mirror of https://github.com/adamdruppe/arsd.git
style improvements
This commit is contained in:
parent
5854599551
commit
2a99aaf7ec
96
minigui.d
96
minigui.d
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@ -529,8 +529,18 @@ class DataView : Widget {
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//static if(UsingSimpledisplayX11)
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version(win32_widgets) {}
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else version(custom_widgets)
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enum windowBackgroundColor = Color(192, 192, 192);
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else version(custom_widgets) {
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enum windowBackgroundColor = Color(212, 212, 212); // used to be 192
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enum darkAccentColor = Color(172, 172, 172);
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enum lightAccentColor = Color(223, 223, 223); // used to be 223
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enum activeTabColor = lightAccentColor;
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enum activeListXorColor = Color(255, 255, 0);
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enum hoveringColor = Color(215, 215, 215);
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enum buttonColor = windowBackgroundColor;
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enum depressedButtonColor = darkAccentColor;
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enum progressBarColor = Color.blue;
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enum activeMenuItemColor = Color.blue;
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}
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else static assert(false);
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private const(char)* toStringzInternal(string s) { return (s ~ '\0').ptr; }
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@ -560,13 +570,13 @@ void draw3dFrame(int x, int y, int width, int height, ScreenPainter painter, Fra
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painter.fillColor = background;
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painter.drawRectangle(Point(x + 0, y + 0), width, height);
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painter.outlineColor = (style == FrameStyle.sunk) ? Color(128, 128, 128) : Color(223, 223, 223);
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painter.outlineColor = (style == FrameStyle.sunk) ? darkAccentColor : lightAccentColor;
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painter.drawLine(Point(x + 0, y + 0), Point(x + width, y + 0));
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painter.drawLine(Point(x + 0, y + 0), Point(x + 0, y + height - 1));
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// inner layer
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//right, bottom
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painter.outlineColor = (style == FrameStyle.sunk) ? Color(223, 223, 223) : Color(128, 128, 128);
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painter.outlineColor = (style == FrameStyle.sunk) ? lightAccentColor : darkAccentColor;
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painter.drawLine(Point(x + width - 2, y + 2), Point(x + width - 2, y + height - 2));
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painter.drawLine(Point(x + 2, y + height - 2), Point(x + width - 2, y + height - 2));
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// left, top
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@ -1672,7 +1682,7 @@ class ListWidget : ScrollableWidget {
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if(option.selected) {
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painter.rasterOp = RasterOp.xor;
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painter.outlineColor = Color.white;
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painter.fillColor = Color(255, 255, 0);
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painter.fillColor = activeListXorColor;
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painter.drawRectangle(pos, width - 8, Window.lineHeight);
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painter.rasterOp = RasterOp.normal;
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}
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@ -2388,7 +2398,7 @@ class MouseTrackingWidget : Widget {
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painter.fillColor = c;
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painter.drawRectangle(Point(0, 0), this.width, this.height);
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auto color = hovering ? Color(215, 215, 215) : windowBackgroundColor;
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auto color = hovering ? hoveringColor : windowBackgroundColor;
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draw3dFrame(positionX, positionY, thumbWidth, thumbHeight, painter, FrameStyle.risen, color);
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}
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}
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@ -2824,8 +2834,7 @@ class TabWidget : Widget {
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painter.outlineColor = Color.white;
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painter.drawPixel(Point(posX + 1, tabBarHeight - 1));
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painter.drawPixel(Point(posX + 1, tabBarHeight - 2));
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painter.outlineColor = Color(233, 233, 233);
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//painter.outlineColor = (style == FrameStyle.sunk) ? Color(128, 128, 128) : Color(223, 223, 223);
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painter.outlineColor = activeTabColor;
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painter.drawPixel(Point(posX, tabBarHeight - 1));
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}
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@ -4015,29 +4024,31 @@ class ToolButton : Button {
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);
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break;
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case GenericIcons.Save:
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painter.fillColor = Color.black;
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painter.fillColor = Color.white;
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painter.outlineColor = Color.black;
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painter.drawRectangle(Point(2, 2) * multiplier / divisor, Point(13, 13) * multiplier / divisor);
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// the label
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painter.drawRectangle(Point(4, 8) * multiplier / divisor, Point(11, 13) * multiplier / divisor);
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// the slider
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painter.fillColor = Color.black;
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painter.outlineColor = Color.black;
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painter.drawRectangle(Point(4, 3) * multiplier / divisor, Point(10, 6) * multiplier / divisor);
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painter.fillColor = Color.white;
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painter.outlineColor = Color.white;
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// the slider
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painter.drawRectangle(Point(5, 2) * multiplier / divisor, Point(10, 5) * multiplier / divisor);
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// the label
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painter.drawRectangle(Point(4, 8) * multiplier / divisor, Point(11, 12) * multiplier / divisor);
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painter.fillColor = Color.black;
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painter.outlineColor = Color.black;
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// the disc window
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painter.drawRectangle(Point(8, 3) * multiplier / divisor, Point(9, 4) * multiplier / divisor);
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painter.drawRectangle(Point(5, 3) * multiplier / divisor, Point(6, 5) * multiplier / divisor);
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break;
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case GenericIcons.Open:
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painter.fillColor = Color.white;
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painter.drawPolygon(
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Point(3, 4) * multiplier / divisor, Point(3, 12) * multiplier / divisor, Point(14, 12) * multiplier / divisor, Point(14, 3) * multiplier / divisor,
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Point(10, 3) * multiplier / divisor, Point(10, 4) * multiplier / divisor, Point(3, 4) * multiplier / divisor);
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Point(3, 4) * multiplier / divisor, Point(3, 12) * multiplier / divisor, Point(13, 12) * multiplier / divisor, Point(13, 3) * multiplier / divisor,
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Point(9, 3) * multiplier / divisor, Point(9, 4) * multiplier / divisor, Point(3, 4) * multiplier / divisor);
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painter.drawPolygon(
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Point(1, 6) * multiplier / divisor, Point(12, 6) * multiplier / divisor,
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Point(14, 12) * multiplier / divisor, Point(3, 12) * multiplier / divisor);
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Point(1, 6) * multiplier / divisor, Point(11, 6) * multiplier / divisor,
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Point(13, 12) * multiplier / divisor, Point(3, 12) * multiplier / divisor);
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//painter.drawLine(Point(9, 6) * multiplier / divisor, Point(13, 7) * multiplier / divisor);
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break;
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case GenericIcons.Copy:
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@ -4307,7 +4318,7 @@ class ProgressBar : Widget {
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version(custom_widgets)
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override void paint(ScreenPainter painter) {
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this.draw3dFrame(painter, FrameStyle.sunk);
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painter.fillColor = Color.blue;
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painter.fillColor = progressBarColor;
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painter.drawRectangle(Point(0, 0), width * current / max, height);
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}
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@ -4460,9 +4471,9 @@ class HorizontalRule : Widget {
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}
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override void paint(ScreenPainter painter) {
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painter.outlineColor = Color(128, 128, 128);
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painter.outlineColor = darkAccentColor;
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painter.drawLine(Point(0, 0), Point(width, 0));
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painter.outlineColor = Color(223, 223, 223);
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painter.outlineColor = lightAccentColor;
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painter.drawLine(Point(0, 1), Point(width, 1));
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}
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}
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@ -4479,9 +4490,9 @@ class VerticalRule : Widget {
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}
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override void paint(ScreenPainter painter) {
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painter.outlineColor = Color(128, 128, 128);
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painter.outlineColor = darkAccentColor;
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painter.drawLine(Point(0, 0), Point(0, height));
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painter.outlineColor = Color(223, 223, 223);
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painter.outlineColor = lightAccentColor;
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painter.drawLine(Point(1, 0), Point(1, height));
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}
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}
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@ -4667,7 +4678,7 @@ class MenuItem : MouseActivatedWidget {
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if(isDepressed)
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this.draw3dFrame(painter, FrameStyle.sunk);
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if(isHovering)
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painter.outlineColor = Color.blue;
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painter.outlineColor = activeMenuItemColor;
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else
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painter.outlineColor = Color.black;
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painter.fillColor = Color.transparent;
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@ -5018,9 +5029,9 @@ class Button : MouseActivatedWidget {
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width = 50;
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height = 30;
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super(parent);
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normalBgColor = Color(192, 192, 192);
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hoverBgColor = Color(215, 215, 215);
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depressedBgColor = Color(160, 160, 160);
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normalBgColor = buttonColor;
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hoverBgColor = hoveringColor;
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depressedBgColor = depressedButtonColor;
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this.label = label;
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}
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@ -5786,7 +5797,7 @@ enum EventType : string {
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///
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class Event {
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///
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/// Creates an event without populating any members and without sending it. See [dispatch]
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this(string eventName, Widget target) {
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this.eventName = eventName;
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this.srcElement = target;
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@ -5808,19 +5819,19 @@ class Event {
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private string eventName;
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Widget srcElement; ///
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alias srcElement target;
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alias srcElement target; ///
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Widget relatedTarget; ///
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// for mouse events
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int clientX; ///
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int clientY; ///
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int clientX; /// The mouse event location relative to the target widget
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int clientY; /// ditto
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int viewportX; ///
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int viewportY; ///
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int viewportX; /// The mouse event location relative to the window origin
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int viewportY; /// ditto
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int button; ///
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int buttonLinear; ///
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int button; /// [MouseEvent.button]
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int buttonLinear; /// [MouseEvent.buttonLinear]
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// for key events
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Key key; ///
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@ -6387,17 +6398,23 @@ http://msdn.microsoft.com/en-us/library/windows/desktop/bb760476%28v=vs.85%29.as
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// These are all for setMenuAndToolbarFromAnnotatedCode
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/// This item in the menu will be preceded by a separator line
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/// Group: generating_from_code
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struct separator {}
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deprecated("It was misspelled, use separator instead") alias seperator = separator;
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/// Program-wide keyboard shortcut to trigger the action
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/// Group: generating_from_code
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struct accelerator { string keyString; }
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/// tells which menu the action will be on
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/// Group: generating_from_code
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struct menu { string name; }
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/// Describes which toolbar section the action appears on
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/// Group: generating_from_code
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struct toolbar { string groupName; }
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///
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/// Group: generating_from_code
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struct icon { ushort id; }
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///
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/// Group: generating_from_code
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struct label { string label; }
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@ -6405,11 +6422,14 @@ struct label { string label; }
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/++
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Creates a dialog based on a data structure.
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---
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dialog((YourStructure value) {
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// the user filled in the struct and clicked OK,
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// you can check the members now
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});
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---
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+/
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/// Group: generating_from_code
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void dialog(T)(void delegate(T) onOK, void delegate() onCancel = null) {
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auto dg = new AutomaticDialog!T(onOK, onCancel);
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dg.show();
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