iup-stack/ftgl/include/FTGL/FTFont.h

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/*
* FTGL - OpenGL font library
*
* Copyright (c) 2001-2004 Henry Maddocks <ftgl@opengl.geek.nz>
* Copyright (c) 2008 Sam Hocevar <sam@zoy.org>
* Copyright (c) 2008 Sean Morrison <learner@brlcad.org>
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef __ftgl__
# warning This header is deprecated. Please use <FTGL/ftgl.h> from now.
# include <FTGL/ftgl.h>
#endif
#ifndef __FTFont__
#define __FTFont__
#ifdef __cplusplus
class FTFontImpl;
/**
* FTFont is the public interface for the FTGL library.
*
* Specific font classes are derived from this class. It uses the helper
* classes FTFace and FTSize to access the Freetype library. This class
* is abstract and deriving classes must implement the protected
* <code>MakeGlyph</code> function to create glyphs of the
* appropriate type.
*
* It is good practice after using these functions to test the error
* code returned. <code>FT_Error Error()</code>. Check the freetype file
* fterrdef.h for error definitions.
*
* @see FTFace
* @see FTSize
*/
class FTGL_EXPORT FTFont
{
protected:
/**
* Open and read a font file. Sets Error flag.
*
* @param fontFilePath font file path.
*/
FTFont(char const *fontFilePath);
/**
* Open and read a font from a buffer in memory. Sets Error flag.
* The buffer is owned by the client and is NOT copied by FTGL. The
* pointer must be valid while using FTGL.
*
* @param pBufferBytes the in-memory buffer
* @param bufferSizeInBytes the length of the buffer in bytes
*/
FTFont(const unsigned char *pBufferBytes, size_t bufferSizeInBytes);
private:
/* Allow our internal subclasses to access the private constructor */
friend class FTBitmapFont;
friend class FTBufferFont;
friend class FTExtrudeFont;
friend class FTOutlineFont;
friend class FTPixmapFont;
friend class FTPolygonFont;
friend class FTTextureFont;
/**
* Internal FTGL FTFont constructor. For private use only.
*
* @param pImpl Internal implementation object. Will be destroyed
* upon FTFont deletion.
*/
FTFont(FTFontImpl *pImpl);
public:
virtual ~FTFont();
/**
* Attach auxilliary file to font e.g font metrics.
*
* Note: not all font formats implement this function.
*
* @param fontFilePath auxilliary font file path.
* @return <code>true</code> if file has been attached
* successfully.
*/
virtual bool Attach(const char* fontFilePath);
/**
* Attach auxilliary data to font e.g font metrics, from memory.
*
* Note: not all font formats implement this function.
*
* @param pBufferBytes the in-memory buffer.
* @param bufferSizeInBytes the length of the buffer in bytes.
* @return <code>true</code> if file has been attached
* successfully.
*/
virtual bool Attach(const unsigned char *pBufferBytes,
size_t bufferSizeInBytes);
/**
* Set the glyph loading flags. By default, fonts use the most
* sensible flags when loading a font's glyph using FT_Load_Glyph().
* This function allows to override the default flags.
*
* @param flags The glyph loading flags.
*/
virtual void GlyphLoadFlags(FT_Int flags);
/**
* Set the character map for the face.
*
* @param encoding Freetype enumerate for char map code.
* @return <code>true</code> if charmap was valid and
* set correctly.
*/
virtual bool CharMap(FT_Encoding encoding);
/**
* Get the number of character maps in this face.
*
* @return character map count.
*/
virtual unsigned int CharMapCount() const;
/**
* Get a list of character maps in this face.
*
* @return pointer to the first encoding.
*/
virtual FT_Encoding* CharMapList();
/**
* Set the char size for the current face.
*
* @param size the face size in points (1/72 inch)
* @param res the resolution of the target device.
* @return <code>true</code> if size was set correctly
*/
virtual bool FaceSize(const unsigned int size,
const unsigned int res = 72);
/**
* Get the current face size in points (1/72 inch).
*
* @return face size
*/
virtual unsigned int FaceSize() const;
/**
* Set the extrusion distance for the font. Only implemented by
* FTExtrudeFont
*
* @param depth The extrusion distance.
*/
virtual void Depth(float depth);
/**
* Set the outset distance for the font. Only implemented by
* FTOutlineFont, FTPolygonFont and FTExtrudeFont
*
* @param outset The outset distance.
*/
virtual void Outset(float outset);
/**
* Set the front and back outset distances for the font. Only
* implemented by FTExtrudeFont
*
* @param front The front outset distance.
* @param back The back outset distance.
*/
virtual void Outset(float front, float back);
/**
* Enable or disable the use of Display Lists inside FTGL
*
* @param useList <code>true</code> turns ON display lists.
* <code>false</code> turns OFF display lists.
*/
virtual void UseDisplayList(bool useList);
/** TECGRAF
* Sets the CharMap encoding for spcific character in string.
*
* @param e CharMap encoding
* @return bool If encoding was valid for current font.
*/
virtual bool SetEncoding (FT_Encoding e);
/** TECGRAF
* Enable or disable the use of blending
*
* @param useBlend <code>true</code> turns ON blending.
* <code>false</code> turns OFF blending (default).
*/
virtual void SetEnableBlend(bool enable);
/** TECGRAF
* Enable or disable the use of the nearest filter in texture
*
* @param useBlend <code>true</code> turns ON nearest.
* <code>false</code> turns OFF nearest (default).
*/
virtual void SetNearestFilter(bool enable);
/**
* Get the global ascender height for the face.
*
* @return Ascender height
*/
virtual float Ascender() const;
/**
* Gets the global descender height for the face.
*
* @return Descender height
*/
virtual float Descender() const;
/**
* Gets the line spacing for the font.
*
* @return Line height
*/
virtual float LineHeight() const;
/** TECGRAF
* Gets the maximum character width for the font.
*
* @return Maximum width
*/
virtual float MaxWidth() const;
/**
* Get the bounding box for a string.
*
* @param string A char buffer.
* @param len The length of the string. If < 0 then all characters
* will be checked until a null character is encountered
* (optional).
* @param position The pen position of the first character (optional).
* @param spacing A displacement vector to add after each character
* has been checked (optional).
* @return The corresponding bounding box.
*/
virtual FTBBox BBox(const char *string, const int len = -1,
FTPoint position = FTPoint(),
FTPoint spacing = FTPoint());
/**
* Get the bounding box for a string (deprecated).
*
* @param string A char buffer.
* @param llx Lower left near x coordinate.
* @param lly Lower left near y coordinate.
* @param llz Lower left near z coordinate.
* @param urx Upper right far x coordinate.
* @param ury Upper right far y coordinate.
* @param urz Upper right far z coordinate.
*/
void BBox(const char* string, float& llx, float& lly, float& llz,
float& urx, float& ury, float& urz)
{
FTBBox b = BBox(string);
llx = b.Lower().Xf(); lly = b.Lower().Yf(); llz = b.Lower().Zf();
urx = b.Upper().Xf(); ury = b.Upper().Yf(); urz = b.Upper().Zf();
}
/**
* Get the bounding box for a string.
*
* @param string A wchar_t buffer.
* @param len The length of the string. If < 0 then all characters
* will be checked until a null character is encountered
* (optional).
* @param position The pen position of the first character (optional).
* @param spacing A displacement vector to add after each character
* has been checked (optional).
* @return The corresponding bounding box.
*/
virtual FTBBox BBox(const wchar_t *string, const int len = -1,
FTPoint position = FTPoint(),
FTPoint spacing = FTPoint());
/**
* Get the bounding box for a string (deprecated).
*
* @param string A wchar_t buffer.
* @param llx Lower left near x coordinate.
* @param lly Lower left near y coordinate.
* @param llz Lower left near z coordinate.
* @param urx Upper right far x coordinate.
* @param ury Upper right far y coordinate.
* @param urz Upper right far z coordinate.
*/
void BBox(const wchar_t* string, float& llx, float& lly, float& llz,
float& urx, float& ury, float& urz)
{
FTBBox b = BBox(string);
llx = b.Lower().Xf(); lly = b.Lower().Yf(); llz = b.Lower().Zf();
urx = b.Upper().Xf(); ury = b.Upper().Yf(); urz = b.Upper().Zf();
}
/**
* Get the advance for a string.
*
* @param string 'C' style string to be checked.
* @param len The length of the string. If < 0 then all characters
* will be checked until a null character is encountered
* (optional).
* @param spacing A displacement vector to add after each character
* has been checked (optional).
* @return The string's advance width.
*/
virtual float Advance(const char* string, const int len = -1,
FTPoint spacing = FTPoint());
/**
* Get the advance for a string.
*
* @param string A wchar_t string
* @param len The length of the string. If < 0 then all characters
* will be checked until a null character is encountered
* (optional).
* @param spacing A displacement vector to add after each character
* has been checked (optional).
* @return The string's advance width.
*/
virtual float Advance(const wchar_t* string, const int len = -1,
FTPoint spacing = FTPoint());
/**
* Render a string of characters.
*
* @param string 'C' style string to be output.
* @param len The length of the string. If < 0 then all characters
* will be displayed until a null character is encountered
* (optional).
* @param position The pen position of the first character (optional).
* @param spacing A displacement vector to add after each character
* has been displayed (optional).
* @param renderMode Render mode to use for display (optional).
* @return The new pen position after the last character was output.
*/
virtual FTPoint Render(const char* string, const int len = -1,
FTPoint position = FTPoint(),
FTPoint spacing = FTPoint(),
int renderMode = FTGL::RENDER_ALL);
/**
* Render a string of characters
*
* @param string wchar_t string to be output.
* @param len The length of the string. If < 0 then all characters
* will be displayed until a null character is encountered
* (optional).
* @param position The pen position of the first character (optional).
* @param spacing A displacement vector to add after each character
* has been displayed (optional).
* @param renderMode Render mode to use for display (optional).
* @return The new pen position after the last character was output.
*/
virtual FTPoint Render(const wchar_t *string, const int len = -1,
FTPoint position = FTPoint(),
FTPoint spacing = FTPoint(),
int renderMode = FTGL::RENDER_ALL);
/**
* Queries the Font for errors.
*
* @return The current error code.
*/
virtual FT_Error Error() const;
//TECGRAF
const char* GetFamilyName () const;
bool IsBold () const;
bool IsItalic () const;
protected:
/* Allow impl to access MakeGlyph */
friend class FTFontImpl;
/**
* Construct a glyph of the correct type.
*
* Clients must override the function and return their specialised
* FTGlyph.
*
* @param slot A FreeType glyph slot.
* @return An FT****Glyph or <code>null</code> on failure.
*/
virtual FTGlyph* MakeGlyph(FT_GlyphSlot slot) = 0;
private:
/**
* Internal FTGL FTFont implementation object. For private use only.
*/
FTFontImpl *impl;
};
#endif //__cplusplus
FTGL_BEGIN_C_DECLS
/**
* FTGLfont is the public interface for the FTGL library.
*
* It is good practice after using these functions to test the error
* code returned. <code>FT_Error Error()</code>. Check the freetype file
* fterrdef.h for error definitions.
*/
struct _FTGLFont;
typedef struct _FTGLfont FTGLfont;
/**
* Create a custom FTGL font object.
*
* @param fontFilePath The font file name.
* @param data A pointer to private data that will be passed to callbacks.
* @param makeglyphCallback A glyph-making callback function.
* @return An FTGLfont* object.
*/
FTGL_EXPORT FTGLfont *ftglCreateCustomFont(char const *fontFilePath,
void *data,
FTGLglyph * (*makeglyphCallback) (FT_GlyphSlot, void *));
/**
* Destroy an FTGL font object.
*
* @param font An FTGLfont* object.
*/
FTGL_EXPORT void ftglDestroyFont(FTGLfont* font);
/**
* Attach auxilliary file to font e.g. font metrics.
*
* Note: not all font formats implement this function.
*
* @param font An FTGLfont* object.
* @param path Auxilliary font file path.
* @return 1 if file has been attached successfully.
*/
FTGL_EXPORT int ftglAttachFile(FTGLfont* font, const char* path);
/**
* Attach auxilliary data to font, e.g. font metrics, from memory.
*
* Note: not all font formats implement this function.
*
* @param font An FTGLfont* object.
* @param data The in-memory buffer.
* @param size The length of the buffer in bytes.
* @return 1 if file has been attached successfully.
*/
FTGL_EXPORT int ftglAttachData(FTGLfont* font, const unsigned char * data,
size_t size);
/**
* Set the character map for the face.
*
* @param font An FTGLfont* object.
* @param encoding Freetype enumerate for char map code.
* @return 1 if charmap was valid and set correctly.
*/
FTGL_EXPORT int ftglSetFontCharMap(FTGLfont* font, FT_Encoding encoding);
/**
* Get the number of character maps in this face.
*
* @param font An FTGLfont* object.
* @return character map count.
*/
FTGL_EXPORT unsigned int ftglGetFontCharMapCount(FTGLfont* font);
/**
* Get a list of character maps in this face.
*
* @param font An FTGLfont* object.
* @return pointer to the first encoding.
*/
FTGL_EXPORT FT_Encoding* ftglGetFontCharMapList(FTGLfont* font);
/**
* Set the char size for the current face.
*
* @param font An FTGLfont* object.
* @param size The face size in points (1/72 inch).
* @param res The resolution of the target device, or 0 to use the default
* value of 72.
* @return 1 if size was set correctly.
*/
FTGL_EXPORT int ftglSetFontFaceSize(FTGLfont* font, unsigned int size,
unsigned int res);
/**
* Get the current face size in points (1/72 inch).
*
* @param font An FTGLfont* object.
* @return face size
*/
FTGL_EXPORT unsigned int ftglGetFontFaceSize(FTGLfont* font);
/**
* Set the extrusion distance for the font. Only implemented by
* FTExtrudeFont.
*
* @param font An FTGLfont* object.
* @param depth The extrusion distance.
*/
FTGL_EXPORT void ftglSetFontDepth(FTGLfont* font, float depth);
/**
* Set the outset distance for the font. Only FTOutlineFont, FTPolygonFont
* and FTExtrudeFont implement front outset. Only FTExtrudeFont implements
* back outset.
*
* @param font An FTGLfont* object.
* @param front The front outset distance.
* @param back The back outset distance.
*/
FTGL_EXPORT void ftglSetFontOutset(FTGLfont* font, float front, float back);
/**
* Enable or disable the use of Display Lists inside FTGL.
*
* @param font An FTGLfont* object.
* @param useList 1 turns ON display lists.
* 0 turns OFF display lists.
*/
FTGL_EXPORT void ftglSetFontDisplayList(FTGLfont* font, int useList);
/**
* Get the global ascender height for the face.
*
* @param font An FTGLfont* object.
* @return Ascender height
*/
FTGL_EXPORT float ftglGetFontAscender(FTGLfont* font);
/**
* Gets the global descender height for the face.
*
* @param font An FTGLfont* object.
* @return Descender height
*/
FTGL_EXPORT float ftglGetFontDescender(FTGLfont* font);
/**
* Gets the line spacing for the font.
*
* @param font An FTGLfont* object.
* @return Line height
*/
FTGL_EXPORT float ftglGetFontLineHeight(FTGLfont* font);
/** TECGRAF
* Gets the maximum character width for the font.
*
* @param font An FTGLfont* object.
* @return Maximum width
*/
FTGL_EXPORT float ftglGetFontMaxWidth(FTGLfont* font);
/**
* Get the bounding box for a string.
*
* @param font An FTGLfont* object.
* @param string A char buffer
* @param len The length of the string. If < 0 then all characters will be
* checked until a null character is encountered (optional).
* @param bounds An array of 6 float values where the bounding box's lower
* left near and upper right far 3D coordinates will be stored.
*/
FTGL_EXPORT void ftglGetFontBBox(FTGLfont* font, const char *string,
int len, float bounds[6]);
/**
* Get the advance width for a string.
*
* @param font An FTGLfont* object.
* @param string A char string.
* @return Advance width
*/
FTGL_EXPORT float ftglGetFontAdvance(FTGLfont* font, const char *string);
/**
* Render a string of characters.
*
* @param font An FTGLfont* object.
* @param string Char string to be output.
* @param mode Render mode to display.
*/
FTGL_EXPORT void ftglRenderFont(FTGLfont* font, const char *string, int mode);
/**
* Query a font for errors.
*
* @param font An FTGLfont* object.
* @return The current error code.
*/
FTGL_EXPORT FT_Error ftglGetFontError(FTGLfont* font);
//TECGRAF
FTGL_EXPORT void ftglSetNearestFilter(FTGLfont* font, int useNearest);
FTGL_END_C_DECLS
#endif // __FTFont__