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@ -1,4 +1,9 @@
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module arsd.imagedraft;
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// this is like png.d but all range based so more complicated...
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// and I don't remember how to actually use it.
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// some day I'll prolly merge it with png.d but for now just throwing it up there
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module arsd.lazypng;
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import arsd.color;
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import arsd.color;
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@ -23,7 +28,7 @@ struct Color {
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}
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}
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*/
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*/
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import simpledisplay;
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//import simpledisplay;
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struct RgbaScanline {
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struct RgbaScanline {
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Color[] pixels;
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Color[] pixels;
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