212 lines
7.3 KiB
C
Executable File
212 lines
7.3 KiB
C
Executable File
/** \file
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* \brief IUPLua5 internal Functions
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*
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* See Copyright Notice in "iup.h"
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*/
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#ifndef __IL_H
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#define __IL_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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int iuplistlua_open (lua_State * L);
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int iuplabellua_open (lua_State * L);
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int iupitemlua_open (lua_State * L);
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int iupimagelua_open (lua_State * L);
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int iuphboxlua_open (lua_State * L);
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int iupframelua_open (lua_State * L);
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int iupfilllua_open (lua_State * L);
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int iupfiledlglua_open (lua_State * L);
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int iupdialoglua_open (lua_State * L);
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int iupcanvaslua_open (lua_State * L);
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int iupbuttonlua_open (lua_State * L);
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int iupzboxlua_open (lua_State * L);
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int iupvboxlua_open (lua_State * L);
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int iuptogglelua_open (lua_State * L);
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int iuptimerlua_open (lua_State * L);
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int iuptextlua_open (lua_State * L);
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int iupsubmenulua_open (lua_State * L);
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int iupseparatorlua_open (lua_State * L);
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int iupradiolua_open (lua_State * L);
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int iupmultilinelua_open (lua_State * L);
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int iupmenulua_open (lua_State * L);
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int iupcboxlua_open (lua_State * L);
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int iupspinboxlua_open (lua_State * L);
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int iupspinlua_open (lua_State * L);
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int iupsboxlua_open (lua_State * L);
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int iupscrollboxlua_open(lua_State * L);
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int iupflatscrollboxlua_open(lua_State * L);
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int iupgridboxlua_open(lua_State * L);
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int iupmultiboxlua_open(lua_State * L);
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int iuplinklua_open(lua_State * L);
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int iupsplitlua_open (lua_State * L);
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int iupgclua_open (lua_State * L);
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int iupvallua_open (lua_State * L);
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int iuptabslua_open (lua_State * L);
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int iupflattabslua_open(lua_State * L);
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int iupfontdlglua_open(lua_State * L);
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int iupmessagedlglua_open(lua_State * L);
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int iupcolordlglua_open(lua_State * L);
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int iupimagergbalua_open(lua_State * L);
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int iupimagergblua_open(lua_State * L);
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int iupprogressbarlua_open(lua_State * L);
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int iupnormalizerlua_open(lua_State * L);
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int iupuserlua_open(lua_State * L);
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int iuptreelua_open(lua_State * L);
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int iupclipboardlua_open(lua_State * L);
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int iupexpanderlua_open(lua_State * L);
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int iupprogressdlglua_open(lua_State * L);
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int iupdetachboxlua_open(lua_State * L);
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int iupbackgroundboxlua_open(lua_State * L);
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int iupflatbuttonlua_open(lua_State * L);
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int iupflattogglelua_open(lua_State * L);
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int iupflatframelua_open(lua_State * L);
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int iupanimatedlabellua_open(lua_State * L);
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int iupcalendarlua_open(lua_State * L);
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int iupdatepicklua_open(lua_State * L);
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int iupgaugelua_open(lua_State * L);
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int iupdiallua_open(lua_State * L);
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int iupcolorbarlua_open (lua_State * L);
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int iupcolorbrowserlua_open (lua_State * L);
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int iupflatlabellua_open(lua_State * L);
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int iupdropbuttonlua_open(lua_State * L);
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int iupflatseparatorlua_open(lua_State * L);
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int iupspacelua_open(lua_State * L);
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int iupflatlistlua_open(lua_State * L);
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int iupflatvallua_open(lua_State * L);
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int iupthreadlua_open(lua_State * L);
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int iupflattreelua_open(lua_State * L);
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void iupgetparamlua_open (lua_State * L);
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void iupconfiglua_open(lua_State * L);
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int iupparamlua_open(lua_State * L);
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int iupparamboxlua_open(lua_State * L);
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void iupluadraw_open(lua_State * L);
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int iupluaScanf(lua_State *L);
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void iupluaapi_open(lua_State * L);
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#define IUPLUA_SDK_API IUPLUA_API
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/* Registration */
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/** Gets the global environment iup.
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Used by secondary iuplua modules. */
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IUPLUA_SDK_API void iuplua_get_env(lua_State *L);
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/** Returns true if IupOpen was called from inside the IupLua initialization function (iuplua_open).
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* All the other C initialization functions are called from the respective IupLua initialization functions. */
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IUPLUA_SDK_API int iuplua_opencall_internal(lua_State *L);
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/** Register a function. */
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IUPLUA_SDK_API void iuplua_register(lua_State *L, lua_CFunction func, const char* name);
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/** Register a string. */
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IUPLUA_SDK_API void iuplua_regstring(lua_State *L, const char* str, const char* name);
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/* Register a library. */
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IUPLUA_SDK_API void iuplua_register_lib(lua_State *L, const luaL_Reg* funcs);
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/* Register several functions. */
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IUPLUA_SDK_API void iuplua_register_funcs(lua_State *L, const luaL_Reg* funcs);
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/* Callbacks */
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/** Stores the Lua State inside the IUP element,
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* so it can be retrieved from inside a callback.
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* Used in the creation of the element.
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* Only called before iuplua_pushihandle_raw.
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*/
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IUPLUA_SDK_API void iuplua_plugstate(lua_State *L, Ihandle *ih);
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/** Retrieve the Lua State. Used inside a callback.
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*/
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IUPLUA_SDK_API lua_State* iuplua_getstate(Ihandle *ih);
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/* Push iup[name] in the stack */
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IUPLUA_SDK_API void iuplua_push_name(lua_State *L, const char* name);
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/** First function called inside a callback.
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* It prepares the stack for the call and returns the Lua state.
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*/
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IUPLUA_SDK_API lua_State * iuplua_call_start(Ihandle *ih, const char* name);
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/** Called when a callback in Lua should be called.
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* nargs is the number of arguments after the first Ihandle*.
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* Returns the callback return value. If nil returns IUP_DEFAULT.
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* At the end clears the Lua stack.
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*/
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IUPLUA_SDK_API int iuplua_call(lua_State *L, int nargs);
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/** Same as /ref iuplua_call, but returns a string.
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*/
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IUPLUA_SDK_API char* iuplua_call_ret_s(lua_State *L, int nargs);
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/** Same as /ref iuplua_call, but returns a double.
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*/
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IUPLUA_SDK_API double iuplua_call_ret_d(lua_State *L, int nargs);
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/** Same as lua_pcall, but if an error occour then
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* _ERRORMESSAGE is called.
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*/
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IUPLUA_SDK_API int iuplua_call_raw(lua_State* L, int nargs, int nresults);
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/** Register the callback in the iup.callbaks table.
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* If type is not NULL, register in a sub table with the controls class name.
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*/
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IUPLUA_SDK_API void iuplua_register_cb(lua_State *L, const char* name, lua_CFunction func, const char* type);
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/* Functions */
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/** Pushes a raw Ihandle into the stack (an userdata).
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* Used ONLY by the control creation functions.
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*/
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IUPLUA_SDK_API void iuplua_pushihandle_raw(lua_State *L, Ihandle *h);
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/** Returns an array of string stored in a Lua table.
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If count is 0, table size is used. Else table size must match count. */
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IUPLUA_SDK_API char** iuplua_checkstring_array(lua_State *L, int pos, int count);
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/** Returns an array of int stored in a Lua table.
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If count is 0, table size is used. Else table size must match count. */
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IUPLUA_SDK_API int* iuplua_checkint_array(lua_State *L, int pos, int count);
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/** Returns an array of float stored in a Lua table.
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If count is 0, table size is used. Else table size must match count. */
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IUPLUA_SDK_API float* iuplua_checkfloat_array(lua_State *L, int pos, int count);
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/** Returns an array of double stored in a Lua table.
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If count is 0, table size is used. Else table size must match count. */
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IUPLUA_SDK_API double* iuplua_checkdouble_array(lua_State *L, int pos, int count);
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/** Returns an array of unsigned char stored in a Lua table.
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If count is 0, table size is used. Else table size must match count. */
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IUPLUA_SDK_API unsigned char* iuplua_checkuchar_array(lua_State *L, int pos, int count);
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/** Returns an array of Ihandle* stored in a Lua table.
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If count is 0, table size is used. Else table size must match count. */
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IUPLUA_SDK_API Ihandle** iuplua_checkihandle_array(lua_State *L, int pos, int count);
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/** Same as iuplua_checkihandle but also accepts nil. */
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IUPLUA_SDK_API Ihandle *iuplua_checkihandleornil(lua_State *L, int pos);
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#if LUA_VERSION_NUM > 501
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#define iuplua_getn(L,i) ((int)lua_rawlen(L, i))
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#else
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#define LUA_OK 0
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#define iuplua_getn(L,i) ((int)lua_objlen(L, i))
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#endif
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#ifdef __cplusplus
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}
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#endif
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#endif
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