
|
node = rb_node_most_right(self->root);
|
|
if (node->common.obj) {
|
|
/* Found a non-empty node. */
|
|
return node;
|
|
}
|
|
}
|
|
/* Find next non-empty node. */
|
|
node = rb_node_prev_full(node);
|
|
} else {
|
|
if (!node) {
|
|
/* Find left most node. */
|
|
if (!self->root) {
|
|
return NULL;
|
|
}
|
|
node = rb_node_most_left(self->root);
|
|
if (node->common.obj) {
|
|
/* Found a non-empty node. */
|
|
return node;
|
|
}
|
|
}
|
|
/* Find next non-empty node. */
|
|
node = rb_node_next_full(node);
|
|
}
|
|
|
|
return node;
|
|
}
|
|
|
|
/*!
|
|
* \internal
|
|
*
|
|
* \brief Destroy this container.
|
|
* \since 12.0.0
|
|
*
|
|
* \param self Container to operate upon.
|
|
*/
|
|
static void rb_ao2_destroy(struct ao2_container_rbtree *self)
|
|
{
|
|
/* Check that the container no longer has any nodes */
|
|
if (self->root) {
|
|
ast_log(LOG_ERROR, "Node ref leak. Red-Black tree container still has nodes!\n");
|
|
ast_assert(0);
|
|
}
|
|
}
|
|
|
|
#if defined(AO2_DEBUG)
|
|
/*!
|
|
* \internal
|
|
* \brief Display contents of the specified container.
|
|
* \since 12.0.0
|
|
*
|
|
* \param self Container to dump.
|
|
* \param where User data needed by prnt to determine where to put output.
|
|
* \param prnt Print output callback function to use.
|
|
* \param prnt_obj Callback function to print the given object's key. (NULL if not available)
|
|
*/
|
|
static void rb_ao2_dump(struct ao2_container_rbtree *self, void *where, ao2_prnt_fn *prnt, ao2_prnt_obj_fn *prnt_obj)
|
|
{
|
|
#define FORMAT "%16s, %16s, %16s, %16s, %5s, %16s, %s\n"
|
|
#define FORMAT2 "%16p, %16p, %16p, %16p, %5s, %16p, "
|
|
|
|
struct rbtree_node *node;
|
|
|
|
prnt(where, FORMAT, "Node", "Parent", "Left", "Right", "Color", "Obj", "Key");
|
|
for (node = self->root; node; node = rb_node_pre(node)) {
|
|
prnt(where, FORMAT2,
|
|
node,
|
|
node->parent,
|
|
node->left,
|
|
node->right,
|
|
node->is_red ? "Red" : "Black",
|
|
node->common.obj);
|
|
if (node->common.obj && prnt_obj) {
|
|
prnt_obj(node->common.obj, where, prnt);
|
|
}
|
|
prnt(where, "\n");
|
|
}
|
|
|
|
#undef FORMAT
|
|
#undef FORMAT2
|
|
}
|
|
#endif /* defined(AO2_DEBUG) */
|
|
|
|
#if defined(AO2_DEBUG)
|
|
/*!
|
|
* \internal
|
|
* \brief Display statistics of the specified container.
|
|
* \since 12.0.0
|
|
*
|
|
* \param self Container to display statistics.
|
|
* \param where User data needed by prnt to determine where to put output.
|
|
* \param prnt Print output callback function to use.
|
|
*
|
|
* \note The container is already locked for reading.
|
|
*/
|
|
static void rb_ao2_stats(struct ao2_container_rbtree *self, void *where, ao2_prnt_fn *prnt)
|
|
{
|
|
int idx;
|
|
|
|
for (idx = 0; idx < ARRAY_LEN(self->stats.fixup_insert_left); ++idx) {
|
|
prnt(where, "Number of left insert fixups case %d: %d\n", idx + 1,
|
|
self->stats.fixup_insert_left[idx]);
|
|
}
|
|
for (idx = 0; idx < ARRAY_LEN(self->stats.fixup_insert_right); ++idx) {
|
|
prnt(where, "Number of right insert fixups case %d: %d\n", idx + 1,
|
|
self->stats.fixup_insert_right[idx]);
|
|
}
|
|
|
|
for (idx = 0; idx < ARRAY_LEN(self->stats.delete_children); ++idx) {
|
|
prnt(where, "Number of nodes deleted with %d children: %d\n", idx,
|
|
self->stats.delete_children[idx]);
|
|
}
|
|
for (idx = 0; idx < ARRAY_LEN(self->stats.fixup_delete_left); ++idx) {
|
|
prnt(where, "Number of left delete fixups case %d: %d\n", idx + 1,
|
|
self->stats.fixup_delete_left[idx]);
|
|
}
|
|
for (idx = 0; idx < ARRAY_LEN(self->stats.fixup_delete_right); ++idx) {
|
|
prnt(where, "Number of right delete fixups case %d: %d\n", idx + 1,
|
|
self->stats.fixup_delete_right[idx]);
|
|
}
|
|
}
|
|
#endif /* defined(AO2_DEBUG) */
|
|
|
|
#if defined(AO2_DEBUG)
|
|
/*!
|
|
* \internal
|
|
* \brief Check the black height of the given node.
|
|
* \since 12.0.0
|
|
*
|
|
* \param node Node to check black height.
|
|
*
|
|
* \return black-height of node on success.
|
|
* \retval -1 on error. Node black height did not balance.
|
|
*/
|
|
static int rb_check_black_height(struct rbtree_node *node)
|
|
{
|
|
int height_left;
|
|
int height_right;
|
|
|
|
if (!node) {
|
|
/* A NULL child is a black node. */
|
|
return 0;
|
|
}
|
|
|
|
height_left = rb_check_black_height(node->left);
|
|
if (height_left < 0) {
|
|
return -1;
|
|
}
|
|
height_right = rb_check_black_height(node->right);
|
|
if (height_right < 0) {
|
|
return -1;
|
|
}
|
|
if (height_left != height_right) {
|
|
ast_log(LOG_ERROR,
|
|
"Tree node black height of children does not match! L:%d != R:%d\n",
|
|
height_left, height_right);
|
|
return -1;
|
|
}
|
|
if (!node->is_red) {
|
|
/* The node itself is black. */
|
|
++height_left;
|
|
}
|
|
return height_left;
|
|
}
|
|
|
|
#endif /* defined(AO2_DEBUG) */
|
|
|
|
#if defined(AO2_DEBUG)
|
|
/*!
|
|
* \internal
|
|
* \brief Perform an integrity check on the specified container.
|
|
* \since 12.0.0
|
|
*
|
|
* \param self Container to check integrity.
|
|
*
|
|
* \note The container is already locked for reading.
|
|
*
|
|
* \retval 0 on success.
|
|
* \retval -1 on error.
|
|
*/
|
|
static int rb_ao2_integrity(struct ao2_container_rbtree *self)
|
|
{
|
|
int res;
|
|
int count_node;
|
|
int count_obj;
|
|
void *obj_last;
|
|
struct rbtree_node *node;
|
|
|
|
res = 0;
|
|
|
|
count_node = 0;
|
|
count_obj = 0;
|
|
|
|
/*
|
|
* See the properties listed at struct rbtree_node definition.
|
|
*
|
|
* The rbtree properties 1 and 3 are not testable.
|
|
*
|
|
* Property 1 is not testable because we are not rebalancing at
|
|
* this time so all nodes are either red or black.
|
|
*
|
|
* Property 3 is not testable because it is the definition of a
|
|
* NULL child.
|
|
*/
|
|
if (self->root) {
|
|
/* Check tree links. */
|
|
if (self->root->parent) {
|
|
if (self->root->parent == self->root) {
|
|
ast_log(LOG_ERROR, "Tree root parent pointer points to itself!\n");
|
|
} else {
|
|
ast_log(LOG_ERROR, "Tree root is not a root node!\n");
|
|
}
|
|
return -1;
|
|
}
|
|
if (self->root->is_red) {
|
|
/* Violation rbtree property 2. */
|
|
ast_log(LOG_ERROR, "Tree root is red!\n");
|
|
res = -1;
|
|
}
|
|
node = self->root;
|
|
do {
|
|
if (node->left) {
|
|
if (node->left == node) {
|
|
ast_log(LOG_ERROR, "Tree node's left pointer points to itself!\n");
|
|
return -1;
|
|
}
|
|
if (node->left->parent != node) {
|
|
ast_log(LOG_ERROR, "Tree node's left child does not link back!\n");
|
|
return -1;
|
|
}
|
|
}
|
|
if (node->right) {
|
|
if (node->right == node) {
|
|
ast_log(LOG_ERROR, "Tree node's right pointer points to itself!\n");
|
|
return -1;
|
|
}
|
|
if (node->right->parent != node) {
|
|
ast_log(LOG_ERROR, "Tree node's right child does not link back!\n");
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
/* Check red/black node flags. */
|
|
if (node->is_red) {
|
|
/* A red node must have two black children or no children. */
|
|
if (node->left && node->right) {
|
|
/* Node has two children. */
|
|
if (node->left->is_red) {
|
|
/* Violation rbtree property 4. */
|
|
ast_log(LOG_ERROR, "Tree node is red and its left child is red!\n");
|
|
res = -1;
|
|
}
|
|
if (node->right->is_red) {
|
|
/* Violation rbtree property 4. */
|
|
ast_log(LOG_ERROR, "Tree node is red and its right child is red!\n");
|
|
res = -1;
|
|
}
|
|
} else if (node->left || node->right) {
|
|
/*
|
|
* Violation rbtree property 4 if the child is red.
|
|
* Violation rbtree property 5 if the child is black.
|
|
*/
|
|
ast_log(LOG_ERROR, "Tree node is red and it only has one child!\n");
|
|
res = -1;
|
|
}
|
|
} else {
|
|
/*
|
|
* A black node must have two children, or one red child, or no
|
|
* children. If the black node has two children and only one of
|
|
* them is red, that red child must have two children.
|
|
*/
|
|
if (node->left && node->right) {
|
|
/* Node has two children. */
|
|
if (node->left->is_red != node->right->is_red) {
|
|
/* The children are not the same color. */
|
|
struct rbtree_node *red;
|
|
|
|
if (node->left->is_red) {
|
|
red = node->left;
|
|
} else {
|
|
red = node->right;
|
|
}
|
|
if (!red->left || !red->right) {
|
|
/* Violation rbtree property 5. */
|
|
ast_log(LOG_ERROR,
|
|
"Tree node is black and the red child does not have two children!\n");
|
|
res = -1;
|
|
}
|
|
}
|
|
} else if ((node->left && !node->left->is_red)
|
|
|| (node->right && !node->right->is_red)) {
|
|
/* Violation rbtree property 5. */
|
|
ast_log(LOG_ERROR, "Tree node is black and its only child is black!\n");
|
|
res = -1;
|
|
}
|
|
}
|
|
|
|
/* Count nodes and objects. */
|
|
++count_node;
|
|
if (node->common.obj) {
|
|
++count_obj;
|
|
}
|
|
|
|
node = rb_node_pre(node);
|
|
} while (node);
|
|
|
|
/* Check node key sort order. */
|
|
obj_last = NULL;
|
|
for (node = rb_node_most_left(self->root); node; node = rb_node_next(node)) {
|
|
if (!node->common.obj) {
|
|
/* Node is empty. */
|
|
continue;
|
|
}
|
|
|
|
if (obj_last) {
|
|
if (self->common.sort_fn(obj_last, node->common.obj, OBJ_SEARCH_OBJECT) > 0) {
|
|
ast_log(LOG_ERROR, "Tree nodes are out of sorted order!\n");
|
|
return -1;
|
|
}
|
|
}
|
|
obj_last = node->common.obj;
|
|
}
|
|
|
|
/* Completely check property 5 */
|
|
if (!res && rb_check_black_height(self->root) < 0) {
|
|
/* Violation rbtree property 5. */
|
|
res = -1;
|
|
}
|
|
}
|
|
|
|
/* Check total obj count. */
|
|
if (count_obj != ao2_container_count(&self->common)) {
|
|
ast_log(LOG_ERROR, "Total object count does not match ao2_container_count()!\n");
|
|
return -1;
|
|
}
|
|
|
|
/* Check total node count. */
|
|
if (count_node != self->common.nodes) {
|
|
ast_log(LOG_ERROR, "Total node count of %d does not match stat of %d!\n",
|
|
count_node, self->common.nodes);
|
|
return -1;
|
|
}
|
|
|
|
return res;
|
|
}
|
|
#endif /* defined(AO2_DEBUG) */
|
|
|
|
/*! rbtree container virtual method table. */
|
|
static const struct ao2_container_methods v_table_rbtree = {
|
|
.alloc_empty_clone = (ao2_container_alloc_empty_clone_fn) rb_ao2_alloc_empty_clone,
|
|
.new_node = (ao2_container_new_node_fn) rb_ao2_new_node,
|
|
.insert = (ao2_container_insert_fn) rb_ao2_insert_node,
|
|
.traverse_first = (ao2_container_find_first_fn) rb_ao2_find_first,
|
|
.traverse_next = (ao2_container_find_next_fn) rb_ao2_find_next,
|
|
.iterator_next = (ao2_iterator_next_fn) rb_ao2_iterator_next,
|
|
.destroy = (ao2_container_destroy_fn) rb_ao2_destroy,
|
|
#if defined(AO2_DEBUG)
|
|
.dump = (ao2_container_display) rb_ao2_dump,
|
|
.stats = (ao2_container_statistics) rb_ao2_stats,
|
|
.integrity = (ao2_container_integrity) rb_ao2_integrity,
|
|
#endif /* defined(AO2_DEBUG) */
|
|
};
|
|
|
|
/*!
|
|
* \brief Initialize a rbtree container.
|
|
*
|
|
* \param self Container to initialize.
|
|
* \param options Container behaviour options (See enum ao2_container_opts)
|
|
* \param sort_fn Pointer to a sort function.
|
|
* \param cmp_fn Pointer to a compare function used by ao2_find.
|
|
*
|
|
* \return A pointer to a struct container.
|
|
*/
|
|
static struct ao2_container *rb_ao2_container_init(struct ao2_container_rbtree *self,
|
|
unsigned int options, ao2_sort_fn *sort_fn, ao2_callback_fn *cmp_fn)
|
|
{
|
|
if (!self) {
|
|
return NULL;
|
|
}
|
|
|
|
self->common.v_table = &v_table_rbtree;
|
|
self->common.sort_fn = sort_fn;
|
|
self->common.cmp_fn = cmp_fn;
|
|
self->common.options = options;
|
|
|
|
#ifdef AO2_DEBUG
|
|
ast_atomic_fetchadd_int(&ao2.total_containers, 1);
|
|
#endif /* defined(AO2_DEBUG) */
|
|
|
|
return (struct ao2_container *) self;
|
|
}
|
|
|
|
struct ao2_container *__ao2_container_alloc_rbtree(unsigned int ao2_options, unsigned int container_options,
|
|
ao2_sort_fn *sort_fn, ao2_callback_fn *cmp_fn,
|
|
const char *tag, const char *file, int line, const char *func)
|
|
{
|
|
struct ao2_container_rbtree *self;
|
|
|
|
if (!sort_fn) {
|
|
/* Sanity checks. */
|
|
ast_log(__LOG_ERROR, file, line, func, "Missing sort_fn()!\n");
|
|
return NULL;
|
|
}
|
|
|
|
self = __ao2_alloc(sizeof(*self), container_destruct, ao2_options,
|
|
tag ?: __PRETTY_FUNCTION__, file, line, func);
|
|
return rb_ao2_container_init(self, container_options, sort_fn, cmp_fn);
|
|
}
|