/* * main.cpp * * Created on: 8 авг. 2021 г. * Author: alexander */ #include #include using namespace std; void floatType(); void boolType(); int main() { // Размер типов данных cout << "bool:\t\t" << sizeof(bool) << " bytes" << endl; cout << "char:\t\t" << sizeof(char) << " bytes" << endl; cout << "wchar_t:\t" << sizeof(wchar_t) << " bytes" << endl; cout << "char16_t:\t" << sizeof(char16_t) << " bytes" << endl; cout << "char32_t:\t" << sizeof(char32_t) << " bytes" << endl; cout << "short:\t\t" << sizeof(short) << " bytes" << endl; cout << "int:\t\t" << sizeof(int) << " bytes" << endl; cout << "long:\t\t" << sizeof(long) << " bytes" << endl; cout << "long long:\t" << sizeof(long long) << " bytes" << endl; cout << "float:\t\t" << sizeof(float) << " bytes" << endl; cout << "double:\t\t" << sizeof(double) << " bytes" << endl; cout << "long double:\t" << sizeof(long double) << " bytes" << endl; floatType(); boolType(); return 0; } void floatType() { // Запись числа int n(5); double d(5.0); float f(5.0f); cout << "n:\t" << n << endl; cout << "d:\t" << d << endl; cout << "f:\t" << f << endl; // Экспоненциальная запись чисел { double d1(5000.0); double d2(5e3); double d3(0.05); double d4(5e-2); cout << "d1:\t" << d1 << endl; // 5000 cout << "d2:\t" << d2 << endl; // 5000 cout << "d3:\t" << d3 << endl; // 0.05 cout << "d4:\t" << d4 << endl; // 0.05 } // Тест { double d1(3.450e1); double d2(4.000e-3); double d3(1.23005e2); double d4(1.46e5); double d5(1.46000001e5); double d6(8e-10); double d7(3.45000e4); cout << "d1:\t" << setprecision(4) << d1 << endl; // 34.50 cout << "d2:\t" << setprecision(4) << d2 << endl; // 0.004000 cout << "d3:\t" << setprecision(6) << d3 << endl; // 123.005 cout << "d4:\t" << setprecision(3) << d4 << endl; // 146000 cout << "d5:\t" << setprecision(9) << d5 << endl; // 146000.001 cout << "d6:\t" << setprecision(1) << d6 << endl; // 0.0000000008 cout << "d7:\t" << setprecision(6) << d7 << endl; // 34500.0 } } void boolType() { bool b1 = true; // копирующая инициализация bool b2(false); // прямая инициализация bool b3{true}; // uniform-инициализация (C++11) bool b4 = false; // операция присваивания cout << b1 << endl; cout << b2 << endl; cout << b3 << endl; cout << b4 << endl; }