From bbec18a96dd75700137fec8e2630e82d4ecbd5a2 Mon Sep 17 00:00:00 2001 From: "Adam D. Ruppe" Date: Thu, 25 Jul 2024 18:51:23 -0400 Subject: [PATCH] add basic support for clip paths ported from https://github.com/memononen/nanosvg/pull/125/files --- svg.d | 291 +++++++++++++++++++++++++++++++++++++++++++++++++++------- 1 file changed, 258 insertions(+), 33 deletions(-) diff --git a/svg.d b/svg.d index d1e764d..2a83e61 100644 --- a/svg.d +++ b/svg.d @@ -33,7 +33,8 @@ The library suits well for anything from rendering scalable icons in your editor application to prototyping a game. - NanoVega.SVG supports a wide range of SVG features, but something may be missing. Your's Captain Obvious. + NanoVega.SVG supports a wide range of SVG features, but several are be missing. Among the most notable + known missing features: ``, ``, `` for shapes (it does work for gradients), `