/** * Scintilla source code edit control * @file LexMySQL.cxx * Lexer for MySQL * * Improved by Mike Lischke * Adopted from LexSQL.cxx by Anders Karlsson * Original work by Neil Hodgson * Copyright 1998-2005 by Neil Hodgson * The License.txt file describes the conditions under which this software may be distributed. */ #include #include #include #include #include #include #include "ILexer.h" #include "Scintilla.h" #include "SciLexer.h" #include "WordList.h" #include "LexAccessor.h" #include "Accessor.h" #include "StyleContext.h" #include "CharacterSet.h" #include "LexerModule.h" #ifdef SCI_NAMESPACE using namespace Scintilla; #endif static inline bool IsAWordChar(int ch) { return (ch < 0x80) && (isalnum(ch) || ch == '_'); } static inline bool IsAWordStart(int ch) { return (ch < 0x80) && (isalpha(ch) || ch == '_'); } static inline bool IsANumberChar(int ch) { // Not exactly following number definition (several dots are seen as OK, etc.) // but probably enough in most cases. return (ch < 0x80) && (isdigit(ch) || toupper(ch) == 'E' || ch == '.' || ch == '-' || ch == '+'); } //-------------------------------------------------------------------------------------------------- /** * Check if the current content context represent a keyword and set the context state if so. */ static void CheckForKeyword(StyleContext& sc, WordList* keywordlists[], int activeState) { int length = sc.LengthCurrent() + 1; // +1 for the next char char* s = new char[length]; sc.GetCurrentLowered(s, length); if (keywordlists[0]->InList(s)) sc.ChangeState(SCE_MYSQL_MAJORKEYWORD | activeState); else if (keywordlists[1]->InList(s)) sc.ChangeState(SCE_MYSQL_KEYWORD | activeState); else if (keywordlists[2]->InList(s)) sc.ChangeState(SCE_MYSQL_DATABASEOBJECT | activeState); else if (keywordlists[3]->InList(s)) sc.ChangeState(SCE_MYSQL_FUNCTION | activeState); else if (keywordlists[5]->InList(s)) sc.ChangeState(SCE_MYSQL_PROCEDUREKEYWORD | activeState); else if (keywordlists[6]->InList(s)) sc.ChangeState(SCE_MYSQL_USER1 | activeState); else if (keywordlists[7]->InList(s)) sc.ChangeState(SCE_MYSQL_USER2 | activeState); else if (keywordlists[8]->InList(s)) sc.ChangeState(SCE_MYSQL_USER3 | activeState); delete [] s; } //-------------------------------------------------------------------------------------------------- #define HIDDENCOMMAND_STATE 0x40 // Offset for states within a hidden command. #define MASKACTIVE(style) (style & ~HIDDENCOMMAND_STATE) static void SetDefaultState(StyleContext& sc, int activeState) { if (activeState == 0) sc.SetState(SCE_MYSQL_DEFAULT); else sc.SetState(SCE_MYSQL_HIDDENCOMMAND); } static void ForwardDefaultState(StyleContext& sc, int activeState) { if (activeState == 0) sc.ForwardSetState(SCE_MYSQL_DEFAULT); else sc.ForwardSetState(SCE_MYSQL_HIDDENCOMMAND); } static void ColouriseMySQLDoc(Sci_PositionU startPos, Sci_Position length, int initStyle, WordList *keywordlists[], Accessor &styler) { StyleContext sc(startPos, length, initStyle, styler, 127); int activeState = (initStyle == SCE_MYSQL_HIDDENCOMMAND) ? HIDDENCOMMAND_STATE : initStyle & HIDDENCOMMAND_STATE; for (; sc.More(); sc.Forward()) { // Determine if the current state should terminate. switch (MASKACTIVE(sc.state)) { case SCE_MYSQL_OPERATOR: SetDefaultState(sc, activeState); break; case SCE_MYSQL_NUMBER: // We stop the number definition on non-numerical non-dot non-eE non-sign char. if (!IsANumberChar(sc.ch)) SetDefaultState(sc, activeState); break; case SCE_MYSQL_IDENTIFIER: // Switch from identifier to keyword state and open a new state for the new char. if (!IsAWordChar(sc.ch)) { CheckForKeyword(sc, keywordlists, activeState); // Additional check for function keywords needed. // A function name must be followed by an opening parenthesis. if (MASKACTIVE(sc.state) == SCE_MYSQL_FUNCTION && sc.ch != '(') { if (activeState > 0) sc.ChangeState(SCE_MYSQL_HIDDENCOMMAND); else sc.ChangeState(SCE_MYSQL_DEFAULT); } SetDefaultState(sc, activeState); } break; case SCE_MYSQL_VARIABLE: if (!IsAWordChar(sc.ch)) SetDefaultState(sc, activeState); break; case SCE_MYSQL_SYSTEMVARIABLE: if (!IsAWordChar(sc.ch)) { Sci_Position length = sc.LengthCurrent() + 1; char* s = new char[length]; sc.GetCurrentLowered(s, length); // Check for known system variables here. if (keywordlists[4]->InList(&s[2])) sc.ChangeState(SCE_MYSQL_KNOWNSYSTEMVARIABLE | activeState); delete [] s; SetDefaultState(sc, activeState); } break; case SCE_MYSQL_QUOTEDIDENTIFIER: if (sc.ch == '`') { if (sc.chNext == '`') sc.Forward(); // Ignore it else ForwardDefaultState(sc, activeState); } break; case SCE_MYSQL_COMMENT: if (sc.Match('*', '/')) { sc.Forward(); ForwardDefaultState(sc, activeState); } break; case SCE_MYSQL_COMMENTLINE: if (sc.atLineStart) SetDefaultState(sc, activeState); break; case SCE_MYSQL_SQSTRING: if (sc.ch == '\\') sc.Forward(); // Escape sequence else if (sc.ch == '\'') { // End of single quoted string reached? if (sc.chNext == '\'') sc.Forward(); else ForwardDefaultState(sc, activeState); } break; case SCE_MYSQL_DQSTRING: if (sc.ch == '\\') sc.Forward(); // Escape sequence else if (sc.ch == '\"') { // End of single quoted string reached? if (sc.chNext == '\"') sc.Forward(); else ForwardDefaultState(sc, activeState); } break; case SCE_MYSQL_PLACEHOLDER: if (sc.Match('}', '>')) { sc.Forward(); ForwardDefaultState(sc, activeState); } break; } if (sc.state == SCE_MYSQL_HIDDENCOMMAND && sc.Match('*', '/')) { activeState = 0; sc.Forward(); ForwardDefaultState(sc, activeState); } // Determine if a new state should be entered. if (sc.state == SCE_MYSQL_DEFAULT || sc.state == SCE_MYSQL_HIDDENCOMMAND) { switch (sc.ch) { case '@': if (sc.chNext == '@') { sc.SetState(SCE_MYSQL_SYSTEMVARIABLE | activeState); sc.Forward(2); // Skip past @@. } else if (IsAWordStart(sc.ch)) { sc.SetState(SCE_MYSQL_VARIABLE | activeState); sc.Forward(); // Skip past @. } else sc.SetState(SCE_MYSQL_OPERATOR | activeState); break; case '`': sc.SetState(SCE_MYSQL_QUOTEDIDENTIFIER | activeState); break; case '#': sc.SetState(SCE_MYSQL_COMMENTLINE | activeState); break; case '\'': sc.SetState(SCE_MYSQL_SQSTRING | activeState); break; case '\"': sc.SetState(SCE_MYSQL_DQSTRING | activeState); break; default: if (IsADigit(sc.ch) || (sc.ch == '.' && IsADigit(sc.chNext))) sc.SetState(SCE_MYSQL_NUMBER | activeState); else if (IsAWordStart(sc.ch)) sc.SetState(SCE_MYSQL_IDENTIFIER | activeState); else if (sc.Match('/', '*')) { sc.SetState(SCE_MYSQL_COMMENT | activeState); // Skip first char of comment introducer and check for hidden command. // The second char is skipped by the outer loop. sc.Forward(); if (sc.GetRelativeCharacter(1) == '!') { // Version comment found. Skip * now. sc.Forward(); activeState = HIDDENCOMMAND_STATE; sc.ChangeState(SCE_MYSQL_HIDDENCOMMAND); } } else if (sc.Match('<', '{')) { sc.SetState(SCE_MYSQL_PLACEHOLDER | activeState); } else if (sc.Match("--")) { // Special MySQL single line comment. sc.SetState(SCE_MYSQL_COMMENTLINE | activeState); sc.Forward(2); // Check the third character too. It must be a space or EOL. if (sc.ch != ' ' && sc.ch != '\n' && sc.ch != '\r') sc.ChangeState(SCE_MYSQL_OPERATOR | activeState); } else if (isoperator(static_cast(sc.ch))) sc.SetState(SCE_MYSQL_OPERATOR | activeState); } } } // Do a final check for keywords if we currently have an identifier, to highlight them // also at the end of a line. if (sc.state == SCE_MYSQL_IDENTIFIER) { CheckForKeyword(sc, keywordlists, activeState); // Additional check for function keywords needed. // A function name must be followed by an opening parenthesis. if (sc.state == SCE_MYSQL_FUNCTION && sc.ch != '(') SetDefaultState(sc, activeState); } sc.Complete(); } //-------------------------------------------------------------------------------------------------- /** * Helper function to determine if we have a foldable comment currently. */ static bool IsStreamCommentStyle(int style) { return MASKACTIVE(style) == SCE_MYSQL_COMMENT; } //-------------------------------------------------------------------------------------------------- /** * Code copied from StyleContext and modified to work here. Should go into Accessor as a * companion to Match()... */ static bool MatchIgnoreCase(Accessor &styler, Sci_Position currentPos, const char *s) { for (Sci_Position n = 0; *s; n++) { if (*s != tolower(styler.SafeGetCharAt(currentPos + n))) return false; s++; } return true; } //-------------------------------------------------------------------------------------------------- // Store both the current line's fold level and the next lines in the // level store to make it easy to pick up with each increment. static void FoldMySQLDoc(Sci_PositionU startPos, Sci_Position length, int initStyle, WordList *[], Accessor &styler) { bool foldComment = styler.GetPropertyInt("fold.comment") != 0; bool foldCompact = styler.GetPropertyInt("fold.compact", 1) != 0; bool foldOnlyBegin = styler.GetPropertyInt("fold.sql.only.begin", 0) != 0; int visibleChars = 0; Sci_Position lineCurrent = styler.GetLine(startPos); int levelCurrent = SC_FOLDLEVELBASE; if (lineCurrent > 0) levelCurrent = styler.LevelAt(lineCurrent - 1) >> 16; int levelNext = levelCurrent; int styleNext = styler.StyleAt(startPos); int style = initStyle; int activeState = (style == SCE_MYSQL_HIDDENCOMMAND) ? HIDDENCOMMAND_STATE : style & HIDDENCOMMAND_STATE; bool endPending = false; bool whenPending = false; bool elseIfPending = false; char nextChar = styler.SafeGetCharAt(startPos); for (Sci_PositionU i = startPos; length > 0; i++, length--) { int stylePrev = style; int lastActiveState = activeState; style = styleNext; styleNext = styler.StyleAt(i + 1); activeState = (style == SCE_MYSQL_HIDDENCOMMAND) ? HIDDENCOMMAND_STATE : style & HIDDENCOMMAND_STATE; char currentChar = nextChar; nextChar = styler.SafeGetCharAt(i + 1); bool atEOL = (currentChar == '\r' && nextChar != '\n') || (currentChar == '\n'); switch (MASKACTIVE(style)) { case SCE_MYSQL_COMMENT: if (foldComment) { // Multiline comment style /* .. */ just started or is still in progress. if (IsStreamCommentStyle(style) && !IsStreamCommentStyle(stylePrev)) levelNext++; } break; case SCE_MYSQL_COMMENTLINE: if (foldComment) { // Not really a standard, but we add support for single line comments // with special curly braces syntax as foldable comments too. // MySQL needs -- comments to be followed by space or control char if (styler.Match(i, "--")) { char chNext2 = styler.SafeGetCharAt(i + 2); char chNext3 = styler.SafeGetCharAt(i + 3); if (chNext2 == '{' || chNext3 == '{') levelNext++; else if (chNext2 == '}' || chNext3 == '}') levelNext--; } } break; case SCE_MYSQL_HIDDENCOMMAND: /* if (endPending) { // A conditional command is not a white space so it should end the current block // before opening a new one. endPending = false; levelNext--; if (levelNext < SC_FOLDLEVELBASE) levelNext = SC_FOLDLEVELBASE; } }*/ if (activeState != lastActiveState) levelNext++; break; case SCE_MYSQL_OPERATOR: if (endPending) { endPending = false; levelNext--; if (levelNext < SC_FOLDLEVELBASE) levelNext = SC_FOLDLEVELBASE; } if (currentChar == '(') levelNext++; else if (currentChar == ')') { levelNext--; if (levelNext < SC_FOLDLEVELBASE) levelNext = SC_FOLDLEVELBASE; } break; case SCE_MYSQL_MAJORKEYWORD: case SCE_MYSQL_KEYWORD: case SCE_MYSQL_FUNCTION: case SCE_MYSQL_PROCEDUREKEYWORD: // Reserved and other keywords. if (style != stylePrev) { // END decreases the folding level, regardless which keyword follows. bool endFound = MatchIgnoreCase(styler, i, "end"); if (endPending) { levelNext--; if (levelNext < SC_FOLDLEVELBASE) levelNext = SC_FOLDLEVELBASE; } else if (!endFound) { if (MatchIgnoreCase(styler, i, "begin")) levelNext++; else { if (!foldOnlyBegin) { bool whileFound = MatchIgnoreCase(styler, i, "while"); bool loopFound = MatchIgnoreCase(styler, i, "loop"); bool repeatFound = MatchIgnoreCase(styler, i, "repeat"); bool caseFound = MatchIgnoreCase(styler, i, "case"); if (whileFound || loopFound || repeatFound || caseFound) levelNext++; else { // IF alone does not increase the fold level as it is also used in non-block'ed // code like DROP PROCEDURE blah IF EXISTS. // Instead THEN opens the new level (if not part of an ELSEIF or WHEN (case) branch). if (MatchIgnoreCase(styler, i, "then")) { if (!elseIfPending && !whenPending) levelNext++; else { elseIfPending = false; whenPending = false; } } else { // Neither of if/then/while/loop/repeat/case, so check for // sub parts of IF and CASE. if (MatchIgnoreCase(styler, i, "elseif")) elseIfPending = true; if (MatchIgnoreCase(styler, i, "when")) whenPending = true; } } } } } // Keep the current end state for the next round. endPending = endFound; } break; default: if (!isspacechar(currentChar) && endPending) { // END followed by a non-whitespace character (not covered by other cases like identifiers) // also should end a folding block. Typical case: END followed by self defined delimiter. levelNext--; if (levelNext < SC_FOLDLEVELBASE) levelNext = SC_FOLDLEVELBASE; } break; } // Go up one level if we just ended a multi line comment. if (IsStreamCommentStyle(stylePrev) && !IsStreamCommentStyle(style)) { levelNext--; if (levelNext < SC_FOLDLEVELBASE) levelNext = SC_FOLDLEVELBASE; } if (activeState == 0 && lastActiveState != 0) { // Decrease fold level when we left a hidden command. levelNext--; if (levelNext < SC_FOLDLEVELBASE) levelNext = SC_FOLDLEVELBASE; } if (atEOL) { // Apply the new folding level to this line. // Leave pending states as they are otherwise a line break will de-sync // code folding and valid syntax. int levelUse = levelCurrent; int lev = levelUse | levelNext << 16; if (visibleChars == 0 && foldCompact) lev |= SC_FOLDLEVELWHITEFLAG; if (levelUse < levelNext) lev |= SC_FOLDLEVELHEADERFLAG; if (lev != styler.LevelAt(lineCurrent)) styler.SetLevel(lineCurrent, lev); lineCurrent++; levelCurrent = levelNext; visibleChars = 0; } if (!isspacechar(currentChar)) visibleChars++; } } //-------------------------------------------------------------------------------------------------- static const char * const mysqlWordListDesc[] = { "Major Keywords", "Keywords", "Database Objects", "Functions", "System Variables", "Procedure keywords", "User Keywords 1", "User Keywords 2", "User Keywords 3", 0 }; LexerModule lmMySQL(SCLEX_MYSQL, ColouriseMySQLDoc, "mysql", FoldMySQLDoc, mysqlWordListDesc);