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typos in dox
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@ -391,11 +391,11 @@ The following code illustrates the OpenGL state touched by the rendering code:
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You can "untransform" picking coordinates before checking with [gpuUntransformPoint].
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$(WARNING Picking API completely ignores clipping. If you want to check for
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clip regions, you have to manuall register them as fill/stroke paths,
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clip regions, you have to manually register them as fill/stroke paths,
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and perform the necessary logic. See [hitTestForId] function.)
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clipping =
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## Cliping with paths
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## Clipping with paths
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If scissoring is not enough for you, you can clip rendering with arbitrary path,
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or with combination of paths. Clip region is saved by [save] and restored by
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