# Allows selection of new Classes for storage of World Objects. # This may help servers with large amounts of players recieving error # messages related to the L2ObjectHashMap and L2ObejctHashSet classes. # # By default it uses the new method, to use the old classes add the # comment at the front of each line. L2Map = WorldObjectMap L2Set = WorldObjectSet # Tell server which IDFactory Class to use # Options are: # Compaction (Original method), # BitSet (One non compaction method - default), # Stack (Another non compaction method) IDFactory = BitSet # Check for bad ids in the database on server boot up # Much faster load time without it, but may cause problems BadIdChecking = True