1291 lines
41 KiB
C
1291 lines
41 KiB
C
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/*
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* Asterisk -- An open source telephony toolkit.
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*
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* Copyright 2007-2008, Marta Carbone, Sergio Fadda, Luigi Rizzo
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*
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* See http://www.asterisk.org for more information about
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* the Asterisk project. Please do not directly contact
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* any of the maintainers of this project for assistance;
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* the project provides a web site, mailing lists and IRC
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* channels for your use.
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*
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* This program is free software, distributed under the terms of
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* the GNU General Public License Version 2. See the LICENSE file
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* at the top of the source tree.
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*/
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/*
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* Experimental support for video sessions. We use SDL for rendering, ffmpeg
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* as the codec library for encoding and decoding, and Video4Linux and X11
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* to generate the local video stream.
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*
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* If one of these pieces is not available, either at compile time or at
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* runtime, we do our best to run without it. Of course, no codec library
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* means we can only deal with raw data, no SDL means we cannot do rendering,
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* no V4L or X11 means we cannot generate data (but in principle we could
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* stream from or record to a file).
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*
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* We need a recent (2007.07.12 or newer) version of ffmpeg to avoid warnings.
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* Older versions might give 'deprecated' messages during compilation,
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* thus not compiling in AST_DEVMODE, or don't have swscale, in which case
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* you can try to compile #defining OLD_FFMPEG here.
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*
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* $Revision$
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*/
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//#define DROP_PACKETS 5 /* if set, drop this % of video packets */
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//#define OLD_FFMPEG 1 /* set for old ffmpeg with no swscale */
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/*** MODULEINFO
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<support_level>extended</support_level>
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***/
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#include "asterisk.h"
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#include <sys/ioctl.h>
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#include "asterisk/cli.h"
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#include "asterisk/file.h"
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#include "asterisk/channel.h"
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#include "console_video.h"
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/*
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The code is structured as follows.
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When a new console channel is created, we call console_video_start()
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to initialize SDL, the source, and the encoder/ decoder for the
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formats in use (XXX the latter two should be done later, once the
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codec negotiation is complete). Also, a thread is created to handle
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the video source and generate frames.
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While communication is on, the local source is generated by the
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video thread, which wakes up periodically, generates frames and
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enqueues them in chan->readq. Incoming rtp frames are passed to
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console_write_video(), decoded and passed to SDL for display.
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For as unfortunate and confusing as it can be, we need to deal with a
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number of different video representations (size, codec/pixel format,
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codec parameters), as follows:
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loc_src is the data coming from the camera/X11/etc.
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The format is typically constrained by the video source.
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enc_in is the input required by the encoder.
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Typically constrained in size by the encoder type.
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enc_out is the bitstream transmitted over RTP.
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Typically negotiated while the call is established.
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loc_dpy is the format used to display the local video source.
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Depending on user preferences this can have the same size as
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loc_src_fmt, or enc_in_fmt, or thumbnail size (e.g. PiP output)
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dec_in is the incoming RTP bitstream. Negotiated
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during call establishment, it is not necessarily the same as
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enc_in_fmt
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dec_out the output of the decoder.
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The format is whatever the other side sends, and the
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buffer is allocated by avcodec_decode_... so we only
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copy the data here.
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rem_dpy the format used to display the remote stream
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src_dpy is the format used to display the local video source streams
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The number of these fbuf_t is determined at run time, with dynamic allocation
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We store the format info together with the buffer storing the data.
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As a future optimization, a format/buffer may reference another one
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if the formats are equivalent. This will save some unnecessary format
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conversion.
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In order to handle video you need to add to sip.conf (and presumably
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iax.conf too) the following:
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[general](+)
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videosupport=yes
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allow=h263 ; this or other video formats
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allow=h263p ; this or other video formats
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*/
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/*
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* Codecs are absolutely necessary or we cannot do anything.
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* SDL is optional (used for rendering only), so that we can still
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* stream video without displaying it.
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*/
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#if !defined(HAVE_VIDEO_CONSOLE) || !defined(HAVE_FFMPEG)
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/* stubs if required pieces are missing */
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int console_write_video(struct ast_channel *chan, struct ast_frame *f)
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{
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return 0; /* writing video not supported */
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}
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int console_video_cli(struct video_desc *env, const char *var, int fd)
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{
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return 1; /* nothing matched */
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}
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int console_video_config(struct video_desc **penv, const char *var, const char *val)
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{
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return 1; /* no configuration */
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}
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void console_video_start(struct video_desc *env, struct ast_channel *owner)
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{
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ast_log(LOG_NOTICE, "voice only, console video support not present\n");
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}
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void console_video_uninit(struct video_desc *env)
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{
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}
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int get_gui_startup(struct video_desc* env)
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{
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return 0; /* no gui here */
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}
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int console_video_formats = 0;
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#else /* defined(HAVE_FFMPEG) && defined(HAVE_SDL) */
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/*! The list of video formats we support. */
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int console_video_formats =
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AST_FORMAT_H263_PLUS | AST_FORMAT_H263 |
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AST_FORMAT_MP4_VIDEO | AST_FORMAT_H264 | AST_FORMAT_H261 ;
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/* function to scale and encode buffers */
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static void my_scale(struct fbuf_t *in, AVPicture *p_in,
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struct fbuf_t *out, AVPicture *p_out);
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/*
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* this structure will be an entry in the table containing
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* every device specified in the file oss.conf, it contains various information
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* about the device
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*/
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struct video_device {
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char *name; /* name of the device */
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/* allocated dynamically (see fill_table function) */
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struct grab_desc *grabber; /* the grabber for the device type */
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void *grabber_data; /* device's private data structure */
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struct fbuf_t *dev_buf; /* buffer for incoming data */
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struct timeval last_frame; /* when we read the last frame ? */
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int status_index; /* what is the status of the device (source) */
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/* status index is set using the IS_ON, IS_PRIMARY and IS_SECONDARY constants */
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/* status_index is the index of the status message in the src_msgs array in console_gui.c */
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};
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struct video_codec_desc; /* forward declaration */
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/*
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* Descriptor of the local source, made of the following pieces:
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* + configuration info (geometry, device name, fps...). These are read
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* from the config file and copied here before calling video_out_init();
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* + the frame buffer (buf) and source pixel format, allocated at init time;
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* + the encoding and RTP info, including timestamps to generate
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* frames at the correct rate;
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* + source-specific info, i.e. fd for /dev/video, dpy-image for x11, etc,
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* filled in by grabber_open, part of source_specific information are in
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* the device table (devices member), others are shared;
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* NOTE: loc_src.data == NULL means the rest of the struct is invalid, and
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* the video source is not available.
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*/
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struct video_out_desc {
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/* video device support.
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* videodevice and geometry are read from the config file.
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* At the right time we try to open it and allocate a buffer.
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* If we are successful, webcam_bufsize > 0 and we can read.
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*/
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/* all the following is config file info copied from the parent */
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int fps;
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int bitrate;
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int qmin;
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int sendvideo;
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struct fbuf_t loc_src_geometry; /* local source geometry only (from config file) */
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struct fbuf_t enc_out; /* encoder output buffer, allocated in video_out_init() */
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struct video_codec_desc *enc; /* encoder */
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void *enc_ctx; /* encoding context */
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AVCodec *codec;
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AVFrame *enc_in_frame; /* enc_in mapped into avcodec format. */
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/* The initial part of AVFrame is an AVPicture */
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int mtu;
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/* Table of devices specified with "videodevice=" in oss.conf.
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* Static size as we have a limited number of entries.
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*/
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struct video_device devices[MAX_VIDEO_SOURCES];
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int device_num; /*number of devices in table*/
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int device_primary; /*index of the actual primary device in the table*/
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int device_secondary; /*index of the actual secondary device in the table*/
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int picture_in_picture; /*Is the PiP mode activated? 0 = NO | 1 = YES*/
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/* these are the coordinates of the picture inside the picture (visible if PiP mode is active)
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these coordinates are valid considering the containing buffer with cif geometry*/
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int pip_x;
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int pip_y;
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};
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/*
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* The overall descriptor, with room for config info, video source and
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* received data descriptors, SDL info, etc.
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* This should be globally visible to all modules (grabber, vcodecs, gui)
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* and contain all configurtion info.
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*/
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struct video_desc {
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char codec_name[64]; /* the codec we use */
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int stayopen; /* set if gui starts manually */
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pthread_t vthread; /* video thread */
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ast_mutex_t dec_lock; /* sync decoder and video thread */
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int shutdown; /* set to shutdown vthread */
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struct ast_channel *owner; /* owner channel */
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struct fbuf_t enc_in; /* encoder input buffer, allocated in video_out_init() */
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char keypad_file[256]; /* image for the keypad */
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char keypad_font[256]; /* font for the keypad */
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char sdl_videodriver[256];
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struct fbuf_t rem_dpy; /* display remote video, no buffer (it is in win[WIN_REMOTE].bmp) */
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struct fbuf_t loc_dpy; /* display local source, no buffer (managed by SDL in bmp[1]) */
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/* geometry of the thumbnails for all video sources. */
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struct fbuf_t src_dpy[MAX_VIDEO_SOURCES]; /* no buffer allocated here */
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int frame_freeze; /* flag to freeze the incoming frame */
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/* local information for grabbers, codecs, gui */
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struct gui_info *gui;
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struct video_dec_desc *in; /* remote video descriptor */
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struct video_out_desc out; /* local video descriptor */
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};
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static AVPicture *fill_pict(struct fbuf_t *b, AVPicture *p);
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void fbuf_free(struct fbuf_t *b)
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{
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struct fbuf_t x = *b;
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if (b->data && b->size)
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ast_free(b->data);
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memset(b, '\0', sizeof(*b));
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/* restore some fields */
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b->w = x.w;
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b->h = x.h;
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b->pix_fmt = x.pix_fmt;
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}
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/* return the status of env->stayopen to chan_oss, as the latter
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* does not have access to fields of struct video_desc
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*/
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int get_gui_startup(struct video_desc* env)
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{
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return env ? env->stayopen : 0;
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}
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#if 0
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/* helper function to print the amount of memory used by the process.
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* Useful to track memory leaks, unfortunately this code is OS-specific
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* so we keep it commented out.
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*/
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static int
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used_mem(const char *msg)
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{
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char in[128];
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pid_t pid = getpid();
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sprintf(in, "ps -o vsz= -o rss= %d", pid);
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ast_log(LOG_WARNING, "used mem (vsize, rss) %s ", msg);
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system(in);
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return 0;
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}
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#endif
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#include "vcodecs.c"
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#include "console_gui.c"
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/*! \brief Try to open video sources, return 0 on success, 1 on error
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* opens all video sources found in the oss.conf configuration files.
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* Saves the grabber and the datas in the device table (in the devices field
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* of the descriptor referenced by v).
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* Initializes the device_primary and device_secondary
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* fields of v with the first devices that was
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* successfully opened.
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*
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* \param v = video out environment descriptor
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*
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* returns 0 on success, 1 on error
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*/
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static int grabber_open(struct video_out_desc *v)
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{
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struct grab_desc *g;
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void *g_data;
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int i, j;
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/* for each device in the device table... */
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for (i = 0; i < v->device_num; i++) {
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/* device already open */
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if (v->devices[i].grabber)
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continue;
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/* for each type of grabber supported... */
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for (j = 0; (g = console_grabbers[j]); j++) {
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/* the grabber is opened and the informations saved in the device table */
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g_data = g->open(v->devices[i].name, &v->loc_src_geometry, v->fps);
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if (!g_data)
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continue;
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v->devices[i].grabber = g;
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v->devices[i].grabber_data = g_data;
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v->devices[i].status_index |= IS_ON;
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}
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}
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/* the first working device is selected as the primary one and the secondary one */
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for (i = 0; i < v->device_num; i++) {
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if (!v->devices[i].grabber)
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continue;
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v->device_primary = i;
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v->device_secondary = i;
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return 0; /* source found */
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}
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return 1; /* no source found */
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}
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/*! \brief complete a buffer from the specified local video source.
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* Called by get_video_frames(), in turn called by the video thread.
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*
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* \param dev = video environment descriptor
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* \param fps = frame per seconds, for every device
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*
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* returns:
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* - NULL on falure
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* - reference to the device buffer on success
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*/
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static struct fbuf_t *grabber_read(struct video_device *dev, int fps)
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{
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struct timeval now = ast_tvnow();
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if (dev->grabber == NULL) /* not initialized */
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return NULL;
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/* the last_frame field in this row of the device table (dev)
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is always initialized, it is set during the parsing of the config
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file, and never unset, function fill_device_table(). */
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/* check if it is time to read */
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if (ast_tvdiff_ms(now, dev->last_frame) < 1000/fps)
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return NULL; /* too early */
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dev->last_frame = now; /* XXX actually, should correct for drift */
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return dev->grabber->read(dev->grabber_data);
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}
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||
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||
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/*! \brief handler run when dragging with the left button on
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* the local source window - the effect is to move the offset
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* of the captured area.
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|
*/
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static void grabber_move(struct video_device *dev, int dx, int dy)
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{
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if (dev->grabber && dev->grabber->move) {
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dev->grabber->move(dev->grabber_data, dx, dy);
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}
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}
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||
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|
||
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/*
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* Map the codec name to the library. If not recognised, use a default.
|
||
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* This is useful in the output path where we decide by name, presumably.
|
||
|
*/
|
||
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static struct video_codec_desc *map_config_video_format(char *name)
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||
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{
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int i;
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||
|
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||
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for (i = 0; supported_codecs[i]; i++)
|
||
|
if (!strcasecmp(name, supported_codecs[i]->name))
|
||
|
break;
|
||
|
if (supported_codecs[i] == NULL) {
|
||
|
ast_log(LOG_WARNING, "Cannot find codec for '%s'\n", name);
|
||
|
i = 0;
|
||
|
strcpy(name, supported_codecs[i]->name);
|
||
|
}
|
||
|
ast_log(LOG_WARNING, "Using codec '%s'\n", name);
|
||
|
return supported_codecs[i];
|
||
|
}
|
||
|
|
||
|
|
||
|
/*! \brief uninitialize the descriptor for local video stream */
|
||
|
static int video_out_uninit(struct video_desc *env)
|
||
|
{
|
||
|
struct video_out_desc *v = &env->out;
|
||
|
int i; /* integer variable used as iterator */
|
||
|
|
||
|
/* XXX this should be a codec callback */
|
||
|
if (v->enc_ctx) {
|
||
|
AVCodecContext *enc_ctx = (AVCodecContext *)v->enc_ctx;
|
||
|
avcodec_close(enc_ctx);
|
||
|
av_free(enc_ctx);
|
||
|
v->enc_ctx = NULL;
|
||
|
}
|
||
|
if (v->enc_in_frame) {
|
||
|
av_free(v->enc_in_frame);
|
||
|
v->enc_in_frame = NULL;
|
||
|
}
|
||
|
v->codec = NULL; /* nothing to free, this is only a reference */
|
||
|
/* release the buffers */
|
||
|
fbuf_free(&env->enc_in);
|
||
|
fbuf_free(&v->enc_out);
|
||
|
/* close the grabbers */
|
||
|
for (i = 0; i < v->device_num; i++) {
|
||
|
if (v->devices[i].grabber){
|
||
|
v->devices[i].grabber_data =
|
||
|
v->devices[i].grabber->close(v->devices[i].grabber_data);
|
||
|
v->devices[i].grabber = NULL;
|
||
|
/* dev_buf is already freed by grabber->close() */
|
||
|
v->devices[i].dev_buf = NULL;
|
||
|
}
|
||
|
v->devices[i].status_index = 0;
|
||
|
}
|
||
|
v->picture_in_picture = 0;
|
||
|
env->frame_freeze = 0;
|
||
|
return -1;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Initialize the encoder for the local source:
|
||
|
* - enc_ctx, codec, enc_in_frame are used by ffmpeg for encoding;
|
||
|
* - enc_out is used to store the encoded frame (to be sent)
|
||
|
* - mtu is used to determine the max size of video fragment
|
||
|
* NOTE: we enter here with the video source already open.
|
||
|
*/
|
||
|
static int video_out_init(struct video_desc *env)
|
||
|
{
|
||
|
int codec;
|
||
|
int size;
|
||
|
struct fbuf_t *enc_in;
|
||
|
struct video_out_desc *v = &env->out;
|
||
|
|
||
|
v->enc_ctx = NULL;
|
||
|
v->codec = NULL;
|
||
|
v->enc_in_frame = NULL;
|
||
|
v->enc_out.data = NULL;
|
||
|
|
||
|
codec = map_video_format(v->enc->format, CM_WR);
|
||
|
v->codec = avcodec_find_encoder(codec);
|
||
|
if (!v->codec) {
|
||
|
ast_log(LOG_WARNING, "Cannot find the encoder for format %d\n",
|
||
|
codec);
|
||
|
return -1; /* error, but nothing to undo yet */
|
||
|
}
|
||
|
|
||
|
v->mtu = 1400; /* set it early so the encoder can use it */
|
||
|
|
||
|
/* allocate the input buffer for encoding.
|
||
|
* ffmpeg only supports PIX_FMT_YUV420P for the encoding.
|
||
|
*/
|
||
|
enc_in = &env->enc_in;
|
||
|
enc_in->pix_fmt = PIX_FMT_YUV420P;
|
||
|
enc_in->size = (enc_in->w * enc_in->h * 3)/2;
|
||
|
enc_in->data = ast_calloc(1, enc_in->size);
|
||
|
if (!enc_in->data) {
|
||
|
ast_log(LOG_WARNING, "Cannot allocate encoder input buffer\n");
|
||
|
return video_out_uninit(env);
|
||
|
}
|
||
|
/* construct an AVFrame that points into buf_in */
|
||
|
v->enc_in_frame = avcodec_alloc_frame();
|
||
|
if (!v->enc_in_frame) {
|
||
|
ast_log(LOG_WARNING, "Unable to allocate the encoding video frame\n");
|
||
|
return video_out_uninit(env);
|
||
|
}
|
||
|
|
||
|
/* parameters for PIX_FMT_YUV420P */
|
||
|
size = enc_in->w * enc_in->h;
|
||
|
v->enc_in_frame->data[0] = enc_in->data;
|
||
|
v->enc_in_frame->data[1] = v->enc_in_frame->data[0] + size;
|
||
|
v->enc_in_frame->data[2] = v->enc_in_frame->data[1] + size/4;
|
||
|
v->enc_in_frame->linesize[0] = enc_in->w;
|
||
|
v->enc_in_frame->linesize[1] = enc_in->w/2;
|
||
|
v->enc_in_frame->linesize[2] = enc_in->w/2;
|
||
|
|
||
|
/* now setup the parameters for the encoder.
|
||
|
* XXX should be codec-specific
|
||
|
*/
|
||
|
{
|
||
|
AVCodecContext *enc_ctx = avcodec_alloc_context();
|
||
|
v->enc_ctx = enc_ctx;
|
||
|
enc_ctx->pix_fmt = enc_in->pix_fmt;
|
||
|
enc_ctx->width = enc_in->w;
|
||
|
enc_ctx->height = enc_in->h;
|
||
|
/* XXX rtp_callback ?
|
||
|
* rtp_mode so ffmpeg inserts as many start codes as possible.
|
||
|
*/
|
||
|
enc_ctx->rtp_mode = 1;
|
||
|
enc_ctx->rtp_payload_size = v->mtu / 2; // mtu/2
|
||
|
enc_ctx->bit_rate = v->bitrate;
|
||
|
enc_ctx->bit_rate_tolerance = enc_ctx->bit_rate/2;
|
||
|
enc_ctx->qmin = v->qmin; /* should be configured */
|
||
|
enc_ctx->time_base = (AVRational){1, v->fps};
|
||
|
enc_ctx->gop_size = v->fps*5; // emit I frame every 5 seconds
|
||
|
|
||
|
v->enc->enc_init(v->enc_ctx);
|
||
|
|
||
|
if (avcodec_open(enc_ctx, v->codec) < 0) {
|
||
|
ast_log(LOG_WARNING, "Unable to initialize the encoder %d\n", codec);
|
||
|
av_free(enc_ctx);
|
||
|
v->enc_ctx = NULL;
|
||
|
return video_out_uninit(env);
|
||
|
}
|
||
|
}
|
||
|
/*
|
||
|
* Allocate enough for the encoded bitstream. As we are compressing,
|
||
|
* we hope that the output is never larger than the input size.
|
||
|
*/
|
||
|
v->enc_out.data = ast_calloc(1, enc_in->size);
|
||
|
v->enc_out.size = enc_in->size;
|
||
|
v->enc_out.used = 0;
|
||
|
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
/*! \brief possibly uninitialize the video console.
|
||
|
* Called at the end of a call, should reset the 'owner' field,
|
||
|
* then possibly terminate the video thread if the gui has
|
||
|
* not been started manually.
|
||
|
* In practice, signal the thread and give it a bit of time to
|
||
|
* complete, giving up if it gets stuck. Because uninit
|
||
|
* is called from hangup with the channel locked, and the thread
|
||
|
* uses the chan lock, we need to unlock here. This is unsafe,
|
||
|
* and we should really use refcounts for the channels.
|
||
|
*/
|
||
|
void console_video_uninit(struct video_desc *env)
|
||
|
{
|
||
|
int i, t = 100; /* initial wait is shorter, than make it longer */
|
||
|
if (env->stayopen == 0) { /* gui opened by a call, do the shutdown */
|
||
|
env->shutdown = 1;
|
||
|
for (i=0; env->shutdown && i < 10; i++) {
|
||
|
if (env->owner)
|
||
|
ast_channel_unlock(env->owner);
|
||
|
usleep(t);
|
||
|
t = 1000000;
|
||
|
if (env->owner)
|
||
|
ast_channel_lock(env->owner);
|
||
|
}
|
||
|
env->vthread = NULL;
|
||
|
}
|
||
|
env->owner = NULL; /* this is unconditional */
|
||
|
}
|
||
|
|
||
|
/*! fill an AVPicture from our fbuf info, as it is required by
|
||
|
* the image conversion routines in ffmpeg. Note that the pointers
|
||
|
* are recalculated if the fbuf has an offset (and so represents a picture in picture)
|
||
|
* XXX This depends on the format.
|
||
|
*/
|
||
|
static AVPicture *fill_pict(struct fbuf_t *b, AVPicture *p)
|
||
|
{
|
||
|
/* provide defaults for commonly used formats */
|
||
|
int l4 = b->w * b->h/4; /* size of U or V frame */
|
||
|
int len = b->w; /* Y linesize, bytes */
|
||
|
int luv = b->w/2; /* U/V linesize, bytes */
|
||
|
int sample_size = 1;
|
||
|
|
||
|
memset(p, '\0', sizeof(*p));
|
||
|
switch (b->pix_fmt) {
|
||
|
case PIX_FMT_RGB555:
|
||
|
case PIX_FMT_RGB565:
|
||
|
sample_size = 2;
|
||
|
luv = 0;
|
||
|
break;
|
||
|
case PIX_FMT_RGBA32:
|
||
|
sample_size = 4;
|
||
|
luv = 0;
|
||
|
break;
|
||
|
case PIX_FMT_YUYV422: /* Packed YUV 4:2:2, 16bpp, Y0 Cb Y1 Cr */
|
||
|
sample_size = 2; /* all data in first plane, probably */
|
||
|
luv = 0;
|
||
|
break;
|
||
|
}
|
||
|
len *= sample_size;
|
||
|
|
||
|
p->data[0] = b->data;
|
||
|
p->linesize[0] = len;
|
||
|
/* these are only valid for component images */
|
||
|
p->data[1] = luv ? b->data + 4*l4 : b->data+len;
|
||
|
p->data[2] = luv ? b->data + 5*l4 : b->data+len;
|
||
|
p->linesize[1] = luv;
|
||
|
p->linesize[2] = luv;
|
||
|
|
||
|
/* add the offsets to the pointers previously calculated,
|
||
|
it is necessary for the picture in picture mode */
|
||
|
p->data[0] += len*b->win_y + b->win_x*sample_size;
|
||
|
if (luv) {
|
||
|
p->data[1] += luv*(b->win_y/2) + (b->win_x/2) * sample_size;
|
||
|
p->data[2] += luv*(b->win_y/2) + (b->win_x/2) * sample_size;
|
||
|
}
|
||
|
return p;
|
||
|
}
|
||
|
|
||
|
/*! convert/scale between an input and an output format.
|
||
|
* Old version of ffmpeg only have img_convert, which does not rescale.
|
||
|
* New versions use sws_scale which does both.
|
||
|
*/
|
||
|
static void my_scale(struct fbuf_t *in, AVPicture *p_in,
|
||
|
struct fbuf_t *out, AVPicture *p_out)
|
||
|
{
|
||
|
AVPicture my_p_in, my_p_out;
|
||
|
int eff_w=out->w, eff_h=out->h;
|
||
|
|
||
|
if (p_in == NULL)
|
||
|
p_in = fill_pict(in, &my_p_in);
|
||
|
if (p_out == NULL)
|
||
|
p_out = fill_pict(out, &my_p_out);
|
||
|
|
||
|
/*if win_w is different from zero then we must change
|
||
|
the size of the scaled buffer (the position is already
|
||
|
encoded into the out parameter)*/
|
||
|
if (out->win_w) { /* picture in picture enabled */
|
||
|
eff_w=out->win_w;
|
||
|
eff_h=out->win_h;
|
||
|
}
|
||
|
#ifdef OLD_FFMPEG
|
||
|
/* XXX img_convert is deprecated, and does not do rescaling, PiP not supported */
|
||
|
img_convert(p_out, out->pix_fmt,
|
||
|
p_in, in->pix_fmt, in->w, in->h);
|
||
|
#else /* XXX replacement */
|
||
|
{
|
||
|
struct SwsContext *convert_ctx;
|
||
|
|
||
|
convert_ctx = sws_getContext(in->w, in->h, in->pix_fmt,
|
||
|
eff_w, eff_h, out->pix_fmt,
|
||
|
SWS_BICUBIC, NULL, NULL, NULL);
|
||
|
if (convert_ctx == NULL) {
|
||
|
ast_log(LOG_ERROR, "FFMPEG::convert_cmodel : swscale context initialization failed\n");
|
||
|
return;
|
||
|
}
|
||
|
if (0)
|
||
|
ast_log(LOG_WARNING, "in %d %dx%d out %d %dx%d\n",
|
||
|
in->pix_fmt, in->w, in->h, out->pix_fmt, eff_w, eff_h);
|
||
|
sws_scale(convert_ctx,
|
||
|
p_in->data, p_in->linesize,
|
||
|
in->w, in->h, /* src slice */
|
||
|
p_out->data, p_out->linesize);
|
||
|
|
||
|
sws_freeContext(convert_ctx);
|
||
|
}
|
||
|
#endif /* XXX replacement */
|
||
|
}
|
||
|
|
||
|
struct video_desc *get_video_desc(struct ast_channel *c);
|
||
|
|
||
|
/*
|
||
|
* This function is called (by asterisk) for each video packet
|
||
|
* coming from the network (the 'in' path) that needs to be processed.
|
||
|
* We need to reconstruct the entire video frame before we can decode it.
|
||
|
* After a video packet is received we have to:
|
||
|
* - extract the bitstream with pre_process_data()
|
||
|
* - append the bitstream to a buffer
|
||
|
* - if the fragment is the last (RTP Marker) we decode it with decode_video()
|
||
|
* - after the decoding is completed we display the decoded frame with show_frame()
|
||
|
*/
|
||
|
int console_write_video(struct ast_channel *chan, struct ast_frame *f);
|
||
|
int console_write_video(struct ast_channel *chan, struct ast_frame *f)
|
||
|
{
|
||
|
struct video_desc *env = get_video_desc(chan);
|
||
|
struct video_dec_desc *v = env->in;
|
||
|
|
||
|
if (!env->gui) /* no gui, no rendering */
|
||
|
return 0;
|
||
|
if (v == NULL)
|
||
|
env->in = v = dec_init(f->subclass & ~1);
|
||
|
if (v == NULL) {
|
||
|
/* This is not fatal, but we won't have incoming video */
|
||
|
ast_log(LOG_WARNING, "Cannot initialize input decoder\n");
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
if (v->dec_in_cur == NULL) /* no buffer for incoming frames, drop */
|
||
|
return 0;
|
||
|
#if defined(DROP_PACKETS) && DROP_PACKETS > 0
|
||
|
/* Simulate lost packets */
|
||
|
if ((random() % 10000) <= 100*DROP_PACKETS) {
|
||
|
ast_log(LOG_NOTICE, "Packet lost [%d]\n", f->seqno);
|
||
|
return 0;
|
||
|
}
|
||
|
#endif
|
||
|
if (v->discard) {
|
||
|
/*
|
||
|
* In discard mode, drop packets until we find one with
|
||
|
* the RTP marker set (which is the end of frame).
|
||
|
* Note that the RTP marker flag is sent as the LSB of the
|
||
|
* subclass, which is a bitmask of formats. The low bit is
|
||
|
* normally used for audio so there is no interference.
|
||
|
*/
|
||
|
if (f->subclass & 0x01) {
|
||
|
v->dec_in_cur->used = 0;
|
||
|
v->dec_in_cur->ebit = 0;
|
||
|
v->next_seq = f->seqno + 1; /* wrap at 16 bit */
|
||
|
v->discard = 0;
|
||
|
ast_log(LOG_WARNING, "out of discard mode, frame %d\n", f->seqno);
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Only in-order fragments will be accepted. Remember seqno
|
||
|
* has 16 bit so there is wraparound. Also, ideally we could
|
||
|
* accept a bit of reordering, but at the moment we don't.
|
||
|
*/
|
||
|
if (v->next_seq != f->seqno) {
|
||
|
ast_log(LOG_WARNING, "discarding frame out of order, %d %d\n",
|
||
|
v->next_seq, f->seqno);
|
||
|
v->discard = 1;
|
||
|
return 0;
|
||
|
}
|
||
|
v->next_seq++;
|
||
|
|
||
|
if (f->data.ptr == NULL || f->datalen < 2) {
|
||
|
ast_log(LOG_WARNING, "empty video frame, discard\n");
|
||
|
return 0;
|
||
|
}
|
||
|
if (v->d_callbacks->dec_decap(v->dec_in_cur, f->data.ptr, f->datalen)) {
|
||
|
ast_log(LOG_WARNING, "error in dec_decap, enter discard\n");
|
||
|
v->discard = 1;
|
||
|
}
|
||
|
if (f->subclass & 0x01) { // RTP Marker
|
||
|
/* prepare to decode: advance the buffer so the video thread knows. */
|
||
|
struct fbuf_t *tmp = v->dec_in_cur; /* store current pointer */
|
||
|
ast_mutex_lock(&env->dec_lock);
|
||
|
if (++v->dec_in_cur == &v->dec_in[N_DEC_IN]) /* advance to next, circular */
|
||
|
v->dec_in_cur = &v->dec_in[0];
|
||
|
if (v->dec_in_dpy == NULL) { /* were not displaying anything, so set it */
|
||
|
v->dec_in_dpy = tmp;
|
||
|
} else if (v->dec_in_dpy == v->dec_in_cur) { /* current slot is busy */
|
||
|
v->dec_in_cur = NULL;
|
||
|
}
|
||
|
ast_mutex_unlock(&env->dec_lock);
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
|
||
|
/*! \brief refreshes the buffers of all the device by calling the
|
||
|
* grabber_read on each device in the device table.
|
||
|
* it encodes the primary source buffer, if the picture in picture mode is
|
||
|
* enabled it encodes (in the buffer to split) the secondary source buffer too.
|
||
|
* The encoded buffer is splitted to build the local and the remote view.
|
||
|
* Return a list of ast_frame representing the video fragments.
|
||
|
* The head pointer is returned by the function, the tail pointer
|
||
|
* is returned as an argument.
|
||
|
*
|
||
|
* \param env = video environment descriptor
|
||
|
* \param tail = tail ponter (practically a return value)
|
||
|
*/
|
||
|
static struct ast_frame *get_video_frames(struct video_desc *env, struct ast_frame **tail)
|
||
|
{
|
||
|
struct video_out_desc *v = &env->out;
|
||
|
struct ast_frame *dummy;
|
||
|
struct fbuf_t *loc_src_primary = NULL, *p_read;
|
||
|
int i;
|
||
|
/* if no device was found in the config file */
|
||
|
if (!env->out.device_num)
|
||
|
return NULL;
|
||
|
/* every time this function is called we refresh the buffers of every device,
|
||
|
updating the private device buffer in the device table */
|
||
|
for (i = 0; i < env->out.device_num; i++) {
|
||
|
p_read = grabber_read(&env->out.devices[i], env->out.fps);
|
||
|
/* it is used only if different from NULL, we maintain last good buffer otherwise */
|
||
|
if (p_read)
|
||
|
env->out.devices[i].dev_buf = p_read;
|
||
|
}
|
||
|
/* select the primary device buffer as the one to encode */
|
||
|
loc_src_primary = env->out.devices[env->out.device_primary].dev_buf;
|
||
|
/* loc_src_primary can be NULL if the device has been turned off during
|
||
|
execution of it is read too early */
|
||
|
if (loc_src_primary) {
|
||
|
/* Scale the video for the encoder, then use it for local rendering
|
||
|
so we will see the same as the remote party */
|
||
|
my_scale(loc_src_primary, NULL, &env->enc_in, NULL);
|
||
|
}
|
||
|
if (env->out.picture_in_picture) { /* the picture in picture mode is enabled */
|
||
|
struct fbuf_t *loc_src_secondary;
|
||
|
/* reads from the secondary source */
|
||
|
loc_src_secondary = env->out.devices[env->out.device_secondary].dev_buf;
|
||
|
if (loc_src_secondary) {
|
||
|
env->enc_in.win_x = env->out.pip_x;
|
||
|
env->enc_in.win_y = env->out.pip_y;
|
||
|
env->enc_in.win_w = env->enc_in.w/3;
|
||
|
env->enc_in.win_h = env->enc_in.h/3;
|
||
|
/* scales to the correct geometry and inserts in
|
||
|
the enc_in buffer the picture in picture */
|
||
|
my_scale(loc_src_secondary, NULL, &env->enc_in, NULL);
|
||
|
/* returns to normal parameters (not picture in picture) */
|
||
|
env->enc_in.win_x = 0;
|
||
|
env->enc_in.win_y = 0;
|
||
|
env->enc_in.win_w = 0;
|
||
|
env->enc_in.win_h = 0;
|
||
|
}
|
||
|
else {
|
||
|
/* loc_src_secondary can be NULL if the device has been turned off during
|
||
|
execution of it is read too early */
|
||
|
env->out.picture_in_picture = 0; /* disable picture in picture */
|
||
|
}
|
||
|
}
|
||
|
show_frame(env, WIN_LOCAL); /* local rendering */
|
||
|
for (i = 0; i < env->out.device_num; i++)
|
||
|
show_frame(env, i+WIN_SRC1); /* rendering of every source device in thumbnails */
|
||
|
if (tail == NULL)
|
||
|
tail = &dummy;
|
||
|
*tail = NULL;
|
||
|
/* if no reason for encoding, do not encode */
|
||
|
if (!env->owner || !loc_src_primary || !v->sendvideo)
|
||
|
return NULL;
|
||
|
if (v->enc_out.data == NULL) {
|
||
|
static volatile int a = 0;
|
||
|
if (a++ < 2)
|
||
|
ast_log(LOG_WARNING, "fail, no encoder output buffer\n");
|
||
|
return NULL;
|
||
|
}
|
||
|
v->enc->enc_run(v);
|
||
|
return v->enc->enc_encap(&v->enc_out, v->mtu, tail);
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Helper thread to periodically poll the video sources and enqueue the
|
||
|
* generated frames directed to the remote party to the channel's queue.
|
||
|
* Using a separate thread also helps because the encoding can be
|
||
|
* computationally expensive so we don't want to starve the main thread.
|
||
|
*/
|
||
|
static void *video_thread(void *arg)
|
||
|
{
|
||
|
struct video_desc *env = arg;
|
||
|
int count = 0;
|
||
|
char save_display[128] = "";
|
||
|
int i; /* integer variable used as iterator */
|
||
|
|
||
|
/* if sdl_videodriver is set, override the environment. Also,
|
||
|
* if it contains 'console' override DISPLAY around the call to SDL_Init
|
||
|
* so we use the console as opposed to the x11 version of aalib
|
||
|
*/
|
||
|
if (!ast_strlen_zero(env->sdl_videodriver)) { /* override */
|
||
|
const char *s = getenv("DISPLAY");
|
||
|
setenv("SDL_VIDEODRIVER", env->sdl_videodriver, 1);
|
||
|
if (s && !strcasecmp(env->sdl_videodriver, "aalib-console")) {
|
||
|
ast_copy_string(save_display, s, sizeof(save_display));
|
||
|
unsetenv("DISPLAY");
|
||
|
}
|
||
|
}
|
||
|
sdl_setup(env);
|
||
|
if (!ast_strlen_zero(save_display)) {
|
||
|
setenv("DISPLAY", save_display, 1);
|
||
|
}
|
||
|
|
||
|
ast_mutex_init(&env->dec_lock); /* used to sync decoder and renderer */
|
||
|
|
||
|
if (grabber_open(&env->out)) {
|
||
|
ast_log(LOG_WARNING, "cannot open local video source\n");
|
||
|
}
|
||
|
|
||
|
if (env->out.device_num) {
|
||
|
env->out.devices[env->out.device_primary].status_index |= IS_PRIMARY | IS_SECONDARY;
|
||
|
}
|
||
|
|
||
|
/* even if no device is connected, we must call video_out_init,
|
||
|
* as some of the data structures it initializes are
|
||
|
* used in get_video_frames()
|
||
|
*/
|
||
|
video_out_init(env);
|
||
|
|
||
|
/* Writes intial status of the sources. */
|
||
|
if (env->gui) {
|
||
|
for (i = 0; i < env->out.device_num; i++) {
|
||
|
print_message(env->gui->thumb_bd_array[i].board,
|
||
|
src_msgs[env->out.devices[i].status_index]);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
for (;;) {
|
||
|
struct timespec t = { 0, 50000000 }; /* XXX 20 times/sec */
|
||
|
struct ast_frame *p, *f;
|
||
|
struct ast_channel *chan;
|
||
|
int fd;
|
||
|
char *caption = NULL, buf[160];
|
||
|
|
||
|
/* determine if video format changed */
|
||
|
if (count++ % 10 == 0) {
|
||
|
if (env->out.sendvideo && env->out.devices) {
|
||
|
snprintf(buf, sizeof(buf), "%s %s %dx%d @@ %dfps %dkbps",
|
||
|
env->out.devices[env->out.device_primary].name, env->codec_name,
|
||
|
env->enc_in.w, env->enc_in.h,
|
||
|
env->out.fps, env->out.bitrate / 1000);
|
||
|
} else {
|
||
|
sprintf(buf, "hold");
|
||
|
}
|
||
|
caption = buf;
|
||
|
}
|
||
|
|
||
|
/* manage keypad events */
|
||
|
/* XXX here we should always check for events,
|
||
|
* otherwise the drag will not work */
|
||
|
if (env->gui)
|
||
|
eventhandler(env, caption);
|
||
|
|
||
|
/* sleep for a while */
|
||
|
nanosleep(&t, NULL);
|
||
|
|
||
|
if (env->in) {
|
||
|
struct video_dec_desc *v = env->in;
|
||
|
|
||
|
/*
|
||
|
* While there is something to display, call the decoder and free
|
||
|
* the buffer, possibly enabling the receiver to store new data.
|
||
|
*/
|
||
|
while (v->dec_in_dpy) {
|
||
|
struct fbuf_t *tmp = v->dec_in_dpy; /* store current pointer */
|
||
|
|
||
|
/* decode the frame, but show it only if not frozen */
|
||
|
if (v->d_callbacks->dec_run(v, tmp) && !env->frame_freeze)
|
||
|
show_frame(env, WIN_REMOTE);
|
||
|
tmp->used = 0; /* mark buffer as free */
|
||
|
tmp->ebit = 0;
|
||
|
ast_mutex_lock(&env->dec_lock);
|
||
|
if (++v->dec_in_dpy == &v->dec_in[N_DEC_IN]) /* advance to next, circular */
|
||
|
v->dec_in_dpy = &v->dec_in[0];
|
||
|
|
||
|
if (v->dec_in_cur == NULL) /* receiver was idle, enable it... */
|
||
|
v->dec_in_cur = tmp; /* using the slot just freed */
|
||
|
else if (v->dec_in_dpy == v->dec_in_cur) /* this was the last slot */
|
||
|
v->dec_in_dpy = NULL; /* nothing more to display */
|
||
|
ast_mutex_unlock(&env->dec_lock);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (env->shutdown)
|
||
|
break;
|
||
|
f = get_video_frames(env, &p); /* read and display */
|
||
|
if (!f)
|
||
|
continue;
|
||
|
chan = env->owner;
|
||
|
if (chan == NULL) {
|
||
|
/* drop the chain of frames, nobody uses them */
|
||
|
while (f) {
|
||
|
struct ast_frame *g = AST_LIST_NEXT(f, frame_list);
|
||
|
ast_frfree(f);
|
||
|
f = g;
|
||
|
}
|
||
|
continue;
|
||
|
}
|
||
|
ast_channel_lock(chan);
|
||
|
|
||
|
/* AST_LIST_INSERT_TAIL is only good for one frame, cannot use here */
|
||
|
if (ast_channel_readq(chan).first == NULL) {
|
||
|
ast_channel_readq(chan).first = f;
|
||
|
} else {
|
||
|
ast_channel_readq(chan).last->frame_list.next = f;
|
||
|
}
|
||
|
ast_channel_readq(chan).last = p;
|
||
|
/*
|
||
|
* more or less same as ast_queue_frame, but extra
|
||
|
* write on the alertpipe to signal frames.
|
||
|
*/
|
||
|
if (ast_channel_alertable(chan)) {
|
||
|
for (p = f; p; p = AST_LIST_NEXT(p, frame_list)) {
|
||
|
if (ast_channel_alert(chan)) {
|
||
|
ast_log(LOG_WARNING, "Unable to write to alert pipe on %s, frametype/subclass %d/%d: %s!\n",
|
||
|
ast_channel_name(chan), f->frametype, f->subclass, strerror(errno));
|
||
|
}
|
||
|
}
|
||
|
ast_channel_unlock(chan);
|
||
|
}
|
||
|
/* thread terminating, here could call the uninit */
|
||
|
/* uninitialize the local and remote video environments */
|
||
|
env->in = dec_uninit(env->in);
|
||
|
video_out_uninit(env);
|
||
|
|
||
|
if (env->gui)
|
||
|
env->gui = cleanup_sdl(env->gui, env->out.device_num);
|
||
|
ast_mutex_destroy(&env->dec_lock);
|
||
|
env->shutdown = 0;
|
||
|
return NULL;
|
||
|
}
|
||
|
|
||
|
static void copy_geometry(struct fbuf_t *src, struct fbuf_t *dst)
|
||
|
{
|
||
|
if (dst->w == 0)
|
||
|
dst->w = src->w;
|
||
|
if (dst->h == 0)
|
||
|
dst->h = src->h;
|
||
|
}
|
||
|
|
||
|
/*! initialize the video environment.
|
||
|
* Apart from the formats (constant) used by sdl and the codec,
|
||
|
* we use enc_in as the basic geometry.
|
||
|
*/
|
||
|
static void init_env(struct video_desc *env)
|
||
|
{
|
||
|
struct fbuf_t *c = &(env->out.loc_src_geometry); /* local source */
|
||
|
struct fbuf_t *ei = &(env->enc_in); /* encoder input */
|
||
|
struct fbuf_t *ld = &(env->loc_dpy); /* local display */
|
||
|
struct fbuf_t *rd = &(env->rem_dpy); /* remote display */
|
||
|
int i; /* integer working as iterator */
|
||
|
|
||
|
c->pix_fmt = PIX_FMT_YUV420P; /* default - camera format */
|
||
|
ei->pix_fmt = PIX_FMT_YUV420P; /* encoder input */
|
||
|
if (ei->w == 0 || ei->h == 0) {
|
||
|
ei->w = 352;
|
||
|
ei->h = 288;
|
||
|
}
|
||
|
ld->pix_fmt = rd->pix_fmt = PIX_FMT_YUV420P; /* sdl format */
|
||
|
/* inherit defaults */
|
||
|
copy_geometry(ei, c); /* camera inherits from encoder input */
|
||
|
copy_geometry(ei, rd); /* remote display inherits from encoder input */
|
||
|
copy_geometry(rd, ld); /* local display inherits from remote display */
|
||
|
|
||
|
/* fix the size of buffers for small windows */
|
||
|
for (i = 0; i < env->out.device_num; i++) {
|
||
|
env->src_dpy[i].pix_fmt = PIX_FMT_YUV420P;
|
||
|
env->src_dpy[i].w = SRC_WIN_W;
|
||
|
env->src_dpy[i].h = SRC_WIN_H;
|
||
|
}
|
||
|
/* now we set the default coordinates for the picture in picture
|
||
|
frames inside the env_in buffers, those can be changed by dragging the
|
||
|
picture in picture with left click */
|
||
|
env->out.pip_x = ei->w - ei->w/3;
|
||
|
env->out.pip_y = ei->h - ei->h/3;
|
||
|
}
|
||
|
|
||
|
/*!
|
||
|
* The first call to the video code, called by oss_new() or similar.
|
||
|
* Here we initialize the various components we use, namely SDL for display,
|
||
|
* ffmpeg for encoding/decoding, and a local video source.
|
||
|
* We do our best to progress even if some of the components are not
|
||
|
* available.
|
||
|
*/
|
||
|
void console_video_start(struct video_desc *env, struct ast_channel *owner)
|
||
|
{
|
||
|
ast_log(LOG_WARNING, "env %p chan %p\n", env, owner);
|
||
|
if (env == NULL) /* video not initialized */
|
||
|
return;
|
||
|
env->owner = owner; /* work even if no owner is specified */
|
||
|
if (env->vthread)
|
||
|
return; /* already initialized, nothing to do */
|
||
|
init_env(env);
|
||
|
env->out.enc = map_config_video_format(env->codec_name);
|
||
|
|
||
|
ast_log(LOG_WARNING, "start video out %s %dx%d\n",
|
||
|
env->codec_name, env->enc_in.w, env->enc_in.h);
|
||
|
/*
|
||
|
* Register all codecs supported by the ffmpeg library.
|
||
|
* We only need to do it once, but probably doesn't
|
||
|
* harm to do it multiple times.
|
||
|
*/
|
||
|
avcodec_init();
|
||
|
avcodec_register_all();
|
||
|
av_log_set_level(AV_LOG_ERROR); /* only report errors */
|
||
|
|
||
|
if (env->out.fps == 0) {
|
||
|
env->out.fps = 15;
|
||
|
ast_log(LOG_WARNING, "fps unset, forcing to %d\n", env->out.fps);
|
||
|
}
|
||
|
if (env->out.bitrate == 0) {
|
||
|
env->out.bitrate = 65000;
|
||
|
ast_log(LOG_WARNING, "bitrate unset, forcing to %d\n", env->out.bitrate);
|
||
|
}
|
||
|
/* create the thread as detached so memory is freed on termination */
|
||
|
ast_pthread_create_detached_background(&env->vthread,
|
||
|
NULL, video_thread, env);
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Parse a geometry string, accepting also common names for the formats.
|
||
|
* Trick: if we have a leading > or < and a numeric geometry,
|
||
|
* return the larger or smaller one.
|
||
|
* E.g. <352x288 gives the smaller one, 320x240
|
||
|
*/
|
||
|
static int video_geom(struct fbuf_t *b, const char *s)
|
||
|
{
|
||
|
int w = 0, h = 0;
|
||
|
|
||
|
static struct {
|
||
|
const char *s; int w; int h;
|
||
|
} *fp, formats[] = {
|
||
|
{"16cif", 1408, 1152 },
|
||
|
{"xga", 1024, 768 },
|
||
|
{"4cif", 704, 576 },
|
||
|
{"vga", 640, 480 },
|
||
|
{"cif", 352, 288 },
|
||
|
{"qvga", 320, 240 },
|
||
|
{"qcif", 176, 144 },
|
||
|
{"sqcif", 128, 96 },
|
||
|
{NULL, 0, 0 },
|
||
|
};
|
||
|
if (*s == '<' || *s == '>')
|
||
|
sscanf(s+1,"%dx%d", &w, &h);
|
||
|
for (fp = formats; fp->s; fp++) {
|
||
|
if (*s == '>') { /* look for a larger one */
|
||
|
if (fp->w <= w) {
|
||
|
if (fp > formats)
|
||
|
fp--; /* back one step if possible */
|
||
|
break;
|
||
|
}
|
||
|
} else if (*s == '<') { /* look for a smaller one */
|
||
|
if (fp->w < w)
|
||
|
break;
|
||
|
} else if (!strcasecmp(s, fp->s)) { /* look for a string */
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
if (*s == '<' && fp->s == NULL) /* smallest */
|
||
|
fp--;
|
||
|
if (fp->s) {
|
||
|
b->w = fp->w;
|
||
|
b->h = fp->h;
|
||
|
} else if (sscanf(s, "%dx%d", &b->w, &b->h) != 2) {
|
||
|
ast_log(LOG_WARNING, "Invalid video_size %s, using 352x288\n", s);
|
||
|
b->w = 352;
|
||
|
b->h = 288;
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
|
||
|
/*! \brief add an entry to the video_device table,
|
||
|
* ignoring duplicate names.
|
||
|
* The table is a static array of 9 elements.
|
||
|
* The last_frame field of each entry of the table is initialized to
|
||
|
* the current time (we need a value inside this field, on stop of the
|
||
|
* GUI the last_frame value is not changed, to avoid checking if it is 0 we
|
||
|
* set the initial value on current time) XXX
|
||
|
*
|
||
|
* PARAMETERS:
|
||
|
* \param devices_p = pointer to the table of devices
|
||
|
* \param device_num_p = pointer to the number of devices
|
||
|
* \param s = name of the new device to insert
|
||
|
*
|
||
|
* returns 0 on success, 1 on error
|
||
|
*/
|
||
|
static int device_table_fill(struct video_device *devices, int *device_num_p, const char *s)
|
||
|
{
|
||
|
int i;
|
||
|
struct video_device *p;
|
||
|
|
||
|
/* with the current implementation, we support a maximum of 9 devices.*/
|
||
|
if (*device_num_p >= 9)
|
||
|
return 0; /* more devices will be ignored */
|
||
|
/* ignore duplicate names */
|
||
|
for (i = 0; i < *device_num_p; i++) {
|
||
|
if (!strcmp(devices[i].name, s))
|
||
|
return 0;
|
||
|
}
|
||
|
/* inserts the new video device */
|
||
|
p = &devices[*device_num_p];
|
||
|
/* XXX the string is allocated but NEVER deallocated,
|
||
|
the good time to do that is when the module is unloaded, now we skip the problem */
|
||
|
p->name = ast_strdup(s); /* copy the name */
|
||
|
/* other fields initially NULL */
|
||
|
p->grabber = NULL;
|
||
|
p->grabber_data = NULL;
|
||
|
p->dev_buf = NULL;
|
||
|
p->last_frame = ast_tvnow();
|
||
|
p->status_index = 0;
|
||
|
(*device_num_p)++; /* one device added */
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
/* extend ast_cli with video commands. Called by console_video_config */
|
||
|
int console_video_cli(struct video_desc *env, const char *var, int fd)
|
||
|
{
|
||
|
if (env == NULL)
|
||
|
return 1; /* unrecognised */
|
||
|
|
||
|
if (!strcasecmp(var, "videodevice")) {
|
||
|
ast_cli(fd, "videodevice is [%s]\n", env->out.devices[env->out.device_primary].name);
|
||
|
} else if (!strcasecmp(var, "videocodec")) {
|
||
|
ast_cli(fd, "videocodec is [%s]\n", env->codec_name);
|
||
|
} else if (!strcasecmp(var, "sendvideo")) {
|
||
|
ast_cli(fd, "sendvideo is [%s]\n", env->out.sendvideo ? "on" : "off");
|
||
|
} else if (!strcasecmp(var, "video_size")) {
|
||
|
int in_w = 0, in_h = 0;
|
||
|
if (env->in) {
|
||
|
in_w = env->in->dec_out.w;
|
||
|
in_h = env->in->dec_out.h;
|
||
|
}
|
||
|
ast_cli(fd, "sizes: video %dx%d camera %dx%d local %dx%d remote %dx%d in %dx%d\n",
|
||
|
env->enc_in.w, env->enc_in.h,
|
||
|
env->out.loc_src_geometry.w, env->out.loc_src_geometry.h,
|
||
|
env->loc_dpy.w, env->loc_dpy.h,
|
||
|
env->rem_dpy.w, env->rem_dpy.h,
|
||
|
in_w, in_h);
|
||
|
} else if (!strcasecmp(var, "bitrate")) {
|
||
|
ast_cli(fd, "bitrate is [%d]\n", env->out.bitrate);
|
||
|
} else if (!strcasecmp(var, "qmin")) {
|
||
|
ast_cli(fd, "qmin is [%d]\n", env->out.qmin);
|
||
|
} else if (!strcasecmp(var, "fps")) {
|
||
|
ast_cli(fd, "fps is [%d]\n", env->out.fps);
|
||
|
} else if (!strcasecmp(var, "startgui")) {
|
||
|
env->stayopen = 1;
|
||
|
console_video_start(env, NULL);
|
||
|
} else if (!strcasecmp(var, "stopgui") && env->stayopen != 0) {
|
||
|
env->stayopen = 0;
|
||
|
if (env->gui && env->owner)
|
||
|
ast_cli_command(-1, "console hangup");
|
||
|
else /* not in a call */
|
||
|
console_video_uninit(env);
|
||
|
} else {
|
||
|
return 1; /* unrecognised */
|
||
|
}
|
||
|
return 0; /* recognised */
|
||
|
}
|
||
|
|
||
|
/*! parse config command for video support. */
|
||
|
int console_video_config(struct video_desc **penv,
|
||
|
const char *var, const char *val)
|
||
|
{
|
||
|
struct video_desc *env;
|
||
|
|
||
|
if (penv == NULL) {
|
||
|
ast_log(LOG_WARNING, "bad argument penv=NULL\n");
|
||
|
return 1; /* error */
|
||
|
}
|
||
|
/* allocate the video descriptor first time we get here */
|
||
|
env = *penv;
|
||
|
if (env == NULL) {
|
||
|
env = *penv = ast_calloc(1, sizeof(struct video_desc));
|
||
|
if (env == NULL) {
|
||
|
ast_log(LOG_WARNING, "fail to allocate video_desc\n");
|
||
|
return 1; /* error */
|
||
|
|
||
|
}
|
||
|
/* set default values - 0's are already there */
|
||
|
env->out.device_primary = 0;
|
||
|
env->out.device_secondary = 0;
|
||
|
env->out.fps = 5;
|
||
|
env->out.bitrate = 65000;
|
||
|
env->out.sendvideo = 1;
|
||
|
env->out.qmin = 3;
|
||
|
env->out.device_num = 0;
|
||
|
}
|
||
|
CV_START(var, val);
|
||
|
CV_F("videodevice", device_table_fill(env->out.devices, &env->out.device_num, val));
|
||
|
CV_BOOL("sendvideo", env->out.sendvideo);
|
||
|
CV_F("video_size", video_geom(&env->enc_in, val));
|
||
|
CV_F("camera_size", video_geom(&env->out.loc_src_geometry, val));
|
||
|
CV_F("local_size", video_geom(&env->loc_dpy, val));
|
||
|
CV_F("remote_size", video_geom(&env->rem_dpy, val));
|
||
|
CV_STR("keypad", env->keypad_file);
|
||
|
CV_F("region", keypad_cfg_read(env->gui, val));
|
||
|
CV_UINT("startgui", env->stayopen); /* enable gui at startup */
|
||
|
CV_STR("keypad_font", env->keypad_font);
|
||
|
CV_STR("sdl_videodriver", env->sdl_videodriver);
|
||
|
CV_UINT("fps", env->out.fps);
|
||
|
CV_UINT("bitrate", env->out.bitrate);
|
||
|
CV_UINT("qmin", env->out.qmin);
|
||
|
CV_STR("videocodec", env->codec_name);
|
||
|
return 1; /* nothing found */
|
||
|
|
||
|
CV_END; /* the 'nothing found' case */
|
||
|
return 0; /* found something */
|
||
|
}
|
||
|
|
||
|
#endif /* video support */
|