observer CurrentConditionsDisplay
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module observer.app;
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import observer.weatherdata;
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import observer.currentconditionsdisplay;
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void main()
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{
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WeatherData weatherData = new WeatherData();
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CurrentConditionsDisplay currentDisplay = new CurrentConditionsDisplay(weatherData);
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weatherData.setMeasurements(80, 65, 30.4f);
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weatherData.setMeasurements(82, 70, 29.2f);
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weatherData.setMeasurements(78, 90, 29.2f);
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}
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module observer.currentconditionsdisplay;
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import observer.displayelement;
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import observer.observer;
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import observer.weatherdata;
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import std.stdio : writeln;
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import std.format : format;
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class CurrentConditionsDisplay : Observer, DisplayElement
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{
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private:
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float temperature;
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float humidity;
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WeatherData weatherData;
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public:
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this(WeatherData weatherData)
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{
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weatherData.registerObserver(this);
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}
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override void update(float temperature, float humidity, float pressure)
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{
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this.temperature = temperature;
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this.humidity = humidity;
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display();
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}
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override void display()
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{
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writeln("Current conditions: %3.1f".format(temperature), "F degrees and %3.1f%% humidity".format(humidity));
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}
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}
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module observer.displayelement;
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interface DisplayElement
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{
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void display();
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}
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module observer.observer;
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interface Observer
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{
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void update(float temp, float humidity, float pressure);
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}
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module observer.subject;
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import observer.observer;
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interface Subject
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{
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void registerObserver(Observer o);
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void removeObserver(Observer o);
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void notifyObservers();
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}
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@ -1,2 +1,57 @@
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module observer.weatherdata;
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import observer.subject;
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import observer.observer;
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import std.algorithm : remove, countUntil;
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class WeatherData : Subject
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{
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private:
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Observer[] observers;
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float temperature, humidity, pressure;
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public:
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override void registerObserver(Observer o)
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{
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observers ~= o;
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}
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override void removeObserver(Observer o)
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{
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observers.remove(observers.countUntil(o));
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}
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override void notifyObservers()
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{
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foreach (Observer o; observers)
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{
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o.update(temperature, humidity, pressure);
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}
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}
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void measurementsChanged()
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{
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notifyObservers();
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}
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void setMeasurements(float temperature, float humidity, float pressure)
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{
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this.temperature = temperature;
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this.humidity = humidity;
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this.pressure = pressure;
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measurementsChanged();
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}
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@property float getTemperature()
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{
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return temperature;
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}
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@property float getHumidity()
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{
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return humidity;
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}
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@property float getPressure()
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{
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return pressure;
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}
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}
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