asterisk/res/res_stasis_playback.c

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2023-05-25 18:45:57 +00:00
/*
* Asterisk -- An open source telephony toolkit.
*
* Copyright (C) 2013, Digium, Inc.
*
* David M. Lee, II <dlee@digium.com>
*
* See http://www.asterisk.org for more information about
* the Asterisk project. Please do not directly contact
* any of the maintainers of this project for assistance;
* the project provides a web site, mailing lists and IRC
* channels for your use.
*
* This program is free software, distributed under the terms of
* the GNU General Public License Version 2. See the LICENSE file
* at the top of the source tree.
*/
/*! \file
*
* \brief res_stasis playback support.
*
* \author David M. Lee, II <dlee@digium.com>
*/
/*** MODULEINFO
<depend type="module">res_stasis</depend>
<depend type="module">res_stasis_recording</depend>
<support_level>core</support_level>
***/
#include "asterisk.h"
#include "asterisk/app.h"
#include "asterisk/astobj2.h"
#include "asterisk/bridge.h"
#include "asterisk/bridge_internal.h"
#include "asterisk/file.h"
#include "asterisk/logger.h"
#include "asterisk/module.h"
#include "asterisk/paths.h"
#include "asterisk/stasis_app_impl.h"
#include "asterisk/stasis_app_playback.h"
#include "asterisk/stasis_app_recording.h"
#include "asterisk/stasis_channels.h"
#include "asterisk/stringfields.h"
#include "asterisk/uuid.h"
#include "asterisk/say.h"
#include "asterisk/indications.h"
/*! Number of hash buckets for playback container. Keep it prime! */
#define PLAYBACK_BUCKETS 127
/*! Default number of milliseconds of media to skip */
#define PLAYBACK_DEFAULT_SKIPMS 3000
#define SOUND_URI_SCHEME "sound:"
#define RECORDING_URI_SCHEME "recording:"
#define NUMBER_URI_SCHEME "number:"
#define DIGITS_URI_SCHEME "digits:"
#define CHARACTERS_URI_SCHEME "characters:"
#define TONE_URI_SCHEME "tone:"
/*! Container of all current playbacks */
static struct ao2_container *playbacks;
/*! Playback control object for res_stasis */
struct stasis_app_playback {
AST_DECLARE_STRING_FIELDS(
AST_STRING_FIELD(id); /*!< Playback unique id */
AST_STRING_FIELD(media); /*!< The current media playing */
AST_STRING_FIELD(language); /*!< Preferred language */
AST_STRING_FIELD(target); /*!< Playback device uri */
);
/*! The list of medias to play back */
AST_VECTOR(, char *) medias;
/*! The current index in \c medias we're playing */
size_t media_index;
/*! Control object for the channel we're playing back to */
struct stasis_app_control *control;
/*! Number of milliseconds to skip before playing */
long offsetms;
/*! Number of milliseconds to skip for forward/reverse operations */
int skipms;
/*! Number of milliseconds of media that has been played */
long playedms;
/*! Current playback state */
enum stasis_app_playback_state state;
/*! Set when the playback can be controlled */
unsigned int controllable:1;
};
static struct ast_json *playback_to_json(struct stasis_message *message,
const struct stasis_message_sanitizer *sanitize)
{
struct ast_channel_blob *channel_blob = stasis_message_data(message);
struct ast_json *blob = channel_blob->blob;
const char *state =
ast_json_string_get(ast_json_object_get(blob, "state"));
const char *type;
if (!strcmp(state, "playing")) {
type = "PlaybackStarted";
} else if (!strcmp(state, "continuing")) {
type = "PlaybackContinuing";
} else if (!strcmp(state, "done")) {
type = "PlaybackFinished";
} else if (!strcmp(state, "failed")) {
type = "PlaybackFinished";
} else {
return NULL;
}
return ast_json_pack("{s: s, s: o?, s: O}",
"type", type,
"timestamp", ast_json_timeval(*stasis_message_timestamp(message), NULL),
"playback", blob);
}
STASIS_MESSAGE_TYPE_DEFN(stasis_app_playback_snapshot_type,
.to_json = playback_to_json,
);
static void playback_dtor(void *obj)
{
struct stasis_app_playback *playback = obj;
int i;
for (i = 0; i < AST_VECTOR_SIZE(&playback->medias); i++) {
char *media = AST_VECTOR_GET(&playback->medias, i);
ast_free(media);
}
AST_VECTOR_FREE(&playback->medias);
ao2_cleanup(playback->control);
ast_string_field_free_memory(playback);
}
static struct stasis_app_playback *playback_create(
struct stasis_app_control *control, const char *id)
{
RAII_VAR(struct stasis_app_playback *, playback, NULL, ao2_cleanup);
char uuid[AST_UUID_STR_LEN];
if (!control) {
return NULL;
}
playback = ao2_alloc(sizeof(*playback), playback_dtor);
if (!playback || ast_string_field_init(playback, 128)) {
return NULL;
}
if (AST_VECTOR_INIT(&playback->medias, 8)) {
ao2_ref(playback, -1);
return NULL;
}
if (!ast_strlen_zero(id)) {
ast_string_field_set(playback, id, id);
} else {
ast_uuid_generate_str(uuid, sizeof(uuid));
ast_string_field_set(playback, id, uuid);
}
ao2_ref(control, +1);
playback->control = control;
ao2_ref(playback, +1);
return playback;
}
static int playback_hash(const void *obj, int flags)
{
const struct stasis_app_playback *playback = obj;
const char *id = flags & OBJ_KEY ? obj : playback->id;
return ast_str_hash(id);
}
static int playback_cmp(void *obj, void *arg, int flags)
{
struct stasis_app_playback *lhs = obj;
struct stasis_app_playback *rhs = arg;
const char *rhs_id = flags & OBJ_KEY ? arg : rhs->id;
if (strcmp(lhs->id, rhs_id) == 0) {
return CMP_MATCH | CMP_STOP;
} else {
return 0;
}
}
static const char *state_to_string(enum stasis_app_playback_state state)
{
switch (state) {
case STASIS_PLAYBACK_STATE_QUEUED:
return "queued";
case STASIS_PLAYBACK_STATE_PLAYING:
return "playing";
case STASIS_PLAYBACK_STATE_PAUSED:
return "paused";
case STASIS_PLAYBACK_STATE_CONTINUING:
return "continuing";
case STASIS_PLAYBACK_STATE_FAILED:
return "failed";
case STASIS_PLAYBACK_STATE_STOPPED:
case STASIS_PLAYBACK_STATE_COMPLETE:
case STASIS_PLAYBACK_STATE_CANCELED:
/* It doesn't really matter how we got here, but all of these
* states really just mean 'done' */
return "done";
case STASIS_PLAYBACK_STATE_MAX:
break;
}
return "?";
}
static void playback_publish(struct stasis_app_playback *playback)
{
RAII_VAR(struct ast_json *, json, NULL, ast_json_unref);
RAII_VAR(struct stasis_message *, message, NULL, ao2_cleanup);
ast_assert(playback != NULL);
json = stasis_app_playback_to_json(playback);
if (json == NULL) {
return;
}
message = ast_channel_blob_create_from_cache(
stasis_app_control_get_channel_id(playback->control),
stasis_app_playback_snapshot_type(), json);
if (message == NULL) {
return;
}
stasis_app_control_publish(playback->control, message);
}
static int playback_first_update(struct stasis_app_playback *playback,
const char *uniqueid)
{
int res;
SCOPED_AO2LOCK(lock, playback);
if (playback->state == STASIS_PLAYBACK_STATE_CANCELED) {
ast_log(LOG_NOTICE, "%s: Playback canceled for %s\n",
uniqueid, playback->media);
res = -1;
} else {
res = 0;
playback->state = STASIS_PLAYBACK_STATE_PLAYING;
}
playback_publish(playback);
return res;
}
static void playback_final_update(struct stasis_app_playback *playback,
long playedms, int res, int hangup, const char *uniqueid)
{
SCOPED_AO2LOCK(lock, playback);
playback->playedms = playedms;
if (res == 0) {
if (playback->media_index == AST_VECTOR_SIZE(&playback->medias) - 1 || hangup ) {
playback->state = STASIS_PLAYBACK_STATE_COMPLETE;
} else {
playback->state = STASIS_PLAYBACK_STATE_CONTINUING;
}
} else {
if (playback->state == STASIS_PLAYBACK_STATE_STOPPED) {
ast_log(LOG_NOTICE, "%s: Playback stopped for %s\n",
uniqueid, playback->media);
} else {
ast_log(LOG_WARNING, "%s: Playback failed for %s\n",
uniqueid, playback->media);
if (playback->media_index == AST_VECTOR_SIZE(&playback->medias) - 1 || hangup ) {
playback->state = STASIS_PLAYBACK_STATE_FAILED;
} else {
playback->state = STASIS_PLAYBACK_STATE_CONTINUING;
}
}
}
playback_publish(playback);
}
static void play_on_channel(struct stasis_app_playback *playback,
struct ast_channel *chan)
{
int res;
int hangup;
long offsetms;
size_t index;
/* Even though these local variables look fairly pointless, they avoid
* having a bunch of NULL's passed directly into
* ast_control_streamfile() */
const char *fwd = NULL;
const char *rev = NULL;
const char *stop = NULL;
const char *pause = NULL;
const char *restart = NULL;
ast_assert(playback != NULL);
if (ast_channel_state(chan) != AST_STATE_UP) {
ast_indicate(chan, AST_CONTROL_PROGRESS);
}
offsetms = playback->offsetms;
for (index = 0; index < AST_VECTOR_SIZE(&playback->medias); index++) {
playback->media_index = index;
/* Set the current media to play */
ast_string_field_set(playback, media, AST_VECTOR_GET(&playback->medias, playback->media_index));
res = playback_first_update(playback, ast_channel_uniqueid(chan));
if (res != 0) {
return;
}
if (ast_begins_with(playback->media, SOUND_URI_SCHEME)) {
playback->controllable = 1;
/* Play sound */
res = ast_control_streamfile_lang(chan, playback->media + strlen(SOUND_URI_SCHEME),
fwd, rev, stop, pause, restart, playback->skipms, playback->language,
&offsetms);
} else if (ast_begins_with(playback->media, RECORDING_URI_SCHEME)) {
/* Play recording */
RAII_VAR(struct stasis_app_stored_recording *, recording, NULL,
ao2_cleanup);
const char *relname =
playback->media + strlen(RECORDING_URI_SCHEME);
recording = stasis_app_stored_recording_find_by_name(relname);
if (!recording) {
ast_log(LOG_ERROR, "Attempted to play recording '%s' on channel '%s' but recording does not exist",
relname, ast_channel_name(chan));
continue;
}
playback->controllable = 1;
res = ast_control_streamfile_lang(chan,
stasis_app_stored_recording_get_file(recording), fwd, rev, stop, pause,
restart, playback->skipms, playback->language, &offsetms);
} else if (ast_begins_with(playback->media, NUMBER_URI_SCHEME)) {
int number;
if (sscanf(playback->media + strlen(NUMBER_URI_SCHEME), "%30d", &number) != 1) {
ast_log(LOG_ERROR, "Attempted to play number '%s' on channel '%s' but number is invalid",
playback->media + strlen(NUMBER_URI_SCHEME), ast_channel_name(chan));
continue;
}
res = ast_say_number(chan, number, stop, playback->language, NULL);
} else if (ast_begins_with(playback->media, DIGITS_URI_SCHEME)) {
res = ast_say_digit_str(chan, playback->media + strlen(DIGITS_URI_SCHEME),
stop, playback->language);
} else if (ast_begins_with(playback->media, CHARACTERS_URI_SCHEME)) {
res = ast_say_character_str(chan, playback->media + strlen(CHARACTERS_URI_SCHEME),
stop, playback->language, AST_SAY_CASE_NONE);
} else if (ast_begins_with(playback->media, TONE_URI_SCHEME)) {
playback->controllable = 1;
res = ast_control_tone(chan, playback->media + strlen(TONE_URI_SCHEME));
} else {
/* Play URL */
ast_log(LOG_ERROR, "Attempted to play URI '%s' on channel '%s' but scheme is unsupported\n",
playback->media, ast_channel_name(chan));
continue;
}
hangup = ast_check_hangup(chan);
playback_final_update(playback, offsetms, res, hangup,
ast_channel_uniqueid(chan));
if (hangup) {
ast_log(LOG_DEBUG, "Channel: %s already hangup, stop playback\n", ast_channel_name(chan));
break;
}
if (res == AST_CONTROL_STREAM_STOP) {
break;
}
/* Reset offset for any subsequent media */
offsetms = 0;
}
return;
}
/*!
* \brief Special case code to play while a channel is in a bridge.
*
* \param bridge_channel The channel's bridge_channel.
* \param playback_id Id of the playback to start.
*/
static void play_on_channel_in_bridge(struct ast_bridge_channel *bridge_channel,
const char *playback_id)
{
RAII_VAR(struct stasis_app_playback *, playback, NULL, ao2_cleanup);
playback = stasis_app_playback_find_by_id(playback_id);
if (!playback) {
ast_log(LOG_ERROR, "Couldn't find playback %s\n",
playback_id);
return;
}
play_on_channel(playback, bridge_channel->chan);
}
/*!
* \brief \ref RAII_VAR function to remove a playback from the global list when
* leaving scope.
*/
static void remove_from_playbacks(void *data)
{
struct stasis_app_playback *playback = data;
ao2_unlink_flags(playbacks, playback,
OBJ_POINTER | OBJ_UNLINK | OBJ_NODATA);
ao2_ref(playback, -1);
}
static int play_uri(struct stasis_app_control *control,
struct ast_channel *chan, void *data)
{
struct stasis_app_playback *playback = data;
struct ast_bridge *bridge;
if (!control) {
return -1;
}
bridge = stasis_app_get_bridge(control);
if (bridge) {
struct ast_bridge_channel *bridge_chan;
/* Queue up playback on the bridge */
ast_bridge_lock(bridge);
bridge_chan = ao2_bump(bridge_find_channel(bridge, chan));
ast_bridge_unlock(bridge);
if (bridge_chan) {
ast_bridge_channel_queue_playfile_sync(
bridge_chan,
play_on_channel_in_bridge,
playback->id,
NULL); /* moh_class */
}
ao2_cleanup(bridge_chan);
} else {
play_on_channel(playback, chan);
}
return 0;
}
static void set_target_uri(
struct stasis_app_playback *playback,
enum stasis_app_playback_target_type target_type,
const char *target_id)
{
const char *type = NULL;
switch (target_type) {
case STASIS_PLAYBACK_TARGET_CHANNEL:
type = "channel";
break;
case STASIS_PLAYBACK_TARGET_BRIDGE:
type = "bridge";
break;
}
ast_assert(type != NULL);
ast_string_field_build(playback, target, "%s:%s", type, target_id);
}
struct stasis_app_playback *stasis_app_control_play_uri(
struct stasis_app_control *control, const char **media,
size_t media_count, const char *language, const char *target_id,
enum stasis_app_playback_target_type target_type,
int skipms, long offsetms, const char *id)
{
struct stasis_app_playback *playback;
size_t i;
if (skipms < 0 || offsetms < 0 || media_count == 0) {
return NULL;
}
playback = playback_create(control, id);
if (!playback) {
return NULL;
}
for (i = 0; i < media_count; i++) {
char *media_uri;
if (ast_strlen_zero(media[i])) {
ast_log(LOG_ERROR, "Attempted to play media on channel '%s' but no media URI was provided.\n",
stasis_app_control_get_channel_id(control));
ao2_ref(playback, -1);
return NULL;
}
media_uri = ast_malloc(strlen(media[i]) + 1);
if (!media_uri) {
ao2_ref(playback, -1);
return NULL;
}
ast_debug(3, "%s: Sending play(%s) command\n",
stasis_app_control_get_channel_id(control), media[i]);
/* safe */
strcpy(media_uri, media[i]);
if (AST_VECTOR_APPEND(&playback->medias, media_uri)) {
ao2_ref(playback, -1);
ast_free(media_uri);
return NULL;
}
}
if (skipms == 0) {
skipms = PLAYBACK_DEFAULT_SKIPMS;
}
ast_string_field_set(playback, media, AST_VECTOR_GET(&playback->medias, 0));
ast_string_field_set(playback, language, language);
set_target_uri(playback, target_type, target_id);
playback->skipms = skipms;
playback->offsetms = offsetms;
ao2_link(playbacks, playback);
playback->state = STASIS_PLAYBACK_STATE_QUEUED;
playback_publish(playback);
stasis_app_send_command_async(control, play_uri, ao2_bump(playback), remove_from_playbacks);
return playback;
}
enum stasis_app_playback_state stasis_app_playback_get_state(
struct stasis_app_playback *control)
{
SCOPED_AO2LOCK(lock, control);
return control->state;
}
const char *stasis_app_playback_get_id(
struct stasis_app_playback *control)
{
/* id is immutable; no lock needed */
return control->id;
}
struct stasis_app_playback *stasis_app_playback_find_by_id(const char *id)
{
return ao2_find(playbacks, id, OBJ_KEY);
}
struct ast_json *stasis_app_playback_to_json(
const struct stasis_app_playback *playback)
{
RAII_VAR(struct ast_json *, json, NULL, ast_json_unref);
if (playback == NULL) {
return NULL;
}
if (playback->media_index == AST_VECTOR_SIZE(&playback->medias) - 1) {
json = ast_json_pack("{s: s, s: s, s: s, s: s, s: s}",
"id", playback->id,
"media_uri", playback->media,
"target_uri", playback->target,
"language", playback->language,
"state", state_to_string(playback->state));
} else {
json = ast_json_pack("{s: s, s: s, s: s, s: s, s: s, s: s}",
"id", playback->id,
"media_uri", playback->media,
"next_media_uri", AST_VECTOR_GET(&playback->medias, playback->media_index + 1),
"target_uri", playback->target,
"language", playback->language,
"state", state_to_string(playback->state));
}
return ast_json_ref(json);
}
typedef int (*playback_operation_cb)(struct stasis_app_playback *playback);
static int playback_noop(struct stasis_app_playback *playback)
{
return 0;
}
static int playback_cancel(struct stasis_app_playback *playback)
{
SCOPED_AO2LOCK(lock, playback);
playback->state = STASIS_PLAYBACK_STATE_CANCELED;
return 0;
}
static int playback_stop(struct stasis_app_playback *playback)
{
SCOPED_AO2LOCK(lock, playback);
if (!playback->controllable) {
return -1;
}
playback->state = STASIS_PLAYBACK_STATE_STOPPED;
return stasis_app_control_queue_control(playback->control,
AST_CONTROL_STREAM_STOP);
}
static int playback_restart(struct stasis_app_playback *playback)
{
SCOPED_AO2LOCK(lock, playback);
if (!playback->controllable) {
return -1;
}
return stasis_app_control_queue_control(playback->control,
AST_CONTROL_STREAM_RESTART);
}
static int playback_pause(struct stasis_app_playback *playback)
{
SCOPED_AO2LOCK(lock, playback);
if (!playback->controllable) {
return -1;
}
playback->state = STASIS_PLAYBACK_STATE_PAUSED;
playback_publish(playback);
return stasis_app_control_queue_control(playback->control,
AST_CONTROL_STREAM_SUSPEND);
}
static int playback_unpause(struct stasis_app_playback *playback)
{
SCOPED_AO2LOCK(lock, playback);
if (!playback->controllable) {
return -1;
}
playback->state = STASIS_PLAYBACK_STATE_PLAYING;
playback_publish(playback);
return stasis_app_control_queue_control(playback->control,
AST_CONTROL_STREAM_SUSPEND);
}
static int playback_reverse(struct stasis_app_playback *playback)
{
SCOPED_AO2LOCK(lock, playback);
if (!playback->controllable) {
return -1;
}
return stasis_app_control_queue_control(playback->control,
AST_CONTROL_STREAM_REVERSE);
}
static int playback_forward(struct stasis_app_playback *playback)
{
SCOPED_AO2LOCK(lock, playback);
if (!playback->controllable) {
return -1;
}
return stasis_app_control_queue_control(playback->control,
AST_CONTROL_STREAM_FORWARD);
}
/*!
* \brief A sparse array detailing how commands should be handled in the
* various playback states. Unset entries imply invalid operations.
*/
playback_operation_cb operations[STASIS_PLAYBACK_STATE_MAX][STASIS_PLAYBACK_MEDIA_OP_MAX] = {
[STASIS_PLAYBACK_STATE_QUEUED][STASIS_PLAYBACK_STOP] = playback_cancel,
[STASIS_PLAYBACK_STATE_QUEUED][STASIS_PLAYBACK_RESTART] = playback_noop,
[STASIS_PLAYBACK_STATE_PLAYING][STASIS_PLAYBACK_STOP] = playback_stop,
[STASIS_PLAYBACK_STATE_PLAYING][STASIS_PLAYBACK_RESTART] = playback_restart,
[STASIS_PLAYBACK_STATE_PLAYING][STASIS_PLAYBACK_PAUSE] = playback_pause,
[STASIS_PLAYBACK_STATE_PLAYING][STASIS_PLAYBACK_UNPAUSE] = playback_noop,
[STASIS_PLAYBACK_STATE_PLAYING][STASIS_PLAYBACK_REVERSE] = playback_reverse,
[STASIS_PLAYBACK_STATE_PLAYING][STASIS_PLAYBACK_FORWARD] = playback_forward,
[STASIS_PLAYBACK_STATE_CONTINUING][STASIS_PLAYBACK_STOP] = playback_stop,
[STASIS_PLAYBACK_STATE_CONTINUING][STASIS_PLAYBACK_RESTART] = playback_restart,
[STASIS_PLAYBACK_STATE_CONTINUING][STASIS_PLAYBACK_PAUSE] = playback_pause,
[STASIS_PLAYBACK_STATE_CONTINUING][STASIS_PLAYBACK_UNPAUSE] = playback_noop,
[STASIS_PLAYBACK_STATE_CONTINUING][STASIS_PLAYBACK_REVERSE] = playback_reverse,
[STASIS_PLAYBACK_STATE_CONTINUING][STASIS_PLAYBACK_FORWARD] = playback_forward,
[STASIS_PLAYBACK_STATE_PAUSED][STASIS_PLAYBACK_STOP] = playback_stop,
[STASIS_PLAYBACK_STATE_PAUSED][STASIS_PLAYBACK_PAUSE] = playback_noop,
[STASIS_PLAYBACK_STATE_PAUSED][STASIS_PLAYBACK_UNPAUSE] = playback_unpause,
[STASIS_PLAYBACK_STATE_COMPLETE][STASIS_PLAYBACK_STOP] = playback_noop,
[STASIS_PLAYBACK_STATE_FAILED][STASIS_PLAYBACK_STOP] = playback_noop,
[STASIS_PLAYBACK_STATE_CANCELED][STASIS_PLAYBACK_STOP] = playback_noop,
[STASIS_PLAYBACK_STATE_STOPPED][STASIS_PLAYBACK_STOP] = playback_noop,
};
enum stasis_playback_oper_results stasis_app_playback_operation(
struct stasis_app_playback *playback,
enum stasis_app_playback_media_operation operation)
{
playback_operation_cb cb;
SCOPED_AO2LOCK(lock, playback);
ast_assert((unsigned int)playback->state < STASIS_PLAYBACK_STATE_MAX);
if (operation >= STASIS_PLAYBACK_MEDIA_OP_MAX) {
ast_log(LOG_ERROR, "Invalid playback operation %u\n", operation);
return -1;
}
cb = operations[playback->state][operation];
if (!cb) {
if (playback->state != STASIS_PLAYBACK_STATE_PLAYING) {
/* So we can be specific in our error message. */
return STASIS_PLAYBACK_OPER_NOT_PLAYING;
} else {
/* And, really, all operations should be valid during
* playback */
ast_log(LOG_ERROR,
"Unhandled operation during playback: %u\n",
operation);
return STASIS_PLAYBACK_OPER_FAILED;
}
}
return cb(playback) ?
STASIS_PLAYBACK_OPER_FAILED : STASIS_PLAYBACK_OPER_OK;
}
static int load_module(void)
{
int r;
r = STASIS_MESSAGE_TYPE_INIT(stasis_app_playback_snapshot_type);
if (r != 0) {
return AST_MODULE_LOAD_DECLINE;
}
playbacks = ao2_container_alloc_hash(AO2_ALLOC_OPT_LOCK_MUTEX, 0, PLAYBACK_BUCKETS,
playback_hash, NULL, playback_cmp);
if (!playbacks) {
STASIS_MESSAGE_TYPE_CLEANUP(stasis_app_playback_snapshot_type);
return AST_MODULE_LOAD_DECLINE;
}
return AST_MODULE_LOAD_SUCCESS;
}
static int unload_module(void)
{
ao2_cleanup(playbacks);
playbacks = NULL;
STASIS_MESSAGE_TYPE_CLEANUP(stasis_app_playback_snapshot_type);
return 0;
}
AST_MODULE_INFO(ASTERISK_GPL_KEY, AST_MODFLAG_GLOBAL_SYMBOLS, "Stasis application playback support",
.support_level = AST_MODULE_SUPPORT_CORE,
.load = load_module,
.unload = unload_module,
.requires = "res_stasis,res_stasis_recording"
);