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@ -1770,7 +1770,7 @@ class SimpleWindow : CapableOfHandlingNativeEvent, CapableOfBeingDrawnUpon {
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}
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}
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/++
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/++
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Returns the actual physical DPI for the window on its current display monitor. If the window
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Returns the actual logical DPI for the window on its current display monitor. If the window
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straddles monitors, it will return the value of one or the other in a platform-defined manner.
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straddles monitors, it will return the value of one or the other in a platform-defined manner.
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Please note this function may return zero if it doesn't know the answer!
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Please note this function may return zero if it doesn't know the answer!
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@ -1790,8 +1790,20 @@ class SimpleWindow : CapableOfHandlingNativeEvent, CapableOfBeingDrawnUpon {
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History:
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History:
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Added November 26, 2021 (dub v10.4)
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Added November 26, 2021 (dub v10.4)
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It said "physical dpi" in the description prior to July 29, 2022, but the behavior was
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always a logical value on Windows and usually one on Linux too, so now the docs reflect
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that.
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Bugs:
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Bugs:
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Probably plenty. I haven't done a lot of tests on this. I know it doesn't
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Probably plenty. I haven't done a lot of tests on this. I know it doesn't automatically
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just work on linux; you need to set ARSD_SCALING_FACTOR as an environment variable to
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set it. Set ARSD_SCALING_FACTOR=1;1.5 for example to set it to 1x on the primary monitor
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and 1.5 on the secondary monitor.
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The local dpi is not necessarily related to the physical dpi of the monitor. The name
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is a historical misnomer - the real thing of interest is the scale factor and due to
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compatibility concerns the scale would modify dpi values to trick applications. But since
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that's the terminology common out there, I used it too.
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See_Also:
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See_Also:
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[getDpi] gives the value provided for the default monitor. Not necessarily the same
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[getDpi] gives the value provided for the default monitor. Not necessarily the same
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