91 lines
4.6 KiB
Properties
91 lines
4.6 KiB
Properties
# =========================================== #
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# L2Build Dev. Team #
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# =========================================== #
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# =========================================== #
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# Chance of Normal enchant scroll
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# =========================================== #
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# Weapon
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NormalWeaponEnchantLevel = 1,100;2,100;3,100;4,96;5,92;6,88;7,84;8,80;9,76;10,72;11,68;12,64;13,60;14,56;15,62;16,58;
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# Armor
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NormalArmorEnchantLevel = 1,100;2,100;3,100;4,96;5,92;6,88;7,84;8,80;9,76;10,72;11,68;12,64;13,60;14,56;15,62;16,58;
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# Jewelry
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NormalJewelryEnchantLevel = 1,100;2,100;3,100;4,95;5,90;6,85;7,80;8,75;9,70;10,65;11,60;12,55;13,50;14,45;15,40;16,35;
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# =========================================== #
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# Chance bless enchant scroll
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# =========================================== #
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# Weapon
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BlessWeaponEnchantLevel = 1,100;2,100;3,100;4,97;5,94;6,91;7,88;8,85;9,82;10,79;11,76;12,73;13,70;14,67;15,64;16,61;
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# Armor
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BlessArmorEnchantLevel = 1,100;2,100;3,100;4,97;5,94;6,91;7,88;8,85;9,82;10,79;11,76;12,73;13,70;14,67;15,64;16,61;
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# Jewelry
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BlessJewelryEnchantLevel = 1,100;2,100;3,100;4,96;5,92;6,88;7,84;8,80;9,76;10,72;11,68;12,64;13,60;14,56;15,62;16,58;
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# =========================================== #
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# Chance crystal scroll
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# =========================================== #
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# Weapon
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CrystalWeaponEnchantLevel = 1,100;2,100;3,100;4,98;5,96;6,94;7,92;8,90;9,88;10,86;11,84;12,82;13,80;14,78;15,76;16,74;
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# Armor
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CrystalArmorEnchantLevel = 1,100;2,100;3,100;4,98;5,96;6,94;7,92;8,90;9,88;10,86;11,84;12,82;13,80;14,78;15,76;16,74;
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# Jewelry
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CrystalJewelryEnchantLevel = 1,100;2,100;3,100;4,97;5,94;6,91;7,88;8,85;9,82;10,79;11,76;12,73;13,70;14,67;15,64;16,61;
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# =========================================== #
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# Шанс обынчных заточками
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# =========================================== #
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# Weapon
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PremiumNormalWeaponEnchantLevel = 1,100;2,100;3,100;4,96;5,92;6,88;7,84;8,80;9,76;10,72;11,68;12,64;13,60;14,56;15,62;16,58;
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# Armor
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PremiumNormalArmorEnchantLevel = 1,100;2,100;3,100;4,96;5,92;6,88;7,84;8,80;9,76;10,72;11,68;12,64;13,60;14,56;15,62;16,58;
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# Jewelry
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PremiumNormalJewelryEnchantLevel = 1,100;2,100;3,100;4,95;5,90;6,85;7,80;8,75;9,70;10,65;11,60;12,55;13,50;14,45;15,40;16,35;
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# =========================================== #
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# Шанс Blessed заточек
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# =========================================== #
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# Weapon
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PremiumBlessWeaponEnchantLevel = 1,100;2,100;3,100;4,97;5,94;6,91;7,88;8,85;9,82;10,79;11,76;12,73;13,70;14,67;15,64;16,61;
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# Armor
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PremiumBlessArmorEnchantLevel = 1,100;2,100;3,100;4,97;5,94;6,91;7,88;8,85;9,82;10,79;11,76;12,73;13,70;14,67;15,64;16,61;
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# Jewelry
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PremiumBlessJewelryEnchantLevel = 1,100;2,100;3,100;4,96;5,92;6,88;7,84;8,80;9,76;10,72;11,68;12,64;13,60;14,56;15,62;16,58;
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# =========================================== #
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# Шанс Crystal заточек
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# =========================================== #
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# Weapon
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PremiumCrystalWeaponEnchantLevel = 1,100;2,100;3,100;4,98;5,96;6,94;7,92;8,90;9,88;10,86;11,84;12,82;13,80;14,78;15,76;16,74;
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# Armor
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PremiumCrystalArmorEnchantLevel = 1,100;2,100;3,100;4,98;5,96;6,94;7,92;8,90;9,88;10,86;11,84;12,82;13,80;14,78;15,76;16,74;
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# Jewelry
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PremiumCrystalJewelryEnchantLevel = 1,100;2,100;3,100;4,97;5,94;6,91;7,88;8,85;9,82;10,79;11,76;12,73;13,70;14,67;15,64;16,61;
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# При фейле сбрасывать заточку на BlessedEnchantFailedLevel
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BlessedEnchantFailedLevel = 0
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# Enchant limit [default = 0 (unlimited)]
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EnchantMaxWeapon = 0
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EnchantMaxArmor = 0
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EnchantMaxJewelry = 0
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# if EnchantSafeMax is set to for ex '8' the item will be safly enchanted to '8'
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# regardless of enchant chance(default = 3 for EnchantSafeMax and default = 4 for EnchantSafeMaxFull)
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# EnchantSafeMaxFull is for full body armor (upper and lower)
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# SHOULD BE > 0
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EnchantSafeMax = 3
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EnchantSafeMaxFull = 4
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# Заточки стопкой (Нужны изменения в таблице etcitem и в клиенте)
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ScrollStackable = false
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# Продавать заточенные вещи через мультиселлы
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EnableModifyEnchantMultisell = false
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# Номера мультиселлов в которых будут затачиваться вещи при продаже
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# Например: EnchantMultisellList=1001,10;1002,5
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# Означает что в мультиселле 1001.xml все вещи при продаже будут точиться на 10
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# и в мультиселле 1002.xml соответственно точиться на 5
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# ВНИМАНИЕ! Не ставьте точку с запятой в самом конце и пишите все без пробелов!
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EnchantMultisellList = 10001,0;10002,0 |