319 lines
11 KiB
C
319 lines
11 KiB
C
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/*
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* astobj2 - replacement containers for asterisk data structures.
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*
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* Copyright (C) 2006 Marta Carbone, Luigi Rizzo - Univ. di Pisa, Italy
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*
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* See http://www.asterisk.org for more information about
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* the Asterisk project. Please do not directly contact
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* any of the maintainers of this project for assistance;
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* the project provides a web site, mailing lists and IRC
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* channels for your use.
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*
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* This program is free software, distributed under the terms of
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* the GNU General Public License Version 2. See the LICENSE file
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* at the top of the source tree.
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*/
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/*! \file
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*
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* \brief Common, private definitions for astobj2 containers.
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*
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* \author Richard Mudgett <rmudgett@digium.com>
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*/
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#ifndef ASTOBJ2_CONTAINER_PRIVATE_H_
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#define ASTOBJ2_CONTAINER_PRIVATE_H_
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#include "asterisk/astobj2.h"
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/*!
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* \internal
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* \brief Enum for internal_ao2_unlink_node.
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*/
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enum ao2_unlink_node_flags {
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/*! Remove the node from the object's weak link list
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* OR unref the object if it's a strong reference. */
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AO2_UNLINK_NODE_UNLINK_OBJECT = (1 << 0),
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/*! Modified unlink_object to skip the unref of the object. */
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AO2_UNLINK_NODE_NOUNREF_OBJECT = (1 << 1),
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/*! Unref the node. */
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AO2_UNLINK_NODE_UNREF_NODE = (1 << 2),
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/*! Decrement the container's element count. */
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AO2_UNLINK_NODE_DEC_COUNT = (1 << 3),
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};
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enum ao2_callback_type {
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AO2_CALLBACK_DEFAULT,
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AO2_CALLBACK_WITH_DATA,
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};
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enum ao2_container_insert {
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/*! The node was inserted into the container. */
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AO2_CONTAINER_INSERT_NODE_INSERTED,
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/*! The node object replaced an existing node object. */
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AO2_CONTAINER_INSERT_NODE_OBJ_REPLACED,
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/*! The node was rejected (duplicate). */
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AO2_CONTAINER_INSERT_NODE_REJECTED,
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};
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/*! Allow enough room for container specific traversal state structs */
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#define AO2_TRAVERSAL_STATE_SIZE 100
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/*!
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* \brief Generic container node.
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*
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* \details This is the base container node type that contains
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* values common to all container nodes.
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*/
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struct ao2_container_node {
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/*! Stored object in node. */
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void *obj;
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/*! Container holding the node. (Does not hold a reference.) */
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struct ao2_container *my_container;
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/*! TRUE if the node is linked into the container. */
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unsigned int is_linked:1;
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};
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/*!
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* \brief Destroy this container.
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*
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* \param self Container to operate upon.
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*/
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typedef void (*ao2_container_destroy_fn)(struct ao2_container *self);
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/*!
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* \brief Create an empty copy of this container.
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*
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* \param self Container to operate upon.
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* \param tag used for debugging.
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* \param file Debug file name invoked from
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* \param line Debug line invoked from
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* \param func Debug function name invoked from
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*
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* \return empty-container on success.
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* \retval NULL on error.
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*/
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typedef struct ao2_container *(*ao2_container_alloc_empty_clone_fn)(struct ao2_container *self, const char *tag, const char *file, int line, const char *func);
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/*!
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* \brief Create a new container node.
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*
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* \param self Container to operate upon.
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* \param obj_new Object to put into the node.
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* \param tag used for debugging.
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* \param file Debug file name invoked from
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* \param line Debug line invoked from
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* \param func Debug function name invoked from
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*
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* \return initialized-node on success.
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* \retval NULL on error.
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*/
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typedef struct ao2_container_node *(*ao2_container_new_node_fn)(struct ao2_container *self, void *obj_new, const char *tag, const char *file, int line, const char *func);
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/*!
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* \brief Insert a node into this container.
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*
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* \param self Container to operate upon.
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* \param node Container node to insert into the container.
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*
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* \return enum ao2_container_insert value.
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*/
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typedef enum ao2_container_insert (*ao2_container_insert_fn)(struct ao2_container *self, struct ao2_container_node *node);
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/*!
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* \brief Find the first container node in a traversal.
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*
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* \param self Container to operate upon.
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* \param flags search_flags to control traversing the container
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* \param arg Comparison callback arg parameter.
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* \param v_state Traversal state to restart container traversal.
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*
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* \return node-ptr of found node (Reffed).
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* \retval NULL when no node found.
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*/
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typedef struct ao2_container_node *(*ao2_container_find_first_fn)(struct ao2_container *self, enum search_flags flags, void *arg, void *v_state);
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/*!
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* \brief Find the next container node in a traversal.
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*
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* \param self Container to operate upon.
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* \param v_state Traversal state to restart container traversal.
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* \param prev Previous node returned by the traversal search functions.
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* The ref ownership is passed back to this function.
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*
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* \return node-ptr of found node (Reffed).
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* \retval NULL when no node found.
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*/
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typedef struct ao2_container_node *(*ao2_container_find_next_fn)(struct ao2_container *self, void *v_state, struct ao2_container_node *prev);
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/*!
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* \brief Cleanup the container traversal state.
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*
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* \param v_state Traversal state to cleanup.
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*/
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typedef void (*ao2_container_find_cleanup_fn)(void *v_state);
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/*!
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* \brief Find the next non-empty iteration node in the container.
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*
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* \param self Container to operate upon.
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* \param prev Previous node returned by the iterator.
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* \param flags search_flags to control iterating the container.
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* Only AO2_ITERATOR_DESCENDING is useful by the method.
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*
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* \note The container is already locked.
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*
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* \return node on success.
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* \retval NULL on error or no more nodes in the container.
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*/
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typedef struct ao2_container_node *(*ao2_iterator_next_fn)(struct ao2_container *self, struct ao2_container_node *prev, enum ao2_iterator_flags flags);
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/*!
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* \brief Display contents of the specified container.
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*
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* \param self Container to dump.
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* \param where User data needed by prnt to determine where to put output.
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* \param prnt Print output callback function to use.
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* \param prnt_obj Callback function to print the given object's key. (NULL if not available)
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*/
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typedef void (*ao2_container_display)(struct ao2_container *self, void *where, ao2_prnt_fn *prnt, ao2_prnt_obj_fn *prnt_obj);
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/*!
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* \brief Display statistics of the specified container.
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*
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* \param self Container to display statistics.
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* \param where User data needed by prnt to determine where to put output.
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* \param prnt Print output callback function to use.
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*
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* \note The container is already locked for reading.
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*/
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typedef void (*ao2_container_statistics)(struct ao2_container *self, void *where, ao2_prnt_fn *prnt);
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/*!
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* \brief Perform an integrity check on the specified container.
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*
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* \param self Container to check integrity.
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*
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* \note The container is already locked for reading.
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*
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* \retval 0 on success.
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* \retval -1 on error.
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*/
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typedef int (*ao2_container_integrity)(struct ao2_container *self);
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/*!
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* \internal
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* \brief Increment the container linked object statistic.
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* \since 12.4.0
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*
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* \param container Container to operate upon.
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* \param node Container node linking object to.
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*/
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typedef void (*ao2_link_node_stat_fn)(struct ao2_container *container, struct ao2_container_node *node);
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/*!
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* \internal
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* \brief Decrement the container linked object statistic.
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* \since 12.4.0
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*
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* \param container Container to operate upon.
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* \param node Container node unlinking object from.
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*/
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typedef void (*ao2_unlink_node_stat_fn)(struct ao2_container *container, struct ao2_container_node *node);
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/*! Container virtual methods template. */
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struct ao2_container_methods {
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/*! Destroy this container. */
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ao2_container_destroy_fn destroy;
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/*! \brief Create an empty copy of this container. */
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ao2_container_alloc_empty_clone_fn alloc_empty_clone;
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/*! Create a new container node. */
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ao2_container_new_node_fn new_node;
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/*! Insert a node into this container. */
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ao2_container_insert_fn insert;
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/*! Traverse the container, find the first node. */
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ao2_container_find_first_fn traverse_first;
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/*! Traverse the container, find the next node. */
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ao2_container_find_next_fn traverse_next;
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/*! Traverse the container, cleanup state. */
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ao2_container_find_cleanup_fn traverse_cleanup;
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/*! Find the next iteration element in the container. */
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ao2_iterator_next_fn iterator_next;
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#if defined(AO2_DEBUG)
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/*! Increment the container linked object statistic. */
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ao2_link_node_stat_fn link_stat;
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/*! Decrement the container linked object statistic. */
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ao2_unlink_node_stat_fn unlink_stat;
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/*! Display container contents. (Method for debug purposes) */
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ao2_container_display dump;
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/*! Display container debug statistics. (Method for debug purposes) */
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ao2_container_statistics stats;
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/*! Perform an integrity check on the container. (Method for debug purposes) */
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ao2_container_integrity integrity;
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#endif /* defined(AO2_DEBUG) */
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};
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/*!
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* \brief Generic container type.
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*
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* \details This is the base container type that contains values
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* common to all container types.
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*
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* \todo Linking and unlinking container objects is typically
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* expensive, as it involves a malloc()/free() of a small object
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* which is very inefficient. To optimize this, we can allocate
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* larger arrays of container nodes when we run out of them, and
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* then manage our own freelist. This will be more efficient as
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* we can do the freelist management while we hold the lock
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* (that we need anyway).
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*/
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struct ao2_container {
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/*! Container virtual method table. */
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const struct ao2_container_methods *v_table;
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/*! Container sort function if the container is sorted. */
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ao2_sort_fn *sort_fn;
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/*! Container traversal matching function for ao2_find. */
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ao2_callback_fn *cmp_fn;
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/*! The container option flags */
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uint32_t options;
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/*! Number of elements in the container. */
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int elements;
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#if defined(AO2_DEBUG)
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/*! Number of nodes in the container. */
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int nodes;
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/*! Maximum number of empty nodes in the container. (nodes - elements) */
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int max_empty_nodes;
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#endif /* defined(AO2_DEBUG) */
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/*!
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* \brief TRUE if the container is being destroyed.
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*
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* \note The destruction traversal should override any requested
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* search order to do the most efficient order for destruction.
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*
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* \note There should not be any empty nodes in the container
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* during destruction. If there are then an error needs to be
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* issued about container node reference leaks.
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*/
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unsigned int destroying:1;
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};
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/*!
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* \internal
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* \brief Unlink a node from this container.
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*
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* \param node Node to operate upon.
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* \param flags ao2_unlink_node_flags governing behavior.
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*
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* \retval 0 on errors.
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* \retval 1 on success.
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*/
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#define __container_unlink_node(node, flags) \
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__container_unlink_node_debug(node, flags, NULL, __FILE__, __LINE__, __PRETTY_FUNCTION__)
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int __container_unlink_node_debug(struct ao2_container_node *node, uint32_t flags,
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const char *tag, const char *file, int line, const char *func);
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void container_destruct(void *_c);
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int container_init(void);
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#endif /* ASTOBJ2_CONTAINER_PRIVATE_H_ */
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