module arsd.dom; // NOTE: do *NOT* override toString on Element subclasses. It won't work. // Instead, override writeToAppender(); import arsd.characterencodings; import std.string; import std.exception; import std.uri; import std.array; import std.stdio; // tag soup works for most the crap I know now! If you have two bad closing tags back to back, it might erase one, but meh // that's rarer than the flipped closing tags that hack fixes so I'm ok with it. (Odds are it should be erased anyway; it's // most likely a typo so I say kill kill kill. // this puts in operators and opDispatch to handle string indexes and properties, forwarding to get and set functions. mixin template JavascriptStyleDispatch() { string opDispatch(string name)(string v = null) if(name != "popFront") { // popFront will make this look like a range. Do not want. if(v !is null) return set(name, v); return get(name); } string opIndex(string key) const { return get(key); } string opIndexAssign(string value, string field) { return set(field, value); } // FIXME: doesn't seem to work string* opBinary(string op)(string key) if(op == "in") { return key in fields; } } /// A proxy object to do the Element class' dataset property. See Element.dataset for more info. /// /// Do not create this object directly. struct DataSet { this(Element e) { this._element = e; } private Element _element; string set(string name, string value) { _element.setAttribute("data-" ~ unCamelCase(name), value); return value; } string get(string name) const { return _element.getAttribute("data-" ~ unCamelCase(name)); } mixin JavascriptStyleDispatch!(); } // for style, i want to be able to set it with a string // but for get... I want the old one to work, but i want this new thing to work too. // I almost want opImplicitCast now, lol. struct ElementStyle { string _attribute; alias _attribute this; // this is meant to allow element.style = element.style ~ " string "; to still work. // FIXME: implement this string set(string name, string value) { assert(0); } string get(string name) const { assert(0); } mixin JavascriptStyleDispatch!(); } ///. enum NodeType { Text = 3} /// You can use this to do an easy null check or a dynamic cast+null check on any element. T require(T = Element, string file = __FILE__, int line = __LINE__)(Element e) if(is(T : Element)) in {} out(ret) { assert(ret !is null); } body { auto ret = cast(T) e; if(ret is null) throw new ElementNotFoundException(T.stringof, "passed value", file, line); return ret; } ///. class Element { // this ought to be private. don't use it directly. Element[] children; ///. string tagName; /// . string[string] attributes; ///. private bool selfClosed; /// Get the parent Document object that contains this element. /// It may be null, so remember to check for that. Document parentDocument; /// HTML5's dataset property. It is an alternate view into attributes. /// /// Given: <a data-my-property="cool" /> /// /// We get: assert(a.dataset.myProperty == "cool"); DataSet dataset() { return DataSet(this); } /// Generally, you don't want to call this yourself - use Element.make or document.createElement instead. this(Document _parentDocument, string _tagName, string[string] _attributes = null, bool _selfClosed = false) { parentDocument = _parentDocument; tagName = _tagName; if(_attributes !is null) attributes = _attributes; selfClosed = _selfClosed; } /// Removes all inner content from the tag; all child text and elements are gone. void removeAllChildren() out { assert(this.children.length == 0); } body { children = null; } ///. @property Element previousSibling(string tagName = null) { if(this.parentNode is null) return null; Element ps = null; foreach(e; this.parentNode.childNodes) { if(e is this) break; if(tagName is null || e.tagName == tagName) ps = e; } return ps; } ///. @property Element nextSibling(string tagName = null) { if(this.parentNode is null) return null; Element ns = null; bool mightBe = false; foreach(e; this.parentNode.childNodes) { if(e is this) { mightBe = true; continue; } if(mightBe) if(tagName is null || e.tagName == tagName) { ns = e; break; } } return ns; } // if you change something here, it won't apply... FIXME const? but changing it would be nice if it applies to the style attribute too though you should use style there. ///. @property CssStyle computedStyle() { if(_computedStyle is null) { auto style = this.getAttribute("style"); /* we'll treat shitty old html attributes as css here */ if(this.hasAttribute("width")) style ~= "; width: " ~ this.width; if(this.hasAttribute("height")) style ~= "; width: " ~ this.height; if(this.hasAttribute("bgcolor")) style ~= "; background-color: " ~ this.bgcolor; if(this.tagName == "body" && this.hasAttribute("text")) style ~= "; color: " ~ this.text; if(this.hasAttribute("color")) style ~= "; color: " ~ this.color; /* done */ _computedStyle = new CssStyle(null, style); // gives at least something to work with } return _computedStyle; } private CssStyle _computedStyle; /// These properties are useless in most cases, but if you write a layout engine on top of this lib, they may be good version(browser) { void* expansionHook; ///ditto int offsetWidth; ///ditto int offsetHeight; ///ditto int offsetLeft; ///ditto int offsetTop; ///ditto Element offsetParent; ///ditto bool hasLayout; ///ditto int zIndex; ///ditto ///ditto int absoluteLeft() { int a = offsetLeft; auto p = offsetParent; while(p) { a += p.offsetLeft; p = p.offsetParent; } return a; } ///ditto int absoluteTop() { int a = offsetTop; auto p = offsetParent; while(p) { a += p.offsetTop; p = p.offsetParent; } return a; } } // Back to the regular dom functions ///. @property Element cloned() out(ret) { assert(ret.children.length == this.children.length); assert(ret.tagName == this.tagName); } body { auto e = new Element(parentDocument, tagName, attributes.dup, selfClosed); foreach(child; children) { e.appendChild(child.cloned); } return e; } Element cloneNode(bool deepClone) { if(deepClone) return this.cloned; // shallow clone auto e = new Element(parentDocument, tagName, attributes.dup, selfClosed); return e; } /// Returns the first child of this element. If it has no children, returns null. @property Element firstChild() { return children.length ? children[0] : null; } @property Element lastChild() { return children.length ? children[$ - 1] : null; } /// Convenience constructor when you don't care about the parentDocument. Note this might break things on the document. /// Note also that without a parent document, elements are always in strict, case-sensitive mode. this(string _tagName, string[string] _attributes = null) { tagName = _tagName; if(_attributes !is null) attributes = _attributes; selfClosed = tagName.isInArray(selfClosedElements); // this is meant to reserve some memory. It makes a small, but consistent improvement. //children.length = 8; //children.length = 0; } /* private this() { } */ private this(Document _parentDocument) { parentDocument = _parentDocument; } private void parseAttributes(string[] whichOnes = null) { /+ if(whichOnes is null) whichOnes = attributes.keys; foreach(attr; whichOnes) { switch(attr) { case "id": break; case "class": break; case "style": break; default: // we don't care about it } } +/ } public: /// Appends the given element to this one. The given element must not have a parent already. Element appendChild(Element e) in { assert(e !is null); assert(e.parentNode is null); } out (ret) { assert(e.parentNode is this); assert(e.parentDocument is this.parentDocument); assert(e is ret); } body { selfClosed = false; e.parentNode = this; e.parentDocument = this.parentDocument; children ~= e; return e; } /// . void appendChildren(Element[] children) { foreach(ele; children) appendChild(ele); } /// Inserts the second element to this node, right before the first param Element insertBefore(in Element where, Element what) in { assert(where !is null); assert(where.parentNode is this); assert(what !is null); assert(what.parentNode is null); } out (ret) { assert(where.parentNode is this); assert(what.parentNode is this); assert(what.parentDocument is this.parentDocument); assert(ret is what); } body { foreach(i, e; children) { if(e is where) { children = children[0..i] ~ what ~ children[i..$]; what.parentDocument = this.parentDocument; what.parentNode = this; return what; } } return what; assert(0); } ///. Element insertAfter(in Element where, Element what) in { assert(where !is null); assert(where.parentNode is this); assert(what !is null); assert(what.parentNode is null); } out (ret) { assert(where.parentNode is this); assert(what.parentNode is this); assert(what.parentDocument is this.parentDocument); assert(ret is what); } body { foreach(i, e; children) { if(e is where) { children = children[0 .. i + 1] ~ what ~ children[i + 1 .. $]; what.parentNode = this; what.parentDocument = this.parentDocument; return what; } } return what; assert(0); } /// Convenience function to try to do the right thing for HTML static Element make(string tagName, string childInfo = null, string childInfo2 = null) { bool selfClosed = tagName.isInArray(selfClosedElements); Element e; // want to create the right kind of object for the given tag... switch(tagName) { case "table": e = new Table(null); break; case "a": e = new Link(null); break; case "form": e = new Form(null); break; case "tr": e = new TableRow(null); break; case "td", "th": e = new TableCell(null, tagName); break; default: e = new Element(null, tagName, null, selfClosed); // parent document should be set elsewhere } // make sure all the stuff is constructed properly FIXME: should probably be in all the right constructors too e.tagName = tagName; e.selfClosed = selfClosed; if(childInfo !is null) switch(tagName) { /* html5 convenience tags */ case "audio": if(childInfo.length) e.addChild("source", childInfo); if(childInfo2 !is null) e.appendText(childInfo2); break; case "source": e.src = childInfo; if(childInfo2 !is null) e.type = childInfo2; break; /* regular html 4 stuff */ case "img": e.src = childInfo; if(childInfo2 !is null) e.alt = childInfo2; break; case "option": e.innerText = childInfo; if(childInfo2 !is null) e.value = childInfo2; break; case "input": e.type = "hidden"; e.name = childInfo; if(childInfo2 !is null) e.value = childInfo2; break; case "a": e.innerText = childInfo; if(childInfo2 !is null) e.href = childInfo2; break; case "script": case "style": e.innerRawSource = childInfo; break; case "meta": e.name = childInfo; if(childInfo2 !is null) e.content = childInfo2; break; /* generically, assume we were passed text and perhaps class */ default: e.innerText = childInfo; if(childInfo2.length) e.className = childInfo2; } return e; } /// convenience function to quickly add a tag with some text or /// other relevant info (for example, it's a src for an <img> element /// instead of inner text) Element addChild(string tagName, string childInfo = null, string childInfo2 = null) in { assert(tagName !is null); } out(e) { assert(e.parentNode is this); assert(e.parentDocument is this.parentDocument); } body { auto e = Element.make(tagName, childInfo, childInfo2); return appendChild(e); } /// Convenience function to append text intermixed with other children. /// For example: div.addChildren("You can visit my website by ", new Link("mysite.com", "clicking here"), "."); /// or div.addChildren("Hello, ", user.name, "!"); /// See also: appendHtml. This might be a bit simpler though because you don't have to think about escaping. void addChildren(T...)(T t) { foreach(item; t) { static if(is(item : Element)) appendChild(item); else static if (is(isSomeString!(item))) appendText(to!string(item)); else static assert(0, "Cannot pass " ~ typeof(item).stringof ~ " to addChildren"); } } ///. Element addChild(string tagName, Element firstChild) in { assert(parentDocument !is null); assert(firstChild !is null); } out(ret) { assert(ret !is null); assert(ret.parentNode is this); assert(firstChild.parentNode is ret); assert(ret.parentDocument is this.parentDocument); assert(firstChild.parentDocument is this.parentDocument); } body { auto e = parentDocument.createElement(tagName); e.appendChild(firstChild); this.appendChild(e); return e; } Element addChild(string tagName, Html innerHtml) in { } out(ret) { assert(ret !is null); assert(ret.parentNode is this); assert(ret.parentDocument is this.parentDocument); } body { auto e = Element.make(tagName); this.appendChild(e); e.innerHTML = innerHtml.source; return e; } /// Gets the nearest node, going up the chain, with the given tagName /// May return null or throw. T getParent(T = Element)(string tagName = null) if(is(T : Element)) { if(tagName is null) { static if(is(T == Form)) tagName = "form"; else static if(is(T == Table)) tagName = "table"; else static if(is(T == Table)) tagName == "a"; } auto par = this.parentNode; while(par !is null) { if(tagName is null || par.tagName == tagName) break; par = par.parentNode; } static if(!is(T == Element)) { auto t = cast(T) par; if(t is null) throw new ElementNotFoundException("", tagName ~ " parent not found"); } else auto t = par; return t; } /// swaps one child for a new thing. Returns the old child which is now parentless. Element swapNode(Element child, Element replacement) in { assert(child !is null); assert(replacement !is null); assert(child.parentNode is this); } out(ret) { assert(ret is child); assert(ret.parentNode is null); assert(replacement.parentNode is this); assert(replacement.parentDocument is this.parentDocument); } body { foreach(ref c; this.children) if(c is child) { c.parentNode = null; c = replacement; c.parentNode = this; c.parentDocument = this.parentDocument; return child; } assert(0); } ///. Element getElementById(string id) { // FIXME: I use this function a lot, and it's kinda slow // not terribly slow, but not great. foreach(e; tree) if(e.id == id) return e; return null; } ///. final SomeElementType requireElementById(SomeElementType = Element)(string id) if( is(SomeElementType : Element) ) out(ret) { assert(ret !is null); } body { auto e = cast(SomeElementType) getElementById(id); if(e is null) throw new ElementNotFoundException(SomeElementType.stringof, "id=" ~ id); return e; } ///. final SomeElementType requireSelector(SomeElementType = Element)(string selector) if( is(SomeElementType : Element) ) out(ret) { assert(ret !is null); } body { auto e = cast(SomeElementType) querySelector(selector); if(e is null) throw new ElementNotFoundException(SomeElementType.stringof, selector); return e; } /// Note: you can give multiple selectors, separated by commas. /// It will return the first match it finds. Element querySelector(string selector) { // FIXME: inefficient; it gets all results just to discard most of them auto list = getElementsBySelector(selector); if(list.length == 0) return null; return list[0]; } /// a more standards-compliant alias for getElementsBySelector Element[] querySelectorAll(string selector) { return getElementsBySelector(selector); } ///. Element[] getElementsBySelector(string selector) { // FIXME: this function could probably use some performance attention // ... but only mildly so according to the profiler in the big scheme of things; probably negligible in a big app. // POSSIBLE FIXME: this also sends attribute things to lower in the selector, // but the actual get selector check is still case sensitive... if(parentDocument && parentDocument.loose) selector = selector.toLower; Element[] ret; foreach(sel; parseSelectorString(selector)) ret ~= sel.getElements(this); return ret; } ///. Element[] getElementsByTagName(string tag) { if(parentDocument && parentDocument.loose) tag = tag.toLower(); Element[] ret; foreach(e; tree) if(e.tagName == tag) ret ~= e; return ret; } ///. Element appendText(string text) { Element e = new TextNode(parentDocument, text); return appendChild(e); } ///. @property Element[] childElements() { Element[] ret; foreach(c; children) if(c.nodeType == 1) ret ~= c; return ret; } /* Does a CSS selector * -- all, default if nothing else is there tag#id.class.class.class:pseudo[attrib=what][attrib=what] OP selector It is all additive OP space = descendant > = direct descendant + = sibling (E+F Matches any F element immediately preceded by a sibling element E) [foo] Foo is present as an attribute [foo="warning"] Matches any E element whose "foo" attribute value is exactly equal to "warning". E[foo~="warning"] Matches any E element whose "foo" attribute value is a list of space-separated values, one of which is exactly equal to "warning" E[lang|="en"] Matches any E element whose "lang" attribute has a hyphen-separated list of values beginning (from the left) with "en". [item$=sdas] ends with [item^-sdsad] begins with Quotes are optional here. Pseudos: :first-child :last-child :link (same as a[href] for our purposes here) There can be commas separating the selector. A comma separated list result is OR'd onto the main. This ONLY cares about elements. text, etc, are ignored There should be two functions: given element, does it match the selector? and given a selector, give me all the elements */ /// Appends the given html to the element, returning the elements appended Element[] appendHtml(string html) { Document d = new Document("<root>" ~ html ~ "</root>"); return stealChildren(d.root); } ///. Element addClass(string c) { string cn = getAttribute("class"); if(cn is null) { setAttribute("class", c); return this; } else { setAttribute("class", cn ~ " " ~ c); } return this; } ///. Element removeClass(string c) { auto cn = className; className = cn.replace(c, "").strip; return this; } ///. bool hasClass(string c) { auto cn = className; auto idx = cn.indexOf(c); if(idx == -1) return false; foreach(cla; cn.split(" ")) if(cla == c) return true; return false; /* int rightSide = idx + c.length; bool checkRight() { if(rightSide == cn.length) return true; // it's the only class else if(iswhite(cn[rightSide])) return true; return false; // this is a substring of something else.. } if(idx == 0) { return checkRight(); } else { if(!iswhite(cn[idx - 1])) return false; // substring return checkRight(); } assert(0); */ } ///. void reparent(Element newParent) in { assert(newParent !is null); assert(parentNode !is null); } out { assert(this.parentNode == newParent); assert(isInArray(this, newParent.children)); } body { parentNode.removeChild(this); newParent.appendChild(this); } ///. void insertChildAfter(Element child, Element where) in { assert(child !is null); assert(where !is null); assert(where.parentNode is this); assert(!selfClosed); assert(isInArray(where, children)); } out { assert(child.parentNode is this); assert(where.parentNode is this); assert(isInArray(where, children)); assert(isInArray(child, children)); } body { foreach(i, c; children) { if(c is where) { i++; children = children[0..i] ~ child ~ children[i..$]; child.parentNode = this; child.parentDocument = this.parentDocument; break; } } } ///. Element[] stealChildren(Element e, Element position = null) in { assert(!selfClosed); assert(e !is null); if(position !is null) assert(isInArray(position, children)); } out (ret) { assert(e.children.length == 0); debug foreach(child; ret) { assert(child.parentNode is this); assert(child.parentDocument is this.parentDocument); } } body { foreach(c; e.children) { c.parentNode = this; c.parentDocument = this.parentDocument; } if(position is null) children ~= e.children; else { foreach(i, child; children) { if(child is position) { children = children[0..i] ~ e.children ~ children[i..$]; break; } } } auto ret = e.children.dup; e.children.length = 0; return ret; } /// Puts the current element first in our children list. The given element must not have a parent already. Element prependChild(Element e) in { assert(e.parentNode is null); assert(!selfClosed); } out { assert(e.parentNode is this); assert(e.parentDocument is this.parentDocument); assert(children[0] is e); } body { e.parentNode = this; e.parentDocument = this.parentDocument; children = e ~ children; return e; } /** Provides easy access to attributes, like in javascript */ // name != "popFront" is so duck typing doesn't think it's a range string opDispatch(string name)(string v = null) if(name != "popFront") { if(v !is null) setAttribute(name, v); return getAttribute(name); } /** Returns the element's children. */ @property const(Element[]) childNodes() const { return children; } /// Mutable version of the same @property Element[] childNodes() { // FIXME: the above should be inout return children; } // should return int ///. @property int nodeType() const { return 1; } /** Returns a string containing all child elements, formatted such that it could be pasted into an XML file. */ @property string innerHTML(Appender!string where = appender!string()) const { if(children is null) return ""; auto start = where.data.length; foreach(child; children) { assert(child !is null); child.writeToAppender(where); } return where.data[start .. $]; } /** Takes some html and replaces the element's children with the tree made from the string. */ @property void innerHTML(string html) { if(html.length) selfClosed = false; if(html.length == 0) { // I often say innerHTML = ""; as a shortcut to clear it out, // so let's optimize that slightly. removeAllChildren(); return; } auto doc = new Document(); doc.parse("<innerhtml>" ~ html ~ "</innerhtml>"); // FIXME: this should preserve the strictness of the parent document children = doc.root.children; foreach(c; children) { c.parentNode = this; c.parentDocument = this.parentDocument; } reparentTreeDocuments(); doc.root.children = null; } /// ditto @property void innerHTML(Html html) { this.innerHTML = html.source; } private void reparentTreeDocuments() { foreach(c; this.tree) c.parentDocument = this.parentDocument; } /** Replaces this node with the given html string, which is parsed Note: this invalidates the this reference, since it is removed from the tree. Returns the new children that replace this. */ @property Element[] outerHTML(string html) { auto doc = new Document(); doc.parse("<innerhtml>" ~ html ~ "</innerhtml>"); // FIXME: needs to preserve the strictness children = doc.root.children; foreach(c; children) { c.parentNode = this; c.parentDocument = this.parentDocument; } reparentTreeDocuments(); stripOut(); return doc.root.children; } ///. @property string outerHTML() { return this.toString(); } ///. @property void innerRawSource(string rawSource) { children.length = 0; auto rs = new RawSource(parentDocument, rawSource); rs.parentNode = this; children ~= rs; } /** Gets the given attribute value, or null if the attribute is not set. Note that the returned string is decoded, so it no longer contains any xml entities. */ string getAttribute(string name) const { if(parentDocument && parentDocument.loose) name = name.toLower(); auto e = name in attributes; if(e) return *e; else return null; } /** Sets an attribute. Returns this for easy chaining */ Element setAttribute(string name, string value) { if(parentDocument && parentDocument.loose) name = name.toLower(); // I never use this shit legitimately and neither should you auto it = name.toLower; if(it == "href" || it == "src") { auto v = value.strip.toLower(); if(v.startsWith("vbscript:")) value = value[9..$]; if(v.startsWith("javascript:")) value = value[11..$]; } attributes[name] = value; return this; } /** Extension */ bool hasAttribute(string name) { if(parentDocument && parentDocument.loose) name = name.toLower(); if(name in attributes) return true; else return false; } /** Extension */ void removeAttribute(string name) { if(parentDocument && parentDocument.loose) name = name.toLower(); if(name in attributes) attributes.remove(name); } /** Gets the class attribute's contents. Returns an empty string if it has no class. */ string className() const { auto c = getAttribute("class"); if(c is null) return ""; return c; } ///. Element className(string c) { setAttribute("class", c); return this; } ///. string nodeValue() const { return ""; } ///. Element replaceChild(Element find, Element replace) in { assert(find !is null); assert(replace !is null); assert(replace.parentNode is null); } out(ret) { assert(ret is replace); assert(replace.parentNode is this); assert(replace.parentDocument is this.parentDocument); assert(find.parentNode is null); } body { for(int i = 0; i < children.length; i++) { if(children[i] is find) { replace.parentNode = this; children[i].parentNode = null; children[i] = replace; replace.parentDocument = this.parentDocument; return replace; } } throw new Exception("no such child"); } /** Removes the given child from this list. Returns the removed element. */ Element removeChild(Element c) in { assert(c !is null); assert(c.parentNode is this); } out { debug foreach(child; children) assert(child !is c); assert(c.parentNode is null); } body { foreach(i, e; children) { if(e is c) { children = children[0..i] ~ children [i+1..$]; c.parentNode = null; return c; } } throw new Exception("no such child"); } ///. Element[] removeChildren() out (ret) { assert(children.length == 0); debug foreach(r; ret) assert(r.parentNode is null); } body { Element[] oldChildren = children.dup; foreach(c; oldChildren) c.parentNode = null; children.length = 0; return oldChildren; } /** EXTENSION Replaces the given element with a whole group. */ void replaceChild(Element find, Element[] replace) in { assert(find !is null); assert(replace !is null); assert(find.parentNode is this); debug foreach(r; replace) assert(r.parentNode is null); } out { assert(find.parentNode is null); assert(children.length >= replace.length); debug foreach(child; children) assert(child !is find); debug foreach(r; replace) assert(r.parentNode is this); } body { if(replace.length == 0) { removeChild(find); return; } assert(replace.length); for(int i = 0; i < children.length; i++) { if(children[i] is find) { children[i].parentNode = null; // this element should now be dead children[i] = replace[0]; foreach(e; replace) { e.parentNode = this; e.parentDocument = this.parentDocument; } children = .insertAfter(children, i, replace[1..$]); return; } } throw new Exception("no such child"); } ///. Element parentNode; /** Strips this tag out of the document, putting its inner html as children of the parent. */ void stripOut() in { assert(parentNode !is null); } out { assert(parentNode is null); assert(children.length == 0); } body { foreach(c; children) c.parentNode = null; // remove the parent if(children.length) parentNode.replaceChild(this, this.children); else parentNode.removeChild(this); this.children.length = 0; // we reparented them all above } /// shorthand for this.parentNode.removeChild(this) with parentNode null check Element removeFromTree() in { } out(var) { assert(this.parentNode is null); assert(var is this); } body { if(this.parentNode is null) return this; this.parentNode.removeChild(this); return this; } /// Wraps this element inside the given element. /// It's like this.replaceWith(what); what.appendchild(this); Element wrapIn(Element what) in { assert(what !is null); } out(ret) { assert(this.parentNode is what); assert(ret is what); } body { this.replaceWith(what); what.appendChild(this); return what; } Element replaceWith(Element e) { if(e.parentNode !is null) e.parentNode.removeChild(e); this.parentNode.replaceChild(this, e); return e; } /** INCOMPATIBLE -- extension Splits the className into an array of each class given */ string[] classNames() const { return className().split(" "); } /** Fetches the first consecutive text nodes, concatenated together */ string firstInnerText() const { string s; foreach(child; children) { if(child.nodeType != NodeType.Text) break; s ~= child.nodeValue(); } return s; } /** Fetch the inside text, with all tags stripped out */ @property string innerText() const { string s; foreach(child; children) { if(child.nodeType != NodeType.Text) s ~= child.innerText; else s ~= child.nodeValue(); } return s; } /** Sets the inside text, replacing all children */ @property void innerText(string text) { selfClosed = false; Element e = new TextNode(parentDocument, text); e.parentNode = this; children = [e]; } /** Strips this node out of the document, replacing it with the given text */ @property void outerText(string text) { parentNode.replaceChild(this, new TextNode(parentDocument, text)); } /** Same result as innerText; the tag with all tags stripped out */ @property string outerText() const { return innerText(); } invariant () { if(children !is null) debug foreach(child; children) { // assert(parentNode !is null); assert(child !is null); assert(child.parentNode is this, format("%s is not a parent of %s (it thought it was %s)", tagName, child.tagName, child.parentNode is null ? "null" : child.parentNode.tagName)); assert(child !is this); assert(child !is parentNode); } /+ // only depend on parentNode's accuracy if you shuffle things around and use the top elements - where the contracts guarantee it on out if(parentNode !is null) { // if you have a parent, you should share the same parentDocument; this is appendChild()'s job auto lol = cast(TextNode) this; assert(parentDocument is parentNode.parentDocument, lol is null ? this.tagName : lol.contents); } +/ //assert(parentDocument !is null); // no more; if it is present, we use it, but it is not required // reason is so you can create these without needing a reference to the document } /** Turns the whole element, including tag, attributes, and children, into a string which could be pasted into an XML file. */ override string toString() const { return writeToAppender(); } /// This is the actual implementation used by toString. You can pass it a preallocated buffer to save some time. /// Returns the string it creates. string writeToAppender(Appender!string where = appender!string()) const { assert(tagName !is null); where.reserve((this.children.length + 1) * 512); auto start = where.data.length; where.put("<"); where.put(tagName); foreach(n, v ; attributes) { assert(n !is null); //assert(v !is null); where.put(" "); where.put(n); where.put("=\""); htmlEntitiesEncode(v, where); where.put("\""); } if(selfClosed){ where.put(" />"); return where.data[start .. $]; } where.put('>'); innerHTML(where); where.put("</"); where.put(tagName); where.put('>'); return where.data[start .. $]; } /** Returns a lazy range of all its children, recursively. */ ElementStream tree() { return new ElementStream(this); } } ///. class DocumentFragment : Element { ///. this(Document _parentDocument) { tagName = "#fragment"; super(_parentDocument); } ///. string writeToAppender(Appender!string where = appender!string()) const { return this.innerHTML(where); } } ///. string htmlEntitiesEncode(string data, Appender!string output = appender!string()) { // if there's no entities, we can save a lot of time by not bothering with the // decoding loop. This check cuts the net toString time by better than half in my test. // let me know if it made your tests worse though, since if you use an entity in just about // every location, the check will add time... but I suspect the average experience is like mine // since the check gives up as soon as it can anyway. bool shortcut = true; foreach(char c; data) { // non ascii chars are always higher than 127 in utf8; we'd better go to the full decoder if we see it. if(c == '<' || c == '>' || c == '"' || c == '&' || cast(uint) c > 127) { shortcut = false; // there's actual work to be done break; } } if(shortcut) { output.put(data); return data; } auto start = output.data.length; output.reserve(data.length + 64); // grab some extra space for the encoded entities foreach(dchar d; data) { if(d == '&') output.put("&"); else if (d == '<') output.put("<"); else if (d == '>') output.put(">"); else if (d == '\"') output.put("""); // else if (d == '\'') // output.put("'"); // if you are in an attribute, it might be important to encode for the same reason as double quotes // FIXME: should I encode apostrophes too? as '... I could also do space but if your html is so bad that it doesn't // quote attributes at all, maybe you deserve the xss. Encoding spaces will make everything really ugly so meh // idk about apostrophes though. Might be worth it, might not. else if (d < 128 && d > 0) output.put(d); else output.put("&#" ~ std.conv.to!string(cast(int) d) ~ ";"); } //assert(output !is null); // this fails on empty attributes..... return output.data[start .. $]; // data = data.replace("\u00a0", " "); } ///. string xmlEntitiesEncode(string data) { return htmlEntitiesEncode(data); } ///. dchar parseEntity(in dchar[] entity) { switch(entity[1..$-1]) { case "quot": return '"'; case "apos": return '\''; case "lt": return '<'; case "gt": return '>'; case "amp": return '&'; // the next are html rather than xml /* case "cent": case "pound": case "sect": case "deg": case "micro" */ case "hellip": return '\u2026'; case "laquo": return '\u00ab'; case "raquo": return '\u00bb'; case "lsquo": return '\u2018'; case "rsquo": return '\u2019'; case "ldquo": return '\u201c'; case "rdquo": return '\u201d'; case "reg": return '\u00ae'; case "trade": return '\u2122'; case "nbsp": return '\u00a0'; case "copy": return '\u00a9'; case "eacute": return '\u00e9'; case "mdash": return '\u2014'; case "Omicron": return '\u039f'; case "omicron": return '\u03bf'; case "middot": return '\u00b7'; // and handling numeric entities default: if(entity[1] == '#') { if(entity[2] == 'x' /*|| (!strict && entity[2] == 'X')*/) { auto hex = entity[3..$-1]; auto p = intFromHex(to!string(hex).toLower()); return cast(dchar) p; } else { auto decimal = entity[2..$-1]; auto p = std.conv.to!int(decimal); return cast(dchar) p; } } else return '?'; } assert(0); } import std.utf; ///. string htmlEntitiesDecode(string data, bool strict = false) { // this check makes a *big* difference; about a 50% improvement of parse speed on my test. if(data.indexOf("&") == -1) // all html entities begin with & return data; // if there are no entities in here, we can return the original slice and save some time char[] a; // this seems to do a *better* job than appender! char[4] buffer; bool tryingEntity = false; dchar[] entityBeingTried; int entityAttemptIndex = 0; foreach(dchar ch; data) { if(tryingEntity) { entityAttemptIndex++; entityBeingTried ~= ch; if(ch == ';') { tryingEntity = false; a ~= buffer[0.. std.utf.encode(buffer, parseEntity(entityBeingTried))]; } else { if(entityAttemptIndex >= 9) { if(strict) throw new Exception("unterminated entity at " ~ to!string(entityBeingTried)); else { tryingEntity = false; a ~= to!(char[])(entityBeingTried); } } } } else { if(ch == '&') { tryingEntity = true; entityBeingTried = null; entityBeingTried ~= ch; entityAttemptIndex = 0; } else { a ~= buffer[0 .. std.utf.encode(buffer, ch)]; } } } return cast(string) a; // assumeUnique is actually kinda slow, lol } ///. class RawSource : Element { ///. this(Document _parentDocument, string s) { super(_parentDocument); source = s; tagName = "#raw"; } ///. override string nodeValue() const { return this.toString(); } ///. override int nodeType() const { return 100; } ///. string writeToAppender(Appender!string where = appender!string()) const { where.put(source); return source; } ///. override Element appendChild(Element e) { assert(0, "Cannot append to a text node"); } ///. string source; } ///. class TextNode : Element { public: ///. this(Document _parentDocument, string e) { super(_parentDocument); contents = e; tagName = "#text"; } string opDispatch(string name)(string v = null) if(0) { return null; } // text nodes don't have attributes ///. static TextNode fromUndecodedString(Document _parentDocument, string html) { auto e = new TextNode(_parentDocument, ""); e.contents = htmlEntitiesDecode(html, _parentDocument is null ? false : !_parentDocument.loose); return e; } ///. override @property Element cloned() { return new TextNode(parentDocument, contents); } ///. override string nodeValue() const { return this.contents; //toString(); } ///. override int nodeType() const { return NodeType.Text; } ///. override string writeToAppender(Appender!string where = appender!string()) const { string s; if(contents.length) s = htmlEntitiesEncode(contents, where); else s = ""; assert(s !is null); return s; } ///. override Element appendChild(Element e) { assert(0, "Cannot append to a text node"); } ///. string contents; } /** There are subclasses of Element offering improved helper functions for the element in HTML. */ ///. class Link : Element { ///. this(Document _parentDocument) { super(_parentDocument); this.tagName = "a"; } ///. this(string href, string text) { super("a"); setAttribute("href", href); innerText = text; } /+ /// Returns everything in the href EXCEPT the query string @property string targetSansQuery() { } ///. @property string domainName() { } ///. @property string path +/ /// This gets a variable from the URL's query string. string getValue(string name) { auto vars = variablesHash(); if(name in vars) return vars[name]; return null; } private string[string] variablesHash() { string href = getAttribute("href"); if(href is null) return null; auto ques = href.indexOf("?"); string str = ""; if(ques != -1) { str = href[ques+1..$]; auto fragment = str.indexOf("#"); if(fragment != -1) str = str[0..fragment]; } string[] variables = str.split("&"); string[string] hash; foreach(var; variables) { auto index = var.indexOf("="); if(index == -1) hash[var] = ""; else { hash[decodeComponent(var[0..index])] = decodeComponent(var[index + 1 .. $]); } } return hash; } ///. /*private*/ void updateQueryString(string[string] vars) { string href = getAttribute("href"); auto question = href.indexOf("?"); if(question != -1) href = href[0..question]; string frag = ""; auto fragment = href.indexOf("#"); if(fragment != -1) { frag = href[fragment..$]; href = href[0..fragment]; } string query = "?"; bool first = true; foreach(name, value; vars) { if(!first) query ~= "&"; else first = false; query ~= encodeComponent(name); if(value.length) query ~= "=" ~ encodeComponent(value); } if(query != "?") href ~= query; href ~= frag; setAttribute("href", href); } /// Sets or adds the variable with the given name to the given value /// It automatically URI encodes the values and takes care of the ? and &. void setValue(string name, string variable) { auto vars = variablesHash(); vars[name] = variable; updateQueryString(vars); } /// Removes the given variable from the query string void removeValue(string name) { auto vars = variablesHash(); vars.remove(name); updateQueryString(vars); } /* ///. override string toString() { } ///. override string getAttribute(string name) { if(name == "href") { } else return super.getAttribute(name); } */ } ///. class Form : Element { ///. this(Document _parentDocument) { super(_parentDocument); tagName = "form"; } // FIXME: doesn't handle arrays; multiple fields can have the same name /// Set's the form field's value. For input boxes, this sets the value attribute. For /// textareas, it sets the innerText. For radio boxes and select boxes, it removes /// the checked/selected attribute from all, and adds it to the one matching the value. /// For checkboxes, if the value is non-null and not empty, it checks the box. /// If you set a value that doesn't exist, it throws an exception if makeNew is false. /// Otherwise, it makes a new input with type=hidden to keep the value. void setValue(string field, string value, bool makeNew = true) { auto eles = getField(field); if(eles.length == 0) { if(makeNew) { addField(field, value); return; } else throw new Exception("form field does not exist"); } if(eles.length == 1) { auto e = eles[0]; switch(e.tagName) { default: assert(0); case "textarea": e.innerText = value; break; case "input": string type = e.getAttribute("type"); if(type is null) { e.value = value; return; } switch(type) { case "checkbox": case "radio": if(value.length) e.setAttribute("checked", "checked"); else e.removeAttribute("checked"); break; default: e.value = value; return; } break; case "select": bool found = false; foreach(child; e.tree) { if(child.tagName != "option") continue; string val = child.getAttribute("value"); if(val is null) val = child.innerText; if(val == value) { child.setAttribute("selected", "selected"); found = true; } else child.removeAttribute("selected"); } if(!found) { e.addChild("option", value) .setAttribute("selected", "selected"); } break; } } else { // assume radio boxes foreach(e; eles) { string val = e.getAttribute("value"); //if(val is null) // throw new Exception("don't know what to do with radio boxes with null value"); if(val == value) e.setAttribute("checked", "checked"); else e.removeAttribute("checked"); } } } /// Gets the value of the field; what would be given if it submitted right now. (so /// it handles select boxes and radio buttons too). For checkboxes, if a value isn't /// given, but it is checked, it returns "checked", since null and "" are indistinguishable string getValue(string field) { auto eles = getField(field); if(eles.length == 0) return ""; if(eles.length == 1) { auto e = eles[0]; switch(e.tagName) { default: assert(0); case "input": if(e.type == "checkbox") { if(e.checked) return e.value.length ? e.value : "checked"; return ""; } else return e.value; case "textarea": return e.innerText; case "select": foreach(child; e.tree) { if(child.tagName != "option") continue; if(child.selected) return child.value; } break; } } else { // assuming radio foreach(e; eles) { if(e.checked) return e.value; } } return ""; } // FIXME: doesn't handle multiple elements with the same name (except radio buttons) ///. string getPostableData() { bool[string] namesDone; string ret; bool outputted = false; foreach(e; getElementsBySelector("[name]")) { if(e.name in namesDone) continue; if(outputted) ret ~= "&"; else outputted = true; ret ~= std.uri.encodeComponent(e.name) ~ "=" ~ std.uri.encodeComponent(getValue(e.name)); namesDone[e.name] = true; } return ret; } /// Gets the actual elements with the given name Element[] getField(string name) { Element[] ret; foreach(e; tree) { if(e.name == name) ret ~= e; } return ret; } /// Grabs the <label> with the given for tag, if there is one. Element getLabel(string forId) { foreach(e; tree) if(e.tagName == "label" && e.getAttribute("for") == forId) return e; return null; } /// Adds a new INPUT field to the end of the form with the given attributes. Element addField(string name, string value, string type = "hidden") { auto e = new Element(parentDocument, "input", null, true); e.name = name; e.value = value; e.type = type; appendChild(e); return e; } /// Removes the given field from the form. It finds the element and knocks it right out. void removeField(string name) { foreach(e; getField(name)) e.parentNode.removeChild(e); } /+ /// Returns all form members. @property Element[] elements() { } ///. string opDispatch(string name)(string v = null) // filter things that should actually be attributes on the form if( name != "method" && name != "action" && name != "enctype" && name != "style" && name != "name" && name != "id" && name != "class") { } +/ /+ void submit() { // take its elements and submit them through http } +/ } import std.conv; ///. class Table : Element { ///. this(Document _parentDocument) { super(_parentDocument); tagName = "table"; } ///. Element th(T)(T t) { assert(parentDocument !is null); Element e = parentDocument.createElement("th"); static if(is(T == Html)) e.innerHTML = t; else e.innerText = to!string(t); return e; } ///. Element td(T)(T t) { assert(parentDocument !is null); Element e = parentDocument.createElement("td"); static if(is(T == Html)) e.innerHTML = t; else e.innerText = to!string(t); return e; } ///. Element appendRow(T...)(T t) { assert(parentDocument !is null); Element row = parentDocument.createElement("tr"); foreach(e; t) { static if(is(typeof(e) : Element)) { if(e.tagName == "td" || e.tagName == "th") row.appendChild(e); else { Element a = parentDocument.createElement("td"); a.appendChild(e); row.appendChild(a); } } else static if(is(typeof(e) == Html)) { Element a = parentDocument.createElement("td"); a.innerHTML = e.source; row.appendChild(a); } else { Element a = parentDocument.createElement("td"); a.innerText = to!string(e); row.appendChild(a); } } foreach(e; children) { if(e.tagName == "tbody") { e.appendChild(row); goto done; } } appendChild(row); done: return row; } ///. Element captionElement() { Element cap; foreach(c; children) { if(c.tagName == "caption") { cap = c; break; } } if(cap is null) { cap = parentDocument.createElement("caption"); appendChild(cap); } return cap; } ///. @property string caption() { return captionElement().innerText; } ///. @property void caption(string text) { captionElement().innerText = text; } /// Gets the logical layout of the table as a rectangular grid of /// cells. It considers rowspan and colspan. A cell with a large /// span is represented in the grid by being referenced several times. /// The tablePortition parameter can get just a <thead>, <tbody>, or /// <tfoot> portion if you pass one. /// /// Note: the rectangular grid might include null cells. /// /// This is kinda expensive so you should call once when you want the grid, /// then do lookups on the returned array. TableCell[][] getGrid(Element tablePortition = null) in { if(tablePortition is null) assert(tablePortition is null); else { assert(tablePortition !is null); assert(tablePortition.parentNode is this); assert( tablePortition.tagName == "tbody" || tablePortition.tagName == "tfoot" || tablePortition.tagName == "thead" ); } } body { if(tablePortition is null) tablePortition = this; TableCell[][] ret; // FIXME: will also return rows of sub tables! auto rows = tablePortition.getElementsByTagName("tr"); ret.length = rows.length; int maxLength = 0; int insertCell(int row, int position, TableCell cell) { if(row >= ret.length) return position; // not supposed to happen - a rowspan is prolly too big. if(position == -1) { position++; foreach(item; ret[row]) { if(item is null) break; position++; } } if(position < ret[row].length) ret[row][position] = cell; else foreach(i; ret[row].length .. position + 1) { if(i == position) ret[row] ~= cell; else ret[row] ~= null; } return position; } foreach(int i, rowElement; rows) { auto row = cast(TableRow) rowElement; assert(row !is null); assert(i < ret.length); int position = 0; foreach(cellElement; rowElement.childNodes) { auto cell = cast(TableCell) cellElement; if(cell is null) continue; // FIXME: colspan == 0 or rowspan == 0 // is supposed to mean fill in the rest of // the table, not skip it foreach(int j; 0 .. cell.colspan) { foreach(int k; 0 .. cell.rowspan) // if the first row, always append. insertCell(k + i, k == 0 ? -1 : position, cell); position++; } } if(ret[i].length > maxLength) maxLength = cast(int) ret[i].length; } // want to ensure it's rectangular foreach(ref r; ret) { foreach(i; r.length .. maxLength) r ~= null; } return ret; } } /// Represents a table row element - a <tr> class TableRow : Element { ///. this(Document _parentDocument) { super(_parentDocument); tagName = "tr"; } // FIXME: the standard says there should be a lot more in here, // but meh, I never use it and it's a pain to implement. } /// Represents anything that can be a table cell - <td> or <th> html. class TableCell : Element { ///. this(Document _parentDocument, string _tagName) { super(_parentDocument, _tagName); } @property int rowspan() const { int ret = 1; auto it = getAttribute("rowspan"); if(it.length) ret = to!int(it); return ret; } @property int colspan() const { int ret = 1; auto it = getAttribute("colspan"); if(it.length) ret = to!int(it); return ret; } @property int rowspan(int i) { setAttribute("rowspan", to!string(i)); return i; } @property int colspan(int i) { setAttribute("colspan", to!string(i)); return i; } } ///. class MarkupError : Exception { ///. this(string message) { super(message); } } ///. class ElementNotFoundException : Exception { ///. this(string type, string search, string file = __FILE__, int line = __LINE__) { super("Element of type '"~type~"' matching {"~search~"} not found.", file, line); } } /// The html struct is used to differentiate between regular text nodes and html in certain functions struct Html { ///. string source; } interface FileResource { string contentType() const; immutable(ubyte)[] getData() const; } ///. class Document : FileResource { ///. this(string data, bool caseSensitive = false, bool strict = false) { parse(data, caseSensitive, strict); } /** Creates an empty document. It has *nothing* in it at all. */ this() { } string _contentType = "text/html; charset=utf-8"; /// If you're using this for some other kind of XML, you can /// set the content type here. /// /// Note: this has no impact on the function of this class. /// It is only used if the document is sent via a protocol like HTTP. /// /// This may be called by parse() if it recognizes the data. Otherwise, /// if you don't set it, it assumes text/html. string contentType(string mimeType) { _contentType = mimeType; return _contentType; } /// implementing the FileResource interface, useful for sending via /// http automatically. override string contentType() const { return _contentType; } /// implementing the FileResource interface; it calls toString. override immutable(ubyte)[] getData() const { return cast(immutable(ubyte)[]) this.toString(); } /// Concatenates any consecutive text nodes /* void normalize() { } */ /// Given the kind of garbage you find on the Internet, try to make sense of it. /// Equivalent to document.parse(data, false, false, null); /// (Case-insensitive, non-strict, determine character encoding from the data.) /// NOTE: this makes no attempt at added security. void parseGarbage(string data) { parse(data, false, false, null); } /** Take XMLish data and try to make the DOM tree out of it. The goal isn't to be perfect, but to just be good enough to approximate Javascript's behavior. If strict, it throws on something that doesn't make sense. (Examples: mismatched tags. It doesn't validate!) If not strict, it tries to recover anyway, and only throws when something is REALLY unworkable. If strict is false, it uses a magic list of tags that needn't be closed. If you are writing a document specifically for this, try to avoid such - use self closed tags at least. Easier to parse. The dataEncoding argument can be used to pass a specific charset encoding for automatic conversion. If null (which is NOT the default!), it tries to determine from the data itself, using the xml prolog or meta tags, and assumes UTF-8 if unsure. If this assumption is wrong, it can throw on non-ascii characters! Note that it previously assumed the data was encoded as UTF-8, which is why the dataEncoding argument defaults to that. So it shouldn't break backward compatibility. But, if you want the best behavior on wild data - figuring it out from the document instead of assuming - you'll probably want to change that argument to null. */ void parse(in string rawdata, bool caseSensitive = false, bool strict = false, string dataEncoding = "UTF-8") { // FIXME: this parser could be faster; it's in the top ten biggest tree times according to the profiler // of my big app. // gotta determine the data encoding. If you know it, pass it in above to skip all this. if(dataEncoding is null) { dataEncoding = tryToDetermineEncoding(cast(const(ubyte[])) rawdata); // it can't tell... probably a random 8 bit encoding. Let's check the document itself. // Now, XML and HTML can both list encoding in the document, but we can't really parse // it here without changing a lot of code until we know the encoding. So I'm going to // do some hackish string checking. if(dataEncoding is null) { auto dataAsBytes = cast(immutable(ubyte)[]) rawdata; // first, look for an XML prolog auto idx = indexOfBytes(dataAsBytes, cast(immutable ubyte[]) "encoding=\""); if(idx != -1) { idx += "encoding=\"".length; // we're probably past the prolog if it's this far in; we might be looking at // content. Forget about it. if(idx > 100) idx = -1; } // if that fails, we're looking for Content-Type http-equiv or a meta charset (see html5).. if(idx == -1) { idx = indexOfBytes(dataAsBytes, cast(immutable ubyte[]) "charset="); if(idx != -1) { idx += "charset=".length; if(dataAsBytes[idx] == '"') idx++; } } // found something in either branch... if(idx != -1) { // read till a quote or about 12 chars, whichever comes first... auto end = idx; while(end < dataAsBytes.length && dataAsBytes[end] != '"' && end - idx < 12) end++; dataEncoding = cast(string) dataAsBytes[idx .. end]; } // otherwise, we just don't know. } } if(dataEncoding is null) { if(strict) throw new MarkupError("I couldn't figure out the encoding of this document."); else // if we really don't know by here, it means we already tried UTF-8, // looked for utf 16 and 32 byte order marks, and looked for xml or meta // tags... let's assume it's Windows-1252, since that's probably the most // common aside from utf that wouldn't be labeled. dataEncoding = "Windows 1252"; } // and now, go ahead and convert it. string data; if(dataEncoding != "UTF-8") data = convertToUtf8(cast(immutable(ubyte)[]) rawdata, dataEncoding); else data = rawdata; assert(data !is null); // go through character by character. // if you see a <, consider it a tag. // name goes until the first non tagname character // then see if it self closes or has an attribute // if not in a tag, anything not a tag is a big text // node child. It ends as soon as it sees a < // Whitespace in text or attributes is preserved, but not between attributes // & and friends are converted when I know them, left the same otherwise // this it should already be done correctly.. so I'm leaving it off to net a ~10% speed boost on my typical test file (really) //validate(data); // it *must* be UTF-8 for this to work correctly sizediff_t pos = 0; clear(); loose = !caseSensitive; bool sawImproperNesting = false; bool paragraphHackfixRequired = false; int getLineNumber(sizediff_t p) { int line = 1; foreach(c; data[0..p]) if(c == '\n') line++; return line; } void parseError(string message) { throw new MarkupError(format("char %d (line %d): %s", pos, getLineNumber(pos), message)); } void eatWhitespace() { while(pos < data.length && (data[pos] == ' ' || data[pos] == '\n' || data[pos] == '\t')) pos++; } string readTagName() { // remember to include : for namespaces // basically just keep going until >, /, or whitespace auto start = pos; while( data[pos] != '>' && data[pos] != '/' && data[pos] != ' ' && data[pos] != '\n' && data[pos] != '\t') pos++; if(!caseSensitive) return toLower(data[start..pos]); else return data[start..pos]; } string readAttributeName() { // remember to include : for namespaces // basically just keep going until >, /, or whitespace auto start = pos; while( data[pos] != '>' && data[pos] != '/' && data[pos] != '=' && data[pos] != ' ' && data[pos] != '\n' && data[pos] != '\t') pos++; if(!caseSensitive) return toLower(data[start..pos]); else return data[start..pos]; } string readAttributeValue() { switch(data[pos]) { case '\'': case '"': char end = data[pos]; pos++; auto start = pos; while(data[pos] != end) pos++; string v = htmlEntitiesDecode(data[start..pos], strict); pos++; // skip over the end return v; default: if(strict) parseError("Attributes must be quoted"); // read until whitespace or terminator (/ or >) auto start = pos; while(data[pos] != '>' && data[pos] != '/' && data[pos] != ' ' && data[pos] != '\n' && data[pos] != '\t') pos++; string v = htmlEntitiesDecode(data[start..pos], strict); // don't skip the end - we'll need it later return v; } } TextNode readTextNode() { auto start = pos; while(pos < data.length && data[pos] != '<') { pos++; } return TextNode.fromUndecodedString(this, data[start..pos]); } RawSource readCDataNode() { auto start = pos; while(pos < data.length && data[pos] != '<') { pos++; } return new RawSource(this, data[start..pos]); } struct Ele { int type; // element or closing tag or nothing Element element; // for type == 0 string payload; // for type == 1 } // recursively read a tag Ele readElement(string[] parentChain = null) { // FIXME: this is the closest function in this module, by far, even in strict mode. // Loose mode should perform decently, but strict mode is the important one. if(!strict && parentChain is null) parentChain = []; if(pos >= data.length) { if(strict) { throw new MarkupError("Gone over the input (is there no root element?), chain: " ~ to!string(parentChain)); } else { if(parentChain.length) return Ele(1, null, parentChain[0]); // in loose mode, we just assume the document has ended else return Ele(4); // signal emptiness upstream } } if(data[pos] != '<') { return Ele(0, readTextNode(), null); } enforce(data[pos] == '<'); pos++; switch(data[pos]) { // I don't care about these, so I just want to skip them case '!': // might be a comment, a doctype, or a special instruction pos++; // FIXME: we should store these in the tree too // though I like having it stripped out tbh. if(data[pos] == '-' && data[pos+1] == '-') { // comment pos += 2; while(data[pos..pos+3] != "-->") pos++; assert(data[pos] == '-'); pos++; assert(data[pos] == '-'); pos++; assert(data[pos] == '>'); } else if(data[pos..pos + 7] == "[CDATA[") { pos += 7; // FIXME: major malfunction possible here auto cdataStart = pos; auto cdataEnd = pos + data[pos .. $].indexOf("]]>"); pos = cdataEnd + 3; return Ele(0, new TextNode(this, data[cdataStart .. cdataEnd]), null); } else while(data[pos] != '>') pos++; pos++; // skip the > break; case '?': char end = data[pos]; more: pos++; // skip the start while(data[pos] != end) pos++; pos++; // skip the end // FIXME: we should actually store this somewhere // though I like having it stripped out as well tbh. if(data[pos] == '>') pos++; else goto more; break; case '/': // closing an element pos++; // skip the start auto p = pos; while(data[pos] != '>') pos++; //writefln("</%s>", data[p..pos]); pos++; // skip the '>' string tname = data[p..pos-1]; if(!caseSensitive) tname = tname.toLower; return Ele(1, null, tname); // closing tag reports itself here case ' ': // assume it isn't a real element... if(strict) parseError("bad markup - improperly placed <"); else return Ele(0, TextNode.fromUndecodedString(this, "<"), null); break; default: string tagName = readTagName(); string[string] attributes; Ele addTag(bool selfClosed) { if(selfClosed) pos++; else { if(!strict) if(tagName.isInArray(selfClosedElements)) // these are de-facto self closed selfClosed = true; } if(strict) enforce(data[pos] == '>');//, format("got %s when expecting >\nContext:\n%s", data[pos], data[pos - 100 .. pos + 100])); else { // if we got here, it's probably because a slash was in an // unquoted attribute - don't trust the selfClosed value if(!selfClosed) selfClosed = tagName.isInArray(selfClosedElements); while(data[pos] != '>') pos++; } auto whereThisTagStarted = pos; // for better error messages pos++; auto e = createElement(tagName); e.attributes = attributes; e.selfClosed = selfClosed; e.parseAttributes(); // HACK to handle script and style as a raw data section as it is in HTML browsers if(tagName == "script" || tagName == "style") { string closer = "</" ~ tagName ~ ">"; auto ending = indexOf(data[pos..$], closer); if(loose && ending == -1) ending = indexOf(data[pos..$], closer.toUpper); if(ending == -1) throw new Exception("tag " ~ tagName ~ " never closed"); ending += pos; e.innerRawSource = data[pos..ending]; pos = ending + closer.length; return Ele(0, e, null); } bool closed = selfClosed; void considerHtmlParagraphHack(Element n) { assert(!strict); if(e.tagName == "p" && e.tagName == n.tagName) { // html lets you write <p> para 1 <p> para 1 // but in the dom tree, they should be siblings, not children. paragraphHackfixRequired = true; } } //writef("<%s>", tagName); while(!closed) { Ele n; if(strict) n = readElement(); else n = readElement(parentChain ~ tagName); if(n.type == 4) return n; // the document is empty if(n.type == 0) { if(!strict) considerHtmlParagraphHack(n.element); e.appendChild(n.element); } else if(n.type == 1) { bool found = false; if(n.payload != tagName) { if(strict) parseError(format("mismatched tag: </%s> != <%s> (opened on line %d)", n.payload, tagName, getLineNumber(whereThisTagStarted))); else { sawImproperNesting = true; // this is so we don't drop several levels of awful markup if(n.element) { if(!strict) considerHtmlParagraphHack(n.element); e.appendChild(n.element); n.element = null; } // is the element open somewhere up the chain? foreach(parent; parentChain) if(parent == n.payload) { n.element = e; return n; } // if not, this is a text node; we can't fix it up... // If it's already in the tree somewhere, assume it is closed by algorithm // and we shouldn't output it - odds are the user just flipped a couple tags foreach(ele; e.tree) { if(ele.tagName == n.payload) { found = true; break; } } if(!found) // if not found in the tree though, it's probably just text e.appendChild(TextNode.fromUndecodedString(this, "</"~n.payload~">")); } } else { if(n.element) { if(!strict) considerHtmlParagraphHack(n.element); e.appendChild(n.element); } } if(n.payload == tagName) // in strict mode, this is always true closed = true; } else { /*throw new Exception("wtf " ~ tagName);*/ } } //writef("</%s>\n", tagName); return Ele(0, e, null); } switch(data[pos]) { default: assert(0); case '/': // self closing tag return addTag(true); case '>': return addTag(false); case ' ': case '\t': case '\n': // there might be attributes... moreAttributes: eatWhitespace(); switch(data[pos]) { case '/': // self closing tag return addTag(true); case '>': // closed tag; open -- we now read the contents return addTag(false); default: // it is an attribute string attrName = readAttributeName(); string attrValue = attrName; if(data[pos] == '=') { pos++; attrValue = readAttributeValue(); } attributes[attrName] = attrValue; goto moreAttributes; } } } return Ele(2, null, null); // this is a <! or <? thing prolly. //assert(0); } eatWhitespace(); Ele r; do { r = readElement; // there SHOULD only be one element... if(r.type == 4) break; // the document is completely empty... } while (r.type != 0 || r.element.nodeType != 1); // we look past the xml prologue and doctype root = r.element; if(root is null) { if(strict) assert(0, "empty document should be impossible in strict mode"); else parse(`<html><head></head><body></body></html>`); // fill in a dummy document in loose mode since that's what browsers do } if(paragraphHackfixRequired) { assert(!strict); // this should never happen in strict mode; it ought to never set the hack flag... // in loose mode, we can see some "bad" nesting (it's valid html, but poorly formed xml). // It's hard to handle above though because my code sucks. So, we'll fix it here. auto iterator = root.tree; foreach(ele; iterator) { if(ele.parentNode is null) continue; if(ele.tagName == "p" && ele.parentNode.tagName == ele.tagName) { auto shouldBePreviousSibling = ele.parentNode; auto holder = shouldBePreviousSibling.parentNode; // this is the two element's mutual holder... holder.insertAfter(shouldBePreviousSibling, ele.removeFromTree); iterator.currentKilled(); // the current branch can be skipped; we'll hit it soon anyway since it's now next up. } } } } /* end massive parse function */ ///. @property string title() { bool doesItMatch(Element e) { return (e.tagName == "title"); } auto e = findFirst(&doesItMatch); if(e) return e.innerText(); return ""; } ///. @property void title(string t) { bool doesItMatch(Element e) { return (e.tagName == "title"); } auto e = findFirst(&doesItMatch); if(!e) { e = createElement("title"); auto heads = getElementsByTagName("head"); if(heads.length) heads[0].appendChild(e); } if(e) e.innerText = t; } // FIXME: would it work to alias root this; ???? might be a good idea ///. Element getElementById(string id) { return root.getElementById(id); } ///. final SomeElementType requireElementById(SomeElementType = Element)(string id) if( is(SomeElementType : Element)) out(ret) { assert(ret !is null); } body { return root.requireElementById!(SomeElementType)(id); } ///. final SomeElementType requireSelector(SomeElementType = Element)(string selector) if( is(SomeElementType : Element)) out(ret) { assert(ret !is null); } body { return root.requireSelector!(SomeElementType)(selector); } ///. Element querySelector(string selector) { return root.querySelector(selector); } ///. Element[] querySelectorAll(string selector) { return root.querySelectorAll(selector); } ///. Element[] getElementsBySelector(string selector) { return root.getElementsBySelector(selector); } ///. Element[] getElementsByTagName(string tag) { return root.getElementsByTagName(tag); } /** Extension: FIXME: btw, this could just be a lazy range...... */ Element getFirstElementByTagName(string tag) { if(loose) tag = tag.toLower(); bool doesItMatch(Element e) { return e.tagName == tag; } return findFirst(&doesItMatch); } ///. Element mainBody() { return getFirstElementByTagName("body"); } /// this uses a weird thing... it's [name=] if no colon and /// [property=] if colon string getMeta(string name) { string thing = name.indexOf(":") == -1 ? "name" : "property"; auto e = querySelector("head meta["~thing~"="~name~"]"); if(e is null) return null; return e.content; } ///. void setMeta(string name, string value) { string thing = name.indexOf(":") == -1 ? "name" : "property"; auto e = querySelector("head meta["~thing~"="~name~"]"); if(e is null) { e = requireSelector("head").addChild("meta"); e.setAttribute(thing, name); } e.content = value; } ///. Form[] forms() { return cast(Form[]) getElementsByTagName("form"); } ///. Form createForm() out(ret) { assert(ret !is null); } body { return cast(Form) createElement("form"); } ///. Element createElement(string name) { if(loose) name = name.toLower(); auto e = Element.make(name); e.parentDocument = this; return e; // return new Element(this, name, null, selfClosed); } ///. Element createFragment() { return new DocumentFragment(this); } ///. Element createTextNode(string content) { return new TextNode(this, content); } // realistically it's all extensions! ///. Element findFirst(bool delegate(Element) doesItMatch) { Element result; bool goThroughElement(Element e) { if(doesItMatch(e)) { result = e; return true; } foreach(child; e.children) { if(goThroughElement(child)) return true; } return false; } goThroughElement(root); return result; } ///. void clear() { root = null; loose = false; } ///. void setProlog(string d) { prolog = d; } ///. string prolog = "<!DOCTYPE html>\n"; ///. override string toString() const { return prolog ~ root.toString(); } ///. Element root; ///. bool loose; } private static string[] selfClosedElements = [ // html 4 "img", "hr", "input", "br", "col", "link", "meta", // html 5 "source" ]; static import std.conv; ///. int intFromHex(string hex) { int place = 1; int value = 0; for(sizediff_t a = hex.length - 1; a >= 0; a--) { int v; char q = hex[a]; if( q >= '0' && q <= '9') v = q - '0'; else if (q >= 'a' && q <= 'f') v = q - 'a' + 10; else throw new Exception("Illegal hex character: " ~ q); value += v * place; place *= 16; } return value; } // CSS selector handling // EXTENSIONS // dd - dt means get the dt directly before that dd (opposite of +) NOT IMPLEMENTED // dd -- dt means rewind siblings until you hit a dt, go as far as you need to NOT IMPLEMENTED // dt < dl means get the parent of that dt iff it is a dl (usable for "get a dt that are direct children of dl") // dt << dl means go as far up as needed to find a dl (you have an element and want its containers) NOT IMPLEMENTED // :first means to stop at the first hit, don't do more (so p + p == p ~ p:first ///. static immutable string[] selectorTokens = [ // It is important that the 2 character possibilities go first here for accurate lexing "~=", "*=", "|=", "^=", "$=", "!=", // "::" should be there too for full standard "<<", // my any-parent extension (reciprocal of whitespace) " - ", // previous-sibling extension (whitespace required to disambiguate tag-names) ".", ">", "+", "*", ":", "[", "]", "=", "\"", "#", ",", " ", "~", "<" ]; // other is white space or a name. ///. sizediff_t idToken(string str, sizediff_t position) { sizediff_t tid = -1; char c = str[position]; foreach(a, token; selectorTokens) if(c == token[0]) { if(token.length > 1) { if(position + 1 >= str.length || str[position+1] != token[1]) continue; // not this token } tid = a; break; } return tid; } ///. string[] lexSelector(string selector) { // FIXME: it doesn't support quoted attributes // FIXME: it doesn't support backslash escaped characters // FIXME: it should ignore /* comments */ string[] tokens; sizediff_t start = -1; bool skip = false; // get rid of useless, non-syntax whitespace selector = selector.strip; selector = selector.replace("\n", " "); // FIXME hack selector = selector.replace(" >", ">"); selector = selector.replace("> ", ">"); selector = selector.replace(" +", "+"); selector = selector.replace("+ ", "+"); selector = selector.replace(" ~", "~"); selector = selector.replace("~ ", "~"); selector = selector.replace(" <", "<"); selector = selector.replace("< ", "<"); // FIXME: this is ugly ^^^^^. It should just ignore that whitespace somewhere else. foreach(i, c; selector) { // kill useless leading/trailing whitespace too if(skip) { skip = false; continue; } auto tid = idToken(selector, i); if(tid == -1) { if(start == -1) start = i; } else { if(start != -1) { tokens ~= selector[start..i]; start = -1; } tokens ~= selectorTokens[tid]; } if (tid != -1 && selectorTokens[tid].length == 2) skip = true; } if(start != -1) tokens ~= selector[start..$]; return tokens; } ///. struct SelectorPart { string tagNameFilter; ///. string[] attributesPresent; /// [attr] string[2][] attributesEqual; /// [attr=value] string[2][] attributesStartsWith; /// [attr^=value] string[2][] attributesEndsWith; /// [attr$=value] // split it on space, then match to these string[2][] attributesIncludesSeparatedBySpaces; /// [attr~=value] // split it on dash, then match to these string[2][] attributesIncludesSeparatedByDashes; /// [attr|=value] string[2][] attributesInclude; /// [attr*=value] string[2][] attributesNotEqual; /// [attr!=value] -- extension by me bool firstChild; ///. bool lastChild; ///. bool emptyElement; ///. bool oddChild; ///. bool evenChild; ///. bool rootElement; ///. int separation = -1; /// -1 == only itself; the null selector, 0 == tree, 1 == childNodes, 2 == childAfter, 3 == youngerSibling, 4 == parentOf ///. string toString() { string ret; switch(separation) { default: assert(0); case -1: break; case 0: ret ~= " "; break; case 1: ret ~= ">"; break; case 2: ret ~= "+"; break; case 3: ret ~= "~"; break; case 4: ret ~= "<"; break; } ret ~= tagNameFilter; foreach(a; attributesPresent) ret ~= "[" ~ a ~ "]"; foreach(a; attributesEqual) ret ~= "[" ~ a[0] ~ "=" ~ a[1] ~ "]"; foreach(a; attributesEndsWith) ret ~= "[" ~ a[0] ~ "$=" ~ a[1] ~ "]"; foreach(a; attributesStartsWith) ret ~= "[" ~ a[0] ~ "^=" ~ a[1] ~ "]"; foreach(a; attributesNotEqual) ret ~= "[" ~ a[0] ~ "!=" ~ a[1] ~ "]"; foreach(a; attributesInclude) ret ~= "[" ~ a[0] ~ "*=" ~ a[1] ~ "]"; foreach(a; attributesIncludesSeparatedByDashes) ret ~= "[" ~ a[0] ~ "|=" ~ a[1] ~ "]"; foreach(a; attributesIncludesSeparatedBySpaces) ret ~= "[" ~ a[0] ~ "~=" ~ a[1] ~ "]"; if(firstChild) ret ~= ":first-child"; if(lastChild) ret ~= ":last-child"; if(emptyElement) ret ~= ":empty"; if(oddChild) ret ~= ":odd-child"; if(evenChild) ret ~= ":even-child"; if(rootElement) ret ~= ":root"; return ret; } // USEFUL ///. bool matchElement(Element e) { // FIXME: this can be called a lot of times, and really add up in times according to the profiler. // Each individual call is reasonably fast already, but it adds up. if(e is null) return false; if(e.nodeType != 1) return false; if(tagNameFilter != "" && tagNameFilter != "*") if(e.tagName != tagNameFilter) return false; if(firstChild) { if(e.parentNode is null) return false; if(e.parentNode.childElements[0] !is e) return false; } if(lastChild) { if(e.parentNode is null) return false; auto ce = e.parentNode.childElements; if(ce[$-1] !is e) return false; } if(emptyElement) { if(e.children.length) return false; } if(rootElement) { if(e.parentNode !is null) return false; } if(oddChild || evenChild) { if(e.parentNode is null) return false; foreach(i, child; e.parentNode.childElements) { if(child is e) { if(oddChild && !(i&1)) return false; if(evenChild && (i&1)) return false; break; } } } bool matchWithSeparator(string attr, string value, string separator) { foreach(s; attr.split(separator)) if(s == value) return true; return false; } foreach(a; attributesPresent) if(a !in e.attributes) return false; foreach(a; attributesEqual) if(a[0] !in e.attributes || e.attributes[a[0]] != a[1]) return false; foreach(a; attributesNotEqual) // if it's null, it's not equal, right? //if(a[0] !in e.attributes || e.attributes[a[0]] == a[1]) if(e.getAttribute(a[0]) == a[1]) return false; foreach(a; attributesInclude) if(a[0] !in e.attributes || (e.attributes[a[0]].indexOf(a[1]) == -1)) return false; foreach(a; attributesStartsWith) if(a[0] !in e.attributes || !e.attributes[a[0]].startsWith(a[1])) return false; foreach(a; attributesEndsWith) if(a[0] !in e.attributes || !e.attributes[a[0]].endsWith(a[1])) return false; foreach(a; attributesIncludesSeparatedBySpaces) if(a[0] !in e.attributes || !matchWithSeparator(e.attributes[a[0]], a[1], " ")) return false; foreach(a; attributesIncludesSeparatedByDashes) if(a[0] !in e.attributes || !matchWithSeparator(e.attributes[a[0]], a[1], "-")) return false; return true; } } // USEFUL ///. Element[] getElementsBySelectorParts(Element start, SelectorPart[] parts) { Element[] ret; if(!parts.length) { return [start]; // the null selector only matches the start point; it // is what terminates the recursion } auto part = parts[0]; switch(part.separation) { default: assert(0); case -1: case 0: // tree foreach(e; start.tree) { if(part.separation == 0 && start is e) continue; // space doesn't match itself! if(part.matchElement(e)) { ret ~= getElementsBySelectorParts(e, parts[1..$]); } } break; case 1: // children foreach(e; start.childNodes) { if(part.matchElement(e)) { ret ~= getElementsBySelectorParts(e, parts[1..$]); } } break; case 2: // next-sibling auto tmp = start.parentNode; if(tmp !is null) { sizediff_t pos = -1; auto children = tmp.childElements; foreach(i, child; children) { if(child is start) { pos = i; break; } } assert(pos != -1); if(pos + 1 < children.length) { auto e = children[pos+1]; if(part.matchElement(e)) ret ~= getElementsBySelectorParts(e, parts[1..$]); } } break; case 3: // younger sibling auto tmp = start.parentNode; if(tmp !is null) { sizediff_t pos = -1; auto children = tmp.childElements; foreach(i, child; children) { if(child is start) { pos = i; break; } } assert(pos != -1); foreach(e; children[pos+1..$]) { if(part.matchElement(e)) ret ~= getElementsBySelectorParts(e, parts[1..$]); } } break; case 4: // immediate parent node, an extension of mine to walk back up the tree auto e = start.parentNode; if(part.matchElement(e)) { ret ~= getElementsBySelectorParts(e, parts[1..$]); } /* Example of usefulness: Consider you have an HTML table. If you want to get all rows that have a th, you can do: table th < tr Get all th descendants of the table, then walk back up the tree to fetch their parent tr nodes */ break; case 5: // any parent note, another extension of mine to go up the tree (backward of the whitespace operator) /* Like with the < operator, this is best used to find some parent of a particular known element. Say you have an anchor inside a */ } return ret; } ///. struct Selector { ///. SelectorPart[] parts; ///. string toString() { string ret; foreach(part; parts) ret ~= part.toString(); return ret; } // USEFUL ///. Element[] getElements(Element start) { return removeDuplicates(getElementsBySelectorParts(start, parts)); } // USEFUL (but not implemented) /// If relativeTo == null, it assumes the root of the parent document. bool matchElement(Element e, Element relativeTo = null) { // FIXME /+ Element where = e; foreach(part; retro(parts)) { if(where is relativeTo) return false; // at end of line, if we aren't done by now, the match fails if(!part.matchElement(where)) return false; // didn't match if(part.selection == 1) // the > operator where = where.parentNode; else if(part.selection == 0) { // generic parent // need to go up the whole chain } } +/ return true; // if we got here, it is a success } // the string should NOT have commas. Use parseSelectorString for that instead ///. static Selector fromString(string selector) { return parseSelector(lexSelector(selector)); } } ///. Selector[] parseSelectorString(string selector) { Selector[] ret; foreach(s; selector.split(",")) { ret ~= parseSelector(lexSelector(s)); } return ret; } ///. Selector parseSelector(string[] tokens) { Selector s; SelectorPart current; void commit() { // might as well skip null items if(current != current.init) { s.parts ~= current; current = current.init; // start right over } } enum State { Starting, ReadingClass, ReadingId, ReadingAttributeSelector, ReadingAttributeComparison, ExpectingAttributeCloser, ReadingPseudoClass, ReadingAttributeValue } State state = State.Starting; string attributeName, attributeValue, attributeComparison; foreach(token; tokens) { sizediff_t tid = -1; foreach(i, item; selectorTokens) if(token == item) { tid = i; break; } final switch(state) { case State.Starting: // fresh, might be reading an operator or a tagname if(tid == -1) { current.tagNameFilter = token; } else { // Selector operators switch(token) { case "*": current.tagNameFilter = "*"; break; case " ": commit(); current.separation = 0; // tree break; case ">": commit(); current.separation = 1; // child break; case "+": commit(); current.separation = 2; // sibling directly after break; case "~": commit(); current.separation = 3; // any sibling after break; case "<": commit(); current.separation = 4; // immediate parent of break; case "[": state = State.ReadingAttributeSelector; break; case ".": state = State.ReadingClass; break; case "#": state = State.ReadingId; break; case ":": state = State.ReadingPseudoClass; break; default: assert(0, token); } } break; case State.ReadingClass: current.attributesIncludesSeparatedBySpaces ~= ["class", token]; state = State.Starting; break; case State.ReadingId: current.attributesEqual ~= ["id", token]; state = State.Starting; break; case State.ReadingPseudoClass: switch(token) { case "first-child": current.firstChild = true; break; case "last-child": current.lastChild = true; break; case "only-child": current.firstChild = true; current.lastChild = true; break; case "empty": // one with no children current.emptyElement = true; break; case "link": current.attributesPresent ~= "href"; break; case "root": current.rootElement = true; break; // My extensions case "odd-child": current.oddChild = true; break; case "even-child": current.evenChild = true; break; case "visited", "active", "hover", "target", "focus", "checked", "selected": current.attributesPresent ~= "nothing"; // FIXME /* // defined in the standard, but I don't implement it case "not": */ /+ // extensions not implemented //case "text": // takes the text in the element and wraps it in an element, returning it +/ goto case; case "before", "after": current.attributesPresent ~= "FIXME"; break; default: //if(token.indexOf("lang") == -1) //assert(0, token); break; } state = State.Starting; break; case State.ReadingAttributeSelector: attributeName = token; attributeComparison = null; attributeValue = null; state = State.ReadingAttributeComparison; break; case State.ReadingAttributeComparison: // FIXME: these things really should be quotable in the proper lexer... if(token != "]") { if(token.indexOf("=") == -1) { // not a comparison; consider it // part of the attribute attributeValue ~= token; } else { attributeComparison = token; state = State.ReadingAttributeValue; } break; } goto case; case State.ExpectingAttributeCloser: if(token != "]") { // not the closer; consider it part of comparison if(attributeComparison == "") attributeName ~= token; else attributeValue ~= token; break; } // FIXME: HACK this chops off quotes from the outside for the comparison // for compatibility with real CSS. The lexer should be properly fixed, though. // FIXME: when the lexer is fixed, remove this lest you break it moar. if(attributeValue.length > 2 && attributeValue[0] == '"' && attributeValue[$-1] == '"') attributeValue = attributeValue[1 .. $-1]; // Selector operators switch(attributeComparison) { default: assert(0); case "": current.attributesPresent ~= attributeName; break; case "=": current.attributesEqual ~= [attributeName, attributeValue]; break; case "|=": current.attributesIncludesSeparatedByDashes ~= [attributeName, attributeValue]; break; case "~=": current.attributesIncludesSeparatedBySpaces ~= [attributeName, attributeValue]; break; case "$=": current.attributesEndsWith ~= [attributeName, attributeValue]; break; case "^=": current.attributesStartsWith ~= [attributeName, attributeValue]; break; case "*=": current.attributesInclude ~= [attributeName, attributeValue]; break; case "!=": current.attributesNotEqual ~= [attributeName, attributeValue]; break; } state = State.Starting; break; case State.ReadingAttributeValue: attributeValue = token; state = State.ExpectingAttributeCloser; break; } } commit; return s; } ///. Element[] removeDuplicates(Element[] input) { Element[] ret; bool[Element] already; foreach(e; input) { if(e in already) continue; already[e] = true; ret ~= e; } return ret; } // done with CSS selector handling ///. string unCamelCase(string a) { string ret; foreach(c; a) if((c >= 'A' && c <= 'Z')) ret ~= "-" ~ toLower("" ~ c)[0]; else ret ~= c; return ret; } ///. string camelCase(string a) { string ret; bool justSawDash = false; foreach(c; a) if(c == '-') { justSawDash = true; } else { if(justSawDash) { justSawDash = false; ret ~= toUpper("" ~ c); } else ret ~= c; } return ret; } ///. // FIXME: use the better parser from html.d class CssStyle { ///. this(string rule, string content) { rule = rule.strip; content = content.strip; if(content.length == 0) return; originatingRule = rule; originatingSpecificity = getSpecificityOfRule(rule); // FIXME: if there's commas, this won't actually work! foreach(part; content.split(";")) { part = part.strip; if(part.length == 0) continue; auto idx = part.indexOf(":"); if(idx == -1) continue; //throw new Exception("Bad css rule (no colon): " ~ part); Property p; p.name = part[0 .. idx].strip; p.value = part[idx + 1 .. $].replace("! important", "!important").replace("!important", "").strip; // FIXME don't drop important p.givenExplicitly = true; p.specificity = originatingSpecificity; properties ~= p; } foreach(property; properties) expandShortForm(property, originatingSpecificity); } ///. Specificity getSpecificityOfRule(string rule) { Specificity s; if(rule.length == 0) { // inline // s.important = 2; } else { // FIXME } return s; } string originatingRule; ///. Specificity originatingSpecificity; ///. ///. union Specificity { uint score; ///. // version(little_endian) ///. struct { ubyte tags; ///. ubyte classes; ///. ubyte ids; ///. ubyte important; /// 0 = none, 1 = stylesheet author, 2 = inline style, 3 = user important } } ///. struct Property { bool givenExplicitly; /// this is false if for example the user said "padding" and this is "padding-left" string name; ///. string value; ///. Specificity specificity; ///. // do we care about the original source rule? } ///. Property[] properties; ///. string opDispatch(string nameGiven)(string value = null) if(nameGiven != "popFront") { string name = unCamelCase(nameGiven); if(value is null) return getValue(name); else return setValue(name, value, 0x02000000 /* inline specificity */); } /// takes dash style name string getValue(string name) { foreach(property; properties) if(property.name == name) return property.value; return null; } /// takes dash style name string setValue(string name, string value, Specificity newSpecificity, bool explicit = true) { value = value.replace("! important", "!important"); if(value.indexOf("!important") != -1) { newSpecificity.important = 1; // FIXME value = value.replace("!important", "").strip; } foreach(ref property; properties) if(property.name == name) { if(newSpecificity.score >= property.specificity.score) { property.givenExplicitly = explicit; expandShortForm(property, newSpecificity); return (property.value = value); } else { if(name == "display") writeln("Not setting ", name, " to ", value, " because ", newSpecificity.score, " < ", property.specificity.score); return value; // do nothing - the specificity is too low } } // it's not here... Property p; p.givenExplicitly = true; p.name = name; p.value = value; p.specificity = originatingSpecificity; properties ~= p; expandShortForm(p, originatingSpecificity); return value; } private void expandQuadShort(string name, string value, Specificity specificity) { auto parts = value.split(" "); switch(parts.length) { case 1: setValue(name ~"-left", parts[0], specificity, false); setValue(name ~"-right", parts[0], specificity, false); setValue(name ~"-top", parts[0], specificity, false); setValue(name ~"-bottom", parts[0], specificity, false); break; case 2: setValue(name ~"-left", parts[1], specificity, false); setValue(name ~"-right", parts[1], specificity, false); setValue(name ~"-top", parts[0], specificity, false); setValue(name ~"-bottom", parts[0], specificity, false); break; case 3: setValue(name ~"-top", parts[0], specificity, false); setValue(name ~"-right", parts[1], specificity, false); setValue(name ~"-bottom", parts[2], specificity, false); setValue(name ~"-left", parts[2], specificity, false); break; case 4: setValue(name ~"-top", parts[0], specificity, false); setValue(name ~"-right", parts[1], specificity, false); setValue(name ~"-bottom", parts[2], specificity, false); setValue(name ~"-left", parts[3], specificity, false); break; default: assert(0, value); } } ///. void expandShortForm(Property p, Specificity specificity) { switch(p.name) { case "margin": case "padding": expandQuadShort(p.name, p.value, specificity); break; case "border": case "outline": setValue(p.name ~ "-left", p.value, specificity, false); setValue(p.name ~ "-right", p.value, specificity, false); setValue(p.name ~ "-top", p.value, specificity, false); setValue(p.name ~ "-bottom", p.value, specificity, false); break; case "border-top": case "border-bottom": case "border-left": case "border-right": case "outline-top": case "outline-bottom": case "outline-left": case "outline-right": default: ; } } ///. override string toString() { string ret; if(originatingRule.length) ret = originatingRule ~ " {"; foreach(property; properties) { if(!property.givenExplicitly) continue; // skip the inferred shit if(originatingRule.length) ret ~= "\n\t"; else ret ~= " "; ret ~= property.name ~ ": " ~ property.value ~ ";"; } if(originatingRule.length) ret ~= "\n}\n"; return ret; } } ///. class StyleSheet { ///. CssStyle[] rules; ///. this(string source) { // FIXME: handle @ rules and probably could improve lexer // add nesting? int state; string currentRule; string currentValue; string* currentThing = ¤tRule; foreach(c; source) { handle: switch(state) { default: assert(0); case 0: // starting - we assume we're reading a rule switch(c) { case '@': state = 4; break; case '/': state = 1; break; case '{': currentThing = ¤tValue; break; case '}': if(currentThing is ¤tValue) { rules ~= new CssStyle(currentRule, currentValue); currentRule = ""; currentValue = ""; currentThing = ¤tRule; } else { // idk what is going on here. // check sveit.com to reproduce currentRule = ""; currentValue = ""; } break; default: (*currentThing) ~= c; } break; case 1: // expecting * if(c == '*') state = 2; else { state = 0; (*currentThing) ~= "/" ~ c; } break; case 2: // inside comment if(c == '*') state = 3; break; case 3: // expecting / to end comment if(c == '/') state = 0; else state = 2; // it's just a comment so no need to append break; case 4: if(c == '{') state = 5; if(c == ';') state = 0; // just skipping import break; case 5: if(c == '}') state = 0; // skipping font face probably } } } /// Run through the document and apply this stylesheet to it. The computedStyle member will be accurate after this call void apply(Document document) { foreach(rule; rules) { if(rule.originatingRule.length == 0) continue; // this shouldn't happen here in a stylesheet foreach(element; document.querySelectorAll(rule.originatingRule)) { // note: this should be a different object than the inline style // since givenExplicitly is likely destroyed here auto current = element.computedStyle; foreach(item; rule.properties) current.setValue(item.name, item.value, item.specificity); } } } } ///. final class Stack(T) { this() { internalLength = 0; arr = initialBuffer; } ///. void push(T t) { if(internalLength >= arr.length) { if(arr.length < 4096) arr = new T[arr.length * 2]; else arr = new T[arr.length + 4096]; } arr[internalLength] = t; internalLength++; } ///. T pop() { assert(internalLength); internalLength--; return arr[internalLength]; } ///. T peek() { assert(internalLength); return arr[internalLength - 1]; } ///. bool empty() { return internalLength ? false : true; } ///. private T[] arr; private size_t internalLength; private T[64] initialBuffer; // the static array is allocated with this object, so if we have a small stack (which we prolly do; dom trees usually aren't insanely deep), // using this saves us a bunch of trips to the GC. In my last profiling, I got about a 50x improvement in the push() // function thanks to this, and push() was actually one of the slowest individual functions in the code! } ///. final class ElementStream { ///. Element front() { return current.element; } ///. this(Element start) { current.element = start; current.childPosition = -1; isEmpty = false; stack = new Stack!(Current); } /* Handle it handle its children */ ///. void popFront() { more: if(isEmpty) return; // FIXME: the profiler says this function is somewhat slow (noticeable because it can be called a lot of times) current.childPosition++; if(current.childPosition >= current.element.children.length) { if(stack.empty()) isEmpty = true; else { current = stack.pop(); goto more; } } else { stack.push(current); current.element = current.element.children[current.childPosition]; current.childPosition = -1; } } ///. void currentKilled() { if(stack.empty) // should never happen isEmpty = true; else { current = stack.pop(); current.childPosition--; // when it is killed, the parent is brought back a lil so when we popFront, this is then right } } ///. bool empty() { return isEmpty; } ///. struct Current { Element element; int childPosition; } ///. Current current; ///. Stack!(Current) stack; ///. bool isEmpty; } // unbelievable. // Don't use any of these in your own code. Instead, try to use phobos or roll your own, as I might kill these at any time. sizediff_t indexOfBytes(immutable(ubyte)[] haystack, immutable(ubyte)[] needle) { auto found = std.algorithm.find(haystack, needle); if(found.length == 0) return -1; return haystack.length - found.length; } private T[] insertAfter(T)(T[] arr, int position, T[] what) { assert(position < arr.length); T[] ret; ret.length = arr.length + what.length; int a = 0; foreach(i; arr[0..position+1]) ret[a++] = i; foreach(i; what) ret[a++] = i; foreach(i; arr[position+1..$]) ret[a++] = i; return ret; } package bool isInArray(T)(T item, T[] arr) { foreach(i; arr) if(item == i) return true; return false; } private string[string] dup(in string[string] arr) { string[string] ret; foreach(k, v; arr) ret[k] = v; return ret; } /* Copyright: Adam D. Ruppe, 2010 - 2011 License: <a href="http://www.boost.org/LICENSE_1_0.txt">Boost License 1.0</a>. Authors: Adam D. Ruppe, with contributions by Nick Sabalausky and Trass3r Copyright Adam D. Ruppe 2010-2011. Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) */