iup-stack/iup/srclua5/gl/il_glcanvasbox.c

58 lines
1.4 KiB
C
Executable File

/******************************************************************************
* Automatically generated file. Please don't change anything. *
*****************************************************************************/
#include <stdlib.h>
#include <lua.h>
#include <lauxlib.h>
#include "iup.h"
#include "iuplua.h"
#include "iupglcontrols.h"
#include "il.h"
static int glcanvasbox_action(Ihandle *self, float p0, float p1)
{
lua_State *L = iuplua_call_start(self, "action");
lua_pushnumber(L, p0);
lua_pushnumber(L, p1);
return iuplua_call(L, 2);
}
static int glcanvasbox_swapbuffers_cb(Ihandle *self)
{
lua_State *L = iuplua_call_start(self, "swapbuffers_cb");
return iuplua_call(L, 0);
}
static int GLCanvasBox(lua_State *L)
{
Ihandle *ih = IupGLCanvasBox(NULL);
iuplua_plugstate(L, ih);
iuplua_pushihandle_raw(L, ih);
return 1;
}
int iupglcanvasboxlua_open(lua_State * L)
{
iuplua_register(L, GLCanvasBox, "GLCanvasBox");
iuplua_register_cb(L, "ACTION", (lua_CFunction)glcanvasbox_action, "glcanvasbox");
iuplua_register_cb(L, "SWAPBUFFERS_CB", (lua_CFunction)glcanvasbox_swapbuffers_cb, NULL);
#ifdef IUPLUA_USELOH
#include "glcanvasbox.loh"
#else
#ifdef IUPLUA_USELH
#include "glcanvasbox.lh"
#else
iuplua_dofile(L, "glcanvasbox.lua");
#endif
#endif
return 0;
}