/** \file * \brief World Coordinate Functions * * See Copyright Notice in cd.h */ #ifndef __WD_H #define __WD_H #ifdef __cplusplus extern "C" { #endif int wdCanvasPlay(cdCanvas* canvas, cdContext *context, double xmin, double xmax, double ymin, double ymax, void *data); /* coordinate transformation */ void wdCanvasWindow(cdCanvas* canvas, double xmin, double xmax, double ymin, double ymax); void wdCanvasGetWindow(cdCanvas* canvas, double *xmin, double *xmax, double *ymin, double *ymax); void wdCanvasViewport(cdCanvas* canvas, int xmin, int xmax, int ymin, int ymax); void wdCanvasGetViewport(cdCanvas* canvas, int *xmin, int *xmax, int *ymin, int *ymax); void wdCanvasWorld2Canvas(cdCanvas* canvas, double xw, double yw, int *xv, int *yv); void wdCanvasWorld2CanvasSize(cdCanvas* canvas, double hw, double vw, int *hv, int *vv); void wdCanvasCanvas2World(cdCanvas* canvas, int xv, int yv, double *xw, double *yw); void wdCanvasSetTransform(cdCanvas* canvas, double sx, double sy, double tx, double ty); void wdCanvasGetTransform(cdCanvas* canvas, double *sx, double *sy, double *tx, double *ty); void wdCanvasTranslate(cdCanvas* canvas, double dtx, double dty); void wdCanvasScale(cdCanvas* canvas, double dsx, double dsy); void wdCanvasClipArea(cdCanvas* canvas, double xmin, double xmax, double ymin, double ymax); int wdCanvasGetClipArea(cdCanvas* canvas, double *xmin, double *xmax, double *ymin, double *ymax); int wdCanvasIsPointInRegion(cdCanvas* canvas, double x, double y); void wdCanvasOffsetRegion(cdCanvas* canvas, double x, double y); void wdCanvasGetRegionBox(cdCanvas* canvas, double *xmin, double *xmax, double *ymin, double *ymax); void wdCanvasHardcopy(cdCanvas* canvas, cdContext* ctx, void *data, void(*draw_func)(cdCanvas *canvas_copy)); /* primitives */ void wdCanvasPixel(cdCanvas* canvas, double x, double y, long color); void wdCanvasMark(cdCanvas* canvas, double x, double y); void wdCanvasLine(cdCanvas* canvas, double x1, double y1, double x2, double y2); void wdCanvasVertex(cdCanvas* canvas, double x, double y); void wdCanvasRect(cdCanvas* canvas, double xmin, double xmax, double ymin, double ymax); void wdCanvasBox(cdCanvas* canvas, double xmin, double xmax, double ymin, double ymax); void wdCanvasArc(cdCanvas* canvas, double xc, double yc, double w, double h, double angle1, double angle2); void wdCanvasSector(cdCanvas* canvas, double xc, double yc, double w, double h, double angle1, double angle2); void wdCanvasChord(cdCanvas* canvas, double xc, double yc, double w, double h, double angle1, double angle2); void wdCanvasText(cdCanvas* canvas, double x, double y, const char* s); void wdCanvasGetImageRGB(cdCanvas* canvas, unsigned char* r, unsigned char* g, unsigned char* b, double x, double y, int iw, int ih); void wdCanvasPutImageRectRGB(cdCanvas* canvas, int iw, int ih, const unsigned char* r, const unsigned char* g, const unsigned char* b, double x, double y, double w, double h, int xmin, int xmax, int ymin, int ymax); void wdCanvasPutImageRectRGBA(cdCanvas* canvas, int iw, int ih, const unsigned char* r, const unsigned char* g, const unsigned char* b, const unsigned char* a, double x, double y, double w, double h, int xmin, int xmax, int ymin, int ymax); void wdCanvasPutImageRectMap(cdCanvas* canvas, int iw, int ih, const unsigned char* index, const long* colors, double x, double y, double w, double h, int xmin, int xmax, int ymin, int ymax); void wdCanvasPutImageRect(cdCanvas* canvas, cdImage* image, double x, double y, int xmin, int xmax, int ymin, int ymax); void wdCanvasPutBitmap(cdCanvas* canvas, cdBitmap* bitmap, double x, double y, double w, double h); /* attributes */ double wdCanvasLineWidth(cdCanvas* canvas, double width); int wdCanvasFont(cdCanvas* canvas, const char* type_face, int style, double size); void wdCanvasGetFont(cdCanvas* canvas, char *type_face, int *style, double *size); double wdCanvasMarkSize(cdCanvas* canvas, double size); void wdCanvasGetFontDim(cdCanvas* canvas, double *max_width, double *height, double *ascent, double *descent); void wdCanvasGetTextSize(cdCanvas* canvas, const char* s, double *width, double *height); void wdCanvasGetTextBox(cdCanvas* canvas, double x, double y, const char* s, double *xmin, double *xmax, double *ymin, double *ymax); void wdCanvasGetTextBounds(cdCanvas* canvas, double x, double y, const char* s, double *rect); void wdCanvasStipple(cdCanvas* canvas, int w, int h, const unsigned char*fgbg, double w_mm, double h_mm); void wdCanvasPattern(cdCanvas* canvas, int w, int h, const long *color, double w_mm, double h_mm); /* vector text */ void wdCanvasVectorTextDirection(cdCanvas* canvas, double x1, double y1, double x2, double y2); void wdCanvasVectorTextSize(cdCanvas* canvas, double size_x, double size_y, const char* s); void wdCanvasGetVectorTextSize(cdCanvas* canvas, const char* s, double *x, double *y); double wdCanvasVectorCharSize(cdCanvas* canvas, double size); void wdCanvasVectorText(cdCanvas* canvas, double x, double y, const char* s); void wdCanvasMultiLineVectorText(cdCanvas* canvas, double x, double y, const char* s); void wdCanvasGetVectorTextBounds(cdCanvas* canvas, const char* s, double x, double y, double *rect); void wdCanvasGetVectorTextBox(cdCanvas* canvas, double x, double y, const char *s, double *xmin, double *xmax, double *ymin, double *ymax); #ifdef __cplusplus } #endif #ifndef CD_NO_OLD_INTERFACE #include "wd_old.h" #endif #endif