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/*
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* main.cpp
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*
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* Created on: 13 сент. 2021 г.
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* Author: alexander
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*/
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#include <iostream>
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#include <string>
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enum class Race
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{
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OGRE, GOBLIN, SKELETON, ORC, TROLL,
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};
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struct Monster
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{
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Race type;
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std::string name;
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int health;
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};
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void printMonster(Monster &m)
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{
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std::cout << "This ";
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if (m.type == Race::OGRE)
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{
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std::cout << "Ogre";
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}
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else if (m.type == Race::GOBLIN)
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{
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std::cout << "Goblin";
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}
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else if (m.type == Race::SKELETON)
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{
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std::cout << "Skeleton";
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}
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else if (m.type == Race::ORC)
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{
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std::cout << "Orc";
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}
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else if (m.type == Race::TROLL)
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{
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std::cout << "Troll";
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}
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std::cout << " is named " << m.name << " and has " << m.health << " health."
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<< std::endl;
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}
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int main()
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{
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Monster john
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{ Race::GOBLIN, "John", 170 };
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Monster james
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{ Race::ORC, "James", 35 };
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printMonster(john);
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printMonster(james);
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return 0;
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}
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