/** \file * \brief HSI Color Manipulation * * See Copyright Notice in im_lib.h */ #ifndef __IM_COLORHSI_H #define __IM_COLORHSI_H #if defined(__cplusplus) extern "C" { #endif /** \defgroup hsi HSI Color Coordinate System Conversions * * \par * HSI is just the RGB color space written in a different coordinate system. * \par * "I" is defined along the cube diagonal. It ranges from 0 (black) to 1 (white). \n * HS are the polar coordinates of a plane normal to "I". \n * "S" is the normal distance from the diagonal of the RGB cube. It ranges from 0 to 1. \n * "H" is the angle starting from the red vector, given in degrees. It ranges from 0 to 360. \n * R,G,B when double must be normalized between 0-1. * \par * This is not a new color space, this is exactly the same gamut as RGB. \n * \par * See \ref im_colorhsi.h * \ingroup color */ /** Converts from RGB to HSI. * \ingroup hsi */ void imColorRGB2HSI(double r, double g, double b, double *h, double *s, double *i); /** Converts from RGB (byte) to HSI. * \ingroup hsi */ void imColorRGB2HSIbyte(unsigned char r, unsigned char g, unsigned char b, double *h, double *s, double *i); /** Converts from HSI to RGB. * \ingroup hsi */ void imColorHSI2RGB(double h, double s, double i, double *r, double *g, double *b); /** Converts from HSI to RGB (byte). * \ingroup hsi */ void imColorHSI2RGBbyte(double h, double s, double i, unsigned char *r, unsigned char *g, unsigned char *b); /** Returns just the hue of the color RGB. * \ingroup hsi */ double imColorHue(double R, double G, double B); /** Returns just the hue of the color RGB (byte). * \ingroup hsi */ double imColorHueByte(unsigned char r, unsigned char g, unsigned char b); /** Returns just the intensity of the color RGB. * \ingroup hsi */ double imColorIntensity(double R, double G, double B); /** Returns just the intensity of the color RGB (byte). * \ingroup hsi */ double imColorIntensityByte(unsigned char r, unsigned char g, unsigned char b); /** Returns just the saturation of the color RGB.\n * Here S is not normalized by Smax. * \ingroup hsi */ double imColorSaturation(double R, double G, double B); /** Returns just the saturation of the color RGB (byte). * \ingroup hsi */ double imColorSaturationByte(unsigned char r, unsigned char g, unsigned char b); /***********************************************/ /** Returns I where S is maximum given H (here in radians). * \ingroup hsi */ double imColorHSI_ImaxS(double h, double cosH, double sinH); /** Returns maximum S (unnormalized) given I and H (here in radians). * \ingroup hsi */ double imColorHSI_Smax(double h, double cosH, double sinH, double i); #if defined(__cplusplus) } #endif #endif