iup-stack/iup/srclua5/ctrl/matrix.lua

61 lines
1.7 KiB
Lua
Executable File

------------------------------------------------------------------------------
-- Matrix class
------------------------------------------------------------------------------
local ctrl = {
nick = "matrix",
parent = iup.WIDGET,
creation = "-",
subdir = "ctrl",
callback = {
action_cb = "nnnns",
click_cb = "nns",
release_cb = "nns",
mousemove_cb = "nn",
editclick_cb = "nns",
editrelease_cb = "nns",
editmousemove_cb = "nn",
drop_cb = "inn",
menudrop_cb = "inn",
dropcheck_cb = "nn",
draw_cb = "nnnnnnn", -- fake definitions to be replaced by matrixfuncs module
dropselect_cb = "nnisnn",
edition_cb = "nnnn",
enteritem_cb = "nn",
leaveitem_cb = "nn",
togglevalue_cb = "nnn",
colresize_cb = "n",
scrolltop_cb = "nn",
fgcolor_cb = "nn", -- fake definitions to be replaced by matrixfuncs module
bgcolor_cb = "nn", -- fake definitions to be replaced by matrixfuncs module
font_cb = {"nn", ret = "s"}, -- ret is return type
type_cb = {"nn", ret = "s"}, -- ret is return type
value_cb = {"nn", ret = "s"}, -- ret is return type
value_edit_cb = "nns",
translatevalue_cb = {"nns", ret = "s"}, -- ret is return type
mark_cb = "nn",
markedit_cb = "nnn",
resizematrix_cb = "nn",
},
include = "iupcontrols.h",
extrafuncs = 1,
}
function ctrl.createElement(class, param)
return iup.Matrix(param.action)
end
function ctrl.setcell(ih, l, c, val)
iup.SetAttributeId2(ih,"",l,c,val)
end
function ctrl.getcell(ih, l, c)
return iup.GetAttributeId2(ih,"",l,c)
end
-- Defined in C
ctrl.SetFormula = iup.MatrixSetFormula
ctrl.SetDynamic = iup.MatrixSetDynamic
iup.RegisterWidget(ctrl)
iup.SetClass(ctrl, "iupWidget")