/* TUIO C++ Library Copyright (c) 2005-2017 Martin Kaltenbrunner This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 3.0 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library. */ #include "TcpReceiver.h" using namespace TUIO; using namespace osc; // workaround for connect method name conflict int tcp_connect(int socket, const struct sockaddr *address, socklen_t address_len) { return connect(socket, address, address_len); } #ifdef WIN32 static DWORD WINAPI ClientThreadFunc( LPVOID obj ) #else static void* ClientThreadFunc( void* obj ) #endif { TcpReceiver *sender = static_cast(obj); char data_buffer[MAX_TCP_SIZE+4]; char data_size[4]; int32_t bundle_size; #ifdef WIN32 SOCKET client = sender->tcp_client_list.back(); #else int client = sender->tcp_client_list.back(); #endif int32_t bytes = 1; while (bytes) { bytes = recv(client, data_buffer, sizeof(data_buffer),0); if (bytes>=4) { memcpy(&data_size[0],&data_buffer[0], 4); #ifdef OSC_HOST_LITTLE_ENDIAN bundle_size = 0xFF & data_size[3]; bundle_size |= (0xFF & data_size[2]) << 8; bundle_size |= (0xFF & data_size[1]) << 16; bundle_size |= (int32_t)(0xFF & data_size[0]) << 24; #else bundle_size = (int32_t)(*data_size); #endif if (bundle_size+4==bytes) { sender->ProcessPacket(&data_buffer[4],(int)bundle_size,IpEndpointName()); } } } sender->tcp_client_list.remove(client); std::cout << "closed TUIO/TCP connection" << std::endl; //if (sender->tcp_client_list.size()==0) sender->connected=false; //std::cout << sender->tcp_client_list.size() << " clients left"<< std::endl; return 0; }; #ifndef WIN32 static void* ServerThreadFunc( void* obj ) #else static DWORD WINAPI ServerThreadFunc( LPVOID obj ) #endif { TcpReceiver *sender = static_cast(obj); struct sockaddr_in client_addr; socklen_t len = sizeof(client_addr); while ((int)sender->tcp_socket>0) { #ifdef WIN32 SOCKET tcp_client = -1; #else int tcp_client = -1; #endif tcp_client = accept(sender->tcp_socket, (struct sockaddr*)&client_addr, &len); if (tcp_client>0) { std::cout << "listening to TUIO/TCP messages from " << inet_ntoa(client_addr.sin_addr) << "@" << client_addr.sin_port << std::endl; sender->tcp_client_list.push_back(tcp_client); //sender->connected=true; //std::cout << sender->tcp_client_list.size() << " clients connected"<< std::endl; #ifndef WIN32 pthread_t client_thread; pthread_create(&client_thread , NULL, ClientThreadFunc,obj); #else DWORD ClientThreadId; HANDLE client_thread = CreateThread( 0, 0, ClientThreadFunc, obj, 0, &ClientThreadId ); #endif } else break; } return 0; }; TcpReceiver::TcpReceiver(int port) : tcp_socket (-1) , locked (false) { tcp_socket = socket(PF_INET, SOCK_STREAM, IPPROTO_TCP); if (tcp_socket < 0) std::cerr << "could not create TUIO/TCP socket" << std::endl; int optval = 1; #ifdef WIN32 int ret = setsockopt(tcp_socket,SOL_SOCKET,SO_REUSEADDR, (const char *)&optval, sizeof(int)); #else int ret = setsockopt(tcp_socket,SOL_SOCKET,SO_REUSEADDR, (const void *)&optval, sizeof(int)); #endif if (ret < 0) { std::cerr << "could not reuse TUIO/TCP socket address" << std::endl; return; } struct sockaddr_in tcp_server; memset( &tcp_server, 0, sizeof (tcp_server)); tcp_server.sin_family = AF_INET; tcp_server.sin_addr.s_addr = htonl(INADDR_ANY); tcp_server.sin_port = htons(port); socklen_t len = sizeof(tcp_server); ret = bind(tcp_socket,(struct sockaddr*)&tcp_server,len); if (ret < 0) { std::cerr << "could not bind to TUIO/TCP socket on port " << port << std::endl; return; } ret = listen(tcp_socket, 1); if (ret < 0) { std::cerr << "could not start listening to TUIO/TCP socket" << std::endl; #ifdef WIN32 closesocket(tcp_socket); #else close(tcp_socket); #endif tcp_socket=-1; return; } std::cout << "TUIO/TCP socket created on port " << port << std::endl; } TcpReceiver::TcpReceiver(const char *host, int port) : tcp_socket (-1) , locked (false) { tcp_socket = socket( AF_INET, SOCK_STREAM, IPPROTO_TCP); if (tcp_socket < 0) { std::cerr << "could not create TUIO/TCP socket" << std::endl; return; } struct sockaddr_in tcp_server; memset( &tcp_server, 0, sizeof (tcp_server)); unsigned long addr = inet_addr(host); if (addr != INADDR_NONE) { memcpy( (char *)&tcp_server.sin_addr, &addr, sizeof(addr)); } else { struct hostent *host_info = gethostbyname(host); if (host_info == NULL) std::cerr << "unknown host name: " << host << std::endl; memcpy( (char *)&tcp_server.sin_addr, host_info->h_addr, host_info->h_length ); } tcp_server.sin_family = AF_INET; tcp_server.sin_port = htons(port); int ret = tcp_connect(tcp_socket,(struct sockaddr*)&tcp_server,sizeof(tcp_server)); if (ret<0) { #ifdef WIN32 closesocket(tcp_socket); #else close(tcp_socket); #endif std::cerr << "could not connect to TUIO/TCP server at " << host << ":"<< port << std::endl; tcp_socket=-1; return; } else { tcp_client_list.push_back(tcp_socket); std::cout << "listening to TUIO/TCP messages from " << host << ":" << port << std::endl; } } TcpReceiver::~TcpReceiver() { } void TcpReceiver::connect(bool lk) { if (connected) return; if ((int)tcp_socket<0) return; locked = lk; if (tcp_client_list.size()>0) { if (!locked) { #ifndef WIN32 pthread_create(&server_thread , NULL, ClientThreadFunc, this); #else server_thread = CreateThread( 0, 0, ClientThreadFunc, this, 0, &ServerThreadId ); #endif } else ClientThreadFunc(this); } else { if (!locked) { #ifndef WIN32 pthread_create(&server_thread , NULL, ServerThreadFunc, this); #else server_thread = CreateThread( 0, 0, ServerThreadFunc, this, 0, &ServerThreadId ); #endif } else ServerThreadFunc(this); } connected = true; } void TcpReceiver::disconnect() { if (!connected) return; if ((int)tcp_socket<0) return; #ifdef WIN32 for (std::list::iterator client = tcp_client_list.begin(); client!=tcp_client_list.end(); client++) closesocket((*client)); closesocket(tcp_socket); if( server_thread ) CloseHandle( server_thread ); #else for (std::list::iterator client = tcp_client_list.begin(); client!=tcp_client_list.end(); client++) close((*client)); close(tcp_socket); server_thread = 0; #endif tcp_client_list.clear(); if (!locked) { #ifdef WIN32 if( server_thread ) CloseHandle( server_thread ); #endif server_thread = 0; } else locked = false; connected = false; }