// SciTE - Scintilla based Text Editor /** @file LexAVE.cxx ** Lexer for Avenue. ** ** Written by Alexey Yutkin . **/ // Copyright 1998-2002 by Neil Hodgson // The License.txt file describes the conditions under which this software may be distributed. #include #include #include #include #include #include #include "ILexer.h" #include "Scintilla.h" #include "SciLexer.h" #include "WordList.h" #include "LexAccessor.h" #include "Accessor.h" #include "StyleContext.h" #include "CharacterSet.h" #include "LexerModule.h" #ifdef SCI_NAMESPACE using namespace Scintilla; #endif static inline bool IsAWordChar(const int ch) { return (ch < 0x80) && (isalnum(ch) || ch == '.' || ch == '_'); } static inline bool IsEnumChar(const int ch) { return (ch < 0x80) && (isalnum(ch)|| ch == '_'); } static inline bool IsANumberChar(const int ch) { return (ch < 0x80) && (isalnum(ch) || ch == '.' ); } inline bool IsAWordStart(const int ch) { return (ch < 0x80) && (isalnum(ch) || ch == '_'); } inline bool isAveOperator(char ch) { if (IsASCII(ch) && isalnum(ch)) return false; // '.' left out as it is used to make up numbers if (ch == '*' || ch == '/' || ch == '-' || ch == '+' || ch == '(' || ch == ')' || ch == '=' || ch == '{' || ch == '}' || ch == '[' || ch == ']' || ch == ';' || ch == '<' || ch == '>' || ch == ',' || ch == '.' ) return true; return false; } static void ColouriseAveDoc( Sci_PositionU startPos, Sci_Position length, int initStyle, WordList *keywordlists[], Accessor &styler) { WordList &keywords = *keywordlists[0]; WordList &keywords2 = *keywordlists[1]; WordList &keywords3 = *keywordlists[2]; WordList &keywords4 = *keywordlists[3]; WordList &keywords5 = *keywordlists[4]; WordList &keywords6 = *keywordlists[5]; // Do not leak onto next line if (initStyle == SCE_AVE_STRINGEOL) { initStyle = SCE_AVE_DEFAULT; } StyleContext sc(startPos, length, initStyle, styler); for (; sc.More(); sc.Forward()) { if (sc.atLineEnd) { // Update the line state, so it can be seen by next line Sci_Position currentLine = styler.GetLine(sc.currentPos); styler.SetLineState(currentLine, 0); } if (sc.atLineStart && (sc.state == SCE_AVE_STRING)) { // Prevent SCE_AVE_STRINGEOL from leaking back to previous line sc.SetState(SCE_AVE_STRING); } // Determine if the current state should terminate. if (sc.state == SCE_AVE_OPERATOR) { sc.SetState(SCE_AVE_DEFAULT); } else if (sc.state == SCE_AVE_NUMBER) { if (!IsANumberChar(sc.ch)) { sc.SetState(SCE_AVE_DEFAULT); } } else if (sc.state == SCE_AVE_ENUM) { if (!IsEnumChar(sc.ch)) { sc.SetState(SCE_AVE_DEFAULT); } } else if (sc.state == SCE_AVE_IDENTIFIER) { if (!IsAWordChar(sc.ch) || (sc.ch == '.')) { char s[100]; //sc.GetCurrent(s, sizeof(s)); sc.GetCurrentLowered(s, sizeof(s)); if (keywords.InList(s)) { sc.ChangeState(SCE_AVE_WORD); } else if (keywords2.InList(s)) { sc.ChangeState(SCE_AVE_WORD2); } else if (keywords3.InList(s)) { sc.ChangeState(SCE_AVE_WORD3); } else if (keywords4.InList(s)) { sc.ChangeState(SCE_AVE_WORD4); } else if (keywords5.InList(s)) { sc.ChangeState(SCE_AVE_WORD5); } else if (keywords6.InList(s)) { sc.ChangeState(SCE_AVE_WORD6); } sc.SetState(SCE_AVE_DEFAULT); } } else if (sc.state == SCE_AVE_COMMENT) { if (sc.atLineEnd) { sc.SetState(SCE_AVE_DEFAULT); } } else if (sc.state == SCE_AVE_STRING) { if (sc.ch == '\"') { sc.ForwardSetState(SCE_AVE_DEFAULT); } else if (sc.atLineEnd) { sc.ChangeState(SCE_AVE_STRINGEOL); sc.ForwardSetState(SCE_AVE_DEFAULT); } } // Determine if a new state should be entered. if (sc.state == SCE_AVE_DEFAULT) { if (IsADigit(sc.ch) || (sc.ch == '.' && IsADigit(sc.chNext))) { sc.SetState(SCE_AVE_NUMBER); } else if (IsAWordStart(sc.ch)) { sc.SetState(SCE_AVE_IDENTIFIER); } else if (sc.Match('\"')) { sc.SetState(SCE_AVE_STRING); } else if (sc.Match('\'')) { sc.SetState(SCE_AVE_COMMENT); sc.Forward(); } else if (isAveOperator(static_cast(sc.ch))) { sc.SetState(SCE_AVE_OPERATOR); } else if (sc.Match('#')) { sc.SetState(SCE_AVE_ENUM); sc.Forward(); } } } sc.Complete(); } static void FoldAveDoc(Sci_PositionU startPos, Sci_Position length, int /* initStyle */, WordList *[], Accessor &styler) { Sci_PositionU lengthDoc = startPos + length; int visibleChars = 0; Sci_Position lineCurrent = styler.GetLine(startPos); int levelPrev = styler.LevelAt(lineCurrent) & SC_FOLDLEVELNUMBERMASK; int levelCurrent = levelPrev; char chNext = static_cast(tolower(styler[startPos])); bool foldCompact = styler.GetPropertyInt("fold.compact", 1) != 0; int styleNext = styler.StyleAt(startPos); char s[10] = ""; for (Sci_PositionU i = startPos; i < lengthDoc; i++) { char ch = static_cast(tolower(chNext)); chNext = static_cast(tolower(styler.SafeGetCharAt(i + 1))); int style = styleNext; styleNext = styler.StyleAt(i + 1); bool atEOL = (ch == '\r' && chNext != '\n') || (ch == '\n'); if (style == SCE_AVE_WORD) { if (ch == 't' || ch == 'f' || ch == 'w' || ch == 'e') { for (unsigned int j = 0; j < 6; j++) { if (!iswordchar(styler[i + j])) { break; } s[j] = static_cast(tolower(styler[i + j])); s[j + 1] = '\0'; } if ((strcmp(s, "then") == 0) || (strcmp(s, "for") == 0) || (strcmp(s, "while") == 0)) { levelCurrent++; } if ((strcmp(s, "end") == 0) || (strcmp(s, "elseif") == 0)) { // Normally "elseif" and "then" will be on the same line and will cancel // each other out. // As implemented, this does not support fold.at.else. levelCurrent--; } } } else if (style == SCE_AVE_OPERATOR) { if (ch == '{' || ch == '(') { levelCurrent++; } else if (ch == '}' || ch == ')') { levelCurrent--; } } if (atEOL) { int lev = levelPrev; if (visibleChars == 0 && foldCompact) { lev |= SC_FOLDLEVELWHITEFLAG; } if ((levelCurrent > levelPrev) && (visibleChars > 0)) { lev |= SC_FOLDLEVELHEADERFLAG; } if (lev != styler.LevelAt(lineCurrent)) { styler.SetLevel(lineCurrent, lev); } lineCurrent++; levelPrev = levelCurrent; visibleChars = 0; } if (!isspacechar(ch)) { visibleChars++; } } // Fill in the real level of the next line, keeping the current flags as they will be filled in later int flagsNext = styler.LevelAt(lineCurrent) & ~SC_FOLDLEVELNUMBERMASK; styler.SetLevel(lineCurrent, levelPrev | flagsNext); } LexerModule lmAVE(SCLEX_AVE, ColouriseAveDoc, "ave", FoldAveDoc);